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Recent News
December 2nd, 2021
COTLI: Tier 5 11th Objectives! 

Ready for some new challenges that will test your formation building skills all over again? Craving some more power? Then read on to learn more about the latest Tier 5 11th objectives!

The Stars of the Show: New Tier 5 11th Objectives

  • Watery Demise - On the World's Wake campaign.

    Complete all Tier 5 World's Wake objectives. Requires having purchased the max level of the Arithmagician Talent to complete. Human tagged Crusaders cannot be used. Only Crusaders with 600 or more personal EP can be used. Evie occupies a slot in the formation. If you don't clear the area within 20 seconds, she wipes the formation back an area. Areas become difficult much quicker. Beat area 1100.

    Rewards: Adds 5 more slots for EP missions.


  • The Memory Remains - On the Descent Into Darkness campaign.

    Complete all Tier 5 Descent Into Darkness objectives. Requires having completed the Watery Demise objective from the World's Wake campaign. Evil tagged Crusaders cannot be used. Only Crusaders with 650 or more personal EP can be used. When killed, monsters come back to life as ghosts. Ghosts live at least 3 seconds and don't drop quest items when killed. Areas become difficult much quicker. Beat area 1150.

    Rewards: Bigger Numbers: Increase maximum number cap by e300.


  • The Wellerman - On the Ghostbeard's Greed campaign.

    Complete all Tier 5 Ghostbeard's Greed objectives. Requires having completed the The Memory Remains objective from the Descent Into Darkness campaign. Animal tagged Crusaders cannot be used. Alivebeard randomly spawns, living at least 1.5 seconds. Alivebeard has a projectile attack. Only Crusaders with 700 or more personal EP can be used. Crusaders' level and upgrade costs are increased. Every non-boss area is now either: collect 75 tea crates, collect 75 sugar crates or collect 1 rum cask. Areas become difficult much quicker. Beat area 1275.

    Rewards: Add 1 more slot for ruby missions and 5 more missions for Rubies.


  • The Writing Desk - On the Grimm's Idle Tales campaign.

    Complete all Tier 5 Grimm's Idle Tales objectives. Requires having completed the The Wellerman objective from the Ghostbeard's Greed campaign. Supernatural tagged Crusaders cannot be used. Only Crusaders with 750 or more personal EP can be used. A raven occupies a random slot in the formation and rotates every 100 areas. Writing desk monsters randomly spawn. For every desk killed, the raven buffs adjacent Crusaders by 100%, stacking additively. Areas become difficult much quicker. Beat area 1250.

    Rewards: Bigger Numbers: Increase maximum number cap by e300.


  • Crest of Manci - On the Mischief at Mugwarts campaign.

    Complete all Tier 5 Mischief at Mugwarts objectives. Requires having completed the The Writing Desk objective from the Grimm's Idle Tales campaign. Magical tagged Crusaders cannot be used. Bog Mother randomly spawns, living for at least 1.5 seconds. Can only be killed by projectile damage. Only Crusaders with 800 or more personal EP can be used. All bosses are now the famed wizard Manci, who has nine lives and a projectile attack. All boss areas require killing the boss 9 times. Areas become difficult much quicker. Beat area 1275.

    Rewards: Receive a permanent 1e20 gold find buff.


  • For Whom the Bell Tolls - On the Ready Player Two! campaign.

    Complete all Tier 5 Ready Player Two objectives. Requires having completed the Crest of Manci objective from the Mischief at Mugwarts campaign. Superhero tagged Crusaders cannot be used. Only Crusaders with 850 or more personal EP can be used. Every Crusader is an island actually. Crusaders only provide DPS and upgrades if not adjacent to any other Crusaders. A bell occupies a spot in the formation. It tolls every 10 seconds and kills a random Crusader. Areas become difficult much quicker. Beat area 1300.

    Rewards: Free Play Sprint: Double the amount you can sprint for free plays (permanent and event) only.


  • The One - On the Idols Through Time campaign.

    Complete all Tier 5 Idols Through Time objectives. Requires having completed the For Whom the Bell Tolls objective from the Ready Player Two campaign. Flora tagged Crusaders cannot be used. Only Crusaders with 900 or more personal EP can be used. Eon occupies a space in the formation. Drone monsters spawn randomly and live for at least 15 seconds. Every 100 areas completed, deja vu empowers Eon in the fight against the machines and the drone monsters live 1 second less. Areas become difficult much quicker. Beat area 1325.

