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March 5th
Idle Champion Spotlight: The Dark Urge 
Posted in Idle Champions.

"Behold the dance of death."

With a haunted past that he cannot remember, The Dark Urge has been left with only cursed dreams and bloody cravings. This may be an opportunity to write their life anew and craft a brighter future. Or they can carve new memories filled with vicious murder and the cruel glee of slaughter.

I. The Dark Urge



    The Dark Urge remembers nothing but a path paved with blood. Unimaginable cruelty whispers from within. Can he escape it? Would he even want to?

The Dark Urge is a DPS Champion who counts the number of enemies he has slain. Like the other Absolute Adversaries, he has a mind flayer tadpole in his head, and his damage increases as more Champions with tadpoles are added to the formation. Will you choose to embrace his murderous urges, or fight against them? That choice will be made once you unlock them in seat 11 opposite Jamiliah.

Check out our Champion Spotlight embedded below for a quick overview of The Dark Urge's abilities, and read on to get all of the details!

II. The Dark Urge

Race: Dragonborn Alignment: Chaotic Evil
Gender: Male Pronouns: He/Him
Age: Unknown Affiliation: Absolute Adversaries Class: Sorcerer

STR: 8 DEX: 13 CON: 15
INT: 12 WIS: 10 CHA: 17

Role: DPS

Eligible for Patrons: Mirt, Vajra, Strahd, and Zariel

Seat: 11 (Jamilah)


Dungeons & Dragons The Dark Urge

III. The Dark Urge's Abilities

Basic Attack

The Dark Urge has two normal attacks: a melee attack in his regular form, and a melee attack while in his Ultimate Slayer form.
  • Murderous Slash - The Dark Urge moves up to the closest enemy and attacks all nearby enemies with a slash of his dagger.
  • Slay - The Dark Urge (in Slayer form) moves up to the closest enemy and attacks all nearby enemies with vicious swipes of his claws, dealing ultimate damage.

Passive Abilities

  • Dark Inheritance - The Dark Urge is eligible to start in all adventures, even if the Patron, Variant, or other restrictions would say otherwise. He also does not interact with any Champion abilities or variant effects that are based on age.

Formation Abilities

  • The Urge - Each time the Dark Urge defeats an enemy, he gains a Murder stack. The Dark Urge increases his damage by 0.1% for each Murder stack he has. Stacks persist between adventures.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in the Dark Urge's brain. The Dark Urge increases his damage by 100% for each Ceremorphosis stack, stacking multiplicatively.
  • Living on the Edge - The Dark Urge has 6 Outcast stacks, minus 1 stack for each adjacent champion that does not have the DPS role. The Dark Urge increases his damage by 100% for each Outcast stack, stacking multiplicatively.

Specializations

The Dark Urge's first Specialization picks his subclass.
  • Storm Sorcery - The Dark Urge's Murderous Slash attack is empowered by lightning. This increases the range by 200% and deals up to 800% more damage to enemies based on how close they are to him.
  • Draconic Bloodline - The Dark Urge's damage is increased by 200% for each Dragonborn Champion in the formation, stacking multiplicatively.
  • Divine Soul - The Dark Urge increases the number of The Urge's Murder stacks he gains each time he defeats an enemy by 200%.
The Dark Urge's second Specialization is a choice between embracing or resisting the Urge.
  • Embrace the Urge - The Dark Urge unlocks the Form of the Slayer ultimate, and deals 100% more damage for each Evil Champion in the formation, stacking multiplicatively.
  • Resist the Urge - The Dark Urge's alignment becomes Lawful Good, he unlocks the Wither's Resurrection ultimate, and deals 100% more damage for each Good Champion in the formation, stacking multiplicatively.

Ultimate Ability

The Dark Urge has two ultimate attacks, depending on if you Embrace or Resist the Urge.
  • Form of the Slayer - The Dark Urge moves to the enemy's side of the screen and transforms into the form of the Slayer for 15 seconds. While in this form, Sceleritas Fel joins the formation in the Dark Urge's spot while the Dark Urge is in the Ultimate form and is immune to damage. The Dark Urge gains a new melee attack that deals Ultimate damage.
  • Withers' Resurrection - Withers appears in the back of the formation and raises his right hand. All enemies take 1 Ultimate hit and are pushed back to their side of the board with a shockwave, all knocked out heroes briefly glow white and are resurrected to full health, and all heroes are immune to damage for 15 seconds. This Ultimate automatically triggers if The Dark Urge is knocked out. After the duration ends, Withers disappears.

IV. The Dark Urge's Epic Equipment



Slot 1: The Dark Urge DPS
Slot 2: The Urge
Slot 3: Ceremorphosis
Slot 4: Living on the Edge
Slot 5: Specializations
Slot 6: Ultimate Cooldown

V. The Dark Urge's Adventure Variants

How Many Die Today? - Save the village from a foolish prank gone wrong with The Dark Urge!
  • The Dark Urge joins the formation. He can be moved, but not removed.
  • Only Champions with the DPS role can deal damage. (clicks still deal damage)
  • Each wave spawns an Intellect Devourer. They don't drop gold or count towards quest progress.
  • Getting to know the Dark Urge: The Dark Urge's damage is boosted by the number of enemies he has defeated, and this persists after you complete adventures.
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

Time for Bloody Murder - Save the village with some high damage heroes!
  • The Dark Urge joins the formation. He can be moved, but not removed.
  • You may only use Champions with the DPS role and/or members of the Absolute Adversaries or Heroes of Baldur's Gate affiliation.
  • Getting to know the Dark Urge: The Dark Urge deals more damage when he is near the edge of the formation or next to DPS Champions. How will you maximize his damage?
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

Rampage or Redemption - Save the village while deciding to fight or embrace murderous urges!
  • The Dark Urge joins the formation. He can be moved, but not removed.
  • You may not use Neutral champions unless they are members of the Absolute Adversaries affiliation.
  • Each wave spawns an armored Mind Flayer. They don't drop gold or count towards quest progress.
  • Getting to know the Dark Urge: The type of Champions that associate with The Dark Urge depends on if he embraces or fights against his urges. Which one will you choose?
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Did you put The Dark Urge on the path to redemption? Or did you revel in his murderous side? Let us know all about it:
March 4th
Idle Champion Reintroduction Spotlight: Dhadius 
Posted in Idle Champions.

At the beginning of the very first year of Idle Champions, Dhadius the Scarlet joined the Champion roster. Originally from the game Betrayal at Baldur's Gate, this arrogant wizard proudly launched his Chromatic orbs from the formation. But over time he has not been taken as seriously as he thinks he should be, so he now becomes our first Champion to be reworked so he can finally get the respect he craves!

I. Dhadius

    Dhadius is a mage of legendary status and acclaim...at least, in his own mind. Being an egomaniac, he seeks out esoteric lore and rare magical secrets so he may know things that the 'common fools' do not. Dhadius hails from Luskan in the north, where he is a member of the Arcane Brotherhood, an infamous group of wizards, and is determined to let it be known far and wide that he is a wizard to be respected and feared.

Dhadius has been reworked to modernize his kit and give him some additional formation niches that he may be able to slot into. We've buffed up his abilities and altered his equipment so that his powerful magic is better utilized and encourages more experimentation. This glass cannon can be unlocked in seat 5 opposite Calliope.

Check out our Champion Spotlight embedded below for a quick overview of Dhadius' abilities, and read on to get all of the details!

II. Dhadius

Race: Human Alignment: Chaotic Neutral
Gender: Male Pronouns: He/Him
Age: 57 Affiliation: None Class: Wizard

STR: 8 DEX: 12 CON: 10
INT: 18 WIS: 9 CHA: 11

Role: DPS and Support

Eligible for Patrons: Strahd

Seat: 5 (Calliope)

Dungeons & Dragons Dhadius

III. Dhadius' Abilities

Basic Attack

  • Chromatic Orb - Dhadius tosses a Chromatic orb with a random element (acid, frost, or fire) at the nearest enemy.

Formation Abilities

  • Skill Empowerment - Increase Dhadius's damage and the damage of Champions with 14 or more Intelligence within 2 slots of Dhadius by 100% for each Champion in the formation affected by this ability, stacking multiplicatively.
  • Practice Makes Perfect - Enemies hit by a Chromatic Orb are debuffed based on the orb's type (acid, frost, or fire). Each debuff increases the damage of subsequent orbs of the same type by 400%, stacking multiplicatively. Enemies can have up to 5 debuffs of each type; debuffs do not expire.
  • Chromatic Wonder - Dhadius keeps track of the total number of sets of all three orb types he has cast in the current area. Dhadius increases the effect of Skill Empowerment by 100% for each set, stacking multiplicatively and capping at 20 stacks.

Specializations

Dhadius' first Specialization determines whether or not he works with Magic users or non-magic users:
  • Together In Magic - The effect of Skill Empowerment is increased by 100% for each Champion in the formation with a Magic base attack, stacking multiplicatively.
  • Apart in Magic - The effect of Skill Empowerment is increased by 100% for each Champion in the formation that does not have a Magic base attack, stacking multiplicatively.
Dhadius' second Specialization determines what he focuses on:
  • Empowered Orbs - Chromatic Orbs now do AOE damage and deal 400% more damage.
  • Empowered Empowerment - Increase the effect of Skill Empowerment by 200%
  • Use Smaller Words - Dhadius reduces the required Intelligence of Skill Empowerment to 12 and higher.

Ultimate Ability

  • Magic Missile Barrage - Dhadius wildly fires off a large number of magic missiles. The number of magic missiles starts at 10 and increases by 1 for each enemy on the screen. Each missile hits a random enemy, so not necessarily every enemy will be hit.

IV. Dhadius' Epic Equipment



Slot 1: Together In Magic and Apart in Magic
Slot 2: Global DPS
Slot 3: Skill Empowerment
Slot 4: Practice Makes Perfect
Slot 5: Chromatic Wonder
Slot 6: Ultimate Cooldown

V. Dhadius' Achievement and Adventure Variants

Achievement:

  • Smart Companions - Complete 100 areas while Dhadius is buffing everyone in the formation with Skill Empowerment.

Adventure Variants

Frightful Weather
  • In areas where it is snowing (excluding boss areas), your party will take 1.7% of their max health as unavoidable damage every second.
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

Light in the Darkness
  • Several slots in the formation are taken up by floating magical torches.
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

A Wise Endeavour
  • Only champions with a wisdom score of 13 or more, plus Dhadius, may be used.
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Does new and improved Dhadius live up to his own hype? Let us know what you think:
February 16th
Idle Champion Spotlight: Dynaheir 
Posted in Idle Champions.

"Any protection would be courtesy, not necessity. My power is no less than thine!"

Folks native to Rashemen have proven themselves to be fierce individuals displaying great bravery and tremendous arcane power, and Dynaheir is no exception. She's confident in her abilities, and will not hesitate to use her archaic speech to be critical of others. But her faithful bodyguard Minsc has earned her loyalty and respect as they have traveled together across the Sword Coast.

I. Dynaheir



    Dynaheir is a Wychlaran Invoker hailing from the distant land of Rashemen, who travels with her stalwart bodyguard, Minsc. She carries a deep-seated animosity toward the Red Wizards of Thay, and the mere mention of these hated adversaries sparks a fiery determination in her eyes and a steely edge to her voice.
Dynaheir the Invoker is a Support and Speed Champion who buffs hardy Champions while helping increase quest progress. This human wizard can be found in Seat 3 opposite of Nayeli once she is unlocked.

II. Dynaheir's Stats

Race: Human Alignment: Lawful Good
Gender: Female Pronouns: She/Her
Age: 28 Affiliation: Heroes of Baldur's Gate Class: Wizard

STR: 11 DEX: 13 CON: 16
INT: 17 WIS: 15 CHA: 12

Role: Support, Speed

Eligible for Patrons: Mirt, Vajra, Strahd

Seat: 3 (Nayeli)


III. Dynaheir's Design

There is no greater enemy to the Red Wizards of Thay than this powerful wizard from Rashemen. Dynaheir goes out of her way to hunt them down wherever she goes, while also helping the rest of the formation go after their chosen targets. Humanoid enemies, like those Red Wizards, are her Favored Foe. Thanks to her support, all Favored Foes of ANY Champion in the formation will have a bigger chance of dropping double quest items or counting for double quest progress.

The formation won't get far on their mission without healthy Champions, so Dynaheir increases the Overwhelm of Champions in the front-most column in the formation. She also increases the damage of Champions with a high Constitution, and that bonus grows as her allies are attacked. She can boost that even further if she specializes in Circle Magic. Otherwise she can put extra focus on dealing damage to Favored Foes with the Iron Lord's Justice, or support her Loyal Bodyguard Minsc by giving him the Tanking role and all of the buffs needed to fulfill his task!

Dynaheir uses An Old School Sling most of the time, but when necessary she can call upon two different Ultimate elemental attacks! She will alternate between a gigantic Fireball that damages and knocks back enemies, and a Lightning Bolt that will injure and stun a line of creatures.

The ranks of the Heroes of Baldur's Gate are bolstered with Dynaheir joining them, and she's ready to show just how powerful a Wychlaran Invoker can be!

IV. Dynaheir's Abilities

Basic Attack

  • An Old School Sling - Dynaheir attacks the closest enemy with her sling, dealing 1 hit.

Formation Abilities

  • The Resolve of Rashemen - Dynaheir increases the damage of all Champions in the formation with a CON of 15+ by 400% for each Champion affected by this ability, stacking multiplicatively.
  • Enemy of Thay - Humanoid enemies are Dynaheir's Favored Foe. There is a 50% chance that an additional Red Wizard spawns with each wave in non-boss areas.
  • Spoils of War - All Favored Foes have a 25% chance to drop double quest items or count for double quest progress.
  • Defensive Position - Dynaheir increases the bonus of The Resolve of Rashemen by 20% each time an ally is attacked, up to a maximum of 100 stacks. If Minsc is in the formation, the base effect is increased to 44%. Stacks apply multiplicatively and reset when changing areas.
  • The Unapproachable East - Champions in the front-most column of the formation have their Overwhelm increased to 25, if it wasn't already higher.

Specializations

  • Circle Magic - Champions that are adjacent to Dynaheir get +1 CON and the base effect of The Resolve of Rashemen is increased by 10%.
  • Iron Lord's Justice - Champions deal 1000% more damage against all Favored Foes.
  • Loyal Bodyguard - Minsc gains the Tanking role and is now eligible for this adventure regardless of other restrictions. Dynaheir increases Minsc's base health by 200%, and then further increases his health by 75% for every 50 areas completed in the current adventure, up to area 600. She also increases the health of all Champions, other than Minsc, by 25% of Minsc's max health.

Ultimate Ability

Dynaheir alternates between two different Ultimate attacks, Fireball and Lightning bolt:

  • Fireball - Dynaheir casts a gigantic fireball that engulfs the entire enemy's side of the screen, dealing 1 ultimate hit to all enemies and knocking them back a short distance.
  • Lightning Bolt - Dynaheir casts a lightning bolt through the target with the most health remaining, dealing 1 ultimate hit to all creatures in a wide line and stunning them for 5 seconds.

V. Dynaheir's Epic Equipment



Slot 1: Global DPS
Slot 2: The Resolve of Rashemen
Slot 3: Spoils of War
Slot 4: Defensive Position
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Are you excited to another familiar Champion from Baldur's Gate? Let us know:
January 26th
Idle Champion Spotlight: Presto 
Posted in Idle Champions.

"My hocus-pocus is out of focus!"

Young Albert had already been working on his card trick skills when he was pulled into the fantastical world of Dungeons & Dragons. He took on the mantle of Presto the Magician, hoping to become a mighty magical mage. But between his lack of self confidence and an unpredictable magic hat, he still has a lot to learn about being a wizard!

I. Presto



    Presto is a bookish and timid teenager whose dreams of becoming a magician became reality when he was transported with his friends to the magical world of Dungeons & Dragons. He wields a capricious, unpredictable form of magic with his distinctive green magical hat. Presto is known for his inventive but sometimes uncontrollable magical solutions as he and his friends search for a way back home.

Presto the Magician is a support Champion who assists the party through debuffs created by his magical hat, buffs to the two columns in front of him, and he discovers extra Modron Component pieces. Once unlocked, you can find this human wizard in Seat 2 opposite Celeste.

II. Presto's Stats

Race: Human Alignment: Neutral Good
Gender: Male Pronouns: He/Him
Age: 14 Affiliation: Saturday Morning Squad Class: Wizard

STR: 9 DEX: 9 CON: 12
INT: 16 WIS: 14 CHA: 13

Role: Support

Eligible for Patrons: Mirt, Strahd

Slot: 2 (Celeste)


III. Presto's Design

"Magic hat, I'm gonna be frank: What we need now is a twenty-ton tank!"

With a green hat full of magical mischief and a repertoire of rhyming spells, Presto is excited to be a real wizard, even if he can't always control what actually happens. His Hat of Many Spells can produce birthday cakes, skateboards, and rotary phones, each damaging and debuffing enemies in different ways. He prefers to stay behind his stronger friends, so he'll boost the damage of Champions in the two columns in front of him. He'll also help scavenge Modron Component Pieces from defeated bosses to assist the formation on their adventures.

Presto can increase his damage bonus depending on who has joined him in the formation. He can specialize with Champions close to his own age, work with companions with less heroic ability scores, or be inspired by others capable of powerful magical attacks. And when he tries hard enough, Presto can pull an amazing elemental attack from his hat to debuff all the enemies on the battlefield and inflict ultimate damage!

Presto hasn't been able to use his magic to help his friends return home, but he's ready to assist the formation as they continue on their adventures!

IV. Presto's Abilities

Basic Attack

  • Presto's Hat - Presto takes his hat off, pulls out a random projectile, and throws it at the nearest enemy, dealing one hit.

Formation Abilities

  • Hesitant Helper - Presto increases the damage of Champions in the two columns in front of him by 100%.
  • Hat of Many Spells - Presto's attacks cause monsters hit by them to take +100% damage (for 15 seconds), stacking multiplicatively up to 5 times. In addition, a secondary effect occurs depending on the projectile.
    Projectiles:
    • Birthday Cake w/ one lit candle: The monster is slowed by 50% for 5 seconds.
    • Skateboard: The monster is knocked back a short distance.
    • Rotary Phone: The monster is stunned for 2.5 seconds.
  • Ultimate Hat Trick - Presto's ultimate is unlocked and has a random effect when used.
    Effects:
    • Snowballs: Snowballs fire out at all enemies, dealing 1 ultimate hit to each monster and slowing them by 50% for 10 seconds. The weather changes to Snow.
    • Fireworks: A shower of bright colorful fireworks shoot out and explode all over the battlefield, dealing 1 ultimate hit to all monsters, and stunning them for 5 seconds. The weather changes to Fog.
    • Tornado: A tornado flies out of the hat and grows in size, dealing 1 hit to all monsters and knocking them back a medium distance. The weather changes to Rain.
  • Component Scavenger - Presto can help scavenge up to (2,000 + 20/day) Modron Component Pieces when killing bosses. While this cap is not reached, Presto has a 10% chance of scavenging 1 Modron Component Piece each time a boss is defeated. The cap increases by 20 every day.

Specializations

  • Humble Heroes - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with a total ability score of 78 or less.
  • Junior Juggernauts - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with an age of 20 or less.
  • Magical Mastery - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with a magic attack.

Ultimate Ability

  • A Hatful of Havoc - Presto takes his hat off and holds it out in front of him, firing an assortment of objects at his opponents.

V. Presto's Epic Equipment



Slot 1: Global DPS
Slot 2: Hesitant Helper
Slot 3: Hat of Many Spells
Slot 4: Specializations
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Do you have fond memories of the original Dungeons & Dragons cartoon? Are you excited to see Presto in your formations? We'd love to hear all your stories:
January 5th
Idle Champion Spotlight: Karlach 
Posted in Idle Champions.

"There's courage in being terrified, but still going forward."

After escaping the horrors of Avernus, Karlach wants to experience all the joys of the mortal world that she missed. She's full of positivity, an unrestrained lust for life, and a deep kindness for others. And when necessary, she'll gleefully charge into battle full of rage and fire!

I. Karlach



    Freshly escaped from Hell, Karlach is finally free of the Archdevil Zariel - but not from the infernal engine Zariel planted in her chest. With her first taste of freedom in ten years, Karlach is eager to find a fix for the engine that’s burning hotter and hotter before it burns her out completely. But even more premiere in her mind? Exploring, finding like-minded travelers, falling in love (or lust)... and taking revenge on the man who sold her to Zariel all those years ago.

Karlach is a DPS, Support, and Tanking Champion who ignites in fire when her rage kicks in. Once unlocked, you can find this Tiefling Barbarian in Slot 4 opposite Jarlaxle.

II. Karlach's Stats

Race: Tiefling Alignment: Chaotic Good
Gender: Female Pronouns: She/Her
Age: 30 Affiliation: Absolute Adversaries Class: Barbarian

STR: 15 DEX: 13 CON: 14
INT: 9 WIS: 12 CHA: 12

Role: DPS, Support, Tanking

Eligible for Patrons: Mirt, Vajra, and Zariel

Slot: 4 (Jarlaxle)


Dungeons & Dragons Karlach

III. Karlach's Design

As an impressively muscular Tiefling with an intimidating greataxe, Karlach is a terrifying opponent on the battlefield. But she is just as fierce in her love of life and joy at being surrounded by good people. Most of her focus is on protecting her new friends by boosting the damage of Champions in her column and the column behind her, and by charging forward to cleave at the nearest enemies. As she attacks, or is attacked, her Rage grows until she ignites on fire and boosts her damage bonus even more!

Because she is a Champion of Zariel, Karlach can always be used in any Zariel Patron adventure or variant. And the more of those Zariel Patron variants you complete, the bigger her damage bonus becomes. She also has a mind flayer tadpole in her brain, which she uses to increase the health of all other Champions in her formation. And when necessary she can absorb the energy of a Soul Coin to add even more fuel to the fire of her Rage for Ultimate damage!

Karlach's specialization choice further reinforces either her DPS, tanking, or support role. She can become a Berserker and increase her Rage damage. Or she can use that unrelenting ferocity while raging to heal some of the damage she's taken. Otherwise she can choose to embrace the mental connection she has with her fellow Champions undergoing Ceremorphosis to increase her support capabilities.

Whichever path she takes, Karlach will embrace her role with extreme passion, bringing her fun-filled love of life to the entire formation!

IV. Karlach's Abilities

Basic Attack

  • Greataxe Cleave - Karlach moves up to the closest enemy and swings her greataxe in a wide arc, dealing 1 hit to everyone in range.

Passive Abilities

  • Champion of Zariel - As a Champion of Zariel, Karlach can be used in any Zariel Patron adventure or variant, even if she would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • The Fury of Avernus - Karlach increases the damage of all Champions (including herself) in her column and the column behind her by 100%.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Karlach's brain. Karlach increases the health of all other Champions by 20% of her max health, plus 2% for each Ceremorphosis stack the formation has, stacking additively.
  • Rage - When Karlach attacks or is attacked, she gains a Rage stack, capped at 50 stacks. Karlach increases the effect of The Fury of Avernus by 25% for each Rage stack, stacking multiplicatively. Stacks are reduced by 60% when changing areas.
  • Infernal Engine - While Karlach has 20 or more Rage stacks, she ignites on fire dealing 0.1 second of BUD-based damage for each Rage stack to any enemy that attacks her, stacking additively.
  • An Experienced Gladiator - Karlach increases the effect of The Fury of Avernus by 10% for each Zariel Patron variant you have completed, stacking multiplicatively.

Specializations

  • Berserker - While Karlach has 20 or more Rage stacks, she increases her damage by 50% for each Rage stack she has, stacking multiplicatively.
  • Wildheart - While Karlach has 20 or more Rage stacks, she heals 10% of her max health every second.
  • Wild Magic -While Karlach has 20 or more Rage stacks, she increases the effect of The Fury of Avernus by 100% for each stack of Ceremorphosis, stacking multiplicatively.

Ultimate Ability

  • Soul Coin - Karlach absorbs the energy in the soul coin, which lasts until completing a new boss level or her ultimate cooldown ends. For the duration, Karlach's Rage cap is increased to 100 stacks, and she doesn't lose Rage stacks when switching areas. In addition, she increases the base (pre-stack) amount of Infernal Engine's BUD-based damage by 100%.

V. Karlach's Epic Equipment



Slot 1: Global DPS
Slot 2: Increase Health
Slot 3: The Fury of Avernus
Slot 4: Rage
Slot 5: An Experienced Gladiator
Slot 6: Ultimate Cooldown

VI. Conclusion

Karlach is always excited to be around friends, so tell us how much you enjoy her fire in your formations:
December 15th, 2023
Idle Champion Spotlight: Wyll 
Posted in Idle Champions.

"I've pledged my life to protecting the meek from monsters - but tonight, I was the rampaging beast."

Those who take action to defend and help anyone in need are often called heroes. However, the drive to save others can lead some to endanger themselves. That's how Wyll became the courageous Blade of Frontiers, and has sworn to use his fiendish powers for honorable goals.

I. Wyll



    From a scion of a famed Baldurian house to a life of adventure on the road, Wyll’s life as the monster hunter called the Blade of Frontiers has made him one of the beating hearts of the Sword Coast. While he has done great deeds for the Coast’s people, the source of his power remains secret. The cambion Mizora drew Wyll into a warlock’s pact in a moment with many lives at stake, and cursed him with the duty of hunting her enemies. Mizora only asks Wyll to sacrifice devilish creatures to her, but a cambion’s ambitions are ever fickle, and Wyll wishes to escape the pact before its price grows cruel.

Wyll is a Support Champion ready to help whoever he can, so he supports all heroes from the most represented race, class, or affiliation in the formation. He is also cursed with a mind flayer's tadpole, providing further boosts with all of the Absolute Adversaries. This Human Warlock can be found in Seat 12 opposite Arkhan.

II. Wyll's Stats

Race: Human Alignment: Neutral Good
Gender: Male Pronouns: He/Him
Age: 24 Affiliation: Absolute Adversaries Class: Warlock

STR: 9 DEX: 13 CON: 15
INT: 14 WIS: 11 CHA: 16

Role: Support

Eligible for Patrons: Mirt, Vajra, and Strahd

Slot: 12 (Arkhan)


Dungeons & Dragons Wyll Marketing Gif

III. Wyll's Design

He's been called selfless, heroic, the Protector, the Pride of the Coast and the Blade of Frontiers. All because Wyll is ready to sacrifice himself to bring others out of peril. Wyll's main goal is to support his allies, so he'll increase the damage of all Champions that belong to the most represented race, class, or affiliation. If there's a tie, all tied groups gain his buff, so Champions who multi-class or have multiple affiliations might get the buff multiple times! Every time an enemy or distraction is defeated, that buff increases until the area changes. And for every one of his fellow Champions in the formation infected with a tadpole, that bonus gets even bigger!

For many reasons fiends are Wyll's Favored Foes, so he'll help the whole formation do extra damage against those evil creatures. When it's time to attack, he'll use both his blade and his Eldritch Blast to damage and knock back enemies. And when his assault require more power, he can call upon his Patron Mizora to speed up his attacks and strike with Ultimate damage!

There is a choice of three pacts that Wyll can choose to Specialize in, each offering an increase in the effect of his damage boost. Pact of the Blade supports Champions with melee based attacks, while Pact of the Tome focuses on those who strike with magic. Or choosing Pact of the Chain boosts his support for every Familiar assigned to the party. Whichever path you choose, the Blade of Frontiers will stand by your side to help wherever he can!

IV. Wyll's Abilities

Basic Attack

  • Blade & Blast - Wyll moves up to the closest enemy and stabs it with his rapier for one hit, then blasts the most damaged enemy with an Eldritch Blast which deals one hit and knocks the target back a short distance.

Formation Abilities

  • Folk Hero - Wyll increases the damage of all Champions that belong to the most represented race, class, or affiliation(s) in the formation by 100%. If there is a tie, all tied groups gain the buff, and Champions who are part of multiple groups can gain the buff multiple times (up to a max of 4 stacks incoming per Champion), stacking multiplicatively.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Wyll's brain. Wyll increases the effect of Folk Hero by 100% for each Ceremorphosis stack, stacking multiplicatively.
  • A Heartless Contract - Fiends are Wyll's Favored Foes. All Champions deal 400% more damage against Wyll's Favored Foes.
  • Bravado - Each time an enemy or distraction is defeated, Wyll increases the effect of Folk Hero by 25%, stacking multiplicatively up to 10 times, until the area changes.

Specializations

  • Pact of the Blade - Wyll increases the effect of Folk Hero by 200% on Champions with a Melee base attack.
  • Pact of the Chain - Wyll increases the effect of Folk Hero by 10% for each Familiar assigned to his party, stacking multiplicatively.
  • Pact of the Tome - Wyll increases the effect of Folk Hero by 25% for each Champion in the formation with a Magic base attack, stacking multiplicatively.

Ultimate Ability

  • Mizora - Wyll's Patron Mizora appears behind him, empowering him for 15 seconds. For the duration, Wyll's normal attack cooldown is reduced by 2 seconds, and his base attacks additionally deal ultimate damage.

V. Wyll's Epic Equipment



Slot 1: Global DPS
Slot 2: Folk Hero
Slot 3: Ceremorphosis
Slot 4: Bravado
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Wyll is quick to help anyone in need, including everyone in your roster! Tell us how much you enjoy his support in your formations:
November 20th, 2023
Idle Champion Spotlight: Shadowheart 
Posted in Idle Champions.

"Everyone has to suffer, it's a fact of life."

How far would you go to serve your deity? Shadowheart was willing to lose her memories and undertake a perilous mission, all in devotion to the Goddess of Darkness and Loss. But an Illithid tadpole has made her journey much more complicated. Fortunately she has a new group of Champions to help her on her quest!

I. Shadowheart



    A devoted cleric of Shar, Shadowheart agreed to have her memories wiped as part of a holy mission. Now its sole survivor, she must deliver a powerful relic back to her kin in order to win Shar's love and have her memories restored – but all the while, she is tormented by strange, painful magic that she struggles to understand.

Shadowheart is a Support and Healing Champion who joins her fellow Baldur's Gate 3 companions in fighting the transformation into a Mind Flayer. Once unlocked, you can find this Half-Elf Cleric in seat 6 opposite Asharra.

II. Shadowheart's Stats

Race: Half-Elf Alignment: Lawful Neutral
Gender: Female Pronouns: She/Her
Age: 48 Affiliation: Absolute Adversaries Class: Cleric

STR: 12 DEX: 14 CON: 14
INT: 10 WIS: 16 CHA: 10

Role: Support, Healing

Eligible for Patrons: Vajra

Seat: 6 (Asharra)


III. Shadowheart's Design

As a pragmatic cleric, Shadowheart focuses on straightforward buffs and excels at healing. Champions within two slots of her have their damage increased, and because she also carries a Mind Flayer tadpole in her brain, she can tap into its power to boost her damage buff even more. She keeps the two columns ahead of her healed all while she calls mystical lunar flame down to damage her enemies. But Shadowheart has a tricky skill she can use to create a copy of herself. This illusory duplicate hides next to the Champion with the highest Dexterity, and offers buffs and heals to nearby Champions similar to Shadowheart herself.

Shadowheart can choose one of three Specializations to give an extra boost to her already impressive buffs. One choice dramatically increases her buff to the Champions in front of her if her illusory duplicate stands by her side. Another selection boosts her support if her duplicate is far from her in the formation. The final option means Shadowheart stops attacking and focuses on helping others do damage, so she'll cast Guidance on the biggest damage dealer in your formation. Repeatedly. The mysterious relic that Shadowheart carries can also be called upon when things are looking dire. It flies into the air and sends out a pulse of power, striking back enemies and making the formation immune to damage for a moment!

This daughter of darkness may be guarded with her past, but she will use all of her cleric skills to support her fellow Champions on their mission!

Dungeons & Dragons Shadowheart Marketing Gif

IV. Shadowheart's Abilities

Basic Attack

Shadowheart has two normal attacks: her base attack (Sacred Flame) and one that is enabled by a specialization choice (Guidance).
  • Sacred Flame - Shadowheart raises her mace into the air and casts a spell, briefly engulfing a random enemy in mystical lunar flame, dealing 1 hit.
  • Guidance - Shadowheart increases the damage of your BUD-setting Champion's next attack by 200%, stacking multiplicatively up to 5 times.

Formation Abilities

  • Twilight Trickery - Shadowheart increases the damage of Champions within two slots of her by 100%.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Shadowheart's brain. Shadowheart increases the effect of Twilight Trickery by 100% for each Ceremorphosis stack, stacking multiplicatively.
  • Light In The Dark - Shadowheart heals Champions in the two columns ahead of her for 10 every second.
  • Invoke Duplicity - Shadowheart creates an illusory duplicate of herself which hides in the formation and applies Twilight Trickery and Light in the Dark to Champions relative to itself with half the range as normal. The duplicate positions itself in the same formation slot as the Champion in the formation with the highest DEX score. Ties go to the Champion in the highest bench seat.

Specialization

  • Guidance - Shadowheart's base attack is replaced by Guidance. When she casts Guidance, she increases the damage of your BUD-setting Champion's next attack by 200%. Stacks multiplicatively up to 5 times.
  • Sister of Darkness - If Shadowheart's Illusory Duplicate is placed in the same slot as she is, increase the effect of Twilight Trickery by 400%.
  • Find Yourself - The effects of Twilight Trickery and Light In The Dark from Shadowheart's Illusory Duplicate are increased by 100% for each formation slot away from Shadowheart the duplicate is (following the shortest path), stacking multiplicatively.

Ultimate Ability

  • Absolute Sanctuary - Shadowheart raises her artefact, which flies into the air and sends out a circular pulse, dealing a massive hit to all enemies and knocking them back a short distance. In addition, your Champions are immune to all damage for 10 seconds or until you change areas, whichever is shorter.

V. Shadowheart's Epic Equipment



Slot 1: Global DPS
Slot 2: Twilight Trickery
Slot 3: Ceremorphosis
Slot 4: Light in the Dark
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Shadowheart will bring healing and support to your Champions, even through the darkness and loss of Shar. Tell us how much you enjoy her in your formations:
November 3rd, 2023
Idle Champion Spotlight: Jang Sao 
Posted in Idle Champions.

"I still have too much to do, there's so much to paint, worlds must be created!"

Jang Sao is a wanderer of the Astral Plane, painting the beauty of the universe as she collects glimmering stars. She is a forger of planets, a crafter of galaxies, and a being with centuries of experience to bring to bear on any dangers that threaten the radiance of the universe!

I. Jang Sao



    This celestial voyager traveled the Astral Planes for centuries collecting stars and painting galaxies with her cherished companion, Kwin. When Kwin departed, Jang Sao carried on her wishes of painting the cosmos. Now a wonderful artist, she immortalizes the heavens, reality, and most important of all, her friend.

Jang Sao is a Support and Healing Champion who collects stars and moons and stores them in her star map lantern. Her support abilities focus on isolated formation slots and she uses her druidic healing powers to protect her allies. Once unlocked, you can find this Satyr Druid/Wizard in Seat 8 opposite Delina.

II. Jang Sao

Race: Satyr Alignment: Neutral
Gender: Female Pronouns: She/Her
Age: 888 Affiliation: None Class: Druid/Wizard

STR: 8 DEX: 15 CON: 10
INT: 14 WIS: 20 CHA: 10

Role: Support, Healing

Eligible for Patrons: Strahd

Seat: 8 (Delina)


Dungeons & Dragons Jang Sao Marketing Gif

III. Jang Sao's Design

Most Idle Champions fans will recognize Gina Darling from her numerous appearances on TTRPG streams like Legends of the Multiverse. But she also has a long career as a TV host for G4TV and WWE, and streams a variety of games on her Twitch channel. We were delighted to work with her to craft a brand new Champion to join the Idle Champions ranks, as well as our latest Idle Champions Presents series, Fatebreaker!

Collecting all of the stars in the universe can take a long time, but Jang Sao is dedicated to her art no matter how long the journey. She uses those stars to boost the damage of Champions in formation slots with 2 or fewer neighboring slots, and her star collection persists between adventures. Which means the more she travels, the stronger she becomes! And if the Champions in the formation have equipment with Pigments added, she'll show her artistic appreciation by further increasing her damage bonus. Her companions help her wander far and wide, so she heals the most damaged Champions as she pulls stars from her lantern to throw at the nearest enemy.

Jang Sao has two Specializations, the first one deciding on increasing her damage buff depending on the Wisdom or Dexterity of her companions. The second Specialization provides a choice of various bonuses to her Star Collector abilities; either increasing the effect based on how many stars she's collected in the current run, seeking out moons in addition to stars to collect on her travels, or buffing the effects of her Starry Form. This Ultimate attack causes stars, moons and planets to shoot out of her lantern and blast the battlefield with beautiful destruction!

With command over the cosmos and an artistic touch, Jang Sao will bring light and beauty to any formation!

IV. Jang Sao's Abilities

Basic Attack

  • Star - Jang Sao grabs a star from her lantern and throws it at the nearest enemy, dealing one hit.

Formation Abilities

  • The Mysterious Wanderer - Jang Sao increases the damage of all Champions in formation slots with 2 or fewer adjacent slots by 400%.
  • Star Collector - Each time an enemy is defeated, there is a 1% chance it drops a star. Jang Sao collects these stars and increases the effect of The Mysterious Wanderer by 0.1% for each star collected over all adventures, stacking additively. Capped at 4 billion stacks.
  • Stellar Nursery - Every 5 seconds, Jang Sao heals the 2 most damaged Champions in the formation for 50 health.
  • Painter of Beauty - For every Pigment assigned to equipment on Champions in the formation, the effect of The Mysterious Wanderer is increased by 10%, stacking multiplicatively. Pigments can be purchased in the Thayan Enclave Shop and sometimes claimed as Season Rewards.

Specializations

Jang Sao's first specialization choice increases the primary support buff depending on the Wisdom or Dexterity of her companions.
  • Wisdom of the Ages - Jang Sao increases the effect of The Mysterious Wanderer by 100% for each Champion in the formation with a Wisdom of 13+, stacking multiplicatively.
  • Speed of Shooting Stars - Jang Sao increases the effect of The Mysterious Wanderer by 100% for each Champion in the formation with a Dexterity of 15+, stacking multiplicatively.
Jang Sao's second specialization choice provides various bonuses to her Star Collector abilities.
  • Moon Collector - In addition to collecting stars, Jang Sao collects moons. Each time an enemy is defeated, there is a 0.5% chance it drops a moon. Jang Sao collects these moons for the purpose of Star Collector, and they count as 5 stars.
  • Star Caller - Jang Sao fires 3 more stars from her lantern when she uses her Starry Form ultimate and the ultimate's damage debuff is multiplied by the number of stars shot out.
  • Night Runner - Jang Sao increases the effect of Star Collector by a percentage equal to the number of stars she has collected on the current run.

Ultimate Ability

  • Starry Form - Jang Sao transforms into her starry form for 15 seconds. She raises her lantern and stars, moons, and planets shoot out, hovering above the battlefield briefly before blasting toward random enemies and dealing 1 hit of area damage when they hit. The number of stars equals the exponent of the number of Star Collector stacks she has, plus one. Enemies affected glow and take 100% additional damage for the duration of the ultimate.

V. Jang Sao's Epic Equipment



Slot 1: Mysterious Wanderer
Slot 2: Star Collector
Slot 3: Stellar Nursery
Slot 4: Painter of Beauty
Slot 5: Wisdom of the Ages and Speed of Shooting Stars
Slot 6: Ultimate Cooldown

VI. Conclusion

Get ready to paint the universe with this starry saytr in your formation! Share your thoughts on Jang Sao in several places:
October 13th, 2023
Idle Champion Spotlight: Thellora 
Posted in Idle Champions.

"May the mountains hide you so only light may find you."

When the ground rumbles and dangers threaten the peace, The Luma are always ready to face whatever menace has arisen. Thellora is a member of this esteemed regiment, motivated to lead her fellow centaurs into protecting the community. No evil can outrun her, or her sword!

I. Thellora



    Thellora belongs to an all-female regiment known as the Luma. These fifty-three centaurs are diverse, but unified in that each possess a distinctive golden right eye. The centaurs believe these individuals are chosen by their god, Callessa, to be devoted guardians and trained warriors. With their divine connection and martial prowess, they protect their land, embracing their unique gifts with unwavering dedication.

Thellora is a Support, Tanking, and Speed Champion who will charge her way through your next adventure! She boosts the damage of champions behind her and bolsters their health like a true tank, and these boosts increase when she is unable to finish off her foe. The choice you make with which feats you assign is particularly important, as her feats also affect her adjacent allies! Once unlocked, she takes her place in Slot 1 next to Bruenor.

II. Thellora's Stats

Race: Centaur Alignment:Lawful Neutral
Gender: Female Pronouns: She/Her
Age: 27 Affiliation: None Class: Paladin

STR: 16 DEX: 12 CON: 13
INT: 11 WIS: 8 CHA: 17

Role: Support, Tanking, Speed

Eligible for Patrons: Vajra (with Feat), Zariel

Slot: 1 (Bruenor)


Dungeons & Dragons Harmonium Thellora Marketing Gif

III. Thellora's Design

After a successful run on A Familiar Quest Series 3 playing Misty the Will-O'Wisp, we were thrilled to bring Alicia Marie back to craft a brand new Champion! Her busy schedule includes being a professional costume artist and maker, actor, and TTRPG performer on shows like Children of Éarte. Now she's crafted Thellora for our game, as well as her appearance on Idle Champions Presents: Fatebreaker!

Some female centaurs born within the vicinity of Callewood bear a single, striking golden eye. This signals they have been selected by their god to become trained warriors and guardians. As one of those fifty-three chosen, Thellora has spent her life learning all the skills needed to face threats wherever they may appear. With her armor and weapons always ready, and a pocket full of candies for her sweet tooth, she's ready to charge into any battle!

Thellora would rather Rush through the easier encounters so she can get to the real challenge, so she'll help the formation skip over the early part of an adventure. As she leads this charge forward, she'll prepare for more difficult encounters by boosting the damage of those in the column behind her, and increasing that even more if her hooves and blade fails to kill her enemy. The rest of the formation are bolstered from her health and healing boost, and adjacent Champions will enjoy the benefits of her assigned feats.

Depending on who has joined her in battle, Thellora can Specialize in increasing the damage of specific types of heroes. She can focus on boosting those with low strength, helping Speed Champions, or offering that bonus to Female and Non-Binary Champions. And when necessary she can call upon The Light of Mount Tura to illuminate her stampede across the battlefield, inspiring her allies to do more damage as she knocks back and stuns her enemies!

Thellora knows that bravery is being scared to die but continuing to fight, and her paladin might and heroic presence will encourage everyone in the formation onward!

IV. Thellora's Abilities

Basic Attack

  • Windsong's Strike - Thellora moves up to the closest enemy and rears up, knocking them back with her hooves and dealing 1 hit. She then strikes the next closest enemy with her blade, dealing 1 hit.

Passive Ability

  • Plateaus of Unicorn Run - Thellora gains a Rush stack for every 10 areas she completes in an adventure, and these stacks persist through resets. When Thellora kills her first enemy in an adventure, she spends X Rush stacks to skip to area X+1, and her Rush stacks are reset to zero. The highest area that can be skipped to is your current favor exponent for the campaign/event. Thellora gathers all the rewards (including gold) from bosses skipped in this fashion, but nothing from normal monsters.

Formation Abilities

  • Strength of the Luma - Thellora increases the damage of Champions in the column behind her by 100%.
  • Radiance of the Sky Cents - Thellora increases the health of all other Champions by 25% of her max health and any healing effect on those Champions is increased by 25%.
  • Paladin's Resolve - Each time Thellora attacks and doesn't kill an enemy, she increases the effect of Strength of the Luma by 15% until the area changes, stacking multiplicatively and capped at 100 stacks.
  • Feats to Spare - The effects of feats assigned to Thellora also apply to all adjacent Champions. Note that feats that buff her formation abilities have no effect when applied to other Champions.

