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January 8th
Idle Champions: Midwinter 3 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 3 introduces Môrgæn, the High Elf Ranger (Hunter) played by Morgan Webb on Acquisitions Incorporated. The event also brings back K'thriss Drow'b, the Drow Warlock played by Kris Straub on Acquisitions Incorporated: The "C" Team, and Regis, Halfling Rogue of the Companions of the Hall. Players have until Monday, January 20th at 12PM Pacific to complete their Midwinter 3 unlocks and objectives.

Dungeons & Dragons Môrgæn Morgaen Acquisitions Incorporated

New Champion: Môrgæn

    The ranger Môrgæn is a renowned tracker and hunter, able to pinpoint-target foes at any range, then vanish into the woods with no one the wiser. Her legendary ability with the longbow and the custom arrows she crafts instills fear into the hearts of her many enemies -- and more than a few of her coworkers. Famously, she is the only member of Acquisitions Incorporated known to be paid in advance, lest a missed invoice lead to dire repercussions.

Môrgæn is a Support Champion who takes a percentage of your gold find in exchange for a powerful DPS buff with her Paid Up-Front ability. The more gold Môrgæn takes, the greater the power of the buff, which persists through resets. When you wish to add Môrgæn to the formation, you can swap her with Makos (Slot 9).

For more information about our latest Champion, check out the Idle Champion Spotlight: Môrgæn dev blog!

Dungeons & Dragons K'thriss Acquisitions Inc C Team

Year 2 Champion: K'thriss Drow'b

    Curious, affable, and morbid, the Drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.
K'thriss is an unusual Support Champion. He reduces Gold Find to increase Global DPS, summons Shadow Demons to assist the party, and buffs distant allies. When you want to add K'thriss to your party, you can swap him with Bruenor (Slot 1).

For more information, check out the Idle Champion Spotlight: K'thriss dev blog!

Dungeons & Dragons Regis

Year 1 Champion: Regis

    As a poor urchin on the streets of Calimport, Regis quickly learned that survival often requires bending the rules in your favor. He fled to the north to avoid capture after stealing his former master’s magical ruby pendant. Eventually, he found companionship amongst the Companions of the Hall, becoming one of Bruenor Battlehammer’s most trusted confidants. Bruenor was the one who gifted Regis with the nickname “Rumblebelly” due to the halfling’s insatiable appetite.

    Regis would prefer nothing more than to relax in the sun with a full belly near his home in Ten-Towns and fish for knucklead trout, the source of all of his scrimshaw carvings. But when his friends need help, Regis is always there for them. He never sees himself as the hero, even though his true friends know better.

Regis is a Support Champion. He uses a magical ruby amulet to buff Champions in front of or behind him, and to make enemies weak to different types of damage. When you want to add Regis to your party, you can swap him with Celeste (Slot 2).

Year Three Variants

  • Utterly Devoured — Anyone the Devourer completely devours is now devoured for the entire adventure and can't be used again until you reset the adventure. YOU HAVE BEEN WARNED.
    Reach Area 75.
  • Limited Resources — Only Champions in the first bench seat are initially available. Every 10 areas, another bench slot unlocks, allowing Champions from that slot to be used.
    Reach Area 125.
  • Careful Positioning — Môrgæn starts in the formation in slot 3 and can be moved, but not swapped out or removed from the formation. Only Môrgæn and Champions buffed by Paid Up-Front can deal damage; other Champions' attacks will still proc stuns/slows/etc., but will deal 0 damage.
    Reach Area 175.

