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June 17th
Idle Champions: Dragon Heist, Part 9 
Posted in Idle Champions.

The Champions continue the hunt for Ulkoria.

Reaching Level 17 of Undermountain, the Champions quickly realize they don't know where they're going.

Thankfully they meet some allies to help them navigate, and also uncover a plot that threatens Waterdeep! This mission is no longer saving just their friend, but saving all of Waterdeep (again).

Note: you will need to have completed the previous two Dragon Heist Adventures, Once More Into The Breach and Wyllowwood, in order to access these new Adventures.

Dungeons & Dragons Waterdeep: Dragon Heist

An Illithid Undertaking

The Champions navigate through Level 17 encountering allies and enemies along the way to finally confront Extremiton!
  • An Illithid Ambush — The Champions may think they are stealthy, but the groups that inhabit Seadeeps are ready for them! Each group is powered up in a different way.
    • Mind Flayers/Intellect Devourers - While in this area, Gold Find is reduced by 99%
    • Orcs/Orogs- While in this area, Enemies deal 300% more damage.
    • Quaggoths- While in this area, Champions take ongoing damage equal to 5% of their max health every second.
    • Grimlocks - While in this area, Champions damage is reduced by 99%
    • Githyanki - While in this area, Enemies attack twice as fast.
    Reach Area 300.

Déjà Vu

The Champions fall into Extremiton's trap!
  • Wait, What? — Only Champions with WIS of 13 or lower and INT of 13 or lower can be used.
    Reach Area 300.
See the in-game Change Log for more information!
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