November 17th, 2016
Kaine's Dinner of Doom 2016 

Detective Kaine's mother is at it again in Kaine's Dinner of Doom 2016. Her amazing Thanksgiving recipes are just too tempting, and things have gone awry again.

Kaine's brilliant scientist mother decided to apply her vast scientific knowledge to her culinary skills but didn't stop to think if she should!

Now the Kaine mansion is awash with various foodstuffs intent on making the Crusaders choke on them. Or more to the point, choke the Crusaders to death.

You can read about the two Crusaders, Momma Kaine and Roboturkey and the original two companion objectives here.

If you've already beaten last year's event, we're also introducing two new Crusaders and three new, harder objectives this year. These are available once you've completed the Tier 1 objectives and unlocked the Tier 2 talent.

New Objective: Attack of the Turkeys


There's a new Tier 1 objective, Attack of the Turkeys, to beat first. The feathered fiends have had enough of Thanksgiving, and different types of turkeys attack your formation. Don't let the fact they all look the same fool you, they'll be pulling out all the dirty tricks to avoid ending up on the dinner table.

New Crusaders: Paul and Petra Pilgrim.


The first of the two Crusaders is Paul the Pilgrim. He's an elf (because the Pilgrims were elves, okay) who shares a lot with Jason, Master of Shadows. You're going to have escort him all the way to area 300 while he wipes out your Gold Find by 100%. However, for every monster you kill, the debuff will shrink by 1%.

Petra the Pilgrim is also an elf who also came over on the Mayflower and shares a slot with Merci. Again, you're going to have to beat area 300 while she hampers your monster killing by redirecting your DPS to the furthest monster.

New Objective: Feast or Famine.


The remaining three new objectives starts with Feast or Famine where your Gold Find and DPS oscillate between zero and buffed all the way to area 400.

The Blood Harvest objective reduces your DPS to zero (there's a theme here!) in every non-boss area while Blood Glob monsters swarm you to area 450, apparently anxious to get to Thanksgiving dinner. Killing a Blood Glob causes one of your Crusaders to recover their DPS again.

New Objective: Doubleheader.


The final new Tier 2 objective is Doubleheader. Football players assail your Crusaders with random types of attack. You'll just have to wait and see. Beat area 500 and put the ole pigskin in the end zone. Score.

Can you stop the killer food before it's too late? Or will the enhanced tryptophan slow you down?

You have until Tuesday November 29th at Noon PST to control the madness!
November 4th, 2016
Welcome to the Commons' Teleporter Hub! 
Posted in Bush Whacker 2.

Calling all Whackers!

Tired of opening and closing the world map to pick up quests at the Hermit's House, in Cloudland or Sanctuary, or turning in a Lock Pick quest in Port Blackwood, then popping back to the Flux?

Introducing a new and helpful way for you to get around Bushwhackia! The Commons' Teleporter Hub!

If you've built Brock's Masonry shop (to the west of the Town Hall) and are level 100 or higher, you can start building your Teleporter Network by talking to Eunice, the Port-Co representative in the Commons.

When you've completed the first teleporter station in the Commons, you will be able to seek out Eunice's friends around the world, in Quest Hubs and all the Fluxes, so that you can set up a chain of Teleporters to help out in your daily routines. Only one teleporter quest will be available to work on at a time, so it will take a few days to get it fully set up.



One of Eunice's fellow Port Co. employees, out in the wild world (well, just the Hermit's House.)


When you reach level 200, a second teleporter pad can be built in the Commons, and at level 300 you can build your 3rd pad. So depending on what quests you want to do that day, or how you want to get around, you can set a different destination for each of the Commons teleporter pads.

Plus, we've added 6 achievements relating to the Teleporters for you to achieve!

We welcome your comments and feedback on the forums.
November 4th, 2016
New Objectives & Tiered-Up Trouble Buff 

The mischief continues! We've added new Tier 2 and Tier 3 objectives for the Mischief at Mugwarts campaign. Battle through beefed-up versions of Invisibility Cloak, Accio Monsters, The Final Battle, and Fantastic Beasts, with the help of a powerful weekend buff.

Here's a glimpse at some of the Tier 2 additions:

Invisibility Cloak Tier 2


Beat area 550 with the invisible monsters attacking you, and two teachers taking up formation slots!

Accio Monsters Tier 2


Beat 650 areas of rushing monsters eager to attack you while their buffed health keeps them alive longer.

Fantastic Beasts Tier 2


Survive the Fantastic Beasts while escorting the Wizard to area 750, this time with the addition of two familiars along for the hunt in your formation.

To help you through the tough new Tier 2 objectives, there's a weekend buff. Starting today, the five Crusaders below will receive boosts until Monday, November 7 at Noon PST.

  • Jim, the Lumberjack - Sharpen Party ability +200%
  • Dark Gryphon - All DPS +100%
  • Gold Panda - All Gold Find +100%
  • King Reginald IV - Royal Grail ability +200%
  • Bubba, the Swimming Orc - Synchronized Swimming ability +200%



Also, check out the limited-time Tiered Jeweled Chests that contain equipment for the five Crusaders above! (Please note: The chest will only contain gear for Bubba if you've unlocked him.)