August 25th, 2015
New Objectives for Descent into Darkness 


We heard you like a challenge. We heard you like a challenge so much that we're giving you not one, not two, but three new Descent into Darkness objectives.

Lone Descent

These are no ordinary challenges either. First up is an objective where you have to clear 200 areas with one Crusader. That's right, only one lonely Crusader can be used to clear all 200 areas to win the objective.



Get Me Out of Here!

In the event that even that grueling challenge is too easy for you, how about we throw in a timed challenge where you have 80 minutes to complete 150 areas. Do you have the best diamond formation to make it through in time? *maniacal laugh* Don't worry, if you have warp cards, you can use them to bust through a tough mob of enemies.



Double Trouble

What's that? You think that's too easy! Then your third objective is to complete 250 areas in a diamond formation with double the number of monsters and bosses per area! Have fun delving to these frenetic depths!



Now begone and don't come back until you've finished them all.
August 20th, 2015
More, Bigger, Better. 

We're always listening. Not in a sinister government type of way but listening to all your comments, requests in the forums, chat and emails. Today we unveil the number one requested feature by you the community: Formation Saves.

That's right, now you can design and save up to three different formations. It's as simple as setting up your Crusaders for the task at hand whether it's gold farming, beating a boss or a clicker formation. Once you're happy with your set-up, hit the Save button just below the Crusaders and allocate the formation to a number.

Gold Formation



Better still it's easy to activate the saved formations. Either use your mouse on the all-new buttons just below your formation or use Q, W and E keys to cycle between them. No delays, no worrying about moving the Crusaders, just instant unbridled satisfaction.

Boss Formation



Even better, the saves are specific to each campaign. That means you have three different formation saves per campaign for added convenience.

The other change we've made is adding a new full-screen option that can be accessed by using the Options drop-down or simply hitting the F key. Now you can enjoy Crusaders in all it's glory from screen edge to screen edge. Enjoy!
August 13th, 2015
Quests, Chests and Gifts! 


Today we're introducing two new ways you can get your hands on those lovely jeweled chests full of Epic gear, buffs, and newly empowered time warps.

The first way is an all-new feature we call Daily Quests. These are mini objectives that will reward you with precious red rubies once you've completed them.

New Daily Quests




Quest objectives include everything from using certain abilities a set amount of times through to killing a predetermined number of monsters.

You'll be given one new daily quest every day. However, should you fail to complete one, it will be there waiting for you the next day, stacking up to three daily quests available at once. For players who have already been playing for a little while, we'll be throwing you multiple daily quests to get you started.

The number of rubies you can earn varies depending on the difficulty of the quest, but you can expect to get between 10 and 30 of those coveted red jewels per quest.

Why Wait? Buy Jeweled Chests!




We're very excited to announce the second way you can get Jeweled Chests: From today onward, if you simply can't wait to complete a campaign or quest, you can buy Jeweled Chests in the shop! Your support goes directly to further developments in the game, so check it out now!

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August 12th, 2015
New Descent into Darkness Campaign 


Today we launch our brand new campaign which takes our Crusaders into the depths of the Bush Whacker universe. Our intrepid heroes are tasked with dungeon raiding to wipe out the hordes of enemies creeping around in the catacombs.

However, the tight spaces mean the team have had to leave behind one of their comrades in order to fit into the musty tunnels. The new diamond formation requires more careful strategy to maximize your DPS.

New Diamond Formation



"Grond! Grond! Grond!"

The first three objectives we've created are dastardly enough, but the final fourth objective will challenge even the best players. The Crusaders must resort to a battering ram to taking down the final objective but, of course, that takes up two valuable spots in the formation. It's going to require the very best formation strategist to complete the entire campaign.

The Grond Battering Ram



Discuss your new formation strategies on the forums!
August 7th, 2015
New Campaign Objectives 


We're very pleased to announce some new campaign objectives for Crusaders of the Lost Idols. We enjoyed an almighty first week since launch thanks to you. Your support saw us achieve the top position of top Idle Game on Kongregate.com and to celebrate, we present to you not one, but two, new campaign objectives for you to play. The two objectives might be more than a little familiar to Monty Python fans.


"That's no ordinary rabbit. That's the most foul, cruel, and bad-tempered rodent you ever set eyes on."

The first is Run Away! which will challenge your formation building skills like never before.

The Crusaders have disturbed none other than the beast(s) which lurks in the cave of Caerbannog! Actually, the merry band have disturbed four of the foulest, cruel and bad-tempered rabbits forcing them to take flight. Your Crusaders will now need to run for their lives and complete all 100 areas to secure the objective goal.

The four slots at the back of your formation will be occupied by these tiny terrors which will mean you'll have to be at your very best to construct a formation that will enable you to win the day. Don't soil your armour!


"Brother Maynard! Bring up the Holy Hand Grenade!"

The second objective continues our Monty Python theme. The Holy Hand Grenade of Antioch requires the party of Crusaders to ensure the safe passage of three monks, including one at the front of the formation carrying the fabled weapon of mass destruction.

Should the party fail in their duty to protect the monks, a nasty surprise awaits the player!

The first objective requires the player complete the 'Centennial' objective (reset after area 100) and collect 50 Idols, while the second requires the 'Dig In' objective (reset after area 150) and 150 Idols.

Good luck, we hope you aren't blown to tiny bits and snuff it.

Chat about it on the forums!