Search News:



Archives by month:

September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
April 2012
August 2011
March 2011

Blogs Categories:

Codename News
Bush Whacker 2
Egg Breaker Adventures
Shards of Titan
Legacy Games
Crusaders of the Lost Idols
Tap Tap Movie
Idle Champions [Clear Filter]

Popular tags:

bw2, event, new content, champions, idle, update, crusaders, access, early, new, release notes, weekend, buff, eba, game, videogame, dungeons, patch notes, charity, dragons, community, change log, objectives, idols, legacy games, 2018, d&d, fun, champion spotlight, spotlight, content, nate, 2017, mini, summer, halloween, contest, 2020, lost, baldur's gate, anniversary, 2019, shards of titan, campaign, quest, tier 4, eb1, kaine, collector.
September 15th
Idle Champions: Trials of Mount Tiamat 
Posted in Idle Champions.

Tiamat recently escaped to Faerûn and threatens to destroy the whole of reality. It's time for you and your Champions to take part in an epic battle to distract, disrupt, and destroy the Dragon Queen's forces in a last-ditch effort to banish Tiamat back to Avernus and save the world!

We are excited to challenge you and your Champions to the Trials of Mount Tiamat, our co-operative multiplayer campaign! Team up with four other players, battle the Queen of Chromatic Dragons over seven days, and earn epic loot to level up your gear to new heights. Read on to learn the basics and make sure you check out all the details in the full FAQ in the game!

Softcap Increase

Before we get into the Trials of Mount Tiamat, we're excited to announce that the softcap on all of our Champions has been increased! So if you have yet to complete Descent into Avernus, or you've been stuck at your wall for a spell, your Champions will be able to level up even further, with 470 new upgrades split across 87 Champions!

Dungeons & Dragons Trials of Mount Tiamat Logo Clear

What are the Trials of Mount Tiamat?

The Trials of Mount Tiamat is a new asynchronous co-operative multiplayer system that is unlocked once you complete the Descent into Avernus campaign. By playing through the Trials of Mount Tiamat, you can collect Scales of Tiamat, which you can use to upgrade your Epic items into Legendary rarity, imbuing them with new and unique powers!

How do I unlock this feature?

Before you can take part in Trials, you must have battled Tiamat and completed 'Elturel's Last Stand' in the Descent Into Avernus campaign. Then you need to complete the introductory adventure by clicking the Trials of Mount Tiamat campaign button on the campaign map. Once that is done, a new dialog will appear in the game which will let you create and join active Trials of Mount Tiamat campaigns.

How do I create or join a Trials of Mount Tiamat campaign?

On the main Trials of Mount Tiamat dialog screen, you can choose to create or join a campaign. If you're creating the campaign, you pick the campaign difficulty and the currency you will use to start it. Once you have created a campaign, you can select your Trial and nominate your Assault Front Champion. You will also see a campaign code you can give out if you want specific people to join your campaign. Pick a Trial to attempt, nominate your Assault Front Champion in order to "ready-up," and then wait for up to four additional players to join and "ready up" before you start.

If you're joining another campaign, you can view a list of available campaigns started by other players, or input a campaign code to join a specific one. You can filter by the difficulty of the campaign and/or the available Trials. You can only join campaigns that are at most one difficulty higher than the highest difficulty at which you have defeated Tiamat. Once you have joined a campaign you must pick a Trial to attempt and nominate your Assault Front Champion in order to "ready-up".

What are the "Trials" and how do I pick one?

The "Trials" are five unique adventures that take place on, around, or under Mount Tiamat. They focus on distracting, disrupting, and destroying the Dragon Queen's forces so the Assault Front Champions can engage her directly in order to banish her back to Avernus. The monsters and environments you battle in vary from Trial to Trial, and there are rewards for completing each Trial for the first time. Other than that, it doesn't make a difference which Trial you choose on any given week. Only one player can pick each Trial each week and everyone must choose a Trial before the campaign can begin.

What is an "Assault Front Champion" and how do I pick one?

When you join a campaign, you will select one of your roster's Champions to join the Assault Front. The Assault Front is where Champions directly engage Tiamat and attempt to reduce Tiamat's health to zero to force her into the Red Wizard's trap. Choose carefully, as you will be unable to use your chosen Assault Front Champion while the campaign is active! These Assault Front Champions will provide buffs to all players on the campaign based on their roles and their item level, so sending more popular, more powerful Champions to the Assault Front will result in higher buffs to each party.

What happens on my Trial Adventure?

The goal is to reduce Tiamat's health to zero and you do so by increasing your DPS contributions by doing your chosen Trial adventure. You can reset your Trial Adventure multiple times a day, but will always be forced to reset at the end of the day. This is because each day the battle against Tiamat gets harder! You start out on day one with a single, simple restriction on the adventure, such as "Only Champions with STR 10+ can be used." Each day a new restriction is added, making the fight to reach your daily area goal even harder. You will earn Bahamut favor by resetting your Trial Adventure, which can be converted to the permanent favor of your choice after the campaign has ended.

What rewards can I earn from the Trials of Mount Tiamat?

Dungeons & Dragons Trials of Mount Tiamat Scales


Every time you complete a campaign you receive Scales of Tiamat, which can be used to upgrade your epic items into Legendary rarity, imbuing them with new and unique powers! If you manage to bring Tiamat's health to zero and banish her back to Avernus, you will receive a bonus of 50% more Scales. You may also receive one or more Glory of Bahamut chests for defeating Tiamat. The higher the difficulty level of the campaign, the more Scales and Chests you can get!

There are also some one-time rewards you can receive. The first time you defeat Tiamat on each difficulty, your Scales of Tiamat reward will be multiplied by 3. Additionally, the first time you defeat Tiamat after taking part in each Trial, you will receive a special Wyrmspeaker Champion Skin!

Dungeons & Dragons Trials of Mount Tiamat Wyrmspeaker Lineup

Collect each of the Wyrmspeaker skins above by defeating Tiamat on each of the Trials!
  • The Mountain Trial for Wyrmspeaker Torogar
  • The Swamp Trial for Wyrmspeaker Makos
  • The Underground Trial for Wyrmspeaker Jarlaxle
  • The Forest Trial for Wyrmspeaker Krull
  • The Plains Trial for Wyrmspeaker Avren!


Dungeons & Dragons Trials of Mount Tiamat Nayeli and Baby Tiamat

Would you like to outfit more Champions in fantastic Wyrmspeaker garb? There are more Wyrmspeaker skins available in the in-game shop, including Wyrmspeaker Nayeli and her adorable Baby Tiamat Familiar! You can find Wyrmspeaker Nayeli in the Trials Founder’s Pack, which will appear in the shop once you have access to the Trials of Mount Tiamat.

We hope you enjoy this epic battle with one of the Forgotten Realms most iconic characters, and cannot wait to hear all the glorious tales of triumph as you team up with your friends on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

September 6th
Idle Champions: Fenris the Dire Wolf Pup & Take This 
Posted in Idle Champions.

Greetings, Champions! Does your ranger need a new companion? Does your wizard need a new familiar? Or maybe you just want an adorable puppy and the warm feeling of helping do good things in the world?

Fenris the Dire Wolf Pup Familiar is here to help!

Fenris the Dire Wolf Pup Familiar

Dungeons & Dragons Fenris Familiar Take This

For the fourth year in a row we're thrilled to be working with Take This on a charity fundraiser! Take This is a mental health organization providing comprehensive resources, support, and consultation tailored for the unique and diverse needs of the game community.

It's been wonderful to once again work with Tanya DePass, this time in her capacity as a board member of Take This. She helped us bring Fenris the Dire Wolf Pup Familiar to life in our game, all to help support a fantastic cause we really believe in. The net proceeds of all Fenris sales for the first 2 weeks of release will be donated to Take This. It will be used to help fund their new series of panels discussing the mental health experiences & needs of folks from marginalized communities, an idea championed by Tanya herself.

Dungeons & Dragons Fenris Familiar Take This

From September 6-19th, Codename will be donating the net proceeds from all purchases of the new Fenris the Dire Wolf Pup Familiar Pack to Take This, and it is available now in the in-game shop on PC and Mac on Steam, Epic, the web, Xbox One, Playstation 4, Nintendo Switch, iOS and on all Android devices!


September 1st
Idle Champions: Brightswords 4 
Posted in Idle Champions.

Seeking rest and respite from a year of adventure, the Champions arrive in the tranquil town of Longsaddle - only to find it under siege!

Drow from the Underdark are on the hunt in Longsaddle for a Harpell artifact, and it's a race against time to find it before they do...

Brightswords 4 introduces Corazón de Ballena, the dashing Human Pirate of the Oxventurer's Guild, and brings back Lazaapz, the Goblin Armorer Artificer, and Turiel the Aasimar Cleric. Players have until Monday, September 13th at 12PM PDT to complete their event unlocks and objectives.

Dungeons & Dragons Corazon

For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

I. New Champion: Corazón de Ballena

Dungeons & Dragons Corazon

    The young man who would eventually join the Oxventure Guild originally grew up as the posh Percival Milquetoast, heir to the Milquetoast estate. But the life of an aristocrat under a Father he despised inspired him to leave it all behind for the high seas! As Corazón de Ballena he became a flamboyant pirate and swashbuckler ready to try and one-up any other rogues he meets. But it was Corazón's own actions that caused the crew of his ship, the Joyful Damnation, to fall under a horrific curse. While he was able to flee to safety, Corazón never forgot his former comrades, and now is on a personal quest to lift the curse he caused. Fortunately, he has his new friends in the Oxventure Guild, and a few more tricks up his sleeve!


Corazón is a Support Champion who focuses on aiding his fellow Champions with his skills and pirate style. When you want to add him to your formation you can swap him with Delina (Slot 8).

II. Corazón's Stats

Race: Human Alignment: Chaotic Neutral
Class: Rogue Gender: Male
Age: 30

STR: 13 DEX: 18 CON: 12
INT: 16 WIS: 15 CHA: 18

Role: Support
Eligible for Patrons: Strahd, Zariel
Slot: 8 (Delina)


III. Corazón's Design

Our second Champion from the Oxventure crew from Outside Xbox and Outside Xtra brings a tremendously insecure rogue who hides his self-consciousness both figuratively and literally! It was a delight to work with Andy Farrant to bring Corazón's fast-talking, sneak attacking, Grease loving rogue to life in our game.

Corazón likes to avoid getting his hands dirty and prefers to focus on increasing the damage of his fellow Champions rather than having to do all the attacking himself. To make that easier, his Pirate's Code increases the damage of all Neutral (along with the Good/Evil spectrum) Champions, and Honorary Crewmates lets him add the Neutral tag to anyone who is adjacent. His Specializations Distant Crewmates changes the way Honorary Crewmates works to affect non-adjacent Champions instead of adjacent ones, and Mage Hand modifies Grease to drop puddles on the enemy furthest from the formation instead of the ones he attacks. When the field is filled with pools of Grease, Corazón uses his ultimate Fiery Bombardment to set them alight.

For more information on Corazón and his abilities, check out his Champion Spotlight!

Year Four Variants

  • A Pirate's Curse - Corazón starts in the formation and can't be moved or removed. Every area cursed pirate ghosts appear. When a cursed pirate ghost attacks a Champion, they are stunned for 1 second. Only Corazón can deal damage to the cursed pirate ghosts, and he prioritizes attacking them over anything else.
  • Reach Area 75.

  • Grease the Wheels — In every boss area an orc war wagon appears to hamper the Champions' progress. The war wagon (and the orcs within it) must also be defeated in order to progress. The effects of Corazón's Grease ability are doubled against the War Wagon (and the orcs within it).
    Getting to know Corazón: Not only does Grease slow enemies, but if you time Corazón's ultimate correctly, you can unleash a massive firestorm, burning the enemies as they slip and slide through the grease puddles!
    Reach Area 125.

  • Haunted by the Past — Corazón starts in the formation and can't be moved or removed. Two cursed pirate ghosts join the formation, watching and judging Corazón. Every 25 areas they change positions. Cursed pirate ghosts increase the base attack cooldown of adjacent Champions by 1 second. Neutral Champions (on the Good/Evil spectrum), deal 100% additional damage.
  • Reach Area 175.


See the in-game FAQ for more information!

September 1st
Idle Champion Spotlight: NERDS 
Posted in Idle Champions.

Fighter (Orange), Ranger (Red), Bard (Green), Cleric (Yellow), Rogue (Pink), & Wizard (Purple), a fun and daring combination in a minecart to help you on your adventures!

Let the adventure together begin! Our latest, sweetest, Evergreen Champion is exclusive to D&D branded NERDS packages. Learn more about the collaboration at nerdscandy.com/dnd

I. NERDS

Dungeons & Dragons NERDs

    A spontaneous fighter, a creative ranger, and a daring rogue team up with a humorous bard, a deep-thinking wizard, and a logical cleric. Together, they form a sweet partnership! Each NERD has a role, but like all adventuring parties, they're better together!


The NERDS are a Support, DPS, Tanking, and Healing Champion whose abilities change depending on who drives the mining cart! When you want to add them to your formation you can swap them with Bruenor (Slot 1).

II. NERDS' Stats

Race: NERDS Alignment: Chaotic Neutral
Class: Fighter/Ranger/Bard/Cleric/Rogue/Wizard Gender: Nonbinary
Age: 38

STR: 9 DEX: 12 CON: 13
INT: 12 WIS: 11 CHA: 12

Role: Support, DPS, Tanking, Healing
Eligible for Patrons: none
Slot: 1 (Bruenor)


Dungeons & Dragons Nerds

III. NERDS' Design

We were super excited to chat with the NERDS team about the best way to bring NERDS to Idle Champions. We wanted to find a way to reflect the different personalities each NERD and their class has while highlighting their teamwork and true companionship as they adventure together.

The NERDS Chromatic Fanatic attack and Formation Abilities change based on who is driving the mining cart, and Shake the Box switches which NERD takes the lead! Specialization choices allow you to select one NERD to always lead the back.

This sweet Evergreen Champion is exclusive to D&D branded NERDS packages. DND x NERDS is a sweet collaboration between Dungeons & Dragons and NERDS. By entering your proof of purchase from your D&D branded NERDS packaging, you can unlock 1 of 7 custom D&D adventures, and get a code to unlock the NERDS Champion and 5 gold chests in Idle Champions of the Forgotten Realms! Learn more about the collaboration at nerdscandy.com/dnd.

IV. NERDS' Abilities

While all 6 NERDS are a part of this single Champion, only 3 NERDS are active at a time. Active means that they are visible in the minecart. When you use the Shake The Box Ultimate, the NERDS will shake around and a new set of 3 will become active. You can help to lock one of the 3 in the lead (the front of the cart and the main attacker) by choosing a specialization track.

Basic Attack

  • Chromatic Fanatic — The Basic Attack changes based on the Nerd that's at the front of the cart.
    • Fighter (Orange) — Leaps out of the cart and hits the nearest enemy with their shield.
    • Ranger (Red) — Shoots a random enemy with their bow.
    • Bard (Green) — Strums their lute, sending musical notes flying towards a random enemy.
    • Cleric (Yellow) — Leaps out of the cart and smacks a random enemy with their mace.
    • Rogue (Pink) — Disappears and damages the furthest enemy with their caltrops.
    • Wizard (Purple) — Launches a magic missile at a random enemy.

Formation Abilities

  • Fighter (Orange) — Increase the damage of all Champions behind the NERDS by 100% when enemies are attacking the Nerds while the Fighter (Orange) is active.

  • Ranger (Red) — When the NERDS attack while the Ranger (Red) is active, damaged enemies take 100% more damage for the next 15 seconds. This ability does not stack, but the timer resets if it applies again before the 15 seconds are up.

  • Bard (Green) — Increases the damage of Champions adjacent to the NERDS by 100% while the Bard (Green) is active. Can be buffed by upgrades and equipment.

  • Cleric (Yellow) — Heals all Champions in all columns in front of the NERDS for 10 HP per second while the Cleric (Yellow) is active.

  • Rogue (Pink) — When the NERDS attack while the Rogue (Pink) is active, their initial attack leaves behind a small Nerd-shaped trap filled with smoke powder which explodes after 5 seconds, dealing 10x the NERDS' normal damage. The NERDS also attack 0.5 seconds faster while the Rogue (Pink) is active.

  • Wizard (Purple) — When the NERDS attack while the Wizard (Purple) is active, their initial attack spawns 3 magic missiles, which fly out and deal normal damage to 3 random enemies (could include the initial enemy but should fly out in a loop before doing so) if possible.

  • Orange is on it! — When the Fighter (Orange) is active, the max health of the NERDS is increased by 100%. This ability can be buffed by upgrades.

Specializations

Note: These specializations have no immediate effect (i.e. don't immediately put the chosen Nerd in the front of the cart or even transfer them into the cart) until Shake the Box is used.

  • Orange Leader, Standing By —The Fighter (Orange) will always appear in the front of the cart when Shake The Box is used.

  • Red Leader, Standing By — The Ranger (Red) will always appear in the front of the cart when Shake The Box is used.

  • Green Leader, Standing By — The Bard (Green) will always appear in the front of the cart when Shake The Box is used.

  • Yellow Leader, Standing By — The Cleric (Yellow) will always appear in the front of the cart when Shake The Box is used.

  • Pink Leader, Standing By — The Rogue (Pink) will always appear in the front of the cart when Shake The Box is used

  • Purple Leader, Standing By —The Wizard (Purple) will always appear in the front of the cart when Shake The Box is used.

Ultimate Ability

  • Shake The Box — The cart shakes as the three NERDS in the cart are removed and replaced with three random NERDS. They could include some or all of the same NERDS. If a specialization is chosen, the front-NERD is always fixed and does not leave the cart (just the middle and back NERD do). A base attack can not occur while the swap is happening.


V. NERDS Epic Equipment



Slot 1: Fighter (Orange)
Slot 2: Ranger (Red)
Slot 3: Bard (Green)
Slot 4: Cleric (Yellow)
Slot 5: Minecart - Rogue (Pink)
Slot 6: Ultimate Cooldown - Wizard (Purple)

VI. Conclusion

Let us know how excited you are to use NERDS in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 27th
Idle Champion Spotlight: Corazón de Ballena 
Posted in Idle Champions.

Many children dream of running away to become a pirate. Our latest Champion actually did and became a swashbuckling rogue with some magic tricks up his sleeve!

Corazón de Ballena is joining the Idle Champions roster during Brightswords 4! Read on to learn more about this swashbuckling rogue and his appreciation for the Grease spell!

I. Corazón

Dungeons & Dragons Corazon

    The young man who would eventually join the Oxventure Guild originally grew up as the posh Percival Milquetoast, heir to the Milquetoast estate. But the life of an aristocrat under a Father he despised inspired him to leave it all behind for the high seas! As Corazón de Ballena he became a flamboyant pirate and swashbuckler ready to try and one-up any other rogues he meets. But it was Corazón's own actions that caused the crew of his ship, the Joyful Damnation, to fall under a horrific curse. While he was able to flee to safety, Corazón never forgot his former comrades, and now is on a personal quest to lift the curse he caused. Fortunately he has his new friends in the Oxventure Guild, and a few more tricks up his sleeve!


Corazón is a Support Champion who focuses on aiding his fellow Champions with his skills and pirate style. When you want to add him to your formation you can swap him with Delina (Slot 8).

II. Corazón's Stats

Race: Human Alignment: Chaotic Neutral
Class: Rogue Gender: Male
Age: 30

STR: 13 DEX: 18 CON: 12
INT: 16 WIS: 15 CHA: 18

Role: Support
Eligible for Patrons: Strahd, Zariel
Slot: 8 (Delina)


Dungeons & Dragons Corazon

III. Corazón's Design

Our second Champion from the Oxventure crew from Outside Xbox and Outside Xtra brings a tremendously insecure rogue who hides his self-consciousness both figuratively and literally! It was a delight to work with Andy Farrant to bring Corazón's fast talking, sneak attacking, Grease loving rogue to life in our game.

Corazón likes to avoid getting his hands dirty, and prefers to focus on increasing the damage of his fellow Champions rather than having to do all the attacking himself. To make that easier, his Pirate's Code increases the damage of all Neutral (along the good/evil spectrum) Champions, and Honorary Crewmates lets him add the Neutral tag to anyone who is adjacent. The more Neutral Champions in the formation, the more Grease puddles Corazón will create when he attacks, which causes enemies to slow to a crawl. Finally G.O.A.T. Pirate means that every time Corazón attacks he increases the effect of Pirate's Code, making Neutral Champions even more effective!

He has two different Specializations, each focusing on a different objective. Distant Crewmates changes the way Honorary Crewmates works to affect non-adjacent Champions instead of adjacent ones, in case Corazón wants to position himself away from most of the crew. Or he can cast Mage Hand to drop his Grease puddles on the enemy furthest from the formation instead of the ones he attacks. When the field is filled with pools of Grease, Corazón uses his ultimate Fiery Bombardment to call on his ship, the Joyful Damnation, to fire flaming cannonballs from afar! Not only does this do damage to all enemies on screen, but it lights all the existing Grease puddles on fire, giving more proof to Corazón's assertions that Grease is the greatest spell ever!

IV. Corazón's Abilities

Basic Attack

  • Shadow Step — Corazón attacks a random enemy from the shadows.

Formation Abilities

  • Pirate's Code — Corazón increases the damage of all Neutral (along the good/evil spectrum) Champions in the formation by 100%.
  • Grease — Whenever Corazón attacks he leaves behind a moderately sized puddle of Grease under the enemy he attacked. Grease puddles do not hinder other Champions, but do slow enemies passing through them by 25%. The maximum number of Grease puddles on the screen at once is equal to the number of Neutral Champions in the formation. The effects of Grease puddles, include the ultimate flaming puddles, stack multiplicatively if an enemy is standing in multiple puddles at once.
  • Honorary Crewmates — All Champions adjacent to Corazón gain the Neutral tag (along the good/evil spectrum). This does not affect their other alignment tags, and doesn't affect whether they are eligible for the adventure, but will make them eligible for the Pirate's Code and any other abilities that affect or are affected by the Neutral tag.
  • G.O.A.T. Pirate — Increase the effect of Pirate's Code by 0.01% each time Corazón attacks, stacking additively and lasting until reset.

Specializations

  • Distant CrewmatesHonorary Crewmates now affects all non-adjacent Champions instead of adjacent ones.
  • Mage HandGrease no longer leaves behind puddles under the enemy Corazón attacks, instead it is dropped on the enemy furthest from the formation through creative use of a Mage Hand spell. The effect of these puddles is increased by 10%, multiplicatively.

Ultimate Ability

  • Fiery Bombardment — Corazón's ship, the Joyful Damnation, fires flaming cannonballs from afar, damaging all enemies and lighting all existing Grease puddles on fire for 30 seconds. Enemies in the flaming Grease puddles are dealt 1/30th of this ultimate's damage per second and take 100% more damage while the puddle is on fire.

V. Corazón's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Pirate's Code
Slot 4: G.O.A.T. Pirate
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We're excited to have another member of the Oxventure Guild join our Champion roster! Let us know if Corazón has inspired you to enjoy the Grease spell on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 25th
Idle Champions: The Grand Tour, Part 14 
Posted in Idle Champions.

Mantol-Derith is supposed to be a neutral outpost in the underdark, a place where all groups can meet without threat of violence. Unfortunately it didn't take much for all of that peace to fall apart...

We need to make it to Mantol-Derith to uncover more details about the situation, but first we need to solve the problems that are causing this all out inter-faction war!

Note: you will need to have completed the previous two Grand Tour Adventures, Lost in the Underdark and Leemooggoogoon Rises, in order to access these new Adventures.



Neutral No More

Head to Mantol-Derith to learn more about the demonic incursion into the Underdark.
  • Variant: Fungal Excitation — On the way to Mantol-Derith the party is attacked by a flood of Spore Servants! These Underdark Spore Servants do not count towards quest progress, nor do they drop gold. Each time you re-encounter an area, the number of Underdark Spore Servants increases!
    Reach Area 425.

Encroaching Madness

Explore Mantol-Derith while you discover the reason behind the inter-faction war.
  • Variant: Watchful Eyes — The Zhentarim are willing to help but are also warry of betrayal, so two Zhentarim spies join the formation for this adventure to keep an eye on things. You'll need to be persuasive to keep these Zhentarim trusting you, so only Champions with CHA of 14 or higher can be used.
    Reach Area 425.

See the in-game Change Log for more information!
August 11th
Idle Champions: Ahghairon's Day 4 
Posted in Idle Champions.

It's the day before Shieldmeet and the Open Lord of Waterdeep has gone missing. Nobody has seen Laeral Silverhand in days and it is imperative that she be found before the meeting with the Masked Lords begins.

At the behest of the Blackstaff, the Champions are sent to discover what happened...

Ahghairon's Day 4 introduces Prudence, the Chaotic Evil Tiefling Warlock of the Oxventurer's Guild, and brings back, Omin Dran, CEO and founder of Acquisitions Incorporated, and James Winifred Darkmagic III. Players have until Monday, August 23rd at 12PM PDT to complete their event unlocks and objectives.

For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

I. New Champion: Prudence

Dungeons & Dragons Oxventures Prudence

    There's nothing more fun than being the bad one, and this tiefling revels in her commitment to violent solutions to any problem! Abandoned as a child, Prudence grew up in a cave under the care of a hermit. But now she appreciates the companionship of her fellow Oxventure Guild members, even if they disagree on tactics and morality. She is a devoted warlock of Cthulhu and enjoys following his dark, if sometimes confusing, instructions. While her powers and abilities may be grim, her demeanor is gleeful as she disintegrates her foes!


Prudence is a DPS Champion who focuses on destroying her enemies with her Eldritch powers. When you want to add her to your formation you can swap her with Calliope (Slot 5).

II. Prudence's Stats

Race: Tiefling Alignment: Chaotic Evil
Class: Warlock Gender: Female
Age: 28

STR: 14 DEX: 12 CON: 17
INT: 15 WIS: 12 CHA: 18

Role: DPS
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 5 (Calliope)


III. Prudence's Design

It's not often we can add such a joyfully evil Champion to our roster, and it was a delight to work with Jane Douglas to bring her bloodthirsty character to life in the game! The Oxventure crew from Outside Xbox and Outside Xtra have been playing together for several years, which gave us a wonderfully large library of adventures to draw from when creating Prudence in Idle Champions.

Prudence is focused on dealing damage and killing enemies, and the more foes she's felled the happier she becomes! Each time she kills an enemy she gains a stack of Glee, and those stacks further increase her damage. Her Specializations allow you to decrease the cooldown of either her base attack or ultimate attack, so she can get back to the slaughter even faster.

For more information on Prudence and her abilities, check out her Champion Spotlight!

Year Four Variants

  • Spider Climb - Giant Wolf Spiders arrive in each area. These spiders drop no gold, nor do they count towards quest progress. Each time a spider is killed, a random Champion is stunned for 2 seconds. Only Champions with DEX of 12 or higher can be used.
  • Reach Area 75.

  • Gleefully Evil — Only Evil Champions can deal damage. Prudence starts in your formation and her base attack cooldown is reduced by 2 seconds.
    Getting to know Prudence: Prudence finds it fun to kill enemies in front of her more squeamish good-aligned allies. Add good-aligned champions to power up her Glee stacks. If she maxes her stacks of Glee consistently, consider adding a non-good champion to give her someone who gets her jokes, increasing her max stacks and super-charging her power level!
    Reach Area 125.

  • Pure Hunger — A tentacle accompanies the formation. No one knows what it's doing, but it's freaking most of us out. Enemies move 100% faster and deal 100% additional damage. Every 25 areas, all enemies' speed and damage is increased by an additional 35%. Whenever Prudence kills an enemy, all enemies are stunned for .5 seconds.
  • Reach Area 175.


August 2021 DLC Retirement Sale



It's Week 2 of our retirement sale! For more information about the sale and which DLC are retiring at the end of the month, check out our blog post here.

See the in-game FAQ for more information!

August 6th
Idle Champion Spotlight: Prudence 
Posted in Idle Champions.

A powerful, terrifying cry pierces the battlefield, "ELDRITCH BLAST!"

Prudence is the latest Champion to join the Idle Champions roster with Ahghairon's Day! Read on to find out more about this gleefully evil warlock.

I. Prudence

Dungeons & Dragons Neverwinter Sergeant Knox

    There's nothing more fun than being the bad one, and this tiefling revels in her commitment to violent solutions to any problem! Abandoned as a child, Prudence grew up in a cave under the care of a hermit. But now she appreciates the companionship of her fellow Oxventure Guild members, even if they disagree on tactics and morality. She is a devoted warlock of Cthulhu and enjoys following his dark, if sometimes confusing, instructions. While her powers and abilities may be grim, her demeanor is gleeful as she disintegrates her foes!


Prudence is a DPS Champion who focuses on destroying her enemies with her Eldritch powers. When you want to add her to your formation you can swap her with Calliope (Slot 5).

II. Prudence's Stats

Race: Tiefling Alignment: Chaotic Evil
Class: Warlock Gender: Female
Age: 28

STR: 14 DEX: 12 CON: 17
INT: 15 WIS: 12 CHA: 18

Role: DPS
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 5 (Calliope)


Dungeons & Dragons Prudence

III. Prudence's Design

It's not often we can add such a joyfully evil Champion to our roster, and it was a delight to work with Jane Douglas to bring her bloodthirsty character to life in the game! The Oxventure crew from Outside Xbox and Outside Xtra have been playing together for several years, which gave us a wonderfully large library of adventures to draw from when creating Prudence in Idle Champions.

Prudence is focused on dealing damage and killing enemies, and the more foes she's felled the happier she becomes! Each time she kills an enemy she gains a stack of Glee, and those stacks further increases her damage. Since she enjoys showing off to both Good and non-Good aligned Champions, her Delight and Resolve abilities increases her damage and maximum number of stacks of Glee. But if her attack is not enough to destroy her target she gains a stack of Frustration, which increases her damage. That way she can make sure the next time she attacks, those Champions adjacent to her don't witness her fail at murder again!

Her Specializations allow you to decrease the cooldown of either her base attack or ultimate attack, so she can get back to the slaughter even faster. And when it's time to unleash death and destruction across the battlefield, her Ultimate Hunger of Hadar is sure to bring Prudence great joy and her enemies unknown horror!

IV. Prudence's Abilities

Basic Attack

  • Eldritch Blast — A beam of crackling green shoots towards an enemy, dealing damage.

Formation Abilities

  • Glee — Prudence gains one stack of Glee each time she kills an enemy. For each stack of Glee, her damage is increased by 10%, stacking additively and capping at 10 stacks. Glee has a 25% chance to lose one stack whenever a Champion other than Prudence gets a kill.
  • Delight — Increase the damage bonus of Prudence's Glee ability by 100% for each Good aligned Champion in the formation, stacking additively and then applying multiplicatively.
  • Resolve — Increase the max stacks of Prudence's Glee by 10 for each non-Good Champion in the formation.
  • Frustration — Every time Prudence attacks an enemy but does not kill it she gains a stack of Frustration. Frustration stacks increase her damage by 200%, stacking multiplicatively. The maximum number of Frustration stacks is equal to the number of Champions adjacent to Prudence. Frustration stacks are reduced by 1 each time Prudence gets a kill.

Specializations

  • Eldritch Torrent — When Prudence attacks, there is a 50% chance that her base attack cooldown will be immediately reset.
  • She Hungers — When Prudence attacks, there is a 5% chance that her ultimate attack cooldown will be immediately reset.

Ultimate Ability

  • Hunger of Hadar — Prudence opens a gateway to the dark between the stars, a region infested with unknown horrors. An area of blackness and bitter cold appears on the ground between melee range and ranged range of enemies. Tentacles erupt out of it, pulling all enemies together.


V. Prudence’s Epic Equipment



Slot 1: Self DPS
Slot 2: Glee
Slot 3: Delight
Slot 4: Frustration
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We hope you enjoy decimating your enemies as much as Prudence does with her Eldritch Blasts of glee! Let us know how excited you are to use Prudence in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 4th
Idle Champions: Icewind Dale, Part 8 
Posted in Idle Champions.

We finally reach the lost Netherese city of Ythryn. Alien and Unknown in almost every way, we are quickly overcome by constructs and living spells. We stumble across an ally who can help us complete the Rite of the Arcane Octad, an ancient ritual needed to access the Ythryn Mythallar, our last hope to help restore Icewind Dale.