    Rewards: Receive a permanent base 1 e50 DPS boost.


  • Boulders of Space Hill - On the Amusement Park of Doom campaign.

    Complete all Tier 5 Amusement Park of Doom objectives. Requires having completed the The One objective from the Idols Through Time campaign. Good or Evil tagged Crusaders cannot be used. Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet. Only Crusaders with 950 or more personal EP can be used. Asteroids spawn with each wave of monsters and require 3 projectile hits to be killed. Areas become difficult much quicker. Beat area 1350.

    Rewards: Bigger Numbers: Increase maximum number cap by e500


  • Taken - On the Mme. Finklebottom's Revenge campaign.

    Complete all Tier 5 Mme. Finklebottom's Revenge objectives. Requires having completed the Boulders of Space Hill objective from the Amusement Park of Doom campaign. Robot tagged Crusaders cannot be used. The formation has been changed. Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage. Only Crusaders with 1000 or more personal EP can be used. Thugs with annoying abilities spawn. Neel Leeson occupies a spot in the formation and buffs the DPS by 10% for each thug killed, stacking additively. Areas become difficult much quicker. Beat area 1400.

    Rewards: Unlocks a new Arcane Geode mission and a new Runic Chest mission.



You can check out the change log in the game for additional information about this update.
February 25th, 2021
COTLI: More Tier 4 11th Objectives! 

Ready for some new challenges that will test your formation building skills all over again? Craving some more power? Then read on to learn more about the latest Tier 4 11th objectives!

The Stars of the Show: New Tier 4 11th Objectives

  • The Cursed Child - On the Mischief at Mugwarts campaign.

    Ilsa, the Insane Wizard takes up a spot in the formation, cannot be moved and is the only one who does DPS. A child takes up a spot in the formation. Special curse monsters spawn. The child either buffs or debuffs Ilsa when the curse is killed. Areas become difficult much quicker. Beat area 1500.

    Rewards: A new slot for a Golden Item in the Challenge Token Store.


  • The Machine Stops - On the Ready Player Two! campaign.

    Only Human Crusaders are allowed. Mechanical debris rains from the sky, damaging two random Crusaders for 95% of their health. Every 20 seconds, a Crusader will pontificate, boring their adjacent Crusaders and causing them to stop providing abilities for 15 seconds. Areas become difficult much quicker. Beat area 1600.

    Rewards: Extra Rubies. Objectives now provide another additional 10% Rubies on completion. Also awards rubies retroactively for all the completed objectives you've done previously on completing this objective.


  • Moon - On the Idols Through Time campaign.

    Jim takes up a spot in the formation and cannot be moved. Only the Crusader adjacent to Jim in his column can do DPS. Jim clones spawn randomly and when defeated they spawn additional clones. Every boss is now a moon. Areas become difficult much quicker. Beat area 1700.

    Rewards: Unlocks the Tier 8 Talent, Olympian Training


  • Hall of Mirrors - On the Amusement Park of Doom campaign.

    Rolling Mirrors spawn randomly and live at least 5 seconds. While a mirror is alive, the whole formation takes damage. When a mirror is killed, a random Crusader gets bad luck and is disabled for 20 seconds. Areas become difficult much quicker. Beat area 1800.

    Rewards: Awards an e200 maximum number cap increase.


  • Evil Scheme - On the Mme. Finklebottom's Revenge campaign.

    Arenvarr takes up a spot in the formation and can't be moved. Other than Arenvarr, only Evil or Demon Crusaders can be used. An Evil Clown escort takes up a spot in the formation. If the clown dies, the objective fails instantly. The Thing monster spawns randomly and can only be hurt by click damage. When the thing is killed, the clown grants a buff to Crusaders, stacking additively for each monster killed. Areas become difficult much quicker. Beat area 2000.

    Rewards: Unlocks the Tier 8 Talent Arithmagician Newts.


New Tier 8 Utility Tree Talents

These two new talents will be available after completing the objectives Moon and Evil Scheme respectively.
  • Olympian Training - Increases the maximum Crusader level by 25 for each level of the talent. Max level 200.

