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March 3rd, 2023
Idle Champions: Season 3: Ancients and Lawbringers Overview 
Posted in Idle Champions.

Season 3 focuses on 5 Champions that are both lawful and unaffiliated: Turiel, Spurt, Hew Maan, Birdsong, and Barrowin. Read below to learn more about these Champions, and the details you need to know about Season 3!

The changes outlined below will roll out on Wednesday, March 8th, along with the preview for Season 3: Ancients and Lawbringers. Season 3 officially begins on March 15th, 2023.

Table of Contents


Season 3: Ancients and Lawbringers

Champion Overview

Turiel (Seat 1)

Turiel has been moderately reworked. We focused on adding new synergies and increasing the effectiveness and sustainability of his abilities. Keep Turiel tanking in the front row (hopefully with others) to maximize his buff!

Turiel's main ability is Embodiment of the Law, which increases the damage of Champions by 100% for each column they are behind him. His Order's Demand ability forces enemies to choose another Champion in his row, provided there is another Champion in his row, to attack instead of him, increasing the effect of Embodiment of the Law each time that happens. Lawful Mission further buffs Embodiment of the Law for each Lawful Champion in the formation. Finally, March of the Rakshasa allows Turiel to add the fiend tag to some enemies, which further buffs Embodiment of Law since Fiend enemies are his Favored Foe per his Unflinching Hatred ability.

Specializations: You can choose between increasing the damage of the party based on their CON or CHA scores!

Spurt (Seat 3)

Spurt has been slightly reworked. His Wa-spiration ability has seen the largest changes, mainly focused on sustainability and ease of use. Keep Spurt surrounded by allies, and trigger his ultimate attack whenever possible, as many of his abilities are buffed when he is in his spirit form.

Spurt's main ability is Heroic Sacrifice. When his ultimate attack is on cooldown, he is replaced by his spirit form and increases the damage of all Champions. His Centipede Net ability increases the damage of adjacent Champions. Wa-spiration allows Spurt to invent random effects every time he attacks (or when an adjacent Champion attacks when he's in his spirit form). Pack Tactics increases the damage of all Champions based on the number of Kobolds in the formation.

Specializations: You can choose between buffing Pack Tactics, increasing the targets for Centipede Net, or allowing unaffiliated non-Kobold Champions to count as Kobolds for the purposes of Pack Tactics!

Hew Maan (Seat 8)

Hew Maan has received a small number of synergy-based changes to improve their usage as a support Champion when they are done speeding you to your wall. They provide different buffs based on where they are in your formation. Think carefully about what situation you're in, because they've got the tools to help!

Hew Maan's main ability is Teamwork which provides different buffs (and changes the top Kobold of the stack) based on which columns of the formation they are in:
  • Front (Zrang - purple): Enemies have a chance to count twice for quest progress.
  • Middle (Kleeb - red): Increases the damage of Champions VS boss enemies, and if they have segmented health, successful attacks destroy twice as many segments.
  • Back (Yassa - yellow): Increases the damage of Champions within 2 columns of Hew Maan.
Hello, Fellow Humans increases the effect of Kleeb & Yassa's Teamwork abilities based on the number of Humans in your formation. Carefully Balanced increases the effect of Zrang's Teamwork ability for each Champion adjacent to them. Please Stand By allows for secondary buffs based on the Kobolds that are not on top of the Hew Maan stack:
  • Zrang: Boss enemies move 25% slower
  • Kleeb: Segmented health enemies and blockers have a chance of spawning with a quarter of their segments already removed.
  • Yassa: Reduces the base attack cooldown of Champions adjacent to them by .5s.
Specializations: You can choose to change what group Hello, Fellow Humans counts instead of Humans:
  • 1: The most populous race in your formation
  • 2: Lawful Champions
  • 3: Unaffiliated Champions

Birdsong (Seat 9)

Birdsong has been heavily reworked with a focus on sustainability and synergy with the following Champion types: Lawful Champions, Unaffiliated Champions, Female Champions, and Bard Champions.

Birdsong's main ability is Song of Battle, which increases the damage of herself and Champions within 2 slots of her. Chorus of the Lost increases Song of Battle for each positional formation ability from unaffiliated Champions that affects her. Crescendo increases Song of Battle whenever a Champion affected by that ability destroys an enemy. Impressive Bladework allows Birdsong to get a bonus attack against a Boss enemy.

Specializations:
You can choose which types of Champions get a buff to the effect of Song of Battle:
  • Good Champions
  • Neutral Champions (along the Good/Evil axis)
  • Evil Champions
You can also choose which groups give Birdsong automatic Crescendo stacks based on the number of them in your formation when entering an area:
  • Lawful Champions
  • Female Champions
  • Bard Champions

Barrowin (Seat 10)

Barrowin has been moderately reworked and is now fully embracing her front-line synergy; she has gained the Tanking role along with several new tanking abilities. Keep her in front of the formation with Lawful and/or Dwarf Champions watching her back.

Barrowin's main ability is Blessed Hammer, which increases the damage of Champions behind her for each Champion in the formation who has an equal or higher base attack cooldown than her (those that attack slower than her). Lawful Vigilance increases her health based on the number of Lawful or Dwarf Champions in your formation. Healing Word allows her to heal Champions in her column. Even Temper allows her to attack faster for each Champion counted in Lawful Vigilance. Hammer Time increases Blessed Hammer based on the maximum number of enemies she's had attacking her at once in this area.

Specializations: You can choose whether to buff Blessed Hammer by a static amount, Healing Word, or Blessed Hammer based on the number of Champions counted in Lawful Vigilance.

Season 3: Ancients and Lawbringers

Key Season Rewards

Available to All Players

  • Unaffiliated Modron Core
  • Unaffiliated Modron Core XP
  • Rare Feat: Turiel
  • Rare Feat: Spurt
  • Rare Feat: Hew Maan
  • Rare Feat: Birdsong
  • Rare Feat: Barrowin
  • Time Gate Pieces
  • Supply Chests
  • Season Chests

Available to Passholders

  • Familiar: Valenar Pup
  • Epic Feat: Turiel
  • Epic Feat: Spurt
  • Epic Feat: Hew Maan
  • Epic Feat: Birdsong
  • Epic Feat: Barrowin
  • Skin: Ancient Turiel
  • Skin: Lawbringer Spurt
  • Skin: Law Maan
  • Skin: Lawbringer Birdsong
  • Skin: Ancient Barrowin

Season 3: Ancients and Lawbringers

Keywords and Key Abilities

Throughout the season, various quests may reference certain keywords and abilities. Here is a quick reminder on some of those!

BUD-setting: BUD stands for Base Ultimate Damage. Your 'BUD' is based on the DPS of the highest hit that any Champion has recently achieved against a single enemy. Bud-setting Champion, means the Champion who has most recently done the most damage.
  • On PC, this is visible by mousing over the DPS number on the upper left UI, or the lightning bolt banner to the left of your Ultimate Attack buttons.
  • On Console UI, this is visible by looking to the right of your ultimate bar, on the graphic labeled with 'Ult DPS'.
Lawful Champions: Lawful Champions are those noted as 'Lawful' (along the lawful/chaotic axis) in the Alignment section of their character sheet.

Patron Challenges: The Patron system allows you to re-play adventures and variants with additional restrictions, resulting in influence and currency that you can spend in a Patron's given shop. Once you have unlocked a Patron, they will provide you with ten challenges that refresh every Monday at Noon Pacific Time.
  • On PC, Patrons are accessible through a button on the upper left UI.
  • On Console UI, Patrons are accessible in the UI buttons above the Champion seats.
Positional Formation Abilities: Positional Formation Abilities are abilities that trigger based on where a target is in the formation.

Time Gate Adventures: Time Gates allow you to unlock Champions from previous events that you may have missed, and/or gear them up for free. You need 6 Time Gate Pieces to open a Time Gate for a Champion, though they do open naturally every 2-3 weekends.
  • On PC, Time Gates are accessible through a button on the upper left UI.
  • On Console UI, Time Gates are accessible in the UI buttons above the Champion seats.
Unaffiliated Champions: Unaffiliated Champions are those with 'none' listed in the Affiliations section of their character sheet. Season 3: Ancients and Lawbringers

Key Enemies

Throughout the season, various quests may reference certain types of enemies. Here is a quick reminder on where to find some of those!

Bailiearyl Tavebent: During Weeks 8 & 9, Bailiearyl Tavebent can be encountered on area 50 of The Running adventure: The Grandfather Acorn and its variants. When The Running isn't active, you can access The Grandfather Acorn by opening a Time Gate to Catti-brie, Spurt, Krydle, Shaka, or Dungeon Master.

Beasts: Beast monsters can be encountered in most adventures. If you are looking for a good target to encounter beasts, try The Cursed Farmer - the first (non-tutorial) adventure in the Grand Tour of the Sword Coast Campaign.

Bosses with Armor Chunks: Bosses with armored health (segmented chunks that will flash a shield over the health chunk when a Champion doesn't deal enough damage to it) are available on many different adventures. In Weeks 9 & 10, you can encounter an armor-based monster on area 50 of The Running adventure: The Grandfather Acorn and it's variants. When The Running isn't active, you can access The Grandfather Acorn by opening a Time Gate to Catti-brie, Spurt, Krydle, Shaka, or Dungeon Master. Note: Armor-based monsters are also available on various other adventures; this is just an example.

Bosses with Segmented Health: Bosses with segmented health are available on many different adventures. Bosses with hit-based or armor-based health will count toward this quest. The Tyrannosaurus Zombie on area 50 of Running of the Saurs, the third adventure in the Tomb of Annihilation campaign, is a great early-game example of a segmented health boss!

Elder Brain: During Weeks 5 & 6, an Elder Brain can be encountered on area 50 of the Greengrass adventure: The Endless War and its variants. When Greengrass isn't active, you can access The Endless War by opening a Time Gate to Nrakk, Aila, Melf, Orkira, or Gazrick. You can also encounter an Elder Brain in The Alien Underdark adventure on the Underdark map of the Grand Tour of the Sword Coast Campaign.

Fiends: Fiend monsters are available in many adventures. If you are looking for a good target to encounter Fiends, you can find Imps in The Mad Wizard - the second adventure in the Grand Tour of the Sword Coast Campaign. Turiel's March of the Rakshasa ability also can add the fiend tag to non-boss enemies. Have Turiel in your formation if you are hunting fiends!

Frost Giants: During Week 1 & Week 2, a Frost Giant boss can be encountered on area 50 of the Festival of Fools adventure: A Fools Errand and its variants. When Festival of Fools isn't active, you can access A Fools Errand adventures by opening a Time Gate to Strix, Rosie, Briv, Alyndra, or Tatyana. If you are looking for a good target to encounter Frost Giants outside of that event, try Giant's Bane Tavern - the first adventure in the Icewind Dale: Rime of the Frostmaiden Campaign.

Humanoids: Humanoid monsters can be encountered in many adventures. If you are looking for a good target to encounter humanoids, try A Mysterious Summons - the first adventure in the Waterdeep: Dragon Heist Campaign.

Monstrosities: Monstrosity monsters are available in many adventures. If you are looking for a good target to encounter monstrosities, you can find Harpies in Terror in the Dark - the fourth adventure in the Grand Tour of the Sword Coast Campaign.

Owlbear: Owlbear bosses can be encountered on many adventures, and Snowy Owlbears can be encountered in Icewind Dale. If you are looking for a good target to encounter Owlbears, try Giant's Bane Tavern - the first adventure in the Icewind Dale: Rime of the Frostmaiden Campaign.

Undead: Undead monsters are available in many adventures. If you are looking for a good target to encounter undead, you can find Zombies in Terror in the Dark - the fourth adventure in the Grand Tour of the Sword Coast Campaign.