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March 26th, 2021
Idle Champion Spotlight: Reya Mantlemorn 
Posted in Idle Champions.

We met Reya earlier in our Descent into Avernus campaign and she joined the Champions following the apparent destruction of Elturel. She swore to remain with the defenders of the city, but the Blood War took its toll on her. She was asked to face one more trial, to sacrifice herself to become a Celestial, the Avatar of Zariel. You can unlock Reya Mantlemorn by completing the Reya Reborn variant of the Idyllglen adventure.

Read on to learn more about our latest Evergreen Champion.

I. Reya Mantlemorn



    Born in the land of Turmish, Reya came to the holy city of Elturel to train as a Hellrider when she was twelve. As a faithful follower of Torm, Reya trained to sacrifice herself for the greater good. That preparation led to her taking Zariel's sword and joining the Champions, after rescuing the city of Elturel from Avernus.

Reya powers up Champions adjacent to her with her Searing Radiance. You can power up that ability by increasing Champions who are Lawful and/or Good in the formation. When you want to add Reya to your formation, you can swap her with Asharra (Slot 6).

II. Reya's Stats

Race: Human/Celestial Alignment: Lawful Good
Class: Paladin Gender: Female
Age: 19 Affiliation: none

STR: 18 DEX: 12 CON: 14
INT: 13 WIS: 11 CHA: 20

Role: Support

Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Strahd von Zarovich, Zariel

Slot: 6, (Asharra)


III. Reya's Design

Born in the land of Turmish, but came to the city of Elturel when she was twelve so that she could train as a Hellrider. She was away from the city when Elturel was transported to Avernus, but always stayed true to the Creed Absolute and remained devoted to Elturel and its people. As the lone Hellrider who could truly defend her city, Reya takes up the Sword of Zariel, losing her former self to become the Avatar of Zariel, imbued with celestial power.

As a Lawful Good Celestial and the Avatar of Zariel, Reya often communes with Zariel and attracts her gaze with Echoes of Zariel boosting other Lawful, Good, and especially Lawful Good Champions in the formation. Without bringing the gaze of Zariel upon her enemies, Reya supports adjacent Champions with her Searing Radiance, due to her experience in the Blood War, this ability is especially powerful against fiends.

IV. Reya's Abilities

Basic Attack

  • Sword of Zariel — Reya leaps out and slashes at random enemy with the Sword of Zariel, cleaving all other enemies nearby as well.

Formation Abilities

  • Searing Radiance — Reya imbues adjacent Champions with her Searing Radiance, causing their attacks to deal 100% more damage. This effect is doubled against fiends. Can be buffed by upgrades, feats, and equipment.
  • Echoes of Zariel — The gaze of Zariel turns from Reya and sweeps across the formation, looking at random Champions before returning to Reya. It has an equal chance of looking at any Champion in the formation (including returning to Reya) but won't look at the same Champion twice without having returned to Reya first. Once it returns to Reya it increases the effect of Searing Radiance by 100% for each Champion it looked at, including Reya, stacking multiplicatively. Gaze moves every 5 seconds. Buff lasts until the gaze returns to Reya again. Can be buffed by upgrades, feats, and equipment.
  • Celestial Champion — All Lawful Good aligned Champions' damage is increased by 100%. Can be buffed by upgrades, feats, and equipment..

Specializations

  • Champions of Good — The gaze of Zariel focuses on Good aligned Champions. Echoes of Zariel is guaranteed to look at all Good aligned Champions in the formation before returning to Reya (though may also look at non-Good aligned Champions using its normal mechanics). This guarantees a minimum number of stacks on the Echoes of Zariel effect.
  • Champions of Law — The gaze of Zariel focuses on Lawful aligned Champions. Echoes of Zariel is guaranteed to look at all Lawful aligned Champions in the formation before returning to Reya (though may also look at non-Lawful aligned Champions using its normal mechanics). This guarantees a minimum number of stacks on the Echoes of Zariel effect.

Ultimate Ability

  • Avatar of Zariel — Reya launches to the sky, flying off of the top of the screen. She lands by SLAMMING the Sword of Zariel into the ground with a shockwave, summoning Zariel and her friend Lulu. While Reya communes with Zariel, Lulu zips around the board, putting all enemies to sleep for 10 seconds. While the enemies are asleep and reya remains in her pose, the Champions deal massive damage against them. When the 10 seconds is complete, Reya removes the sword and swings it in a massive circle.


V. Reya's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Searing Radiance
Slot 4: Echoes of Zariel
Slot 5: Celestial Champions
Slot 6: Ultimate Cooldown

VI. Conclusion

We are awed Reya has taken up the Sword of Zariel and is joining Idle Champions roster as our latest Evergreen and we are excited to see how well she fits into the meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
March 12th, 2021
Idle Champion Spotlight: Alyndra Sarrbarand 
Posted in Idle Champions.

"I Have Foreseen This Moment..." the serene elf said evaluating the infinite possibilities of all possible futures."Remember my friends, you are blessed."