Specializations

  • Defender of the Meek - Thellora increases the damage of Champions with a STR of 12 or less by 31% for each Champion in the formation with a STR of 12 or less, stacking multiplicatively. Buffs apply to the pre-stack value.
  • Vanguard of the Quick - Thellora increases the damage of Speed Champions by 27.5% for each Speed Champion in the formation, stacking multiplicatively. Buffs apply to the pre-stack value.
  • Callessa's Blessed - Thellora increases the damage of Female and Non-Binary Champions by 27.5% for each Female and Non-Binary Champion in the formation, stacking multiplicatively. Buffs apply to the pre-stack value.

Ultimate Ability

  • The Light of Mount Tura - A sunbeam illuminates Thellora as she charges across the screen, attacking enemies in a wide line, dealing 1 hit, knocking them back a short distance, and stunning them for 5 seconds. For the next 15 seconds, her right eye glows with a golden light, increasing the damage of all Champions by 400%.

V. Thellora's Epic Equipment



Slot 1: Global DPS
Slot 2: Global Health
Slot 3: Strength of the Luma
Slot 4: Paladin's Resolve
Slot 5: Defender of the Meek, Vanguard of the Quick, and Callessa's Blessed
Slot 6: Ultimate Cooldown

VI. Conclusion

With this Champion of the Luma in your formation, you'll be ready to charge into battle! Share your thoughts on Thellora in several places:
September 21st, 2023
Idle Champion Spotlight: Certainty Dran 
Posted in Idle Champions.

"I'm kind of an expert on the temporal thing now."

Certainty Dran has spent her whole life preparing to take over Acquisitions Incorporated. Years of study and training has honed her business acumen as well as made her an adept and creative wielder of magic. Her charismatic presence and unwavering belief that failure is never an option make people want to help her. And when all that isn't enough, Certainty has the tools necessary to get what she wants with ruthless efficiency.

I. Certainty



    Certainty Dran, the heiress apparent of Acquisitions Incorporated, is endowed with knowledge surpassing even her father, Omin Dran, and privileged with access to the finest schools and resources. With a fusion of martial skill, clever magic, and unwavering self-belief, Certainty is certainly an unstoppable force.

Certainty is a support and gold find champion that increases the damage of Champions in the column in front of her. As an expert at rebooting timelines, her support abilities increase the more she completes long adventures. She can be found in slot Slot 5 opposite Calliope once you've hired her services.



II. Certainty's Stats

Race: Half-Elf, Aasimar Alignment: Neutral Good
Gender: Female Pronouns: She/Her
Age: 19 Affiliation: Acquisitions Incorporated Class: Wizard, Bard

STR: 14 DEX: 12 CON: 12
INT: 16 WIS: 13 CHA: 16

Role: Support, Gold Find

Eligible for Patrons: Mirt, Strahd, Zariel

Slot: 5 (Calliope)


Dungeons & Dragons Certainty Dran Marketing Gif

III. Certainty's Design

Idle Champions fans will remember the wonderful Jasmine Bhullar as the creator of our March charity familiar, Isra the Infernal Horned Toad. Now we have the pleasure of working with her again on a full Champion! She's an accomplished actress, content creator, Twitch livestreamer, TTRPG performer and Game Master. The most recent PAX West showcased her skills performing for Acquisitions Incorporated and Seattle By Night, and she passes along TTRPG tips and musings in her new show Bronze Dragon Inn.

The Secretarian fills an important interpersonal role in any Acquisitions Incorporated franchise. They are a master of assessing the strengths and weaknesses of others, and then using that information to gain the most value out of them for the company. No one is better at convincing others to do what they want than Certainty Dran. The expert Secretarian's Advice she offers gives Champions in front of her the confidence to do more damage, and if she's working with other Acq Inc or "C" Team Champions then that damage as well as their gold find will be even bigger. Keep her around as she'll increase her effectiveness as you thoroughly finish adventures with her, and when she completes her Employee Evaluations she'll give bonuses if your team has high marks!

Certainty has an obvious soft spot for her father Omin Dran, so she'll help him recruit more Champions of Tymora in the formation. She also loves to support her "Uncle" Jim Darkmagic, and will use the royalty payments from using Jim's Magic Missile as her basic attack to help boost his damage. People who collaborate with Certainty are inspired by her to work smarter and harder, and her Specialization choice will focus that development time into either Intelligence or Charisma. Finally it's not uncommon to need to deal with angry customers, which is why her toy airship is always ready to enlarge and strafe across the battlefield with a barrage of canon fire!

With the force of personality to convince anyone to follow her brilliant tactical advice, Certainty is the ideal employee in any franchise!

IV. Certainty's Abilities

Basic Attack

  • Jim's Magic Missile - Certainty fires two magic missiles at random targets.

Formation Abilities

  • Secretarian's Advice - Certainty increases the damage of Champions in the row in front of her by 100%.
  • Reboot Expert - Certainty increases the effect of Secretarian's Advice by 100% each time she has been in an adventure for at least 250 areas when it is reset. This stacks additively and persists through resets.
  • Financing Rounds - Certainty increases the effect of Secretarian's Advice and your Gold Find by 1% for each level on Acquisitions Incorporated or "C" Team Champions in the formation, stacking additively. Each Champion's contribution caps at 1000 levels after their last available upgrade.
  • Dad and Uncle Jim - Certainty helps her father Omin by increasing the damage of Champions of Tymora adjacent to her by 200%, and she helps her "uncle" Jim Darkmagic by increasing his damage by 200% due to royalty payments for using his spell.
  • Employee Evaluations - Certainty assesses the average score of her preferred ability (INT or CHA) of the Champions in the column in front of her and increases the damage effect of Secretarian's Advice by 200% for each full point over 13, stacking multiplicatively.

Specializations

  • Best And The Brightest - Certainty's preferred ability is Intelligence and she grants a +1 INT bonus to all Champions in the column in front of her.
  • Smooth Negotiators - Certainty's preferred ability is Charisma and she grants a +1 CHA bonus to all Champions in the column in front of her.

Ultimate Ability

  • Airship Attack - Certainty manifests a toy Airship which launches into the air and transforms into a larger version. The airship strafes the enemies with multiple shots from a big cannon sticking out the bottom, dealing a massive hit to all the enemies and blasting up to 10 random non-boss non-static enemies off the screen. These monsters don't count towards quest progress or drop gold.

V. Certainty's Epic Equipment



Slot 1: Global DPS
Slot 2: Secretarian's Advice
Slot 3: Reboot Expert
Slot 4: Financing Rounds
Slot 5: Employee Evaluations
Slot 6: Ultimate Cooldown

VI. Conclusion

You certainly need Certainty in your formation! Share your thoughts on her acquisition in several places: