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April 9th
BW2: Hoppy Easter Event 2021 
Posted in Bush Whacker 2.

Happy Easter Bushwhackers!

The Easter Bunny is back in town to bring the friendly competition of his egg hunt! That's what Easter is all about, right? The yummy chocolate eggs!

Every 8 hours, you can compete against 4 residents of the Commons in the Easter Egg Hunt! Plus, after your first Hunt of the day, you can hide eggs to set-up for the next hunt and whack monsters to keep the fields safe for the children!

Having trouble winning? Why not use some bonuses, available from the shady character in the wizard hat in the Event Area. Boosts are available for purchase for Easter Tokens after you complete your first Egg Hunt of the event.

Help make the eggs with the three turn-in stations! With all the Unpainted Eggs, Dye and Wax, we can make some pretty egg designs!

Chef Elza will have her bevy of recipes for you to help her prepare to have an awesome Easter feast!

Speaking of Easter feasts, lambs are so very cute, aren’t they? Help Lambchop save her fellow fluffy lambs from ending up on Easter feast tables.

Grab Jelly Beans and Peeps every 20 hours for extra Easter progress and tokens! Plus, each of the turn-in station owners will have a bonus quest for you to complete, and you'll get to help the poor confused soul deal with Easter moving around.

You can help one character make a Chocolate Easter Egg, because who doesn't need more sugar? And you'll be able to make a custom hat! This year, you'll be able to get the hats for both genders for completing the quest for Hyatt the Hat Maker!

Finally, don't forget to help a bilby evict some invasive bunnies... a lot of them. It starts at noon on Saturday, Pacific Time, to give you time to finish it.

New for 2021:
If you can complete the event, you'll earn the next Pet Piece! Collect all 2020 holiday pet pieces to craft a unique pet!



Hyatt has a new hat to craft for you, should you bring him the supplies he needs!

There is a new 3 part quest line that unlocks in the last week of the event! Landen has some questions about the Bunnegg you and he hatched last year...

And keep your eyes peeled during the World Wide Egg Hunt starting the second Friday of the event. Not all the eggs are in the same places as last year, so work together to find them all!

Event Achievements -- POSSIBLE SPOILER ALERT

There are a total of EIGHTEEN possible achievements to earn in the Easter 2018 event.

Achievements Returning for 2021
Winner, Winner! - Win the Easter Egg Hunt. You can do it!
Greedy! - Win the Easter Egg Hunt with a perfect score.
Easter Feasting - Help the Chef prepare for the Easter feast!
Basket Weaving 101 - Complete the Easter Reeds quest 5 times.
Pro Egg Designer - Help 40 times at each of the Egg Stations.
Lambs against Lamb - Help Lambchop protest certain feast choices.
World Wide Hunter - Find 5 eggs during the World Wide Egg Hunt.
Chocolate Egg Maker - Help Edna make her own chocolate Easter eggs.
Hyatt's Hats Hustler - Help Hyatt unlock his passion for creating hats!
Bunny Invasion! - Help save the bilbies by capturing invasive bunnies during the Easter event Egg Eagle Eye - Find all 90 of the eggs during the World Wide Egg Hunt [HARD!Requires most of the Salt Desert content finished]

Added/Changed for 2021
Pastel Purchases - Purchase all the 2021 Easter custom items.*


We also have 9 achievements from previous years which may be earnable by spending Bush Bucks if you missed getting them the first time around.

Eggspressionism - Purchase all the 2020 Easter custom items.
Easter Earner - Purchase all the 2019 Easter custom items.
Eggregious Purchases - Purchase all the 2018 Easter custom items.
Easter Item Exodus - Purchase all the 2017 Easter custom items.
Easter Decorator - Purchase all the 2016 Easter custom items.
Gone Egg Crazy - Purchase all the 2015 Easter custom items.
Easter Token Finder - Purchase all of the 2014 Easter custom items.
Eggtacular - Purchase all the 2013 Easter custom items.
That's Not Fair! - Win the Egg Hunt while dressed as the Easter Bunny (2013 customization items: Rabbit Hat, Rabbit Nose and Bunny Cape)

*The Easter mini-golf piece is not included in the Pastel Purchases achievement.

Mount Sale:

New 2021 Mount:



The Enbarr is a firy green steed of an Irish sea mythos! It increases your speed by 55% and it's starting bonus increase your Energy wins by 5%!

Get this mount free with the purchase of 100 Bush Bucks or more during the weekend sale running until Monday March 15th @ Noon PDT!

Pet Packs:

New 2021 Pet Packs:



COMING SOON! Keep an eye out for the sale pop-up!

The event will run until Friday April 23rd 2021 @ 12pm PDT.

