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November 9th
Idle Champions: Feast of the Moon 6 
Posted in Idle Champions.

During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

Feast of the Moon 6 introduces Virgil, the aasimar storm sorcerer and member of the Rivals of Waterdeep. This event also brings back two Heroes of the Planes: Penelope "Half-Pint", the Circle of the Moon Druid/Warlock, and Widdle, the dhampir gnome wizard! Players have until Monday, November 21st at 12PM Pacific to complete your Feast of the Moon 6 unlocks and objectives.

New Champion: Virgil

Dungeons & Dragons Virgil Brian

    With unexpected and unwelcome Celestial heritage, Virgil was always trying to get away from both his past and a disapproving family. He put his talents to work on the sea, traveling with crews who he hoped would ask nothing more than that he earn his keep by way of his magic. Eventually he grew tired of wandering and ended up in the quiet lakeside town of Caradoon, thinking he might put down roots. But that all changed when he met and fell for a kindred spirit in the form of a charming and witty Tiefling named Kent. After some over-enthusiastic handling of the local tavern's rat problem, they found themselves on the move again. Fortunately they met Selise Astorio of the Rivals of Waterdeep, and while quickly becoming entangled in the group's adventures they discovered a new family and a new home.

Virgil is a support and speed Champion who is the master of lightning speeds! He makes the attacks of adjacent Champions faster, and speeds up progress if the formation is quickly dispatching enemies. Find out more about him and and his abilities by checking out his full Champion Spotlight!

Year Six Variants



  • Eye of the Storm - Virgil begins in the formation and can't be moved or removed. Only Champions next to Virgil can deal damage.
    Reach Area 75

  • An Inseparable Bond - Virgil begins in the formation and can't be removed, but can be moved. You may only use Champions with a Wisdom of 12 or higher.
    Reach Area 125

  • Freak Weather Conditions - Virgil begins in the formation and can't be removed, but can be moved. Every 5 areas the weather drastically changes. While snowing, all Champions' normal attack cooldown speeds are increased by 5 seconds. While thundering, a bolt of lightning strikes a random Champion every 5 seconds dealing damage equal to 50% of their max health and stunning them for 5 seconds. While foggy, Champions deal no damage with ranged attacks.
    Reach Area 175

  • If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 4th
    Idle Champion Spotlight: Virgil 
    Posted in Idle Champions.

    Storms can be beautiful displays of raw energy, or dangerous heralds of destruction. It takes someone calm, cool, and collected to harness and wield that power.

    Virgil is a friendly, easy going aasimar who is happy to work together and peacefully avoid a fight. But don't be fooled by his calm demeanor, with a snap of his fan he is ready to summon a storm! He joins the rest of the Rivals of Waterdeep in the Champion roster during the Feast of the Moon!

    I. Virgil

    Dungeons & Dragons Virgil Brian

      With unexpected and unwelcome Celestial heritage, Virgil was always trying to get away from both his past and a disapproving family. He put his talents to work on the sea, traveling with crews who he hoped would ask nothing more than that he earn his keep by way of his magic. Eventually he grew tired of wandering and ended up in the quiet lakeside town of Caradoon, thinking he might put down roots. But that all changed when he met and fell for a kindred spirit in the form of a charming and witty Tiefling named Kent. After some over-enthusiastic handling of the local tavern's rat problem, they found themselves on the move again. Fortunately they met Selise Astorio of the Rivals of Waterdeep, and while quickly becoming entangled in the group's adventures they discovered a new family and a new home.

    Virgil is a support and speed Champion who is the master of lightning speeds! He makes the attacks of adjacent Champions faster, and speeds up progress if the formation is quickly dispatching enemies. Once unlocked, Virgil and his storm sorcerer powers can be found with Tyril in Slot 10.

    II. Virgil's Stats

    Race: Aasimar Alignment: Neutral Good
    Gender: Male Pronouns: He/Him
    Class: Sorcerer Age: 32
    Affiliation: Rivals of Waterdeep

    STR: 9 DEX: 13 CON: 14
    INT: 13 WIS: 12 CHA: 18

    Role: Support and Speed
    Eligible for Patrons: Mirt, Vajra, and Strahd
    Slot: 10 (Tyril)


    Dungeons & Dragons Virgil

    III. Virgil's Design

    For anyone interested in learning about Brian Gray, their website includes years of wonderful content as a writer and streamer with blogs, reviews, recipes, and more. In the TTRPG community they are well known for their performances on many streams, including as a voice over artist for Into The Mother Lands, and our own Charity One Shot celebrating the release of Disco the Baby Moonstone Dragon familiar! We're extremely excited to bring their Rivals of Waterdeep character to Idle Champions just as their 14th season has begun, and as a bonus can enjoy Virgil striving to save the multiverse in Idle Champions Presents Hunger of the Far Realm!

    As a Storm Sorcerer, Virgil is all about offering lightning quick buffs, causing adjacent Champions to do more damage as well as attack faster. If enemies are being defeated quickly, he'll be impressed by the Rapid Fire and increase the chance that those creatures drop double quest items or count for double quest progress. Virgil also harnesses the energy to Weather Control, increasing Champion damage every time the weather changes. All of these buffs are intended to help keep the formation alive, but if a Champion is knocked out, Virgil has a Surprise Mood: Angry! That anger bleeds into his attacks, making his normal Magic Missiles turn red, and causing any enemy he hits to take a lot more damage! He's especially protective of his partner Kent, and since the two of them are Inseparable, where one goes the other can follow.

    Virgil's mood can be seen in the color of his attacks, and changing his Specialization also changes the power he is focusing on. If his mood is Relaxed, his Magic Missile and Chain Lightning attacks turn green as he increases Storm Sorcerer's damage bonus, as well as helping Champions attack even faster. Amber colored attacks means he's Anxious, increasing the number of Magic Missiles he fires and adding a chance to stun an enemy he hits. If there are plenty of other Rivals of Waterdeep Champions in the formation he will feel Determined, and his violet attacks indicate that his Weather Control damage boost is greatly increased.

    If Virgil has had enough of being attacked, the weather will change to thunder as he summons a fearsome bolt of Chain Lightning! This powerful electric discharge forks as it strikes multiple enemies, laying waste to anyone attacking the formation.

