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May 13th
Idle Champion Spotlight: Nordom 
Posted in Idle Champions.

"I think therefore I am. I think."

The Great Modron March returns to Idle Champions, and this time a rogue modron has come along for the event! Nordom the Modron may be subtly different than the rest of his kind, but he's awaiting your orders to process your commands.

I. Nordom

    Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical, if quirky, understanding of the planes.

Nordom is a Support Champion who adopted his new designation when he was called a "backward modron", and now takes on his new role in the formation with all the processing power he can muster. His four-armed assistance can be added to your formation by swapping him out with Makos (Slot 9).

II. Nordom's Stats

Race: Modron Alignment: Lawful Neutral
Gender: Non-Binary Pronouns: He/Him
Age: 122 Class: Fighter

STR: 16 DEX: 16 CON: 16
INT: 16 WIS: 8 CHA: 8

Role: Support

Eligible for Patrons: Vajra, Strahd

Slot: 9 (Makos)

Dungeons & Dragons Nordom Key Art

III. Nordom's Design

Planescape: Torment is a videogame that holds a special place in the hearts of many Dungeons & Dragons fans. Nordom can be a challenging character to find in that game, but his quirky dialogue and unique perspective are well worth the effort. Fortunately adding him to your Champion roster is a bit easier!

As an exemplar of law and order, and a being used to working as part of a greater whole, Nordom strives to bring those ideals to his companions. He likes to help Form Orderly Ranks by increasing the damage of Champions ahead of him, and his Rule of Law directive means that he will increase the damage bonus of Form Orderly Ranks for every Lawful Champion in the formation. If you have a modron core attached to an adventuring party that he is in, Nordom will increase the rate the core improves with his Modron Core Toolbox.

The two gear spirits that Nordom carries have taken the form of crossbows, which he normally uses to attack enemies. However his Specializations will add new capabilities to the crossbow attacks. He can equip Piercing Bolts to cause enemies he hits to take more damage, or Explosive Bolts which causes Nordom's attacks to explode upon impact and push the target back! While this quadrone has gone rogue, he can still issue an emergency call for backup with his Ultimate, The Frequent Modron March. Responding to his beacon, a multitude of modrons march en mass, damaging the encroaching enemies and shoving them away from the party!

IV. Nordom's Abilities

Basic Attack

  • Gear Spirits — Two gear spirits have taken the form of crossbows, which Nordom fires simultaneously at the closest two enemies. If only one enemy remains, he'll instead hit it twice.

Formation Abilities

  • Form Orderly Ranks — Nordom increases the damage of all Champions in the column ahead of him by 100%.
  • Rule of Law — Nordom increases the effect of Form Orderly Ranks by +100% for each Lawful Champion in the formation, stacking multiplicatively.
  • Modron Core Toolbox — Nordom increases the amount of experience gained on the modron core attached to his adventuring party when completing new areas by 20%.


  • Piercing Bolts — Enemies hit by Nordom's attacks take 100% more damage for the next 10 seconds. This ability stacks once, and the timer resets if it applies again before the 10 seconds are up.
  • Explosive Bolts — Nordom's attacks explode upon impact, pushing the target back a short distance..

Ultimate Ability

  • The Frequent Modron March — A multitude of Modrons march from left to right over 15 seconds, pushing all enemies back a short distance and dealing ongoing massive damage as they pass by.

V. Nordom's Epic Equipment

Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Form Orderly Ranks
Slot 4: Modron Core Toolbox
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Nordom is awaiting your orders, and we are excited to see him helping to organize your Champion formation! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

May 11th
Idle Champions: The Grand Tour, Part 16 
Posted in Idle Champions.

We still need a purple worm egg and timmasks for the ritual, but that search will lead us to encounter old friends and strange new creatures!

Vizeran DeVir requires a few more components, so it's up to you to weed out friend from foe, even as things become wild!

Note: you will need to have completed the previous two Grand Tour Adventures, The Dark Heart and The Alien Underdark, in order to access these new Adventures.

The Oozing Hunger

Search for a purple worm worm egg while dealing with an old friend and oozes.
  • Variant: Levelheaded — Search for a purple worm egg while limited in levels.

The Madness of Zuggtmoy

Collect a bunch of mushrooms while traversing a verdant fungal forest. This adventure features creations from our livestream show The Sketching Hour including the dreaded Tiawut!
  • Variant: It's So Pretty... — Slowly collect a bunch of mushrooms while traversing a verdant fungal forest.

More details and information can be found in the game!