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July 30th
Idle Champions: July 2025 Variants  
Posted in Idle Champions.

Vecnas are attacking. Vecnae are attacking? Multiple Vecnas have emerged from across the multiverse to cause chaos in these 15 new Adventure Variants! You get a Vecna, and you get a Vecna -- everyone gets a Vecna!

15 new Adventure Variants emerge across five campaigns, bringing endless Vecnas to the Grand Tour of the Sword Coast, Wild Beyond the Witchlight, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns!

A Grand Tour of the Sword Coast

The Madness of Zuggtmoy

Variant: A Bad Trip Down Memory Lane

Collect a bunch of mushrooms while facing almost everything you could possibly imagine.
  • You may only use Champions that are wiser than they are quick.
  • Every wave spawns a random enemy. They don't drop gold, nor count towards quest progress.
  • Complete Area 500

The Cult of Lolth

Variant: The Cult of Vecna

Enter the drow city of Menzoberranzan and face both the Cult of Lolth AND the Cult of Vecna!
  • You may only use Champions that are more charismatic than they are strong.
  • Enemies have their damage increased by 25% for each enemy present, stacking multiplicatively.
  • There is a 50% chance that Vecna and 5 cultists spawn in the first wave of every area. They don't drop gold, nor count towards quest progress.
  • Complete Area 500

The Demon Lords of the Abyss

Variant: Doom and Domination

Face the Demon Lords of the Abyss while dealing with dominated duelists.
  • Bosses can't be stunned, and they immediately start to enrage upon spawning.
  • Every 10 seconds, your current BUD-setting Champion is dominated and therefore Stunned for 10 seconds.
  • Complete Area 500

The Wild Beyond the Witchlight

The Bitter End

Variant: A Strong Approach

Race through Motherhorn to rescue Gleam's sister with your most athletic champions.
  • You may only use Champions with a Strength of 17 or higher.
  • Enemies take a maximum of 25% of their maximum hit points each time they are damaged.
  • Champions take a minimum of 10% of their maximum hit points each time they are damaged.
  • Complete Area 1000

The Palace of Heart's Desire

Variant: The Secrets of Vecna's Desire

Learn about the Palace of Heart's Desire while facing illusions of Vecna.
  • You may only use Champions that are smarter than they are wise.
  • There is a 50% chance that Vecna spawns in the first wave of every non-boss area. They don't drop gold, nor count towards quest progress. Each time this happens, Vecna's speed and damage increases by 1% for the rest of the adventure, stacking multiplicatively.
  • Complete Area 1050

The Court of Storms

Variant: Don't Miss with Hiss

Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer with Nat and Hiss!
  • You may only use Champions that don't belong to an affiliation.
  • Nat and Nat's crocodile Hiss joins the formation. Champions next to either of them are busy protecting them and miss with 50% of their attacks.
  • Complete Area 1100

Light of Xaryxis

Into Xaryxispace

Variant: One Vecna at a Time

The time has come to attack the Imperial Citadel. Ready your smartest Champions!
  • You may only use Champions that are smarter than they are strong.
  • There is a 50% chance that a Vecna Impersonator spawns in the first wave of every area. They don't drop gold, nor count towards quest progress. While this Vecna Impersonator is present, any other enemies are immune to damage.
  • Complete Area 1100

The Battle of Xaryxis

Variant: A Tough Offense

Find a way to rescue Xedalli and stop Xeleth with your best fighting force.
  • You may only use Champions that are tougher than they are strong.
  • You may only use three Champions that don't have the DPS tag.
  • Complete Area 1150

The Last Light of Xaryxis

Variant: 10 Minutes to Doomsday

Time is tight as the Champions must escape Xaryxispace!
  • Every 50 areas starting at area 1, a 10 minute countdown starts. If the countdown hits zero before getting through the 50 areas, every Champion in the formation is removed and can't be used for the rest of the adventure.
  • Anytime there are less than 7 minutes left in the countdown you can't remove Champions from the formation. This restriction is removed when the countdown timer reaches 0 until the countdown starts again.
  • Complete Area 1200