Plan your attack for finding all the Easter eggs here!

FAQ

How do I participate in the Easter Egg Hunt?
Talk to the NPC under the Easter Egg Hunt banner to be teleported to the hunting zone.

What do I do in the Easter Egg Hunt zone?
Click on all the crates, barrels, rocks and bushes trying to find as many eggs as you can. There are only 20 eggs hidden in all the doodads.

How do I get a perfect score in the Easter Egg Hunt?
You need to collect all 20 eggs - basically not letting any of the other hunters find any.

I’m too slow at the Hunt. How can I be better?
The NPC with the wizard hat in the event area of the Commons sells boosts for Easter Tokens. Speed up your character and distract the other hunters with his wares. Also, travel in a circle, starting in the area closest to where everyone else is being distracted. And don't click on the searchable items themselves, click beside them. Clicking on the item causes you to walk slower.

When will the last quest unlock?
All quests will be unlocked by the 10th day of the event.

What contributes to my 100% progress?
Turning in the Unpainted Eggs, the Dye and the Wax as well as completing the Easter Egg Hunt and the quests for the folks in the event area.

Why do I want to ask friends for help?
It increases the amount of progress you get from doing a turn-in.

Do I have to do the achievements?
No. Completing the goals for the achievements is totally optional. You get either a large energy pack or a title for your character from them, no event progress.

Where can I see the achievements available and how to get them?
Either on the holiday dialog, the achievements dialog, or on the blog.

When can I do the World Wide Easter Egg Hunt?
The World Wide Easter Egg Hunt starts on Good Friday - April 16th - and lasts for the rest of the event.

Where do I find World Wide Easter Egg Hunt Eggs?
Once the hunt has started, you can find eggs by clicking them in many of the zones in the world. Eggs are hidden behind rocks and trees and in tricky to access locations in normal zones, secret areas, and adventure zones all over the world. Not every area has an egg hidden in it. There are 90 eggs hidden throughout the world in total, but you'll need to be done most of the content in the game to find them all.
April 8th
COTLI: Grimm's Idle Tales Tier 5 Objectives 

Today's update includes eight new Tier 5 Objectives in the Grimm's Idle Tales campaign! Power up and tell yourself a tale as old as time...

Grimm's Idle Tales Tier 5 Objective Updates


Not in Kansas Anymore
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • All boss areas now have 4 waves of monsters before the boss, and the Bossing Around talent is disabled.
    • All bosses are replaced by the Silver Slipper boss monster.
    • All companions start in the formation in area 1 and rearrange every 50 areas.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 525.
  • Awards 625 rubies.

What Big Teeth You Have
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • All Crusaders except those with the Magical tag can be used.
    • Gold find is disabled for longer after a wolf is killed.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 525.
  • Awards 625 rubies.

Sleeping Beauty
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • Starting at area 26, 12 of the first 36 bench seats are put to sleep.
    • Sleeping bench seats now change every 50 areas.
    • Monsters move quicker towards the formation.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 525.
  • Awards 625 rubies.

Down the Rabbit Hole
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • The White Rabbit and Mad Hatter now change spots every 50 areas.
    • The Mad Hatter supports the Queen of Shades and will disable the upgrades of adjacent Crusaders for every 15 Card monsters killed.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 575.
  • Awards 675 rubies.

Let It Go
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • The Snow Queen's heart is even colder now.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 575.
  • Awards 675 rubies.

I Like Potatoes
  • All changes from Tier 4 remain in effect.
    • New for Tier 5:
    • All Crusaders except those with a Dragon tag can be used.
  • Reach Area 575.
  • Awards 625 rubies.

The Lion King
  • All changes from Tier 4 remain in effect.
    • New for Tier 5:
    • Only Crusaders affected by Artaxes Roar! can do DPS.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 575.
  • Awards 675 rubies.

Holiday Hoopla
  • Most changes from Tier 4 remain in effect.
    • New for Tier 5:
    • The Grinch now moves every 50 areas
    • In addition to Bush Whacker and Nate Dragon, only Tier 2 and Tier 3 event Crusaders can be used.
    • Areas get harder much more quickly.
    • Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete.
  • Beat area 575.
  • Awards 675 rubies.


Enjoy these new challenges!
April 2nd
Idle Champion Spotlight: Orkira Illdrex 
Posted in Idle Champions.

Orkira Illdrex joins her friends Avren, Penelope, Freely, and Briv Steelmarrow, and Alyndra Sarrbarand.

You may recognize Orkira from Heroes of the Planes and D4. Previously, she starred on D&D Beyond's Silver & Steel, Heroes of the Vale.

We are delighted to welcome her Idle Champions roster with your Year 4 Greengrass event. It's time for the latest Idle Champion Spotlight!

I. Orkira Illdrex



    Orkira Illdrex is a gold dragonborn from the Nentir Vale, where she grew up nurturing a love of healing and fire. Between a strange life filled with monsters, Gods, time and multiplanar travel, death, the destruction of worlds and the saving of others, Orkira has survived and adapted to deal with any situation with a motto of 'One problem at a time.'

Orkira is a Healing and Support Champion who continuously heals non-adjacent damaged Champions with Lesser Restoration, and will Self-Sacrifice if she can prevent the death of one of her companions. She also boosts DPS with Elemental Fire. When you want to add Orkira to your formation, you can swap her with Bruenor (Slot 1).

II. Orkira's Stats

Race: Dragonborn (Gold) Alignment: Chaotic Good
Class: Cleric (Phoenix Domain) Gender: Female
Age: 34 Affiliation: Heroes of the Planes

STR: 13 DEX: 14 CON: 16
INT: 8 WIS: 20 CHA: 18

Role: Healing, Support

Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Zariel

Slot: 1, (Bruenor)


III. Orkira's Design

We were always excited about the possibility of working with Lauren Urban about bringing her beloved Orkira to Idle Champions, and little did we think many moons ago during our initial planning meetings that we would be welcoming not only Orkira to Idle Champions but also Lauren herself as our Community Manager!

When Lauren isn't working with us at Codename, she's a prolific DM and player on a variety of livestreams and podcasts (Heroes of the Planes, D4, Dungeon Drunks), as well as a professional classical oboist.

Orkira is sweet and straightforward, much like she is on livestream, healing and buffing the party. Orkira continuously heals nonadjacent Champions with Lesser Restoration, like most healing, it's most effective when her allies are damaged. Noble and kind of heart, she will Self-Sacrifice to swap places with a non-adjacent ally when they are about to receive a killing blow. Orkira also aids the party by damaging enemies with Elemental Fire. This is boosted by her Healing Flame.

The Phoenix has played a large role in Orkira's life, and her bond with the Phoenix is explored with her Specializations Breath of the Pheonix to increase damage and Tailfeather of the Phoenix to increase healing.

IV. Orkira's Abilities

Basic Attack

  • Burning Hands — Orkira leaps to a random enemy and raises her hands, causing fire to erupt from the tips of her claws in a small area of effect cone.

Formation Abilities

  • Lesser Restoration — Orkira heals all non-adjacent damaged Champions. Buffed by equipment, feats, and upgrades.
  • Elemental Fire — Whenever Orkira damages an enemy, they receive one stack of Elemental Fire, taking 10% of Orkira's damage per second for 15 seconds and receiving 100% additional damage from all attacks. This ability stacks up to 10 times (additively) and attempting to add another stack will reset the cooldown of all stacks. Buffs to this ability increase only the damage debuff bonus (not the damage over time). Buffed by equipment, feats, and upgrades.
  • Healing Flame — Increase the effect of Elemental Fire by 100% for each order of magnitude worth of effective healing done with Lesser Restoration on the current run. Buffed by equipment, feats, and upgrades. Buffs apply to the post-stack value.
  • Self Sacrifice — If a Champion Orkira is able to heal (ie. non-adjacent) is about to take a killing blow, Orkira instantly swaps formation slots with that Champion for 10 seconds and takes the hit for them. During this time Orkira's overwhelm point is set to twice the other Champion's and neither Orkira nor the other Champion can be moved, removed, or swapped out; after the time expires they swap back regardless of whether Orkira and/or the other Champion died during the time. This effect can only occur once every 60 seconds. This ability is not buffed.

Specializations

  • Breath of the Phoenix — Increase the size of Orkira's Burning Hands area of effect cone and have Elemental Fire apply two stacks instead of one.
  • Tailfeather of the Phoenix — Increase the effect of Lesser Restoration by 100%. Lesser Restoration will now "heal" undamaged Champions and Healing Flame will count 1% of this non-effective healing as well.

Ultimate Ability

  • Radiance of the Phoenix — Orkira flies up over the enemies, grasping The Domain of the Phoenix and uttering a prayer, summoning The Phoenix to rain Elemental Fire down upon the battlefield. This deals damage over time and increases the Elemental Fire stacks of affected enemies by 1 every 2 seconds for 10 seconds.

V. Orkira's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3:
Lesser Restoration
Slot 4:
Elemental Fire
Slot 5:
Healing Flame
Slot 6: Ultimate Cooldown

VI. Conclusion

We are thrilled Orkira is keeping her friends on the Idle Champions roster alive and we are excited to see how well she fits into the meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
March 26th
Idle Champion Spotlight: Reya Mantlemorn 
Posted in Idle Champions.

