Today's update includes additional Tier 3 11th Objectives for Grimm's Idle Tales, Mischief at Mugwarts, and Ready Player Two, with rewards for each that are sure to help you push further than ever before. This update also includes additional Missions, allowing players to recruit and earn equipment for the remaining Tier 3 Event Crusaders!
You can find more information about the additional Tier 3 11th Objectives below. Are you excited!? We are!
Grimm's Idle Tales: Which is Witch?
- Wicked women and innocent ladies spawn at random.
- Both can only be damaged by clicking.
- Wicked women kill the front column of Crusaders upon reaching the formation.
- Innocent ladies disappear harmlessly upon reaching the formation.
- Killing an innocent lady spawns an invulnerable ghost which deals high damage.
- Reach area 1400.
- Reward: 10% extra rubies from objective completions. Also it's retroactive, so by completing the objective, you get bonus rubies based on how many objectives you've already done.
Mischief at Mugwarts: From the Ashes
- A sorcerer and a serpent take up slots in the formation, changing every 50 areas.
- The serpent constantly deals damage to adjacent Crusaders, except Fire Phoenix.
- The sorcerer disables the DPS of all Crusaders except Fire Phoenix.
- Fire Phoenix's "Evil Eye" upgrade has been replaced with "Phoenix Tears" which heals her and adjacent Crusaders.
- All other Crusaders' healing abilities are ineffective.
- Reach area 1450.
- Reward: Your maximum Sprint area is now doubled. Works even if you haven't maxed out the Sprint talent yet.
Ready Player Two: Bullet Hell
- Monsters can only be damaged by projectiles, explosions, and clicking.
- Many monsters are replaced by ranged monsters.
- Ranged monsters can't be damaged by clicking.
- Some ranged monsters spawn grenades on death.
- Grenades damage the front column of the formation for 50% of their max health.
- Reach area 1500.
- Reward: Maximum number cap raised to 1e600, up from 1e400.