Turn of Fortune's Wheel

Time's Mausoleum

Variant: Infernal Legacy

Help Eonstaryx with a dragon memory problem with some tiefling Champions.
  • You may only use Lawful Champions and/or Tiefling Champions.
  • Graz'zt joins the formation. Champions next to him deal no damage unless they are Evil and/or Tieflings.
  • Complete Area 1000

Heroes of the Day

Variant: Heroes of the Hour

The Champions venture into the mountains of the Outlands and discover what being a fast hero really means.
  • You must complete area 1050 within 60 minutes of starting the variant.
  • Complete Area 1050

The Lost Modron

Variant: Tome and Blood

Search for R04M within the encroaching darkness of the Shadowfell with some arcane allies.
  • You may only use Wizard and Sorcerer Champions.
  • Champions with an Intelligence of 18 or higher have their positional formation abilities increased by 100%.
  • There is a 50% chance that Vecna spawns in the first wave of every area. They don't drop gold, nor count towards quest progress. Other monsters have their speed and damage increased by 300% while this Vecna is present.
  • Complete Area 1100

Vecna: Eve of Ruin

The Ruined Colossus

Variant: No Slow Options

Travel to Eberron to find a piece of the rod inside a ruined warforged colossus while facing quick enemies!
  • You may only use Champions that are quicker than they are charismatic.
  • 1-2 Warforged spawn with each wave. They don't drop gold, nor count towards quest progress.
  • Enemies move 200% faster and attack twice as often.
  • Complete Area 750

Death House

Variant: Prime Time

Make your way to Barovia to find the next piece of the Rod of Seven Parts while Vecna makes his presence known.
  • You may only use Champions in seats 2, 3, 5, 7, and 11.
  • There is a 50% chance that Vecna spawns in the first wave of every area. They don't drop gold, nor count towards quest progress.
  • Complete Area 800

Sacrifice

Variant: Get to the Point

Survive the night with only elves in Strahd's twisted nightmare… If you dare!
  • You may only use Elf and Half-Elf Champions.
  • A random Champion takes damage equal to a percentage of their max health every second (in real time). The percentage starts at 10% and increases by 10% (additively) every 100 areas. Damage does not trigger for the first 5 (real time) seconds in every area.
  • 1-2 Vampires sent by Strahd spawn with each wave. They don't drop gold, nor count towards quest progress.
  • Complete Area 850

Opening the Vault

The Vault opens once more.

You can access the Vault from the notification pop-up or through the in-game shop.

For a limited time only...

How Did We Do?

What do you think about today's update? Is it 'Vecnas' or 'Vecnae'? Let us know what you think by joining our community on one of our officially supported platforms:



July 23rd
Idle Champions: Vecna: Eve of Ruin, Part 10  
Posted in Idle Champions.

Everything has come to this moment.

You must defeat Vecna, no matter the cost.


The finale of the Vecna: Eve of Ruin campaign is here!

Our Champions face their most monumental task yet: to defeat Emperor Vecna and save the multiverse. Descend into Vecna's Grasp, 'unmake' Vecna's un-realities, and defeat Emperor Vecna once and for all, no matter the cost.

Part 10 is the finale of the Vecna: Eve of Ruin campaign. You will need to have completed the previous two Vecna: Eve of Ruin adventures, The War of Pandesmos and The Ruinous Citadel, in order to access the final campaign adventures.

Campaign: Vecna: Eve of Ruin

Vecna's Grasp

Unmake the Unrealities of Vecna's wildest dreams.
  • Complete Area 1300

Variant: Betraying the Betrayer

Unmake the Unrealities of Vecna's wildest dreams while the Champions are torn apart by betrayal.
  • You may only use Champions with a total ability score of 80 or higher.
  • Every 50 areas, the Champion with the lowest base DPS betrays the party and leaves the formation for the rest of the adventure. This does not affect Kas if he is in the formation.
  • After area 25, you can't otherwise remove Champions from the formation.
  • Complete Area 1350

Shattered Reflection

Defeat Emperor Vecna once and for all, no matter the cost.
  • Complete Area 1350

Variant: Lending a Hand and Eye

Defeat Emperor Vecna once and for all with the Hand and Eye of Vecna.
  • Undead enemies speed and damage are increased by 300%.
  • The Eye and Hand of Vecna join the formation. You may only place Wizard Champions next to the Eye, and you may only place Champions with a Strength of 18 or higher next to the Hand.
  • Complete Area 1400

Vecna Emergence

Multiversal versions of Vecna have arrived in the Forgotten Realms to stop you from completing your quests! Defeat the multiversal Vecnae in any Free Play to collect Corrupted Gems that can be used in the Thayan Enclave section of the in-game shop! The Vecna Emergence starts today and runs through Friday, August 1st.