Alyndra Sarrbarand joins her companions Avren, Penelope, Freely, and Briv Steelmarrow from D&D Beyond's Silver & Steel & Beyond Heroes, and now Heroes of the Planes, and is delighted to meet the aquaintance of her new companions on the Idle Champions roster, with Festival of Fools 4.

Working with Jen to bring Alyndra to Idle Champions was an absolute delight to capture the essence of Alyndra and bring the most authentic representation of her to Idle Champions. She is accompanied by her two familiars, Griff and Grant, the Baby Blue Dragon. We are deeply touched that Jen would think of us to honor Grant's legacy and we are privileged to work with her and the Grant Imahara STEAM Foundation.

It's time for the latest Idle Champion Spotlight.

I. Lorekeeper of Rime Spiro, Kinscribe of Clan Monkeymouse



    Alyndra Alexandria Garanahil Sarrbarand is known by many names: Lorekeeper of Rime Spiro, Kinscribe of Clan Monkeymouse, Daughter of Oblivion, Fate Changer, Knight of Wonder and Captivation...and apologetic offspring of Avren & Sofieus.

Alyndra is a Support Champion whose powerful portents increase the damage of those adjacent to her. Her companion Griff judges their enemies, further increasing the damage they take due to her portents. When you want to add Alyndra to your formation, you can swap her with Asharra (Slot 6).

II. Alyndra's Stats

Race: Elf Alignment: True Neutral
Class: Wizard/Cleric Gender: Female
Age: 168 Affiliation: Heroes of the Planes

STR: 8 DEX: 14 CON: 14
INT: 18 WIS: 14 CHA: 11

Role: Support

Eligible for Patrons: Vajra Safahr, Strahd von Zarovich

Slot: 6, (Asharra)


III. Alyndra's Design

We were thrilled to work with Jen Kretchmer, a producer, writer, actor, streamer and disability advocate. You may recognize her from Beyond Heroes, Silver & Steel, and forthcoming Heroes of the Planes, and we are thrilled to announce that not only is Alyndra joining Idle Champions, but Jen Kretchmer will be playing her as a member of the cast of Idle Champions Presents: A Fool's Errand.

A Divination Wizard, Alyndra buffs adjacent Champions with her Portent ability guiding their attacks and increasing their damage. This ability is heightened when the adjacent Champion is one of Alyndra's adventuring companions of the Heroes of the Planes affiliation. Griff, Alyndra's very judgy owl familiar, is never far from her side and marks unworthy enemies for her when she's unsure if it's a cultural misunderstanding. Her equipment is made up of wonderful ties to her past and future, and the close relationship she shares with her adventuring companions, and of course, Logic and Reason, her sword and spellbook-mace, respectively.

IV. Alyndra's Abilities

Basic Attack

  • Mind Spike — Alyndra reaches into the mind of a random enemy, dealing damage and slowing the enemy by 50% for 3 seconds.

Formation Abilities

  • Portent — Every 30 seconds, Alyndra randomly chooses (up to) two adjacent Champions and peers into their futures, helping guide their attacks and increasing their damage by 100%.
  • Heroes of the Planes — If Portent is applied to a Champion under the effect of certain Heroes of the Planes Champions' abilities, those effects are increased in power:
    • Avren — Mirror Image effects on the Portented Champion +100%.
    • Freely — Unlucky For Them +100% for each Portented Champion affected by Luck of Yondalla(stacking multiplicatively).
    • Penelope — Chwinga Mask: Tools for the Job Charm +100% for each Portented Champion affected by Chwinga Mask (stacking multiplicatively).
    • Orkira — Orkira will be receiving his Heroes of the Planes buff in a later update.
    • Briv — Briv will be receiving his Heroes of the Planes affiliation and buff in a later update.
  • Brows of Judgement — Griff, Alyndra's owl companion, sits on Alyndra's shoulder and judges enemies as they spawn. They have a 25% chance to judge normal enemies as unworthy, and a 100% chance to judge bosses as unworthy. For each living unworthy normal enemy, Portent's base buff is increased by 100%, stacking additively. Each living boss increases Portent's base buff by 400%. Unworthy enemies have an overlay that counts as a debuff for the purposes of Alyndra's ultimate but has no other effect.

Specializations

  • Expansive Vision — Portent now applies to 3 random adjacent Champions instead of 2.
  • Extra Judgy — Double Griff's chance to judge enemies as unworthy with Brows of Judgement, and increases the buff by 100% as well.

Ultimate Ability

  • I Have Foreseen This — Alyndra slips into a trance and foresees the death of all the formation's enemies. For the next 30 seconds, all enemies (regardless of whether or not they spawn after the Ultimate starts) take extra damage equal to the total Portent buff being given (cumulatively).

V. Alyndra's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Portent
Slot 4: Heroes of the Planes
Slot 5: Brows of Judgement
Slot 6: Ultimate Cooldown

VI. Conclusion

We are delighted Alyndra is joining her companions on the Idle Champions roster and we are excited to see how well she fits into the meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!