Many people blame Umberlee for the missing ships, but the merchant guild isn't so sure...
Fleetswake 7 introduces Dynaheir, the Wychlaran wizard from Baldur's Gate 2! Also returning is Solaak, the kalashtar ranger, and Desmond, the werewolf ranger! Players have until Monday, March 4th at 12 PM Pacific to complete their Fleetswake 7 unlocks and objectives.
Dynaheir
- Dynaheir is a Wychlaran Invoker hailing from the distant land of Rashemen, who travels with her stalwart bodyguard, Minsc. She carries a deep-seated animosity toward the Red Wizards of Thay, and the mere mention of these hated adversaries sparks a fiery determination in her eyes and a steely edge to her voice.
For more information on Dynaheir and her abilities, check out her Champion Spotlight!
Year Seven Variants
The Wychlaran of Rashemen - Search for some missing ships during Fleetswake in Waterdeep with Dynaheir!
- Dynaheir joins the formation. She can be moved, but not removed.
- You may only use Champions with a CON of 15 or higher.
- Getting to know Dynaheir: Dynaheir increases the damage of resilient heroes. Use as many as you can to get the most from her abilities!
- Reach Area 75.
Thayan Threat - Search for some missing ships during Fleetswake in Waterdeep while fighting Red Wizards!
- Dynaheir joins the formation. She can be moved, but not removed.
- Quest requirements are increased by 25% in non-boss areas.
- A Red Wizard spawns with every wave in non-boss areas.
- Getting to know Dynaheir: Humanoids (and therefore Red Wizards) are Dynaheir's favored foe, and her favored foes have a chance to drop double quest progress when defeated!
- Reach Area 125.
Minsc's Dajemma - Search for some missing ships while helping Minsc with his journeys.
- Dynaheir and Minsc join the formation. They can be moved, but not removed.
- You may not use Tanking Champions.
- Getting to know Dynaheir: Minsc is Dynaheir's bodyguard. Use Dynaheir's specialization choice to turn him into a durable defender!
- Reach Area 175.
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