    Dungeons & Dragons Spelljammer Virgil

    IV. Virgil's Abilities

    Basic Attack

    • Magic Missile - Virgil summons 3 magic missiles and fires them at random targets.

    Formation Abilities

    • Storm Sorcerer - Virgil increases the damage of all adjacent Champions by +100%, and decreases their normal attack speed cooldown by 1 second.
    • Weather Control - Virgil gains a Weather stack each time the weather changes when advancing to a new area or when it's changed by an ultimate attack or other ability. Virgil tracks each type of weather in a separate stack. Each stack is multiplied by 10% and then all stacks are multiplied together to get a total value which increases the damage of all Champions. Each stack caps at 500.
    • Rapid Fire - Enemies that are defeated within 2 seconds of being on screen have a 5% chance to drop double quest items or count for double quest progress for each Rivals of Waterdeep Champion in the formation, stacking additively.
    • Surprise Mood: Angry - While a Champion in the formation is knocked out, Virgil's magic missile and chain lightning attacks turn red and any enemy he hits with his base attack takes an additional 1000% damage for the next 5 seconds. If an enemy is hit again, the timer is reset but doesn't otherwise stack.
    • Inseparable - If Kent qualifies for an adventure restriction based on his tags, age, ability scores, etc., Virgil may be used as well.

    Specializations

    • Mood: Relaxed - Virgil's Magic Missile and Chain Lightning attacks turn green, and he further increases Storm Sorcerer's damage boost by 100% and increases the attack cooldown reduction by a further 1 second.
    • Mood: Anxious - Virgil's Magic Missile and Chain Lightning attacks turn amber, he increases the number of Magic Missile's he fires by one, and there is a 25% chance he stuns an enemy struck by a Magic Missile for 5 seconds.
    • Mood: Determined - Virgil's Magic Missile and Chain Lightning attacks turn violet, and Virgil increases Weather Control's damage boost by 33% for each Rivals of Waterdeep Champion in the formation, stacking multiplicatively.

    Ultimate Ability

    • Chain Lightning - Virgil attacks a random enemy with a bolt of lightning dealing ultimate damage. Every 0.10 seconds, the lightning bolt attacks another random enemy until 20 enemies are struck or no enemies remain. In addition, the area's weather changes to thunder.

    V. Virgil's Equipment



    Slot 1: Global DPS
    Slot 2: Global DPS
    Slot 3: Storm Sorcerer
    Slot 4: Weather Control
    Slot 5: Rapid Fire
    Slot 6: Ultimate Attack Cooldown

    VI. Conclusion

    It's good to see Virgil joining Kent and the rest of the Rivals of Waterdeep in our formations! Let us know how much you enjoy Virgil and his storm sorcery in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 30th, 2021
    ICP: The Trials of Mount Tiamat Recap 
    Posted in Idle Champions.

    WARNING SPOILERS. This blog contains spoilers for the final episode of Idle Champions Presents: The Trials of Mount Tiamat.

    Idle Champions Presents: The Trials of Mount Tiamat

    Thank you for joining us for Idle Champions Presents: The Trials of Mount Tiamat. Dungeon Master B Dave Walters (Black Dice Society, A Darkened Wish, Into the Mother Lands) took our three brave parties of Champions through a harrowing campaign across seven episodes, leading them into a direct confrontation against Tiamat with the fate of the Forgotten Realms hanging in the balance.

    For a full recap of the adventure check out the Idle Champions Presents: Trials of Mount Tiamat Synopsis blog post In case you missed any episodes or want to rewatch the adventure, check out our YouTube channel. If you want to play through the adventure at home, we will be releasing a PDF of the adventure soon!


    We had an exciting seven weeks filled with voting and rewards! As a reminder, all in-game rewards must be claimed before the start of our Year's End Festival, so claim your voting rewards before 12 PM Pacific on Wednesday, December 1st!

    As part of voting and with a little Champion rebalancing we had four new feats for our Champions become available - the winners of the votes were unlocked in-game with the conclusion of their votes, but all four will be available for 12,500 gems as of 12 PM Pacific on Wednesday, December 1st.

    Idle Champions Presents: The Trials of Mount Tiamat, The Underground Trial B Dave Walters Erin M Evans Mark Meer Tanya DePass Jason Charles Miller


     Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Hope LaVelle Meagan Kenreck Jim Zub LaTia Jacquise Shareef Jackson


    Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Anna Prosser Holly Conrad Satine Phoenix Luke Gygax Trystan Falcone


    November 30th Update: Party 3 Champion Rebalance

    These changes will be live in-game as of 12 PM Pacific, on Tuesday, November 30th.

    Strix will receive the following changes:
    • Additional self DPS buffs at level 160 and 1090
    • Reduction in attack cooldown from 6.5s to 5s

    Evelyn Marthain will receive the following changes:
    • Increase base health and health upgrades by 20%
    • Increase Steadfast Might base buff to 100% per enemy (from 25% per enemy)
    • Increase Divine Prayer base effect by 100% (to 200%)

    Vlahnya Um'vairar will receive the following changes:
    • Breaking Out Solo - if Vlahnya is in a column by herself or with only one other Champion, her Enthralling Performance effect is increased by 200%.
    • Enthralling Performance stacks now reduce by 10% every 7.5 seconds (down from 20% every 10 seconds)
    • When Vlahnya uses her ultimate, Plane Shift her Enthralling Performance stacks are set to max.

    Walnut Dankgrass will receive the following changes:
    • Increase Documancer base effect by 100% (10% instead of 5%)
    • Increase Pen-Paws base effect by 100% (200% instead of 100%)
    • Increase her overwhelm point by 5

    Melf will receive the following changes:
    • Increase Melf's Adaptive Support Spell per race effect to 25% per race (up from 10%)
    • Increase Melf's Augmented Support Spell bonuses to 100% each (up from 50%)
    • Triple ultimate damage multiplier

    Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Anna Prosser Holly Conrad Satine Phoenix Luke Gygax Trystan Falcone

    Ascendant Reinforcement Skins DLC

    The Ascendant Reinforcements are here! This new DLC is available as Skin & Feat Packs for Strix, Evelyn, Walnut, Vlahnya, & Melf, or bundled all together at a discount!
    • The Ascendant Strix Skin & Feat Pack contains an unlock for Strix, the new Ascendant Strix Skin, an Epic Feat for Strix, and 7 Gold Strix Chests with 1 Guaranteed Shiny Equipment Card.

    • The Ascendant Evelyn Skin & Feat Pack contains an unlock for Evelyn, the new Ascendant Evelyn Skin, an Epic Feat for Evelyn, and 7 Gold Evelyn Chests with 1 Guaranteed Shiny Equipment Card.

    • The Ascendant Walnut Skin & Feat Pack contains an unlock for Walnut, the new Ascendant Walnut Skin, an Epic Feat for Walnut, and 7 Gold Walnut Chests with 1 Guaranteed Shiny Equipment Card.

    • The Ascendant Vlahnya Skin & Feat Pack contains an unlock for Vlahnya, the new Ascendant Vlahnya Skin, an Epic Feat for Vlahnya, and 7 Gold Vlahnya Chests with 1 Guaranteed Shiny Equipment Card.

    • The Ascendant Melf Skin & Feat Pack contains an unlock for Melf, the new Ascendant Melf Skin, an Epic Feat for Melf, and 7 Gold Melf Chests with 1 Guaranteed Shiny Equipment Card.


    Idle Champions Presents will return next year with Idle Champions Presents: Court of the Raven Queen.


    November 10th, 2021
    Idle Champions: Feast of the Moon 5 
    Posted in Idle Champions.

    During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

    When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

    Feast of the Moon 5 introduces Widdle, the Dhampir Gnome Wizard, played by Meagan Kenreck who you can see as Widdle on Idle Champions Presents the Trials of Mount Tiamat, airing Mondays at 4PM Pacific on the CNEGames Twitch. You can also catch her as Widdle on Heroes of the Planes Tuesdays at 6PM Pacific on the Demiplane Twitch.

    This event also brings back Penelope "Half-Pint", Circle of the Moon Druid and Warlock from Heroes of the Planes, and brings back Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois. Players have until Monday, November 22nd at 12PM Pacific to complete your Feast of the Moon 5 unlocks and objectives.

    New Champion: Widdle



      Widdle's life goal is the destruction of Strahd, but with 423 years of gnomish wisdom, she realized she still needed more time. Becoming a dhampir seemed like the best option, and now she uses her enhanced speed and fearsome fangs to help her friends and show that being a dhampir does not make you a monster. With a big personality and an even bigger blunderbuss, she's ready to deal with any challenge!

    Widdle is a Support, Healing and Speed Champion who's vampiric charms can buff the damage of her allies while encouraging them to attack faster. But all this battle can make a dhampir hungry, and those she buffs look extra tasty to oncoming enemies, making them spawn faster. When you want to add Widdle to your formation you can swap her with Celeste (Slot 2).

    II. Widdle's Stats

    Race: Dhampir Gnome Alignment: Chaotic Neutral
    Class: Wizard Gender: Female
    Age: 423 Affiliation: Heroes of the Planes

    STR: 18 DEX: 15 CON: 13
    INT: 17 WIS: 12 CHA: 11

    Role: Healing, Support, Speed

    Eligible for Patrons: Strahd

    Slot: 2, (Celeste)


    III. Widdle's Design

    We've been adding the Heroes of the Planes to our Champion roster for quite a while, and it's a wonderful joy to have Meagan Kenreck honor us by bringing the final member to the party! Meagan is a Twitch streamer, graphic designer, photoshop enthusiast, and advocate for inclusivity. She's also known as Sofieus on Silver and Steel, the co-host of "Todd and Meagan talk D&D", and also plays as Widdle in "The Adventures of Widdle and Rend", a D&D one on one show with her Husband, Todd, who plays as Rend.

    Widdle always seems to be grinning as she leads the charge into adventure or battle. She focuses on increasing the damage and speed of her friends, boosting adjacent Champion damage with Vampiric Gaze while reducing their base attack cooldowns by encouraging them to Hurry Up Now. Her Specializations boost her damage buff based on specific ability scores, and her Vampiric Bite Ultimate attack not only does enormous damage to a random enemy, but heals herself and her friends.

    For more information on Widdle and her abilities, check out her Champion Spotlight!

    Year Five Variants


    • Variant 1: Dhampiric Nature — Widdle begins in the formation. She can't be moved or removed. Undead Enemies deal 200% additional damage and move 200% faster. Gold Find is reduced by 99%.
      Getting to know Widdle: Widdle charms her adjacent allies with her Vampiric Gaze, increasing their damage. However, as a Speed Champion, she also increases enemy spawn speed with each adjacent ally! Fill in your formation quickly, Widdle's at the wheel!
      Complete Area 75.

    • Variant 2: Strahd's Test — Widdle may have a vendetta against Strahd, but she's also eligible for his Patron variants. As such, the dark lord has set up a test for our latest Champion. At each boss level, an additional undead boss appears:
      • Area 5: Lich
      • Area 10: Zombie Adventurer
      • Area 15: Powerful Will-o' Wisp
      • Area 20: Zombie Kobold King
      • Area 25: Armored Ranged Skeleton
      • Area 30: Weakened Vampire
      • Area 35: Revenant
      • Area 40: Mummy
      • Area 45: Bone Naga
      • Area 50: Strahd on Horseback
      Complete Area 125.

    • Variant 3: A Widdle of This, A Widdle of That — Widdle begins in the formation. She can't be moved or removed. The Base attack cooldown of all Champions is increased by 5 seconds. This increase does not affect Heroes of the Planes Champions. A Giant Rat accompanies the formation, intent on becoming friends with Widdle's pet rat Gerard. Widdle said not to hurt it.
      Getting to know Widdle: Widdle's Hurry Up Now ability grants a chance for adjacent allies to have their base attack cooldown reset after attacking. Level her up quickly to gain access to this necessary skill for this variant.
      Complete Area 175.

    IV. New DLC

    Dungeons & Dragons Widdle

    Also launching with Widdle is the Ascendant Widdle Theme Pack! This pack includes an unlock for Widdle, the new Ascendant Widdle Skin, the Rat #59 AKA Gerard familiar, Widdle's Epic First into the Fray Feat, which increases Tasty Friends by 80%, 1 Epic Potion of the Gold Hunter, and 16 Gold Widdle Chests with 2 Guaranteed Shiny Equipment Cards.

    Dungeons & Dragons Widdle

    Also launching with Feast of the Moon 5 is the Ascendant Penelope Skin & Feat Pack! This pack includes an unlock for Penelope, the new Ascendant Penelope Skin, Penelope's Epic Friendly Tales Feat, which increases Have You Met My Friends by 80%, and 7 Gold Penelope Chests with 1 Guaranteed Shiny Equipment Card.

    Dungeons & Dragons Widdle

    Last but not least, launching as well with Feast of the Moon 5 is the Ascendant D'hani Skin & Feat Pack! This pack includes an unlock for D'hani, the new Ascendant D'hani Skin, Dhani's Chromatic Foe Epic Feat, which increases Paint Them Red by 80%, and 7 Gold D'hani Chests with 1 Guaranteed Shiny Equipment Card.

    For information on previous years' variants, check out the Feast of the Moon 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    October 8th, 2021
    Idle Champions Presents: The Trials of Mt. Tiamat 
    Posted in Idle Champions.

    Tiamat has escaped from Avernus.

    The Cult of the Dragon has succeeded in their efforts to bring the Queen of Evil Dragonkind to the prime material plane, and has consolidated their power to fortify their stronghold at the Well of Dragons.

    Champions from across the Forgotten Realms heed the call to band together and face this cataclysmic threat. It is here that the adventure for Idle Champions Presents: The Trial of Mount Tiamat begins...


    Idle Champions Presents: The Trials of Mount Tiamat

    We are excited to announce the return of Idle Champions Presents, a TRPG live play special event series starting Monday, October 18th. Each episode of Idle Champions Presents will broadcast live from 4PM until 7PM Pacific Time Mondays on the CNEGames Twitch.



    Join Dungeon Master B Dave Walters (Black Dice Society, A Darkened Wish, Into the Mother Lands) as he takes two brave parties of Champions through an epic level campaign across seven episodes, leading them into a direct confrontation against an evil goddess with the fate of the Forgotten Realms hanging in the balance.

    Idle Champions Presents: The Trials of Mount Tiamat, The Underground Trial B Dave Walters Erin M Evans Mark Meer Tanya DePass Jason Charles Miller


    Check out the synposis and catch up on epsiodes from the first arc of Idle Champions Presents: The Trials of Mount Tiamat here with Episode 1: The Lake of Shadow, Episode 2: Fungus Grove, and Episode 3: Episode 3: The Mountain’s Fury!


    Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Hope LaVelle Meagan Kenreck Jim Zub LaTia Jacquise Shareef Jackson


    The second arc of our adventure begins on November 8th at 4PM Pacific at Twitch.tv/CNEGames with Episode 4: Forest of Dragons!


    Vote for the Show You Want to See

    Just like with our first Idle Champions Presents, Idle Champions players will be able to influence the characters and events of upcoming Idle Champions Presents episodes through in-game daily votes. Starting on Tuesday, October 12 with the in-game daily reset (12PM PT), each vote will go live for 24 hours, with the final vote for the week ending on Monday at 12PM PT.

    Daily votes will have both an In-Game Effect and a Livestream Effect. For example, if players vote for one of two Champions to be granted a boon for the next episode of Idle Champions Presents, that Champion would be granted a corresponding boon in Idle Champions of the Forgotten Realms! We don't want to spoil everything that players will be able to vote for, but here's an idea of what a few of the daily votes might look like:

    • Dice Roll! — Which Champion gains an guaranteed 'critical' roll?
      • Players will get to roll an Idle Champions D6 to collect a number of Electrum Chests and if they roll a 6, they can collect this paragon of honor and justice as a free familiar!
      • Baby Bahamut Familiar
    • Lucky Choice — Which Champion should gains a luck die?
    • Surprise Find — Which Champion should find some additional gear?
    • Wild Card! — Do the Champions meet goblins or kobolds? Who explores the darkness? What fun affliction affects the chosen Champion?
    But wait, there's more: there are Weekly Challenges each week that will vary between easy, medium, and difficult challenges to earn additional votes for daily votes. You can save these votes up for as long as you wish, using them all on the final vote in Week 7 if you wish. The choice is up to you!

    The first vote begins on Tuesday, October 12 at 12PM PT in-game. You'll want to check in every day if you want the most chances to influence Idle Champions Presents!


    Party 1 Champion Rebalance

    In order to account for the way the current meta would impact voting, we’ve made some adjustments to certain Champions.

    Selise Astorio will receive the following changes:
    • Increase to the duration of her Wall Stance damage reduction buff to 10 seconds
    • Increase the base effect value of Vow of Vengeance from 100% to 200%
    • Update to happen in version 406+ : Last Resort stance also increases the effect of Vow of Vengeance by 200%

    Havilar will receive the following changes:
    • We've added a new ability - Sister Sister (Havilar)
      • Increase the effect of Leadership Summit by 200% when Farideh is in the formation.
    Farideh will follow her sister with a matching ability:
    • We've added a new ability - Sister Sister (Farideh)
      • Increase the effect of Pact Family by 500% when Havilar is in the formation.

    November 2nd Update: Party 2 Champion Rebalance

    Penelope Half Pint will receive the following changes:
    • Minor Eruption's AOE applies the Have You Met My Friends debuff to all affected enemies
    • Max Story Time stacks increased to 40, up from 25
    • Increase base effect of Have You Met My Friends from 300% to 500%
    • Increase Tools For the Job Charm gold bonus to 15% of total buff, up from 10%

    Shaka will receive the following changes:
    • Increase base effect of A Celestial Puzzle from 100% to 150%

    What do I need to know?

    Idle Champions Presents: The Trials of Mount Tiamat begins on Monday, October 18th with the first episode broadcasting from 4PM until 7PM Pacific Time on Twitch.tv/CNEGames. Daily votes for the first episode will begin the week before, starting on Tuesday, October 12th at 12PM Pacific.

    While Season 2 is a completely separate story arc than the first season, if you want to relive the Idle Champions Presents magic, you can watch Idle Champions Presents: The Unfair Seas and Idle Champions Presents: A Fool’s Errand on YouTube.

    We can't wait to see how this all comes together! We hope you'll join us in discussion about Idle Champions Presents on Twitter using the #ICPAscendant hashtag and tagging @IdleChampions.

    November 11th, 2020
    Idle Champions: Feast of the Moon 4 
    Posted in Idle Champions.

    During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

    When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

    Feast of the Moon 4 introduces Penelope "Half-Pint", Circle of the Moon Druid and Warlock from D&D Beyond's Silver & Steel & Beyond Heroes, and brings back Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois and Vlahnya Um'vairar, the Eladrin Bard/Wizard. Players have until Monday, November 23rd at 12PM Pacific to complete their Feast of the Moon 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    New Champion: Penelope "Half-Pint"



    Penelope's Bio

      Penelope "Half-Pint" is a halfling who just wants to be everyone's best friend, even if they are evil, or a plant, or a rock. With friends that already include a treant named Neverember and a clan of chwinga that have adopted her, Penelope is ready for anything! She has the heart of a true hero and will always stand by her friends until she goes into shrub mode of course.

    II. Penelope's Stats

    Race: Halfling Alignment: Chaotic Good
    Class: Druid (Circle of the Moon)/ Warlock Gender: Female
    Age: 33 Affiliation: none

    STR: 10 DEX: 16 CON: 14
    INT: 8 WIS: 17 CHA: 14

    Role: Support, Gold Find, Healing

    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr

    Slot: 12, (Arkhan)


    Penelope's Abilities

    Penelope is a naive, young, happy go lucky halfling who just wants to be your friend. She is a Support, Gold Find, and Healing Champion who buffs Champions based on their role(s) and alignment, and she does it all with a skip in her step!

    With Have You Met My Friends, Penelope tags enemies she can't kill so her friends can finish the job. Chwinga Mask allows her to call chwingas to her aid. While enemies are attacking, Penelope panics and dons the mask. A Chwinga friend appears on her shoulder and grants charms to adjacent Champions based on their tags. Tanks will heal a percentage of health every second. Support, Healer, and Gold Find champions will buff Global Damage. Story Time augments Chwinga Mask, based on how efficiently her friends are killing enemies.

    Her specializations focus on her ability to make friends with everyone, buffing Have You Met My Friends by increasing the damage of the formation based on the alignment on the Good-Evil axis. Her second specialization augments her basic attack to include an additional terrain changing effect. Minor Eruption adds a small radius of area of effect damage, leaving difficult terrain underneath her enemies. Hey Batter Batter increases her knockback by four times against non-boss enemies and her damage is increased by 200%. Her ultimate has her casting Erupting Earth, creating difficult terrain to slow and wound enemies.

    For more information on Penelope and her abilities, check out her Champion Spotlight!


    Year Four Variants


    • Half-Empty Crypts — Half of the crypts are empty! We've interrupted some grave robbing! A collection of Grave Robbers appear in each area. They don't drop gold, nor do they count towards quest progress. While one or more Grave Robber is alive, Undead Creatures move 100% faster and deal 200% additional damage.
      Reach Area 75.

    • Half-Full Outlook — If we're going to make such a mess, let's clean up as we go! In each wave, Awakened Cleaning Supplies spawn. Awakened Cleaning Supplies deal 200% additional damage and spawn with 4 hits-based health chunks. However, Penelope and her positive outlook can destroy each of these enemies with one hit. Penelope starts in the formation. She can be moved. Reach Area 125.

    • Half-Pint Friends — Penelope starts in the formation and can't be moved. Penelope's base attack cooldown is reduced by 2 seconds. Only Good champions can be used.
      Reach Area 175.

    For information on previous years' variants, check out the Feast of the Moon 3 blog.

    New DLC


    The Artificer Avren Skin & Feat Pack unlocks the Artificer Avren Skin, the ‘Two-Headed Coin’ Epic Feat - increases the effect of Avren's Mirror Image ability by 80%, and 7 Gold Avren Chests with 1 guaranteed shiny. It will also unlock the Avren Champion if you don't already have him.



    We're super excited to launch our 2020 Extra Life charity drive! We've added a new Pirate Parrot Familiar Pack to the store. Codename Entertainment will be donating the net proceeds of the first two weeks of sales of the Pirate Parrot Familiar Pack on all platforms to Extra Life! The Pirate Parrot Familiar Pack contains Pirate Parrot Familiar, 4 Epic Potions of Speed, 4 Epic Potions of Giant's Strength, 4 Epic Potions of Clairvoyance, & 1 Potion of Polish!


    Don't forget to tune into our 24-hour stream from the studio starting on Friday November 20th at 9AM at twitch.tv/cnegames. We'll have more details on this coming soon!


    November 6th, 2020
    Idle Champion Spotlight: Penelope "Half-Pint" 
    Posted in Idle Champions.

    "Will you be my friend?" the young halfling shyly asked.

    Penelope "Half-Pint" joins her friends Avren, Freely, and Briv Steelmarrow from D&D Beyond's Silver & Steel & Beyond Heroes, and is eager to meet her new friends on the Idle Champions roster, with Feast of the Moon 4.

    It's time for the latest Idle Champion Spotlight, and this delightful druid does it all: Support, Gold Find, and Healing!

    I. A Delightful Druid and Everyone's Friend



      Penelope "Half-Pint" is a halfling who just wants to be everyone's best friend, even if they are evil, or a plant, or a rock. With friends that already include a treant named Neverember and a clan of chwinga that have adopted her, Penelope is ready for anything! She has the heart of a true hero and will always stand by her friends until she goes into shrub mode of course.

    Penelope is a Support, Gold Find, and Healing Champion. She buffs party members with her Chwinga Mask based on their roles, increasing healing, damage, and Gold Find with the number of Story Time stacks she has. When you want to add Penelope to your formation, you can swap her with Arkhan (Slot 12).

    II. Penelope's Stats

    Race: Halfling Alignment: Chaotic Good
    Class: Druid (Circle of the Moon) / Warlock Gender: Female
    Age: 33 Affiliation: none

    STR: 10 DEX: 16 CON: 14
    INT: 8 WIS: 17 CHA: 14

    Role: Support, Gold Find, Healing

    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr

    Slot: 12, (Arkhan)


    III. Penelope's Design

    It's always a joy to work with a passionate creator to bring their character to life as a Champion in our game, and working with D&D Beyond's Hope LaVelle was no exception, and working with her is just as delightful as the character she portrays.

    Penelope is a naive, young, happy go lucky halfling who just wants to be your friend. She is a Support, Gold Find, and Healing Champion who buffs Champions based on their role(s) and alignment, and she does it all with a skip in her step!

    With Have You Met My Friends, Penelope tags enemies she can't kill so her friends can finish the job. Chwinga Mask allows her to call chwingas to her aid. While enemies are attacking, Penelope panics and dons the mask. A Chwinga friend appears on her shoulder for the duration of this effect. The Chwinga grants charms to adjacent Champions based on their tags. Tanks will heal a percentage of health every second. Support, Healer, and Gold Find champions will buff Global Damage. Story Time augments Chwinga Mask, based on how efficiently her friends (Champions within 2 slots) are killing enemies.

    Her specializations focus on her ability to make friends with everyone, buffing Have You Met My Friends by increasing the damage of the formation based on the alignment on the Good-Evil axis.

    Her second specialization augments her basic attack to include an additional terrain changing effect. Minor Eruption adds a small radius of area of effect damage, leaving difficult terrain underneath her enemies. Hey Batter Batter increases her knockback by four times against non-boss enemies and her damage is increased by 200%.

    Her ultimate has her casting Erupting Earth, creating difficult terrain to slow and wound enemies.



    IV. Penelope's Abilities

    Basic Attack

    • Go Away — Penelope jumps out and hits the closest enemy with her quarterstaff, dealing damage and knocking it back slightly.

    Formation Abilities

    • Have You Met My Friends — Whenever Penelope attacks an enemy and doesn't kill it, for the next 30 seconds, all Champions deal 100% additional damage against them.
    • Chwinga Mask — Whenever the formation is under attack, Penelope dons her chwinga mask, calling an elemental friend to her aid. It sits on her shoulder while her mask is on. All Champions adjacent to Penelope gain the following charm(s) based on their tags. Charms last as long as the formation is under attack and then for 10 seconds afterward, persisting through area transitions.
      • Healing Charm (Tank Champions) — Penelope heals affected Champions for 30 HP every second. Once Penelope unlocks Story Time, the amount healed every second is increased by a percentage based on 2x the number of Story Time stacks she has.
        • 0 stacks of Story Time = +0% = 30 HP / sec
        • 10 stacks of Story Time = +20% = 36 HP / sec
        • 25 stacks of Story Time = +50% = 45 HP / sec
      • Tools for the Job Charm (Healing, Support, or Gold Find Champions) — Penelope increases the damage of all Champions by 100% for each Champion affected by this charm. This effect stacks multiplicatively and buffs apply to the post-stack value.
        Once Penelope unlocks Story Time, whenever she has more than 15 stacks of Story Time, this effect also increases the party's gold find by 10% of the total buff caused by this charm (including buffs).
      Champions can only gain each charm once even if they have multiple tags.
    • Story Time — Each time a Champion within 2 slots of Penelope kills an enemy, add a stack of Story Time. Story Time stacks are capped at 25. The stacks of Story Time affect both charms given by Chwinga Mask. Every time you change areas, the stacks of Story Time are reduced by half, rounded down.


    First Specializations

    • Keep Your Friends Close — Increases the effect of Have You Met My Friends by 60% for each other Good Champion in the formation (stacking multiplicatively).
    • Keep Your Future Friends Closer — Increases the effect of Have You Met My Friends by 40% for each Evil Champion in the formation (stacking multiplicatively).
    • Everybody Gets To Be Friends — Increases the effect of Have You Met My Friends by 20% for each other Champion in the formation (stacking multiplicatively).

    Second Specializations

    • Minor Eruption — Penelope's base attack now causes a minor eruption under the enemy she hits, dealing aoe damage in a small radius and leaving difficult terrain under them for 10 seconds.
    • Hey Batter Batter — Penelope's base attack's knockback is now four times as effective against non-boss enemies and her damage is increased by 200%.

    Ultimate Ability

    • Erupting Earth — A fountain of churned earth and stone erupt in the enemies' path (centered on the nearest enemy), dealing AOE damage in a large radius and creating difficult terrain that lasts for 30 seconds. Enemies that encounter the difficult terrain have their movement slowed by 50% while they travel through it.

    V. Penelope's Equipment



    Slot 1: Global DPS
    Slot 2: Have You Met My Friends
    Slot 3: Chwinga Mask - Healing
    Slot 4: Chwinga Mask - Damage
    Slot 5: Ultimate Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    Will you be Penelope's friend? We are excited to see how well she fits in to the Idle Champions meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 6th, 2019
    Idle Champions: Feast of the Moon 3 
    Posted in Idle Champions.

    During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

    When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descend into the depths to discover the cause...

    Feast of the Moon 3 introduces Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois, and brings back Vlahnya Um'vairar, the Eladrin Bard/Wizard, and Gromma Nander, the Tortle Druid. Players have until Monday, November 18th at 12PM Pacific to complete their Feast of the Moon 3 unlocks and objectives.

    New Champion: Sentry

      Sentry, protector of the Kingdom of Solwynn, is an ancient relic on her plane. Long ago, a dark power obliterated Sentry's peaceful home, forcing her to power down until a new purpose could wake her. Now, with her ceremonial axe, and memories of Solwynn guiding her, Sentry devotes herself to protecting the friends fighting alongside her. Despite being thrust into a new world eons beyond the one she knew, Sentry defends the good of the world from the dark reaches of evil’s grasp. She will not fail again.
    Sentry is a Support and Tanking Champion who buffs DPS while at the front of the formation with her Guardian of Solwynn ability. She also uses Create Echo to summon a companion who can increase healing received, speed up progress, and further boost formation DPS. When you want to add Sentry to the formation, you can swap her with Jarlaxle (Slot 4).

    For more information about our latest Champion, check out the Idle Champion Spotlight: Sentry dev blog!

    Year 2 Champion: Vlahnya Um'vairar

      Fate Weaver, Spy mistress, New Olamn college of whispers instructor, Band Manager of Sirens of the Realms & Magic Missile, long time pal of Durnan. This noble looking Eladrin Elf has friends in high and low places. Her true origins are unknown though it is rumored she traveled across FaerÈ—n with a bard troupe and learned about the world one tavern at a time.

    Vlahnya is a Support Champion, able to buff Champions in columns ahead of her with Enthralling Performance. The more harmonious the party, the greater the buff. When you want to add Vlahnya to your party, you can swap her with Delina (Slot 8).

    For more information about our latest Champion, check out the Idle Champion Spotlight - Vlahyna dev blog!

    Year 1 Champion: Gromma Nander

      A wise Tortle matriarch, Gromma Nander is an elderly Circle of the Land Druid with nearly one hundred grandchildren. She has picked up many skills over her long life, and is able to fulfill DPS, support, or tanking roles in a formation. No matter her specialization, Gromma has a particular grandmotherly fondness for young members of any race, and will empower members of her party, with the youngest receiving the greatest boost.

    Gromma is a versatile Tank and Support Champion. Her Druid Circle specializations offer different tanking options depending on the situation, while her Grandmotherly Love formation ability buffs your party, with the youngest Champions receiving the greatest benefit. When you want to add Gromma to your party, you can swap her with Nayeli (Slot 3).

    Year Three Variants

    • Strike While It's Hot — Enemies spawn with an effect called "Hardening Iron;" after every 2 seconds they're alive, they take 50% less damage from all sources, stacking multiplicatively.
      Reach Area 75.

    • Ride-Along — Sentry starts out in the formation and can not be moved, removed, or swapped out. Two more slots are occupied by two frightened villagers who started out pretty excited about being able to go on patrol with the Champions, but have since changed their minds.
      Reach Area 75.

    • Tempered Foes — Enemies that are damaged but not killed have their speed and damage increased by 100% and instantly heal one third of their missing health; this effect can stack multiple times but does not apply to static or hits-based/armor-based enemies.
      Reach Area 175.

    Year Two Variants

    • Inevitable Betrayal — Skeletal warriors accompany you in your adventures through the crypt of legends. They take up 2 slots in the formation. While they are both 'alive' the champions deal 50% less damage.
      Reach Area 75.

    • Siren's Song — A doppelganger has taken on the guise of Vlahnya and is filling the crypt with dissonant tunes, waiting to destroy Vlahnya and take her place. Vlahnya starts the adventure in your party. This Doppel-Vlahnya appears in each area, stunning Champions, and only the true Vlahnya can deal damage to her until she reverts to her Doppelganger form.
      Reach Area 125.

    • Undead Legends — Additional undead stalk the Champions within the crypt. Additional boss monsters appear in each boss area, including some legendary bosses from your past, present, and/or fugure. This variant features unique dialogue.

    Year One Variants

    • Respectful Restraint — Ultimate Attacks are disabled, and any attacks with a cooldown of 5 seconds or less have an additional 3 second cooldown (so a 4 second cooldown becomes 7 seconds, but a 6 second cooldown stays at 6 seconds). These lengthened attacks don't do any additional damage due to their longer cooldown.
      Reach Area 75.

    • The Relentless Undead — Undead monsters have their health doubled, and when they take a killing blow, they are stunned for 10 seconds before coming back to life (they still drop gold and quest items and count towards the quest each time they are killed).

    • A Grand Nandventure — Gromma Nander is forced to be in your formation. She starts at level 1 in your formation right away alongside Bruenor (or Deekin). Gromma cannot be removed from the formation or moved from her formation seat. She has a 4x damage boost and her normal attack cooldown is reduced by 2 seconds.
      Reach Area 175.

    See the in-game FAQ for more information!

    November 14th, 2018
    Idle Champions: Feast of the Moon 2 
    Posted in Idle Champions.

    As the Feast of the Moon approaches, the Champions descend into an infamous crypt in order to pay homage to their deeds.

    What they find is a tomb of restless undead, raised by necromancy and gathering in the depths for some nefarious purpose...

    Feast of the Moon 2 runs until Monday, November 26th at 12:00pm PST, introduces Vlahnya Um'Vairar, Eladrin Bard and Wizard, and also brings back Gromma Nander, the Tortle Druid!

    New Champion: Vlahnya Um'Vairar

    Fate Weaver, Spy mistress, New Olamn college of whispers instructor, Band Manager of Sirens of the Realms & Magic Missile, long time pal of Durnan. This noble looking Eladrin Elf has friends in high and low places. Her true origins are unknown though it is rumored she traveled across FaerÈ—n with a bard troupe and learned about the world one tavern at a time.

    Vlahnya is a Support Champion, able to buff Champions in columns ahead of her with Enthralling Performance. The more harmonious the party, the greater the buff. When you want to add Vlahnya to your party, you can swap her with Delina (Slot 8).

    For more information about our latest Champion, check out the Idle Champion Spotlight - Vlahyna dev blog!

    Returning Champion: Gromma Nander

    A wise Tortle matriarch, Gromma Nander is an elderly Circle of the Land Druid with nearly one hundred grandchildren. She has picked up many skills over her long life, and is able to fulfill DPS, support, or tanking roles in a formation. No matter her specialization, Gromma has a particular grandmotherly fondness for young members of any race, and will empower members of her party, with the youngest receiving the greatest boost.

    Gromma is a versatile Tank and Support Champion. Her Druid Circle specializations offer different tanking options depending on the situation, while her Grandmotherly Love formation ability buffs your party, with the youngest Champions receiving the greatest benefit. When you want to add Gromma to your party, you can swap her with Nayeli (Slot 3).

    Year Two Variants

    • Inevitable Betrayal — Skeletal warriors accompany you in your adventures through the crypt of legends. They take up 2 slots in the formation. While they are both 'alive' the champions deal 50% less damage.

    • Siren's Song — A doppelganger has taken on the guise of Vlahnya and is filling the crypt with dissonant tunes, waiting to destroy Vlahnya and take her place. Vlahnya starts the adventure in your party. This Doppel-Vlahnya appears in each area, stunning Champions, and only the true Vlahnya can deal damage to her until she reverts to her Doppelganger form.

    • Undead Legends — Additional undead stalk the Champions within the crypt. Additional boss monsters appear in each boss area, including some legendary bosses from your past, present, and/or fugure. This variant features unique dialogue.

    Year One Variants

    • Respectful Restraint — Ultimate Attacks are disabled, and any attacks with a cooldown of 5 seconds or less have an additional 3 second cooldown (so a 4 second cooldown becomes 7 seconds, but a 6 second cooldown stays at 6 seconds). These lengthened attacks don't do any additional damage due to their longer cooldown.

    • The Relentless Undead — Undead monsters have their health doubled, and when they take a killing blow, they are stunned for 10 seconds before coming back to life (they still drop gold and quest items and count towards the quest each time they are killed).

    • A Grand Nandventure — Gromma Nander is forced to be in your formation. She starts at level 1 in your formation right away alongside Bruenor (or Deekin). Gromma cannot be removed from the formation or moved from her formation seat. She has a 4x damage boost and her normal attack cooldown is reduced by 2 seconds.

    See the in-game FAQ for more information!

    November 14th, 2018
    Idle Champion Spotlight - Vlahnya Um'vairar 
    Posted in Idle Champions.

    Today, we're going to go into detail on our newest Champion: Vlahnya Um'vairar, the Eladrin Bard/Wizard who runs the Sirens of the Realms.

    Vlahnya will be available in our next Year Two Event, Feast of the Moon, which launches TODAY! I hope this blog will give you all you need to know about our latest champion. But don't forget that Feast of the Moon is also a chance to collect and gear up Gromma, the Tortle Druid who will be getting her annual tune-up in the upcoming tanking & healing update.

    How you can unlock Vlahnya:

    Vlahnya is unlocked by playing Feast of the Moon, a limited-time event launching on November 14th and running until November 26th. Once you unlock Vlahnya, she swaps with Delina, Hitch, or Nrakk (Slot 8)

    Who is Vlahnya:

    Fate Weaver, Spy mistress, New Olamn college of whispers instructor, Band Manager of Sirens of the Realms & Magic Missile, long time pal of Durnan. This noble looking Eladrin Elf has friends in high and low places. Her true origins are unknown though it is rumored she traveled across Faerûn with a bard troupe and learned about the world one tavern at a time.

    Vlahnya is the leader/ Band Manager of the Sirens of the Realms. She is played by Satine Phoenix. Those with keen eyes may already recognize her from this year's Stream of Many Eyes, where Satine played Vlahnya during Ivan Van Norman's Off the Table sessions.


    Vlahnya's Design:

    Anyone who has ever met Satine has more than likely been overwhelmed by how OP her Charisma stat is. When we saw her play as Vlahnya at the Stream of Many Eyes in June, we knew Vlahnya could be an awesome presence within the Champions. We reached out to Satine and she was over the moon excited about bringing Vlahnya to video game life.

    As we do with any of our content creator Champions, we started our design by talking directly with Satine about who her character is at her core. Being the Band Manager of the Sirens of the Realms is one thing, but what sort of quirkiness could she bring to the champions? After an exciting conversation we landed on the idea that Vlahnya would take her role as leader seriously, staying back to debuff enemies and make sure the team was maximizing their capabilities.

    Base Attack - Mage Hand: Vlahnya starts by using her custom mage hand to slap an enemy and try to distract them.


    Formation Ability: Enthralling Performance: Vlahnya's main formation ability is a bit complicated, but it's a lot of fun to try to maximize! All Champions in the columns ahead of her increase their damage by 1% for each stack, based on the stacks of 3 notes that are above her head. Building a formation and strategy that can maximize all three stacks will help you push further!
    • Tempo Note: Tempo gains 4 stacks every time a Champion in the formation attacks.
    • Bass Note: Bass gains 20 stacks whenever a Champion adjacent to Vlahnya kills an enemy.
    • Treble Note: Treble gains 1 stack for each gold goober you collect.
    Each of the stacks diminish 20% every 10 seconds and cap out at 300 stacks per note.


    From left to right: Tempo, Bass, Treble; each note fill with a color as that note gains more stacks.


    Formation Ability: Witch Slap: Vlahnya's Mage Hand now stuns an enemy when she attacks, in addition to dealing a bit of damage.

    Vlahnya's Specializations:

    Vlahnya's specializations are all about deciding whether she's focusing on being a solo artist, or getting the band back together.

    Vlahnya's Ultimate Attack: Plane Shift


    For Vlahnya's ultimate, we wanted to come up with something really unique. Something to fit her character. She has an Amulet of the Planes magic item, and who doesn't like a little Plane Shift fun?! When Vlahnya uses her ultimate, she fey steps into the middle of the fray, and Plane Shifts away with up to 10 non-boss enemies. A few seconds later she Plane Shifts back to her formation slot. Where did the baddies go? That's Vlahnya's secret! Note, that enemies that are Plane Shifted away do not drop gold, nor do they count towards quest objectives.

    The ultimate is designed to help you clear the rabble away on boss levels or blocker levels to help your champions focus fire on their target.


    Vlahnya's Equipment



    Slot 1: Zither
    • Vlahnya's signature instrument increases the damage of all Champions.
    Slot 2: Arpeegee
    • Get it?! Vlahnya's Familiar also increases the damage of all Champions.
    Slot 3: Harp-Handled Dagger
    • Her dagger of choice increases the effectiveness of the Tempo note stacks of Enthralling Performance..
    Slot 4: Crown
    • Her crown increases the effectiveness of the Bass note stacks of Enthralling Performance.
    Slot 5: Amulet of the Planes
    • Her amulet increases the effectiveness of the Treble note stacks of Enthralling Performance.
    Slot 6: Cloak
    • Her cloak reduces the cooldown of her ultimate attack.

    What about any other Vlahnya details I'm looking for?

    Vlahnya is Neutral Good. She currently does not have an affiliation, and her stats are as follows:
    Str: 8 Dex: 14 Con: 10 Int: 14 Wis: 14 Cha: 16

    TL/DR- Final Vlahnya Thoughts

    Vlahnya is a master spy, and a strong leader. She'll increase the damage of those in front of her in the formation based on how well your formation is doing in 3 areas: the speed of your attackers, how often those around Vlahnya are dealing killing blows to enemies, and how often you are picking up gold goobers.

    We'll be watching the discussion online and on discord to see how well she's received, so let us know what you think on Facebook, Twitter, or on the official Discord! If you are enjoying Vlahnya, consider checking out the Sirens of the Realms Broadcasts
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