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January 28th, 2022
Idle Champion Spotlight: Vi 
Posted in Idle Champions.

“It’s about time we fixed things instead of blowing them all to hell.”

The D&D multiverse is filled with those who devote their lives to being heroes in a variety of ways. Our next Champion helps others help themselves by providing some resources, a bit of advice, and a lot of sass. Vi is a brilliant artificer who's happy to fix whatever, or whoever, she can! She joins the Idle Champions roster during Grand Revel 5!

I. Vi

Dungeons & Dragons Vi

    Artificer, entrepreneur, and planeswalker, the gnome Vi hails from the world of Eberron. Seeking to atone for her part in creating devastating weapons for the Last War, she established the Fixers, a business dedicated to fixing problems others deem unfixable. Born with an aberrant dragonmark that allows her to travel from one plane of existence to another, she's brought her genius, warm heart, and love for a stiff drink to many worlds. The Fixers are headquartered in Sigil, the City of Doors, but Vi has established offices throughout the multiverse.


Vi is a Support, Speed and Gold Find Champion who wants to surround herself with good people, while encouraging those morally gray folks to use their resources for good causes. When you want to add her to your formation you can swap her with Arkhan in slot 12.

II. Vi's Stats

Race: Gnome Alignment: Neutral Good
Class: Artificer Gender: Female Pronouns: She/Her
Age: 500
Affiliation: Acquisitions Incorporated

STR: 8 DEX: 12 CON: 16
INT: 18 WIS: 13 CHA: 12

Role: Support, Speed, Gold Find
Eligible for Patrons: Mirt, Vajra, Strahd
Slot: 12 (Arkhan)


Dungeons & Dragons Vi Key Art

III. Vi's Design

As the Principal Rules Designer for Dungeons & Dragons, Jeremy Crawford has helped craft much of the D&D content fans know and love, and as the Dungeon Master for Acquisitions Incorporated he's led the liveplay games in moments that range from hilarious to touching. So it's no surprise that he has used his plethora of knowledge and experience to draw upon when creating characters filled with warmth, intelligence, and sass! He's played Vi in a variety of livestreamed games, and she's appeared offering information in Eberron: Rising From The Last War.

As a Support, Speed and Gold Find Champion, Vi wants to encourage Neutral Champions to use their resources for good causes. So she tries to set A Good Example by having those morally gray folks be adjacent to lots of Good Champions, which will help the Neutral ones do more damage. Her Pistol is always at the ready, but she can also use her blunderbuss to Catch and Release enemies to turn them into harmless glowing crystal spheres that don't attack but drop lots more gold. If there are only a few enemies left, Vi will gain some Sass and decide I'm Too Old For This #*&!, impatiently waiting for her friends to finish the final creatures off. The more Sass she has, the faster monsters will spawn, and the sooner they can all get going!

While trying to be A Good Example, one of Vi's Specializations can help boost the example she is setting for others. A Nudge In The Right Direction increases the effect of her damage boost. If she wants to help encourage both Neutral and Evil Champions she'll Bless Their Hearts, while Her Debt To Repay will offer the bonus to Warforged Champions. The other Specialization shifts Vi's focus, either deciding That Doesn't Belong Here so she uses her Catch and Release blunderbuss much more frequently, or getting frustrated that things are going too slowly and increasing her Sass exclaiming For #*&% Sake!

In a flourish of brilliant artificer engineering, Vi's Ultimate Attack is an Arcane Cannon in the shape of a massive metal Cockatrice named Crispy! When activated it blasts the closest enemy, but there's a second activation that will cause the Cockatrice to fly into the middle of a swarm of enemies and deal damage in a devastating yet satisfying explosion!

IV. Vi's Abilities

Basic Attack

  • Pistol — Vi attacks the closest enemy with a ranged attack.

Formation Abilities

  • A Good Example — Neutral (on the Good/Evil axis) Champions' damage is increased by 100% for each good Champion adjacent to them, stacking multiplicatively.
  • Catch and Release — Instead of a base attack with her pistol, there is a 10% chance Vi takes out her comically oversized blunderbuss and fires it at a random non-invulnerable normal-health enemy. This instantaneously transforms the enemy into a small glowing crystal sphere "enemy" that has normal monster health, does not move, and deals no damage. This enemy is worth additional +1000% gold when defeated. The sphere counts towards quest progress when killed. If there is no legal target, like when only a boss remains, Vi just fires her pistols as normal.
  • I'm Too Old For This #*&! — Vi gains 25 Sass. If there are only 5 or fewer enemies on screen, Vi waits impatiently instead of attacking with her base attack, and the delay between monsters spawning in a wave is reduced depending on her Sass amount for the duration of her base attack cooldown.
  • Specialization 1

    • Bless Their Hearts — Evil Champions also benefit from A Good Example's damage increase, based on the number of Good Champions around them.
    • Her Debt to Repay — Warforged Champions also receive A Good Example's damage increase. Both Good and Warforged Champions are counted when buffing adjacent Neutral (on the Good/Evil Axis) and Warforged Champions.
    • A Nudge In The Right Direction — Increase the effect of
      A Good Example by 100%.

    Specialization 2

    • That Doesn't Belong Here — Vi's chance of using her special Catch and Release attack is increased by 100%.
    • For #*&% Sake! — Vi's Sass is increased by 100%.

    Ultimate Ability

    • Arcane Cannon — This is a two-step ultimate. The first time the ultimate button is hit, a metal Cockatrice appears next to Vi and starts dealing ultimate damage to the closest enemy every second for 30 seconds. The second time the ultimate button is hit, the Cockatrice flies to the middle of a swarm of enemies and explodes, dealing 1000% ultimate damage to all enemies in an area attack. If the button isn't hit in the 30 second timer, the area attack is lost and the Cockatrice disappears.

    V. Vi's Epic Equipment



    Slot 1: Global DPS
    Slot 2: A Good Example
    Slot 3: Catch and Release
    Slot 4: I'm Too Old For This #*&!
    Slot 5: Ultimate Attack
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    It's exciting to have this new planeswalking artificer join her Acquisitions Incorporated friends in our Idle Champions roster, and we're sure she'll help fix all the problems and challenges you will find! Tell us all about how much you are enjoying having Vi in your formations Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

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