Gem Shop Updates

New Items Added to the Thayan Enclave!
  • Golden Epics
    • Tess Slot 4 - Trapfinder's Friend (20,000 Corrupted Gems)
    • Blooshi Slot 4 - Fork of Regicide (20,000 Corrupted Gems)
    • NERDS Slot 2 - Bow of Owlbear Slaying (20,000 Corrupted Gems)
  • Feats
    • Tess - Prodigal Leader (10,000 Corrupted Gems)
    • Krond - Cantrip: Ascendant Shocking Grasp (10,000 Corrupted Gems)
    • Windfall - Weapon Master (10,000 Corrupted Gems)
    • Kas - Discerning Taste (10,000 Corrupted Gems)
  • Skins
    • Gentleman Jarlaxle (10,000 Corrupted Gems)
    • Chosen of Vecna Blooshi (10,000 Corrupted Gems)
  • Buffs
    • 10x Marvelous Support Pigments (7,000 Corrupted Gems each)
  • Chests
    • 8x Gold Supply Chests (2,500 Corrupted Gems each)
    • 8x Modron Component Chests (2,500 Corrupted Gems each)
    • Unlimited Vecna Emergence Chests (2,500 Corrupted Gems each)
      • Contains gear for Blooshi, Jarlaxle, Kas, Krond, NERDS, Tess, and Windfall.

Campaign Feedback

The final act of the Vecna: Eve of Ruin is here! What did you think? Are you happy with the story? We'd love to hear your feedback, and the best way for us to hear your feedback would be for you to join our community on one of our officially-supported platforms:

July 3rd
Champion Update: K'thriss  
Posted in Idle Champions.

    Curious, affable, and morbid, the drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.
K'thriss Drow'b has been updated to modernize his design and provide more opportunities to synergize with other Champions from Acq Inc, The "C" Team, and the Wafflecrew.

For all the details on this Champion Update for K'thriss, read on!

K'thriss

K'thriss
name
1
seat
2.5%
crit chance
100%
crit damage
Male
gender
320
age
Chaotic Neutral
alignment
5
overwhelm
Elf (Drow)
species
Warlock
class
Support / Control / Gold
roles
Acq Inc "C" Team
affiliation
8
str
14
dex
12
con
14
int
11
wis
18
cha
77
tot
Patron Eligibility: Strahd, Elminster (until July 9th, 2028)

Abilities

Basic Attack

  • Dissonant Whispers (magic) - K'thriss telepathically whispers a discordant melody that damages and slows a random enemy.

Formation Abilities

  • Unseen Encouragement - K'thriss' unseen servant, Velvet, increases the damage of Champions not adjacent to K'thriss by 100% for each affected Champion, stacking multiplicatively.
  • Hoardsperson - K'thriss' keen eyes spy gold from enemy kills that the party misses. He gathers this gold to empower his own abilities (1 coin per enemy killed, 3 coins per boss enemy killed), and increases the effect of Unseen Encouragement and your party's gold find by 1% for each coin he has collected on the current adventure, stacking additively.
  • Shadow Demon - Unlocks K'thriss' ultimate ability. When K'thriss uses his ultimate ability he summons a Shadow Demon that hovers behind him for 30 seconds. For its duration, the Shadow Demon has various effects based on how many coins K'thriss has gathered since the last time the Shadow Demon was summoned:
    • Base effect: Unseen Encouragement +100%
    • 10+ coins: Base effect +400%
    • 50+ coins: All enemies slowed by 50%
    • 100+ coins: All Champions deal additional 3s of BUD damage
    • 250+ coins: Base effect & BUD damage +200%
    • 1000+ coins: Base effect & BUD damage +400%
  • Efficient Bookkeeping - K'thriss uses his creative accounting skills to skim a little bit off the gold you spend to level up Champions and uses it to empower his abilities. For each order of magnitude of gold spent leveling up other Champions, he increases the effect of Unseen Encouragement by 15%, stacking multiplicatively.