We met Reya earlier in our Descent into Avernus campaign and she joined the Champions following the apparent destruction of Elturel. She swore to remain with the defenders of the city, but the Blood War took its toll on her. She was asked to face one more trial, to sacrifice herself to become a Celestial, the Avatar of Zariel. You can unlock Reya Mantlemorn by completing the Reya Reborn variant of the Idyllglen adventure.

Read on to learn more about our latest Evergreen Champion.

I. Reya Mantlemorn



    Born in the land of Turmish, Reya came to the holy city of Elturel to train as a Hellrider when she was twelve. As a faithful follower of Torm, Reya trained to sacrifice herself for the greater good. That preparation led to her taking Zariel's sword and joining the Champions, after rescuing the city of Elturel from Avernus.

Reya powers up Champions adjacent to her with her Searing Radiance. You can power up that ability by increasing Champions who are Lawful and/or Good in the formation. When you want to add Reya to your formation, you can swap her with Asharra (Slot 6).

II. Reya's Stats

Race: Human/Celestial Alignment: Lawful Good
Class: Paladin Gender: Female
Age: 19 Affiliation: none

STR: 18 DEX: 12 CON: 14
INT: 13 WIS: 11 CHA: 20

Role: Support

Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Strahd von Zarovich, Zariel

Slot: 6, (Asharra)


III. Reya's Design

Born in the land of Turmish, but came to the city of Elturel when she was twelve so that she could train as a Hellrider. She was away from the city when Elturel was transported to Avernus, but always stayed true to the Creed Absolute and remained devoted to Elturel and its people. As the lone Hellrider who could truly defend her city, Reya takes up the Sword of Zariel, losing her former self to become the Avatar of Zariel, imbued with celestial power.

As a Lawful Good Celestial and the Avatar of Zariel, Reya often communes with Zariel and attracts her gaze with Echoes of Zariel boosting other Lawful, Good, and especially Lawful Good Champions in the formation. Without bringing the gaze of Zariel upon her enemies, Reya supports adjacent Champions with her Searing Radiance, due to her experience in the Blood War, this ability is especially powerful against fiends.

IV. Reya's Abilities

Basic Attack

  • Sword of Zariel — Reya leaps out and slashes at random enemy with the Sword of Zariel, cleaving all other enemies nearby as well.

Formation Abilities

  • Searing Radiance — Reya imbues adjacent Champions with her Searing Radiance, causing their attacks to deal 100% more damage. This effect is doubled against fiends. Can be buffed by upgrades, feats, and equipment.
  • Echoes of Zariel — The gaze of Zariel turns from Reya and sweeps across the formation, looking at random Champions before returning to Reya. It has an equal chance of looking at any Champion in the formation (including returning to Reya) but won't look at the same Champion twice without having returned to Reya first. Once it returns to Reya it increases the effect of Searing Radiance by 100% for each Champion it looked at, including Reya, stacking multiplicatively. Gaze moves every 5 seconds. Buff lasts until the gaze returns to Reya again. Can be buffed by upgrades, feats, and equipment.
  • Celestial Champion — All Lawful Good aligned Champions' damage is increased by 100%. Can be buffed by upgrades, feats, and equipment..

Specializations

  • Champions of Good — The gaze of Zariel focuses on Good aligned Champions. Echoes of Zariel is guaranteed to look at all Good aligned Champions in the formation before returning to Reya (though may also look at non-Good aligned Champions using its normal mechanics). This guarantees a minimum number of stacks on the Echoes of Zariel effect.
  • Champions of Law — The gaze of Zariel focuses on Lawful aligned Champions. Echoes of Zariel is guaranteed to look at all Lawful aligned Champions in the formation before returning to Reya (though may also look at non-Lawful aligned Champions using its normal mechanics). This guarantees a minimum number of stacks on the Echoes of Zariel effect.

Ultimate Ability

  • Avatar of Zariel — Reya launches to the sky, flying off of the top of the screen. She lands by SLAMMING the Sword of Zariel into the ground with a shockwave, summoning Zariel and her friend Lulu. While Reya communes with Zariel, Lulu zips around the board, putting all enemies to sleep for 10 seconds. While the enemies are asleep and reya remains in her pose, the Champions deal massive damage against them. When the 10 seconds is complete, Reya removes the sword and swings it in a massive circle.


V. Reya's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Searing Radiance
Slot 4: Echoes of Zariel
Slot 5: Celestial Champions
Slot 6: Ultimate Cooldown

VI. Conclusion

We are awed Reya has taken up the Sword of Zariel and is joining Idle Champions roster as our latest Evergreen and we are excited to see how well she fits into the meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
March 23rd
Idle Champions: Bardic Inspiration Vol 1 
Posted in Idle Champions.

Announcing: Bardic Inspiration Vol.1

It's been incredibly difficult to contain our excitement these last few weeks!

It might not seem like it, but Bardic Inspiration has been around since last summer, with our first episode about Bruenor Battlehammer back in June 2020. If you had told us nine months ago that we would eventually record some of these songs in a studio and release them to the public, we wouldn't have believed you!

Allow us to finally and officially announce that Bardic Inspiration Vol.1 arrives with the Spring Extravaganza on Wednesday, March 31st as DLC on Steam!



Bardic Inspiration Vol.1 features eight original songs composed by Jason Charles Miller and Dylan Wilks during the first twenty episodes of Bardic Inspiration, which were recorded at Central Command Studios in Los Angeles over the winter.

Starting with "The Greatest Dwarven King," the anthem for Bruenor Battlehammer written during the very first episode, Bardic Inspiration Vol.1 includes a diverse selection of musical genres, including classic rock, goth/alternative, punk, country, heavy metal, swing, folk, and even a pop song for Tiamat, Queen of Evil Dragonkind. In addition to these eight studio-quality songs, there are also eight corresponding Instrumental versions for those who prefer their music without vocals. The full tracklist and production credits are below.

And that's not all: all 16 tracks are coming to Idle Champions of the Forgotten Realms! Players have been asking us to expand the soundtrack for Idle Champions for years; starting on March 31, players will be able to select their favorite Bardic Inspiration tracks from Bardic Inspiration Vol.1 to play during their adventures with the new in-game music player.

Anyone interested in hearing studio-quality recordings of the songs will be able to purchase the Bardic Inspiration Vol.1 DLC through the Idle Champions Steam Store page as of March 31 and download MP3s and FLAC files of each track. Everyone else will be able to listen to the soundtrack for free in-game. Of course, we encourage you to purchase the DLC; if we can sell enough of them, this kind of project might be able to happen again ;)


Disk 1

Disk 2

The Greatest Dwarven King The Greatest Dwarven King (Instrumental)
Drop of Time Drop of Time (Instrumental)
Brimstone Angels Go Go Go Brimstone Angels Go Go Go (Instrumental)
Deekin's Tale of Doom Deekin's Tale of Doom (Instrumental)
Savage Fire Savage Fire (Instrumental)
The Viper's Fangs The Viper's Fangs(Instrumental)
The Moneylender, Mirt The Moneylender, Mirt (Instrumental)
You Could Be My Dragon Queen You Could Be My Dragon Queen (Instrumental)

Bardic Inspiration Vol 1 Credits

  • The Greatest Dwarven King
    Jason Charles Miller – Vocals, guitar, bass, percussion, programming
    Gary Joseph Potter Jr. – Lead guitar
    Mixed by Stewart Cararas

  • Drop of Time
    Jason Charles Miller – Vocals, guitar, bass, percussion, programming, keyboards
    Mixed by Stewart Cararas

  • Brimstone Angels Go Go Go
    Kenley Shea – Vocals Jason Charles Miller – Guitar, bass, percussion, programming
    Erin M. Evans – Additional Composition
    Mixed by Stewart Cararas

  • Deekin’s Tale of Doom
    Jason Charles Miller – Vocals, guitar, bass, percussion, programming
    Adam Hall – Dobro
    Mixed by Stewart Cararas

  • Savage Fire
    Jason Charles Miller – Vocals, guitar, bass, percussion, programming
    Gary Joseph Potter Jr. – Lead guitar
    Mixed by Stewart Cararas

  • The Viper’s Fangs
    Jason Charles Miller – Vocals, guitar, bass, percussion, programming
    Gary Joseph Potter Jr. – Lead guitar
    Vivid Vivka – Additional Composition
    Mixed by Stewart Cararas

  • The Moneylender, Mirt
    Jason Charles Miller – Vocals, guitar
    Aubrey Richmond– Fiddle
    Mixed by Stewart Cararas

  • You Could Be My Dragon Queen
    Kenley Shea – Vocals
    Jason Charles Miller – Guitar, bass, percussion, keyboards
    Mixed by Stewart Cararas


This album exists thanks in large part to the audience of Bardic Inspiration, who accompanied Jason and Dylan on this songwriting journey. Thank you all so much. We hope to do this again! You can catch Bardic Inspiration live on Tuesday from 1-3 PM Pacific on our Twitch Channel.
March 10th
Idle Champions: Icewind Dale, Part 5 
Posted in Idle Champions.

The Rime Strikes Back.

We escort the survivors of Termalaine to Bryn Shander and head to Sunblight Fortress to confront Xardorok, and Deekin wanders off into the rime.

Note: you will need to have completed the previous two Icewind Dale: Rime of the Frostmaiden Adventures, The Radiant Nightmare and Waiting on Sunrise, in order to access these new Adventures.




Deekin's Mission

Day has broken, and we exit the Gem Mine, to a new Ten-Towns. By our count, more than half of the towns have been burned to the ground. We round up the survivors from Termalaine and escort them south to Bryn Shander. Along the way, Deekin heads off into the rime accompanied by Hew Maan, and no one notices.
  • Variant: Dive Bomb — Escort the survivors to Bryn Shander, while being harassed by a Peryton. A Peryton appears in each area. Only Champions with DEX of 16 or higher can be used.
  • Reach area 400.

Frozen Vengeance

We've escorted the survivors of Termalaine to join the rest of the refugees at Bryn Shander, and catch a ride to Sunblight Fortress to confront Xardorok...
  • Variant: Mimic Vengeance — Three mimics from Caer-Konig have stowed away in our packs! They join the formation and proceed to talk quite sternly.
  • Reach area 425.


Dungeons & Dragons Grant Baby Blue Dragon Familiar Grant Imahara STEAM Foundation

Charity DLC: Grant, the Baby Blue Dragon Familiar

With today's update, we are also launching our latest charity drive, supporting the Grant Imahara STEAM Foundation with Grant the Baby Blue Dragon Familiar. We are deeply honored to work with Jen Kretchmer, whose character Alyndra is the guardian of Grant, the Baby Blue Dragon, and we are also touched to be working with the Grant Imahara STEAM Foundation. Codename Entertainment will be donating the net proceeds from all sales of the Grant, the Baby Blue Dragon Familiar through March 24th, 2021, to the Grant Imahara STEAM Foundation. You can find more information on the fundraiser on our blog post here.

See the in-game Change Log for more information, including a full list of changes and fixes included in this update.
February 17th
Idle Champions: Icewind Dale, Part 4 
Posted in Idle Champions.

Our Champions are having A Time. A night of things repeatedly going wrong. The Chardalyn Dragon has been loosed. Will they manage to defeat the dragon in time to save Ten-Towns?

Note: you will need to have completed the previous two Icewind Dale: Rime of the Frostmaiden Adventures, Dwarven Rumors and Sunblight, in order to access these new Adventures.




The Radiant Nightmare

Nighttime Adventure - The Chardalyn Dragon has been loosed on Ten-Towns! Will our Champions find a way to defeat the dragon in Caer-Konig and save the region?
  • Variant: Quick Thinking — Chase down Xardorok's Chardalyn Dragon with your cleverest Champions! Only Champions with INT 12 or higher and WIS 14 or higher can be used.
  • Reach area 350.

Waiting on Sunrise

The nighttime nightmare continues. After travelling quickly, we arrive in Termalaine just as the first attack begins...
  • Variant: Frontline Fighters — Race to save Termalaine with your heartiest Champions! Only Champions with STR 15 or higher and CON 16 or higher can be used.
  • Reach area 375.


See the in-game Change Log for more information, including a full list of changes and fixes included in this update.
January 15th
BW2: Celebrate Nate's Birthday Event! 
Posted in Bush Whacker 2.

Happy Birthday Nate!

It’s that time of year again! Help celebrate Nate Dragon’s birthday by decorating the Commons for him....because no one else will.

First and foremost, whenever Nate is involved, safety becomes a priority. Find Safety Coins in the bushes and bring them to the stations in the Commons to stock up on protective gear. Turn in 10 coins at each station 50 times for an achievement. You can see the number of turn-ins you've completed at a station when you turn in a set of coins. The Kevlar Pad station is there on the first day of the event, and the Fire Extinguisher and Band Aid stations will unlock as the event goes on.

Then it seems Nate needs decorations and activities to set up in the Commons. Go out daily and find things for his party. Have fun trying out the activity stations as many times as you want!

If you're trying to get Tiny Little Arms or Just Like Nate achievements, or if you just want to have a little fun, you need to be wearing all pieces of the Dragon gear or the Nate outfit (available from the vendor's Bush Bucks store if it's your first time playing this event) while completing the 4 party Stations: Dynamite Activity, Campfire Activity, Digging Activity and the Training Whacking Activity.

If you've built the Town Hall, you can expect an fiery visitor to the party as well!

New for 2021:

New year, new gift from Nate's uncle! He seems apologetic enough, so maybe this one won't be cursed...

And introducing the 100% reward for this year: Mannequin Bases! Collect each one and expand your ranch fashion displays! Here's a base to suit Nate's explosive style:



Event Achievements - POSSIBLE SPOILER ALERT!!

There are a total EIGHTEEN possible Achievements to earn in the Nate’s Birthday 2021 event:

Achievements Returning in 2021:

Safety First - You completed a turn-in at each of the Safety Stations.
Safety Inspector - You completed 50 turn-ins at each of the Safety Stations.
Without a Hitch - You helped Nate with all of his Birthday quests!
Neverending Supply - You completed all 4 of the Birthday event daily quests 3 times.
Firefighter - You put out a fire and saved a building in the Commons! [Requires the Town Hall built]
Dragon Slayer - You scared off a dragon and saved the Commons!
Surprise Explosions! - You helped organize a surprise party for Nate.
A Heroic Gift - Help Natalie make Nate look like a hero for his birthday. Cursed Cubes! - You removed the cube curse!

Added/Changed for 2021:

Birthday Spoils - You bought all the 2021 Nate's Birthday event items!

We have 8 achievements from previous year's events, which may be earned by spending some Bush Bucks, if a player was not present during the initial year:

Birthday Blowout - You bought all the 2020 Nate's Birthday event items!
Nate-Nacs - You bought all the 2019 Nate's Birthday event items!
Nate's Treasures - You bought all the 2018 Nate's Birthday event items!
Birthday Souvenirs - You bought all the 2017 Nate's Birthday event items!
Nate's Finer Things - You bought all the 2016 Nate's Birthday event items!
Nate's Stash - You bought all the 2015 Nate's Birthday event items!
Tiny Little Arms - You bungled each activity station while dressed like a Dragon
Nate's Inventory - You bought all the 2014 Nate's Birthday event items!
Just Like Nate! - You bungled each activity station while dressed like Nate.

*The mini-golf piece is not included in the Birthday Spoils achievement, and therefore it is not required to purchase it.

Mount Packs:

New fierce mounts are available from Jan 15th to 18th! Why not a Wyvern mount?

The Wyvern mount comes free with your first purchase of 100 Bush Bucks or more, and the Scald Wyvern and Roseate Wyvern are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher!



Pet Packs:

It's dangerous to go alone, so you should have a friend! Check our newest sidekicks for you to consider:

2021 Pet Packs --> COMING SOON!!



This event runs until Friday January 29, 2021 @ Noon PST (8pm UTC).

Post your thoughts and feedback here!
January 6th
Idle Champions: Variants Update (Jan 2021) 
Posted in Idle Champions.

    "Where to next? So many options! Better check the map..."

Variants for everybody! You get a variant, you get a variant, and you get a variant!

Our latest Idle Champions update introduces ten new variants for the Grand Tour of the Sword Coast, Waterdeep: Dragon Heist, Tomb of Annihilation, Baldur's Gate: Descent into Avernus, and Icewind Dale: Rime of the Frostmaiden campaigns. You will need to have completed the original adventures in order to unlock these variants.

Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist

Grand Tour of the Sword Coast Variants

  • The Sunless Citadel: Social Grace
  • Split the party with your most charming members!
    • Only Evergreen Champions can be used on this adventure.
    • Only Champions with CHA of 14 or higher can be used.
    • Reach area 350.

  • Meepo's Quest: The Tallest of Kobolds
  • Split the party with a tall 'human' coming along for the ride.
    • 3 Kobolds in a trench coat join the party.
    • Only Event Champions can be used on this adventure.
    • Enemies deal 200% additional damage.
    • Kobold and Goblin Champions deal 400% additional damage.
    • Reach area 350.


Dungeons & Dragons Idle Champions Tomb of Annihilation

Tomb of Annihilation Variants

  • A Grand Puzzle: Snakes on our Plane
  • Find the remaining puzzle cubes while trying not to hiss too much.
    • Additional Yuan-ti Malisons spawn in each area and move 200% faster.
    • Whenever a champion is damaged by a Yuan-ti, they are transformed into a flying snake for 30 seconds, disabling their attacks and formation abilities for the duration. Every time they are hit, the timer resets.
    • Additional Yuan-ti Malisons spawn in each area and move 200% faster.
    • Reach area 350.

  • The Tomb of the Nine Gods: Acererak's Puzzle
  • Destroy the Soulmonger and save the world using a select few Champions!
    • Only Champions with STR of 13 or higher, DEX of 14 or higher, and CON of 15 or higher can be used.
    • Reach area 350.


Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist

Waterdeep: Dragon Heist Variants

  • Once More Into the Breach: Thrice More Into The Breach
  • Head into Undermountain while grappling with even more bosses!
    • Each boss needs to be defeated three times to advance.
    • Only Champions with WIS of 10 or lower can be used.
    • Reach area 325.