Note: you will need to have completed the previous two Icewind Dale Adventures, Reghed Glacier Mysteries and Tekeli-li's Hunt, in order to access these new Adventures.



The Rite of the Arcane Octad

Explore the ancient city of Ythryn while the remainder of its defenders try to keep its secrets hidden!
  • Variant: Alien Allies — Explore the ancient city of Ythryn while Aspix the Nothic attempts to assist you.
    • Aspix the Nothic accompanies the formation, quietly 'borrowing' a portion of your loot!
    • Gold find is reduced by 99%.
  • Reach Area 550.

The Netherese Necropolis

Search the city for more Arcane Octad clues while learning more about the destruction of Ythryn.
  • Variant: Ineffectual Intellectuals — Search the city while taking time to try and understand the magical mysteries hidden within.
    • Only Champions with INT of 14 or higher can be used.
    • Champions' normal attack cooldowns are increased by 1 second.
    Reach Area 575.

New Distractions

Keep a close eye out while you are within the city of Ythryn, as chimeric hares and rats are scampering around as new distractions! Chimeric creatures were magical creations that the residents of Ythryn used to keep as pets. During the years of exile within the glacier, the former pets have broken out of their domiciles and now roam freely.



New Familiar

If you've found the new chimeric creatures adorable, then you'll be excited about our new familiar, Starsilk the Chimeric Hare! Purchase Starsilk's Familiar Pack to unlock this charming familiar, 2 epic potions of Speed, 2 epic potions of Giant's Strength, and 2 epic potions of Clairvoyance. Check out the Starsilk the Chimeric Hare Familiar Pack in the in-game store.

See the in-game Change Log for more information!
July 22nd
Idle Champions: August DLC Retirement Sale 2021 
Posted in Idle Champions.

Our DLC Retirement Sale is about to begin! After the sale, all of this DLC will be retired to Wild Offers, so if you have your eye on these fantastic familiars and skins, pick them up before that happens!

Most platforms will have the sale run August 4-25. Playstation will have all of the listed DLC sale from July 22nd-Aug 18th.

All listed DLC will retire from the shop on August 27th, 2021.

Week 1: August 4th-10th

Familiars:

  • Xanathar's Goldfish, which also includes 2 Epic Potions of Speed, 2 Epic Potions of Giant's Strength, & 2 Epic Potions of Clairvoyance.
  • Artic Fox Familiar, which also includes 6 Epic Potions of Speed, 6 Epic Potions of Giant's Strength, 6 Epic Potions of Clairvoyance, 6 Epic Potions of Fire Breath, & 1 Potion of Polish!

  • Week 2: August 11th-17th

    Familiars:

  • Wartsworth the Toad, which also includes 6 Epic Potions of Speed, 6 Epic Potions of Giant's Strength, 6 Epic Potions of Clairvoyance, 6 Epic Potions of Fire Breath, and 1 Potion of Polish!

  • Skin & Feat Packs:

  • Icewind Dale Skin & Feat Pack Bundle is on sale at a discount of 50%. Inspired by the art of Max Dunbar, each of the Companions of the Hall has bundled up for their next blizzard-filled trip to Ten-Towns! This Bundle will unlock Catti-brie, Regis & Wulfgar if you don't already have them, and includes Bruenor's Icewind Dale Skin & his King of Mithral Hall Feat, Catti-brie's Icewind Dale Skin & her Trained in the North Feat, Regis' Icewind Dale Skin & his Ruby Reflection Feat, Wulfgar's Icewind Dale Skin & his Dwarven Raised Feat.

    Dungeons & Dragons Third Anniversary Celebration Max Dunbar Companions of the Hall Skins

    The Bundle also includes 7 Gold Supply Chests, 7 Catti-brie Gold Chests, 7 Regis Gold Chests, 7 Wulfgar Gold Chests, and an assortment of Epic potions, and a Potion of Polish. Each Champion's Skin & Feat Combination may also be purchased separately, also at a discount of 50%.


  • Week 3: August 18th-25th

    Familiars:

  • Mindful Sloth Familiar, which also includes 4 Epic Potions of Speed, 4 Epic Potions of Giant's Strength, 4 Epic Potions of Clairvoyance, and 1 Potion of Polish!

  • Yeti Tyke Familiar, which also includes 8 Large Blacksmithing Contracts, 8 Epic Potions of Speed, 8 Epic Potions of Giant's Strength, 8 Epic Potions of Clairvoyance, 8 Epic Potions of Fire Breath, & 2 Potions of Polish!

  • Dungeons & Dragons Third Anniversary Celebration Max Dunbar Companions of the Hall Skins

    Retirement: August 27th

    All of the above DLC is going to be retired on August 27th. We'll also be retiring the Founder's Pack III, making way for a new Founder's Pack - coming in September!
    You can find more information and details in the in-game store when the sales are live!