Year Two Variants

  • Velvet's Midwinter Adventure — K'thriss summons his unseen servant, Velvet, to help with party. Unfortunately, Velvet has been tasked with collecting gold for K'thriss, causing enemies to drop 50% less gold. K'thriss and Velvet both start in the formation, and once unlocked, K'thriss' Unseen Encouragement ability extends from both K'thriss normally, but also extends to those adjacent to Velvet.
    Reach Area 125.
  • Truth Beyond Knowing — K'thriss desires more knowledge of his unknowable god. Every area, a Drow Cultist empowered by the sign of the Ur appears, attacking with Chain Lightning. The Drow Cultist drops no gold upon death, but does drop a glyph (book). Every time you collect a glyph, Champions with an Intelligence (INT) score of 13 or higher have their damage increased by 5%, while Champions with below 13 INT have their damage go down by 5% for the remainder of the adventure.
    Reach Area 125.
  • More Like the Scream Team — The Devourer now arrives as a second boss in Area 25, and if that wasn't scary enough, the Devourer now devours Champions every 8 seconds instead of every 10 seconds!
    Reach Area 175.

Year One Variants

  • Deadwinter Date — You've been tasked with escorting two young Harpell wards on a date during your adventure. They take up slots and are otherwise pretty useless.
    Reach Area 125.
  • Deadwinter Fey — A large number of sprites and pixies spawn with each wave of enemies (not during boss areas). These extra monsters do not drop gold, and when killed they sprinkle a random Champion with pixie dust. Any champion that is sprinkled with 10 Pixie dust has their DPS and Formation Abilities disabled. Pixie dust stacks reset when you change areas.
    Reach Area 125.
  • Deadwinter Pay (-back) — Every time you defeat an enemy (in a non-boss area) your Champions take 10% unavoidable damage. Champions adjacent to Regis take one third of that damage while Regis himself is immune.
    Reach Area 175.
See the in-game FAQ for more information!

December 18th, 2019
Idle Champions: Wintershield 3 
Posted in Idle Champions.

Wintershield sees a celebration of maps in the Realms, symbolizing our paths through the new year. As part of this year's tradition the Champions have purchased a map from a Waterdeep street vendor. And then it started talking...

Wintershield 3 introduces Artemis Entreri, the Human Assassin who first appeared in RA Salvatore's 1988 novel The Crystal Shard, and brings back Nerys Kathon, Human Cleric of Kelemvor, and Barrowin Undurr, Dwarf Cleric of Gond. Players have until Monday, December 30th at 12PM Pacific to complete their Wintershield 3 unlocks and objectives.

Dungeons & Dragons Artemis Entreri

New Champion: Artemis Entreri

    Raised by the thieves' guild in Calimport, Artemis Entreri has since become one of the deadliest and most feared assassins in the history of Faerûn. Entreri is completely devoted to mastery of his craft, leaving no room in his life for emotional attachment or even personal pleasures. His fighting skills and tactical brilliance are equalled only by one other - the drow warrior Drizzt Do'Urden.
Artemis is an extremely potent DPS Champion who observes and copies the support abilities granted to other DPS Champions, duplicating them for himself. When you wish to add Artemis to the formation, you can swap him with Nayeli (Slot 3).

For more information about our latest Champion, check out the Idle Champion Spotlight: Artemis Entreri dev blog!

Dungeons & Dragons Nerys

Year 2 Champion: Nerys Kathon

    Nerys Kathon joined the Heroes of Baldur's Gate on a mission to protect her church, but was soon pulled into a harrowing journey to Barovia and beyond. As a cleric of Kelemvor, she grew up in service to the dying and the dead, and developed a cold detachment to anything outside of duties to her faith. Beneath that frosty exterior is a loyal and caring adventurer, but it's a side she rarely shows to anyone outside her closest friends.
Nerys is a Support / Healer Champion. She uses her Spiritual Weapon ability to support DPS Champions, giving a powerful extra attack to the highest DPS Champion in the formation, while at the same time healing Champions within two spaces. When you want to add Nerys to your formation, you can swap her with Arkhan (Slot 12).

For more information about Nerys, check out the Idle Champion Spotlight: Nerys dev blog!

Dungeons & Dragons Barrowin

Year 1 Champion: Barrowin Undurr

    A proud daughter of Clan Undurr and a devout follower of Gorm Gulthyn, the dwarven god of vigilance and duty. She spent fifteen years in the city of Ironmaster, in Icewind Dale, overseeing and protecting her family’s investment in the city’s lucrative mining operations. However, she saw little action and feared that her talents were being squandered. She has recently found a home within a budding organization called the Order of the Gauntlet, which vigilantly guards against the rise of evil in all its forms.

Barrowin is a Support / Healer Champion. She uses her Blessed Hammer ability to increase the power of Champion’s attacks through a stacking buff each time she attacks, while at the same time healing Champions in her column. When you want to add Barrowin to your formation, you can swap her with Tyril (Slot 10).

Year Three Variants

  • The Infamous Assassin — Only DPS and Support Champions may be used. Artemis begins the adventure in the formation. Champions other than Artemis cannot deal damage; instead, Artemis' Basic Attack Cooldown is reduced to 3 seconds and his Ultimate Ability Cooldown is reduced to 60-seconds and he begins the adventure with his Ultimate Ability unlocked.
    Reach Area 75.
  • Designation: Hostile — Only Champions with a Strength (STR) score of 12 or higher may be used. Mechanical Guards spawn in each area. These Mechanical Guards stun Champions at random whenever they appear, and the stun only wears off once the Mechanical Guard has been killed.
    Reach Area 125.
  • Fan Club — A really excited costumed Arkhan fan joins the formation. Every 50 areas, another costumed fan takes up another slot in the formation (this ends after Area 151).
    Reach Area 175.

Year Two Variants

  • Dragons Are Wild — The Cult of the Dragon attempts to distract you by unleashing illusionary dragons within the walls of Waterdeep! Armored Bronze Dragon Wyrmlings spawn in each area. They do no damage and drop no gold.
    Reach Area 75.

  • A Waterdhavian Party — Now that you're a 'local' adventuring group, you've become a tourist attraction. Two Drunk Waterdhavians join your adventure, taking up slots in your formation and moving every 25 areas.
    Reach Area 125.

  • Once More with Necromancy — Nerys begins the adventure in your formation. Relentless Undead spawn in each area, attacking your formation. When Relentless Undead are killed, they get back up after three seconds and continue their attack. However, Relentless Undead killed by Nerys' Spiritual Weapon are destroyed for good.
    Reach Area 175.

Year One Variants

  • The Chatty Map — The map is extremely chatty. Every 15 seconds it engages in deep conversation with a random Champion in your formation, disabling their DPS and Formation Abilities for 15 seconds.
    Reach Area 75.

  • The Cult of Daggers — Dagger-throwing Cultists spawn alongside normal waves and toss daggers at random Champions in your formation. These additional monsters drop no gold.
    Reach Area 125.

  • Only the Strong Survive — Only Champions with a Strength stat of 13 or higher can be used.
    Reach Area 175.

See the in-game FAQ for more information!

December 17th, 2019
Idle Champion Spotlight: Artemis Entreri 
Posted in Idle Champions.

    "...He recognized the man at once, though he hadn't seen him in years, by the emerald-encrusted dagger hilt protruding from the sheath on his hip. Regis had often contemplated stealing that beautiful weapon, but even he had a limit to his foolhardiness. The dagger belonged to Artemis Entreri..."

    RA Salvatore, The Crystal Shard (1988)
One of the most-requested characters we've ever had for Idle Champions finally arrives with Wintershield 3 later this week. It's time to introduce Artemis Entreri, the legendary assassin and ruthless arch-enemy of Drizzt Do'Urden, in the final Idle Champion Spotlight of 2019.

Are you ready to learn more?

A Legendary Assassin...

Dungeons & Dragons Artemis Entreri

    Raised by the thieves' guild in Calimport, Artemis Entreri has since become one of the deadliest and most feared assassins in the history of Faerûn. Entreri is completely devoted to mastery of his craft, leaving no room in his life for emotional attachment or even personal pleasures. His fighting skills and tactical brilliance are equalled only by one other - the drow warrior Drizzt Do'Urden.

Artemis is an extremely potent DPS Champion who observes and copies the support abilities granted to other DPS Champions, duplicating them for himself. When you wish to add Artemis to the formation, you can swap him with Nayeli (Slot 3).

II. Artemis' Stats

Race: Human Alignment: Lawful Evil
Class: Rogue (Assassin) Gender: Male
Age: unknown Affiliation: none

STR: 14 DEX: 20 CON: 15
INT: 16 WIS: 16 CHA: 13

Eligible for Patrons: Mirt, Vajra

Dungeons & Dragons Mirt and Vajra

III. Artemis Entreri's Design

How do you bring to life Drizzt Do'Urden's ultimate nemesis? A legendary assassin able to match skills with anyone he comes across? As it turns out, you make him do just that!

We approached Artemis Entreri as an incredibly capable, observant, and adaptable fighter. When Artemis sees a move in combat, he can immediately duplicate it — and this is also true with formation abilities. If a DPS Champion other than Artemis receives a positional formation buff, Artemis will also receive a portion of the effect of that formation buff as well. This means Artemis is at his most powerful when fighting alongside other DPS Champions, opening up new formation possibilities where a support champion might be substituted for a DPS Champion so Artemis can duplicate multiple formation abilities from them. These stolen formation buff 'fragments' stack multiplicatively with any formation abilities that Artemis himself receives, and with the proper specialization choice, if the buffs are stolen from Drizzt or Catti-brie, this effect is further increased.

In addition to this unique mechanic, Artemis has a unique attack with his Vampiric Dagger. Getting a killing blow causes the dagger to become empowered, increasing Artemis' damage. This effect can stack multiple times, and with each attack there is a chance that the empowered dagger's power will be unleashed, dealing additional damage to whichever enemy was unlucky enough to be hit with the unleashed attack. Vampiric Dagger can cause Artemis' damage to spike randomly whenever he is reliably killing enemies, increasing his BUD-boosting potential.

Finally, Artemis' Ultimate Attack, One Upped, furthers increases his synergy with other DPS Champions by causing his Basic Attack cooldown to become reset whenever another DPS Champion attacks. This increases his damage based on the number of other DPS Champions in the formation, and lasts for the duration.

IV. Artemis Entreri's Abilities

Basic Attack

  • Vampiric Dagger — Artemis attacks the nearest enemy with his Vampiric Dagger.

Formation Abilities

  • Observance — Artemis observes and copies the positional formation abilities applied to other DPS Champions in the formation and gains a copy of those abilities on himself at 75% of their effectiveness, even if he himself already receives that effect.

  • Jeweled Power — Artemis' Vampiric Dagger is empowered. Whenever Artemis kills an enemy, Artemis' damage is increased by 100%, stacking multiplicatively. While this ability has at least 1 stack, there is a 10% chance per stack (additive) that the power will be unleashed when Artemis attacks, dealing 300% additional damage on that attack and resetting the empowered stacks to 0.

Specializations

  • Friend — Observance's effect is increased by 10% for positional formation abilities observed and copied from Champions adjacent to Artemis.

  • Foe — Observance's effect is increased by 25% for each positional formation ability observed and copied from either Drizzt Do'Urden or Catti-brie.

Ultimate Ability

  • One Upped — For 30 seconds, Artemis concentrates on showing off his martial prowess, increasing his base damage by 300% for each DPS Champion in the formation (including himself), stacking multiplicatively. Artemis' Basic Attack cooldown is reset to 0 whenever another DPS Champion attacks.

V. Artemis Entreri's Equipment

Dungeons & Dragons Artemis Entreri equipment

Slot 1: Self DPS
Slot 2: Self DPS
Slot 3: Observance
Slot 4: Jeweled Power
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

It's been a long time coming, but Artemis Entreri is finally coming to Idle Champions. We had a fantastic time trying to find a way to bring this legendary character to life, and we think we've created a unique and potent DPS Champion with Artemis Entreri -- and more importantly, he really shines when he's stealing the buffs of the Companions of the Hall. We can't wait to see how far players go from here!

Feel free to send us feedback on via the Idle Champions Subreddit, Steam forum, or the Idle Champions Discord!
January 16th, 2019
Idle Champions: Midwinter 2 
Posted in Idle Champions.

As the citizens of Longsaddle celebrate Deadwinter Day by exchanging gifts, the Champions have once again been hired by the Harpells to patrol the outskirts of town.

However, it appears as if one of Orcus' most feared abominations has been summoned to wreak havoc, a demonic fiend with an insatiable hunger...

Midwinter 2 runs until Monday, January 28th, 2019 at 12:00pm PST, introduces K'thriss Drow'b, Drow Warlock of the Great Old One, and also brings back Regis, the Halfling Rogue!

New Champion: K'thriss Drow'b

    Curious, affable, and morbid, the Drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.
K'thriss is an unusual Support Champion. He reduces Gold Find to increase Global DPS, summons Shadow Demons to assist the party, and buffs distant allies. When you want to add K'thriss to your party, you can swap him with Bruenor (Slot 1).

For more information about our latest Champion, check out the Idle Champion Spotlight: K'thriss dev blog!

Returning Champion: Regis

    As a poor urchin on the streets of Calimport, Regis quickly learned that survival often requires bending the rules in your favor. He fled to the north to avoid capture after stealing his former master’s magical ruby pendant. Eventually, he found companionship amongst the Companions of the Hall, becoming one of Bruenor Battlehammer’s most trusted confidants. Bruenor was the one who gifted Regis with the nickname “Rumblebelly” due to the halfling’s insatiable appetite.

    Regis would prefer nothing more than to relax in the sun with a full belly near his home in Ten-Towns and fish for knucklead trout, the source of all of his scrimshaw carvings. But when his friends need help, Regis is always there for them. He never sees himself as the hero, even though his true friends know better.

Regis is a Support Champion. He uses a magical ruby amulet to buff Champions in front of or behind him, and to make enemies weak to different types of damage. When you want to add Regis to your party, you can swap him with Celeste (Slot 2).

Year Two Variants

  • Velvet's Midwinter Adventure — K'thriss summons his unseen servant, Velvet, to help with party. Unfortunately, Velvet has been tasked with collecting gold for K'thriss, causing enemies to drop 50% less gold. K'thriss and Velvet both start in the formation, and once unlocked, K'thriss' Unseen Encouragement ability extends from both K'thriss normally, but also extends to those adjacent to Velvet.

  • Truth Beyond Knowing — K'thriss desires more knowledge of his unknowable god. Every area, a Drow Cultist empowered by the sign of the Ur appears, attacking with Chain Lightning. The Drow Cultist drops no gold upon death, but does drop a glyph (book). Every time you collect a glyph, Champions with an Intelligence (INT) score of 13 or higher have their damage increased by 5%, while Champions with below 13 INT have their damage go down by 5% for the remainder of the adventure.

  • More Like the Scream Team — The Devourer now arrives as a second boss in Area 25, and if that wasn't scary enough, the Devourer now devours Champions every 8 seconds instead of every 10 seconds!

Year One Variants

  • Deadwinter Date — You've been tasked with escorting two young Harpell wards on a date during your adventure. They take up slots and are otherwise pretty useless..

  • Deadwinter Fey — A large number of sprites and pixies spawn with each wave of enemies (not during boss areas). These extra monsters do not drop gold, and when killed they sprinkle a random Champion with pixie dust. Any champion that is sprinkled with 10 Pixie dust has their DPS and Formation Abilities disabled. Pixie dust stacks reset when you change areas.

  • Deadwinter Pay (-back) — Every time you defeat an enemy (in a non-boss area) your Champions take 10% unavoidable damage. Champions adjacent to Regis take one third of that damage while Regis himself is immune.

See the in-game FAQ for more information!

January 15th, 2019
Idle Champion Spotlight: K'thriss Drow'b 
Posted in Idle Champions.

Today we're talking about our newest Champion: K'thriss Drow'b, the Drow Warlock of the Great Old One, and the latest addition to Idle Champions joining us from Acquisitions Incorporated: The "C" Team!

K'thriss will be available in our next Year Two Event, Midwinter, which launches on Wednesday, January 16th. I hope this blog will give you all you need to know about our latest Support champion.

Don't forget that Midwinter is also a chance to collect and gear up Regis, the Halfling Rogue from R.A. Salvatore's Legend of Drizzt novels!

How you can unlock K'thriss:

K'thriss is unlocked by playing Midwinter, a limited-time event launching on January 16th and running until January 28th at noon Pacific. Once you unlock K'thriss, he swaps with Bruenor and Deekin (Slot 1).

Who is K'thriss:

    Curious, affable, and morbid, the Drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.
K'thriss is the second member of The "C" Team to join Idle Champions. His pal Donaar Blit'zen was the first back in October with Liars' Night 2. And yes, we will be looking to bring Walnut Dankgrass and Rosie Beestinger (who has an interesting connection to Strix) to the game in future updates. Stay tuned!


K'thriss' Design:

K'thriss was created by Kris Straub for the main-stage Aquisitions Inc games at PAX. Eventually he broke off from the main crew and joined his forever family: The "C" Team.

We chatted with Kris about what makes K'thriss tick and how best we could integrate him with the Champions. In the end, we landed on a quirky champion who supports the team by usurping a percentage of gold (he is a hoardsperson, after all) to buff party DPS, and helps those furthest away from him.


Base Attack - Dissonant Whispers: K'thriss telepathically whispers a discordant melody that damages and slows a random enemy.


Formation Ability: Hoardsperson: K'thriss' first formation ability unlocks his Acquisitions Inc role as Hoardsperson. As the Hoardsperson, K'thriss reduces gold find by 10% (causing cool pink coins to fall from all monsters that go directly to him. In exchange for taking 10% of the gold, K'thriss increases the damage of all Champions. In addition to that, every time K'thriss collect 75 of the cool coins, he summons a shadow demon. The demon attaches itself to the champion that does the lowest damage, and increases their damage to match the champion with the highest damage.

Formation Ability: Unseen Encouragement: K'thriss increases the damage of the Champion furthest from him by 200%. If there's a tie, all Champions furthest from K'thriss are buffed!

K'thriss' Specializations:

K'thriss' specializations are all about deciding whether the party needs him to focus on bringing his shadow demon along more often, or focus on buffing the Champion(s) furthest from him.

K'thriss' Ultimate Attack: Tentacular Spectacular

K'thriss' ultimate was a bit challenging, but we knew we wanted to bring our version of Tentacular Spectacular into the game. The big issue was making sure that he didn't look like a flasher when he executes his plan! With Tentacular Spectacular, K'thriss opens his cloak, revealing the inky black void underneath (is he even a person!?!). Then, tentacles sprout from the void, lashing out at enemies. What that means in our game is a hilarious cloak opening animation complete with jazz hands, followed by a SWARM of tentacles throughout the battlefield. It's really a sight to behold.


Kthriss' Equipment



Slot 1: Book of Shadows
  • K'thriss' thirst for knowledge increases the damage of all Champions.
Slot 2: Robe
  • Kthriss' cloak increases the damage of all Champions.
Slot 3: Hoardsperson Bag
  • His Acquisitions Incorporated mandated bag increases the effect of his Hoardsperson ability.
Slot 4: Velvet
  • K'thriss' Unseen Servant Velvet increases the effect of his Unseen Encouragement ability.
Slot 5: Ligotti
  • His sentient tentacle/pet increases the damage of his ultimate attack Tentacular Spectacular.
Slot 6: Tetrathanotic Key
  • The symbol of Ur reduces the cooldown of his ultimate attack Tentacular Spectacular.