  • Wyllowwood: Ettercap Swarm
  • Convince the lady of Wyllowwood to guide you while a swarm of ettercaps attack!
    • Ettercaps arrive in each area intent on slowing your progress through Wyllowwood. They drop no gold, nor do they count towards quest progress.
    • An ettercap attacks at range with its webbing, targeting a random champion in the formation. Champions hit by an ettercap are stunned. Each time the same Champion is stunned in the same area, the stun lasts longer.
    • Reach area 325.


Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus

Baldur's Gate: Descent into Avernus

  • Elturel Has Fallen: Earthquake!
  • Discover the secrets of Elturel, before you are killed by earthquakes tearing the city apart!
    • Only Champions with DEX 14 or higher can be used.
    • An earthquake occurs every 20-120 seconds. Earthquakes cause falling pieces of the city hit the Champions, dealing damage equal to 75% of their max health (subject to a DEX save).
    • The earthquake also triggers the following effects for 15 seconds:
      • All Champion damage is disabled.
      • Enemies move 200% faster.
      • Enemies deal 400% additional damage.
    • DEX Save: For each point their Dexterity score is above 10, a Champion has a 10% chance to save against the damage/effect, completely nullifying it. For example, a Champion with 14 DEX has a 40% chance to save against the damage, while a Champion with 20 DEX or higher has a 100% chance to save against the effect.
    • Reach area 300.

  • Resolve Amongst Chaos: Shadow Stalkers
  • Search for Ulder Ravengard while Lemures attack the party!
    • Only Champions with CHA of 12 or lower can be used.
    • Lemures appear in each area. They do not drop gold, nor do they count toward quest progress.
    • Enemies deal 300% additional damage.
    • Reach area 325.

Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden

  • The Giant's Bane Tavern: Giant-Size Adventure
  • Enter Icewind Dale with Volo on your side!
    • The great writer Volothamp Geddarm accompanies the Champions, taking up a slot in the formation and debuffing the damage of everyone adjacent.
    • Non-giant creatures are scaled up, creating the sort of harrowing tale that Volo is famous for.
    • Enemies move 100% faster and deal 200% more damage.
    • Reach area 250.

  • The Everlasting Rime: Mirage Arcane
  • Continue to Ten-Towns while Chadwick offers to help with the environmental control.
    • In an effort to help the Champions weather the cold, Chadwick joins them and attempts to practice with some new spell scrolls.
    • The terrain around the Champions changes, and not always to the Champions' advantage. Each 5 section area is changed to a different environment:
      • While in a dungeon illusion, Champions base attack cooldown is increased by .5 seconds.
      • While in a Chult illusion, Champions deal 200% additional damage.
      • While in a Ravenloft illusion, Enemies deal 200% additional damage.
      • While in an Avernus illusion, Enemies drop 99% less gold.
      • While in a farm illusion, additional enemies appear, these additional enemies do not drop gold, nor do they count towards quest progress.
    • Reach area 275.

See the in-game Change Log for more information!
December 16th, 2020
Idle Champions: Icewind Dale, Part 3 
Posted in Idle Champions.

The Champions head to Caer Konig to investigate rumors of invisible dwarves pilfering the town. Along the way, they discover at terrifying new threat to Ten-Towns!

Note: you will need to have completed the previous two Icewind Dale: Rime of the Frostmaiden Adventures, Moose Tracks and Civilization, in order to access these new Adventures.




Dwarven Rumors

We are headed to Caer Konig, to investigate a rumor about invisible dwarves pilfering the town, help the proprietors of the Northern Light Inn, the Shorard Sisters, look for their missing lantern, and get lost in the Rime (again)...
  • Variant: Mimic Perception — Explore a rumor about invisible dwarves in Caer-Konig while a mimic accompanies the party! Only Champions with WIS 13 or higher can be used. One of the Mimic Tavern Items (a Potted Plant) accompanies the party, intent on helping you find the lantern. In each area, the mimic plant gets distracted by something that is either blue, green, or red, thinking it is the lantern. It accidentally grants a buff to the enemies based on which color it's excited about.
    • Blue - Enemies deal 300% additional damage.
    • Green - Enemies' speed is increased by 100%.
    • Red - Gold Find is reduced by 99%.
  • Reach area 300.

Sunblight

Fortune favors the bold, right? The Champions use the teleportation circle and appear in Sunblight Fortress. We encounter a new terrifying threat to Ten-Towns.
  • Variant: Fortress Assault — Learn what you can about the duergar fortress with the strongest among you.
  • Only Champions with STR score of 15 or higher can be used.
  • Reach area 325.


  • See the in-game Change Log for more information, including a full list of changes and fixes included in this update.