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January 11th, 2023
Idle Champions: Midwinter 6 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 6 introduces Fen, the Drow Dhampir Warlock from the Black Dice Society, and brings back Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild, and Talin Uran, a Combat Wheelchair-using Tiefling Rogue. Players have until Monday, January 23rd at 12 PM Pacific to complete their Midwinter 6 unlocks and objectives.

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her row, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

For more details on Fen and her abilities, check out her Champion Blog, or her Spotlight Video below!

Year Six Variants


  • Adventure Variant 1: Mirtwinter Day - Patrol the outskirts of Longsaddle on Deadwinter Day with Mirt the Moneylender. Fen joins the formation and can be moved, but not removed. Mirt also joins the formation and only Champions in Mirt's column can deal damage.
    Complete Area 75.

  • Adventure Variant 2: The Wise and the Warlocks - Patrol the outskirts of Longsaddle on Deadwinter Day with the wisest of your Champions. Fen joins the formation and can be moved, but not removed. Vajra and redeemed Zariel also join the formation; they're here for moral support. You may only use Warlocks, Black Dice Society Champions, or Champions with WIS 15+.
    Complete Area 125.

  • Adventure Variant 3: Oh Great, More Mist! - Patrol the outskirts of Longsaddle on Deadwinter Day as the mists of Ravenloft envelop the city. Fen joins the formation and can be moved, but not removed. Since the weather is foggy, you can't use Champions with ranged attacks, except for Desmond. 1-2 zombies spawn with each wave; they don't drop gold or count toward quest progress. Strahd spawns as a second boss in each boss area and he must also be defeated to progress.
    Complete Area 175.

If you have feedback to share, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 12th, 2022
Idle Champions: Midwinter 5 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 5 introduces Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild. Midwinter also brings back Talin Uran, a Combat Wheelchair-using Tiefling Rogue, a Combat Wheelchair-using Tiefling Rogu, and Môrgæn, the High Elf Ranger (Hunter) played by Morgan Webb also on Acquisitions Incorporated. Players have until Monday, January 24th at 12 PM Pacific to complete their Midwinter 5 unlocks and objectives.

I. Rust on the Harbour

Dungeons & Dragons Rust Key Art
    Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.


Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you want to add him to your formation you can swap him with Jamilah (Slot 11).

II. Rust's Stats

Race: Tabaxi Alignment: Neutral
Class: Rogue Gender: Male Pronouns: He/Him
Age: 23

STR: 12 DEX: 18 CON: 15
INT: 11 WIS: 12 CHA: 14

Role: Support, Gold Find
Eligible for Patrons: Vajra, Zariel
Slot: 11 (Jamilah)


Dungeons & Dragons Rust

III. Rust's Design

We are fortunate to get to work with a huge variety of live-play D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that our third Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy.

Rust does his best to help his allies be more deadly on the battlefield, but his main focus is cashing in on all the coin he can collect! He's always on the hunt for One Gold Piece, which he will happily grab from the field when dropped by a defeated enemy. As long as he holds a precious coin in his claws, he buffs the damage bonus to Highest Bidder and the gold find bonus for Rust For Hire. Plus the more Oxventurers Guild Champions there are in the formation, the more likely he'll find a shiny gold piece while saying Hello, Friends!

For more information on Rust and his abilities, check out his Champion Spotlight!

Year Five Variants


  • Adventure Variant 1: Gold Devourer — Rust begins in the formation. He can't be moved or removed from the formation. The Devourer appears as a secondary boss on area 25. It must be defeated in order to advance. Gold Find is reduced by 99%. Gold Find is increased by 200% per Champion in formation with the Gold Find Tag.
    Getting to know Rust: Rust increases your damage based on your total gold find. Use gold find buffing Champions in your formation to boost his support abilities!
    Complete Area 75.

  • Adventure Variant 2: Deadwinter Drama — Only Champions with CON of 14 or higher can be used. In every area, frozen skeleton archers that attack a random Champion from a ranged distance appear. These enemies do not drop gold, nor do they count towards quest progress. If any undead enemy attacks a Champion, that Champion is stunned for 1 second.
    Complete Area 125.

  • Adventure Variant 3: Heads or Tails — Rust begins in the formation (slot 6) with his One Gold PIece ability unlocked. He can't be moved or removed from the formation. When Rust is not holding his shiny gold piece, adjacent champions damage is disabled. When Rust is holding his shiny gold piece, non-adjacent champion damage is disabled.
    Complete Area 175.


For information on previous years' variants, check out the Midwinter 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 13th, 2021
Idle Champions: Midwinter 4 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 4 introduces Talin Uran, a Combat Wheelchair-using Tiefling Rogue. The event also brings back Môrgæn, the High Elf Ranger (Hunter) played by Morgan Webb on Acquisitions Incorporated, and K'thriss Drow'b, the Drow Warlock played by Kris Straub on Acquisitions Incorporated: The "C" Team. Players have until Monday, January 25th at 12PM Pacific to complete their Midwinter 4 unlocks and objectives.

For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

New Champion: Talin Uran

Dungeons & Dragons Talin Uran Combat Wheelchair

Like many in the D&D community, we were inspired when Sara Thompson introduced us to the Combat Wheelchair last summer. We reached out to Sara last year to get their help in bringing a Combat Wheelchair Champion to Idle Champions, and it just so happened that their D&D character, Talin Uran, was a perfect fit!

    Talin Uran is a rogue of great renown within Waterdeep. While on an assignment with the Grambar's Blades a few years ago, he was caught in a building collapse that left him paralyzed from the waist down. Now equipped with his combat wheelchair, Talin is back to doing what he does best: Saving the day and looking awesome doing it.


Talin is a charismatic rogue who specializes in analyzing and exploiting enemy weaknesses, increasing the damage of allies, and slowing enemies with his Scatter Tacks. Talin is a Support champion, when you want to add him to your formation, you can swap him with Celeste (Slot 2).

II. Talin's Stats

Race: Tielfling Alignment: Chaotic Good
Class: Rogue Gender: Male
Age: 26 Affiliation: none

STR: 10 DEX: 18 CON: 12
INT: 13 WIS: 13 CHA: 18

Role: Support
Eligible for Patrons: Mirt the Moneylender, Strahd von Zarovich
Slot: 2, (Celeste)


Talin's Abilities

Talin does everything you would expect a rogue to get up to, including no shortage of mischief. He attacks using both his rapier with Quiet Ambush and his chair with Razor Edged Chakram. Talin zips around in his chair, dropping caltrops behind when attacking with his Scatter Tacks slowing and damaging enemies that enter them. Ever observant, Talin susses out his enemies' weaknesses and passes this information along to his allies to support the team with Spot Weakness.

For more information on Talin and his abilities, check out his Champion Spotlight!


Year Four Variants


  • Fiendish Friends — A collection of fiends spawn in each area. While they are alive, the fiends bestow the following buffs to other enemies.
    • Imp — Enemies drop 99% less gold.
    • Dretch — Enemies deal 100% additional damage.
    • Abyssal Chicken — Enemies move 100% faster. Charge!
  • Reach Area 75.

  • Once Upon a Gazer — Only Champions with WIS 13 or higher can be used. Gazers spawn in each area. They do not drop gold, nor do they count towards quest progress. Champions hit by a gazer are stunned for 3 seconds.
  • Reach Area 125.

  • Deadwinter Dodge — Only Champions with DEX 14 or higher AND INT 12 or higher can be used. Talin starts in the formation and can't be moved or removed.
    Reach Area 175.

For information on previous years' variants, check out the Midwinter 3 blog.
April 6th, 2016
New Event! Superhero Spring 

The majestic city of Modern York is under attack from a host of super villains who want to subjugate the populace to their evil ways. The villains are in the process of recruiting all of the criminals, crooks, thieves and truant school kids to create an army to defeat your Crusaders.

For this new event called 'Superhero Spring,' you're going to need some superhero back-up. Shine that signal into the sky from an oversized search light and use your mobile phone to contact the other hero (because it's easier).

New Crusaders



Bat Billionaire is the mega-rich industrialist and notorious playboy who had a rather traumatic encounter with a rubber bat at Halloween. The life-changing event saw him adopt an alter ego as a mask-wearing vigilante who stalks cocktail parties and well-lit inner urban locations around Modern York to fight crime.

Metal Soldierette is a genius, billionaire, playgirl, philanthropist whose penchant for technology is matched only by her desire to use it to bash evil-doers.

Both new Crusader Superheroes can be recruited to your crime-fighting team by completing the first two objectives the Superhero Spring event.

Once in your party Bat Billionaire has some special abilities on his designer utility belt. For one thing, when you buy his level 75 update, all adjacent Crusaders get a temporary 50% DPS boost every time you use an active ability.

Another unique skill kicks in at level 150 when he unlocks the upgrade Deep Menacing Voice where-after all Crusaders affected by Alchemy take 50% less damage for it's duration.

Metal Soldierette is your new option for a tank. When unlocked at level 25, her DPS increases by 400% when she's placed at the front of the formation. At level 75 she gains the ability to self heal herself for absurd amounts, but she will eventually get overwhelmed without help from your other Crusaders.

New Objective: Bat Parking



There are three bonus objectives, as usual. Two-Faced affects the DPS of the Crusaders depending on which side of the formation they find themselves. Those on the right-hand side have their DPS increased while the left-hand side Crusaders have their DPS debuffed. These buffs swap around every few areas all the way to area 150.

Bat-Parking proves that the rich and famous are probably the biggest culprits when it comes to inconsiderate parking. The Bat Billionaire Mobile takes up five formation slots, leaving the remaining Crusaders to pick-up the slack to reach area 200.

New Objective: Stolen Hardware



Finally, the Stolen Hardware objective sees the Crusaders attacked by super-hard robots that bear an uncanny likeness to Metal Soldierrette. The party must blast their way to area 250.

Time to assemble, unite, transform and slip your underpants over your leotard, by the Hoary Hosts of Hoggoth!