Specializations

  • Velvet Touch - The effect of Unseen Encouragement is increased by 400% for each slot away from K'thriss an affected Champion is, stacking multiplicatively.
  • Ligotti's Minions - The effect of Unseen Encouragement and the gold find bonus of Hoardsperson are increased by 100% for each C-Team, Acquisitions Incorporated, or Wafflecrew Champion in the formation, stacking multiplicatively.
  • The Unknowable Ur - The effect of Unseen Encouragement is increased by 100,000%. This amount is reduced by 50% for each enemy defeated in the current area, applying multiplicatively for up to 10 enemies.

Ultimate Ability

  • Tentacular Spectacular (magic) - K'thriss summons a horde of tentacles across the battlefield that damage all enemies.

Equipment

Shadow Demon Buff
slot 1
Efficient Bookkeeping Buff
slot 2
Hoardsperson Buff
slot 3
Unseen Encouragement Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Frugal
    Increases all gold found by 10%
  • Petty Cash
    Increases the effect of K'thriss' Unseen Encouragement ability by 20%
  • Mystic Arts
    Increases the effect of K'thriss' Hoardsperson ability by 20%
Rare
  • Lucky
    Increases all gold found by 25%
  • Mystical Mastery
    Increases the effect of K'thriss' Hoardsperson ability by 40%
  • Diversified Investments
    Increases the effect of K'thriss' specializations by 40%
  • Workflow Refinement
    Increases the effect of K'thriss' Efficient Bookkeeping ability by 40%
  • Severance Pay
    Increases the effect of K'thriss' Shadow Demon ability by 40%
  • Divesting Gold
    Increases the effect of K'thriss' Unseen Encouragement ability by 40%
Epic
  • Heavy Lifter
    Increases the Strength score of K'thriss by 2
  • Patient Pets
    Prevents roaming familiars from automatically activating K'thriss' ultimate attack until he's gathered 1,000 coins
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of K'thriss by 2
    Unlockable as an Event Reward
  • Reincarnation
    Increases the damage of all Champions by 100%, sets K'thriss' gender to Nonbinary, and sets K'thriss' age to 80
    Available in the Reincarnated K'thriss Theme Pack

Champion Feedback

What do you think of the K'thriss Champion Update?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


July 2nd
Idle Champions: Founders' Day 8 
Posted in Idle Champions.

Celebrations are underway to commemorate the founding of the Free City of Waterdeep. Founders Day attracts huge crowds to the Field of Triumph, where audiences watch illusory shows about Waterdeep's history and martial exhibitions by notable Champions and the renown city guard.

Festivities have also brought an ancient power from Avernus, first layer of the Nine Hells. A fallen angel has arrived to collect souls for the Blood War...

Featured Champions

Tess

Tess grew up in a small village where she wreaked havoc as an amateur thief (she stole to see if she could, not because she wanted to keep the items - mostly), before her parents sent her to be trained by an aging halfling rogue named Mel. Under Mel’s mentorship, Tess became a professional infiltrator, using her skills for good. Now she’s formed her own adventuring party and is actively molding them into the heroes she knows they can be.


Learn more about Tess in her Champion Spotlight.

K'thriss

Curious, affable, and morbid, the drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.


Learn more about K'thriss in his Champion Spotlight when it arrives on July 4th!.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Deekin
seat 1
Nahara
seat 3
Xander
seat 5
Sgt. Knox
seat 6
Freely
seat 7
Umberto
seat 7
Vin Ursa
seat 7
Walnut
seat 8
Aeon
seat 10
Strongheart
seat 11

Event Augments

  • Free Rerolls: You gain five free rerolls to use on each set of your Weekly Offers during this event!
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Worth Waiting For: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.
  • Boon Enhancements: An additional boon buff at each level increases global damage based on the number of unique roles fulfilled by Champions in the formation, stacking additively.
You can check out which Augments are active at any time by mousing over the Event Banner.

Founder's Day Feedback

Are you as excited as we are for Tess? What about the K'thriss Champion Update? We'd love to hear what you think!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms: