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October 26th, 2017
Announcing Fan Appreciation Week! 
Posted in Idle Champions.

Huge thanks to our fans for playing Idle Champions of the Forgotten Realms in Early Access! In order to celebrate, we'll be giving away our brand-new Starter Pack DLC for free for the next week, and an additional three lucky players will win Idle Champions T-Shirts through our Livestream T-Shirt Giveaway!


Starter Pack Now FREE Until November 2nd!

In order to celebrate our fans and this journey we are taking together, we are making our next DLC free for the next week! Head on over to our Steam page and receive your Starter Pack, which includes two Gold Chests and a shiny shield for Bruenor. This offer expires on November 2nd, so don't delay!


Win An Idle Champions T-Shirt!

We also have a t-shirt giveaway over the next week! In order to sign up for the giveaway, head over to http://bit.ly/IdleChampionsShirt (case sensitive) and enter to win.

Three winners will be drawn at random to collect the prize during our next livestream on Thursday, November 2nd, starting at 1:00pm Pacific on the Official Dungeons & Dragons Twitch Channel.

NOTE: You will need a Twitter account in order to participate.
October 25th, 2017
Idle Champions Event: Liars' Night! 
Posted in Idle Champions.

The Champions are celebrating together at a Liars' Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...

October brings our first Halloween event to Idle Champions: Liars' Night!

This limited-time adventure runs from today until Noon PST on Monday, November 6th 2017, and introduces Krond, the Half-Orc Eldritch Knight!


New Champion: Krond

Born to an academic human wizard who was researching an orc tribe and the leader of said tribe, Krond has experience in both worlds. Raised as a fearsome warrior, he began focusing on the arcane arts after his mother was killed in a goblin raid. Krond wears intricate leather and cloth armor and carries a bonded warhammer.

When you want to add Krond to your party, you can swap him with Asharra.

Features:

  • Added the Liars' Night event, our second limited time campaign event! The event will run until Monday, November 6th at noon PST.
  • Added a new Champion: Krond, the Half-Orc Eldritch Knight.
  • Added a new event Divine Favor: Leira's Favor.

Changes:

  • Several Champions have had their stat blocks updated, however, none of the changes affect any existing abilities (e.g. Hitch's "Friendly") at this time.
  • Champions with multiple components to their attacks (e.g. Hitch with daggers) will now show their base Damage with both parts separated: "XXXXX+YYYYY Damage" to make it easier to determine how much damage each part of the attack will do.
  • Updated the Seeking Allies adventure icon in the Tomb of Annihilation campaign.

See the in-game FAQ for more information!
October 18th, 2017
Introducing the Tomb of Annihilation! 
Posted in Idle Champions.

Introducing the Tomb of Annihilation


Today Champions can take their first steps towards the Tomb of Annihilation, an all-new permanent campaign! Our first Tomb of Annihilation update includes two new adventures, Ring of Regeneration and Seeking Allies, with one variant each, as well as a new Divine Favor currency: Kelemvor's Favor.

Champions who have completed at least four other Sword Coast adventures can embark on the first Tomb of Annihilation adventures from the town of Daggerford!

Tomb of Annihilation Update Features:



Two New Adventures!

  • Ring of Regeneration and Seeking Allies can both be found in the town of Daggerford, along with one new variant for each.

New Divine Favor!

  • Launching along with the first Tomb of Annihilation adventures will be a new Divine Favor, Kelemvor's Favor.
  • While you will have to earn a new Divine Favor, you will still retain all your unlocked Champions and gear heading into the Tomb of Annihilation adventures.

Changes:

  • When starting a new adventure the list of requirements now shows a check or an X next to each requirement to tell you if you meet the requirement or not.
  • Ultimate attacks' cooldown time is now displayed with 2 decimal places (if not a whole number).


Early Access Update #7 Features:

  • Adventure selection dialog now has two toggleable options to hide completed and/or locked variants from view.
  • Level up multiplier button can now be set to buy next upgrade (same behavior as alt+shift)
  • Ctrl+tab now has the same behaviour as alt+shift.

Balance Changes:

  • Added two new damage increase upgrades to Arkhan (level 6 and 15) and moved his other upgrades around slightly ("First in Line" now unlocks at level 3 instead of 4, "Loyalty" at level 9 instead of 8, Arkhan's specialization at 18 instead of 16, and his damage increases at levels 20 and 24 moved to 21 and 25 respectively).
  • Added a new damage increase upgrade to Jamilah at level 25.
  • Updated the ability scores for Jamilah and Arkhan to match the Force Grey character sheets.

Changes:

  • Earth Mephits have been renamed to Mud Mephits.
October 11th, 2017
Blessings and New Adventures! 
Posted in Idle Champions.

0.2.6: Early Access Update #6

A brand new feature is available today! Blessings are purchased with Divine Favor and can be used to empower your formation, letting you push even farther. The Blessings feature also includes the ability to trade in your event favor for a boost of permanent favor. In addition, we've added two new challenging adventures to the Grand Tour of the Sword Coast campaign. These new adventures come with 1 variant each and start out more difficult than the initial three adventures.

Features:

Added two new adventures:

  • Added two new adventures to the Grand Tour of the Sword Coast campaign (Terror in the Dark and Unearthed Evil), including one challenging variant for each, and Free Play

Added Divine Favor conversion system:

  • You can spend Divine Favor from temporary campaigns (events) for a burst of Divine Favor in a permanent campaign (currently only Torm's Favor from the Grand Tour of the Realm campaign)
  • The boost is increased by 20% for every 2 orders of magnitude of favor you convert. So 100 favor = 20% boost, 10,000 favor = 40% boost, 1,000,000 favor = 60% boost, and so forth. The percentage is continuous, so every bit of Divine Favor helps
  • You cannot convert your favor while you are on an adventure that awards that favor
  • You can choose to convert your favor at any time, but will be forced to convert your favor after one week (or after your first reset after one week if you are still on an event adventure)
  • The conversion system can be found within the new Blessings system (see below)

Added Blessings system:

  • You can spend Divine Favor (ie. Torm's Favor) in permanent campaigns to improve your heroes. Most of the Blessings apply only to that campaign, but several apply global buffs to all permanent and temporary campaigns
  • Divine Favor spent on Blessings will no longer count towards your gold find (or whatever other bonus the Favor may provide), so choose wisely. The game will warn you if you are spending more than 1% of your available favor on a single Blessing
  • You can reset all of your purchased upgrades in a given campaign, however only 99% of the Divine Favor you spent on the upgrades will be returned
The Blessings and Conversion systems can be accessed by a new icon in the top-left menu.