  • Arithmagician Newts - Increases the maximum number cap by e10 for each level of the talent. Max level 100.

Note: Since this update includes an increase to the maximum number cap, we've changed the drop rates for bonus boss Idols starting at area 5900.

You can check out the change log in the game for additional information about this update.
November 13th, 2019
COTLI: New Tier 3 Objectives (Nov 2019) 

Since we are between events and eagerly awaiting Kaine's Dinner of Doom next week, we thought now would be a great time to introduce some new Tier 3 Objectives for Mme. Finklebottom's Revenge and some new Tier 3 11th Objectives!

Looking to learn more? Of course you are! Details about our new Tier 3 Objectives can be found below...

New Tier 3 11th Objectives

Idols Through Time

  • Rewind
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Idols Through Time objectives.
    • A VHS tape floats in the front of the formation.
    • Viewer monsters spawn at random, with a projectile attack.
    • If a ranged monster hits the VHS tape, your area quest progress goes down by 5, unless the quest is already complete.
    • Reach Area 1550.
      REWARD: Faster Free Play Bonus — Increases the Free Play Bonus gained on reset by 100%.

Amusement Park of Doom

  • Queue Up
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Amusement Park of Doom objectives.
    • Monsters drop less Gold.
    • Areas start out more difficult.
    • Royal Crusaders may not be used.
    • Reach Area 850.
      REWARD: Quest Multiplier — Adds a 20% chance for monsters to give double quest progress.

Mme. Finklebottom's Revenge

  • Mountain of Madness
    • Every 15 seconds, a random Crusader becomes infected with paranoia, causing their DPS to zero out.
    • The paranoia also causes the upgrades of Crusaders adjacent to that Crusader to be disabled.
    • Terrifying monsters spawn at random and cannot be killed, except by Firestorm and similar effects.
    • Reach Area 1100.
      REWARD: Extra Mission Idols — Increases Idols gained from Idol missions by 400%.

New Tier 3 Objectives

Mme. Finklebottom's Revenge

  • The Journey of the Ring
    • Four halflings take up spaces in the formation, moving every 50 Areas.
    • A Wizard joins his companions, occupying a slot in the center of the formation.
    • The Wizard buffs both himself and Crusaders adjacent to him based on how many halflings the Crusaders are adjacent to.
    • A Ring Monster spawns randomly, and immediately summons nine Ring Reaper monsters when you kill it.
    • Ring Reapers can count towards quest progress.
    • Reach Area 900.

  • Call in the Eagles
    • Three eagles take up slots in the formation.
    • Bird seed monsters spawn at random.
    • When a bird seed monster is killed, each eagle either buffs or debuffs your formation.
    • Your DPS to monsters is the lowest DPS among all your Crusaders (excluding Clickers.)
      Reach Area 950.

  • Let's Dial In
    • An astronomy arch takes up a slot in the formation, periodically spawning powerful monsters.
    • An alien escort takes the leading spot in the formation, disabling adjacent Crusaders' abilities.
    • Only humans and aliens can be used.
    • Reach Area 950.

  • It's the Climb
    • A country singer takes up a slot in the formation.
    • Your DPS is raised and lowered as she sings.
    • DPS spends more time lowered than Tier 1.
    • Only winged Crusaders can be used.
    • Reach Area 1000.

  • It's Getting Hot in Here
    • A portable volcano takes up a slot in the formation.
    • For every 200 monsters killed, the volcano applies a random buff.
    • The volcano’s heat disables the Formation Abilities of adjacent non-magical Crusaders.
    • Fire falls at random, damaging Crusaders.
    • Volcano now explodes boulders randomly too, which instantly kill a Crusader.
    • Only Projectile Crusaders, and Crusaders with guns, can be used.
    • Reach Area 1000.

  • Vertical Limits
    • Every monster killed causes a random Crusader to get closer to freezing.
    • When a Crusader is frozen, their DPS is 0 and their gear and formation abilities are disabled.
    • Crusaders are chilled even more quickly than on previous tiers.
    • Reach Area 1000.

  • Dead Snow
    • Zombie monsters spawn at random.
    • After 10 zombies are slain, a tougher zombie spawns which can only be damaged by clicks.
    • Zombie Winter, Roboqueen and Dragons get a bonus (100% buff for all FAs) for being in the formation.
    • The stronger zombie spawns after only 5 lesser zombies.
    • All non-boss area quests are changed to kill the Tough Zombie monster.
    • Reach Area 1050.

October 19th, 2018
COTLI: New Tier 3 11th Objectives & Missions! 

Greetings, Crusaders!

Today's update includes additional Tier 3 11th Objectives for Grimm's Idle Tales, Mischief at Mugwarts, and Ready Player Two, with rewards for each that are sure to help you push further than ever before. This update also includes additional Missions, allowing players to recruit and earn equipment for the remaining Tier 3 Event Crusaders!

You can find more information about the additional Tier 3 11th Objectives below. Are you excited!? We are!

Grimm's Idle Tales: Which is Witch?

Note: this objective requires that all T3 Grimm's Idle Tales objectives are complete in addition to the Ghostbeard's Greed T3 11th objective.
  • Wicked women and innocent ladies spawn at random.
  • Both can only be damaged by clicking.
  • Wicked women kill the front column of Crusaders upon reaching the formation.
  • Innocent ladies disappear harmlessly upon reaching the formation.
  • Killing an innocent lady spawns an invulnerable ghost which deals high damage.
  • Reach area 1400.
  • Reward: 10% extra rubies from objective completions. Also it's retroactive, so by completing the objective, you get bonus rubies based on how many objectives you've already done.

Mischief at Mugwarts: From the Ashes

Note: this objective requires that all T3 Mischief at Mugwarts objectives are complete in addition to the Grimm's Idle Tales T3 11th objective.
  • A sorcerer and a serpent take up slots in the formation, changing every 50 areas.
  • The serpent constantly deals damage to adjacent Crusaders, except Fire Phoenix.
  • The sorcerer disables the DPS of all Crusaders except Fire Phoenix.
  • Fire Phoenix's "Evil Eye" upgrade has been replaced with "Phoenix Tears" which heals her and adjacent Crusaders.
  • All other Crusaders' healing abilities are ineffective.
  • Reach area 1450.
  • Reward: Your maximum Sprint area is now doubled. Works even if you haven't maxed out the Sprint talent yet.

Ready Player Two: Bullet Hell

Note: this objective requires that all T3 Ready Player Two objectives are complete in addition to the Mischief at Mugwarts T3 11th objective.
  • Monsters can only be damaged by projectiles, explosions, and clicking.
  • Many monsters are replaced by ranged monsters.
  • Ranged monsters can't be damaged by clicking.
  • Some ranged monsters spawn grenades on death.
  • Grenades damage the front column of the formation for 50% of their max health.
  • Reach area 1500.
  • Reward: Maximum number cap raised to 1e600, up from 1e400.
April 9th, 2018
COTLI: New Tier 3 11th Objectives 

Today's update includes our first three Tier 3 11th Objectives! You must have completed all of each campaign's other Tier 3 Objectives, and the campaign's Tier 2 11th Objective, before you can attempt these incredibly-challenging new objectives. These first three objectives unlock special bonuses, including bonus idols in event free plays and a long-awaited increase to the e308 cap.

Since the e308 cap increase touches a lot of the game's code, if you notice anything out of the ordinary, please don't hesitate to report it — thanks!

World's Wake: Awaken the Dragon

Note: this objective requires that all T3 World's Wake objectives are complete in addition to the World's Wake T2 11th objectives.
  • A Knight takes up a slot in the formation.
  • A Dragon attacks the formation at random.
  • Each time the Dragon is killed, party DPS and Gold Find is permanently lowered by 5% (stacking multiplicatively).
  • Every 15 minutes, the Knight reduces the number of Dragon's debuff stacks by 10% (time warps count towards this time).
  • Reach area 1100
  • Reward: Unlock Bonus Idols in Event Free Plays

Descent Into Darkness: Corrupting Darkness

Note: this objective requires that all T3 Descent Into Darkness objectives are complete in addition to the Descent Into Darkness T2 11th objectives.
  • Every 15 seconds, a random Crusader is corrupted by the Darkness for 5 to 15 seconds.
  • All positive DPS effects from corrupted Crusaders become negative, and vice versa
  • Reach area 1200
  • Reward: Double Non-Bonus Idol Rewards

Ghostbeard's Greed: To Infinity and Beyond!

Note: this objective requires that all T3 Ghostbeard's Greed objectives are complete in addition to the Ghostbeard's Greed T2 11th objectives.
  • A rickety pirate rocket ship takes up a slot in the formation.
  • Every 200 kills the rocket blasts off, instantly killing all adjacent Crusaders.
  • The rocket moves around in the formation every 25 areas.
  • Reach area 1300
  • Reward: Maximum number cap raised to 1e400
September 29th, 2017
New Update: Tier 2 11th Objectives! 

Today we're releasing a very exciting feature for those of you looking to earn more idols on your deeper runs. By completing the new Tier 2 11th Objectives in each campaign, you can unlock bonus idols drops in those campaigns' Free Play.

Bonus Idols drops cause bosses to sometimes drop bonus idols the first time they are killed in each run. Bonus Idols are claimed when you reset. Completing additional Tier 2 11th Objectives will increase the number of bonus idols dropped, in addition to unlocking the feature in that campaign's Free Play.



This update includes the first four campaigns' 11th Objectives. The remaining four will be released in an upcoming update. Enjoy!

But wait there's more! The following Crusaders will get a buff this weekend starting from today until 12 pm PDT on Monday 2nd October.

  • Jim the Lumberjack - Sharpen Party ability +200%
  • Karl the Kicker - Showoff ability +200%
  • Momma Kaine - Conductivity ability +200%
  • Sarah the Collector - Base DPS +400%
  • Eiralon, the Blood Mage - Support Support ability +200%



Also, check out the limited-time Dominating Jeweled Chests that contain equipment for the five Crusaders above!

(Please note: The chest will only contain gear for Karl, Momma Kaine and Eiralon if you've unlocked them. You can buy the Golden Epic for Eiralon and it will show up once you unlock him.)
July 7th, 2017
11th Objectives Update and a Weekend Buff! 

Have you been looking for an extra challenge? Then we have just the thing. Following on from our 11th Objectives update we've added two new advanced objectives to two campaigns. However, the rewards are worth it: Two new Crusaders can be unlocked, The Priestess of Time and Agent 79.

The first of the two new objectives is Reversion in the Idols Through Time campaign. Your Crusaders must beat area 750 but every 25 areas, your Crusaders will lose 25 levels. We didn't say it was going to be easy.


If or when you're successful, you'll unlock The Priestess of Time. She has some awesome abilities. At level 25, Time Stop freezes random enemies every 10 seconds for 20 seconds at a time. At level 600 enemies take 100% more damage!

The second of the two new objectives is Water Guns of Doom in the Amusement Park of Doom campaign. All enemies have water guns that they constantly shoot the Crusaders with. Occasionally, a big beefy water-powered water-gun toting robot appears and shields all other non-water-powered-gun-robot enemies until killed. The insane action goes all the way to area 775.


Beat the objective and you'll unlock Agent 79, a support Crusader specialising in ranged attacks. At level 100, Ricochet Training makes all projectiles have a 15% chance of bouncing and causing 50% damage to an additional monster. Better still, the ricochet can bounce up to five times if you're lucky!

At level 400, Explosive Ammo makes all projectiles explode on impact, dealing 25% of their base damage to all nearby monsters.

The Priestess of Time


Agent 79


But wait, we have more! Five Crusaders will also get a A Time to Strike weekend buff!

From today until Monday, July 10th at Noon PDT, Draco, Mr. Monkey, Artaxes, King Reginald, and Greyskull all get a limited time buff applied automatically.

  • Serpent King Draco - Base DPS +400%
  • Mister the Monkey - Monkey Business ability +200%
  • Artaxes, the Lion - Roar! ability +200%
  • King Reginald IV - Royal Grail ability +200%
  • Greyskull the Pirate - Plunder ability +200%



Also, check out the limited-time Striking Jeweled Chests that contain equipment for the five Crusaders above! (Please note: The chest will only contain gear for Draco, Mister the Monkey, and Greyskull if you've unlocked them.)

The new objectives and Crusaders are all available from today. Good luck, Crusaders!
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