Are there any other K'thriss details I should know?

K'thriss is Chaotic Neutral and a member of the Acquisitions Incorporated "C" Team. His stats are as follows:

Str: 8 Dex: 16 Con: 10 Int: 13 Wis: 10 Cha: 18


TL/DR: Final K'thriss Thoughts

K'thriss is a support champion focussed on increasing the overall DPS of your champions through his Shadow Demon via Hoardsperson and through his Unseen Encouragement abilities. He'll help slow enemies as they head to your formation, and he'll try to clear the board with his Tentacular Spectacular ultimate ability.

We'll be watching the discussion online and on discord to see how well he's received, so let us know what you think on Facebook, Twitter, or on the official Discord! If you are enjoying K'thriss, consider checking out the "C" team broadcasts!


~The Idle Champions Team
December 26th, 2018
Idle Champions: Wintershield 2 
Posted in Idle Champions.

It's time for the Magical Talking Map to take the Champions on another adventure around Waterdeep to celebrate another Wintershield, marking the end of one year and the transition into the next!

This year the Champions are joined by a deadly and devout Cleric of Kelemvor, Nerys Kathon, ally to Minsc, Boo, Delina, and the Heroes of Baldur's Gate!

Wintershield 2 runs until Monday, January 7th, 2019 at 12:00pm PST, introduces Nerys Kathon, War Domain Cleric of Kelemvor, and also brings back Barrowin Undurr, the Gold Dwarf Cleric!

New Champion: Nerys Kathon

    Nerys Kathon joined the Heroes of Baldur's Gate on a mission to protect her church, but was soon pulled into a harrowing journey to Barovia and beyond. As a cleric of Kelemvor, she grew up in service to the dying and the dead, and developed a cold detachment to anything outside of duties to her faith. Beneath that frosty exterior is a loyal and caring adventurer, but it's a side she rarely shows to anyone outside her closest friends.
Nerys is a Support / Healer Champion. She uses her Spiritual Weapon ability to support DPS Champions, giving a powerful extra attack to the highest DPS Champion in the formation, while at the same time healing Champions within two spaces. When you want to add Nerys to your formation, you can swap her with Arkhan (Slot 12).

For more information about our latest Champion, check out the Idle Champion Spotlight: Nerys dev blog!

Returning Champion: Barrowin Undurr

    A proud daughter of Clan Undurr and a devout follower of Gorm Gulthyn, the dwarven god of vigilance and duty. She spent fifteen years in the city of Ironmaster, in Icewind Dale, overseeing and protecting her family’s investment in the city’s lucrative mining operations. However, she saw little action and feared that her talents were being squandered. She has recently found a home within a budding organization called the Order of the Gauntlet, which vigilantly guards against the rise of evil in all its forms.

Barrowin is a Support / Healer Champion. She uses her Blessed Hammer ability to increase the power of Champion’s attacks through a stacking buff each time she attacks, while at the same time healing Champions in her column. When you want to add Barrowin to your formation, you can swap her with Tyril (Slot 10).

Year Two Variants

  • Dragons Are Wild — The Cult of the Dragon attempts to distract you by unleashing illusionary dragons within the walls of Waterdeep! Armored Bronze Dragon Wyrmlings spawn in each area. They do no damage and drop no gold.

  • A Waterdhavian Party — Now that you're a 'local' adventuring group, you've become a tourist attraction. Two Drunk Waterdhavians join your adventure, taking up slots in your formation and moving every 25 areas.

  • Once More with Necromancy — Nerys begins the adventure in your formation. Relentless Undead spawn in each area, attacking your formation. When Relentless Undead are killed, they get back up after three seconds and continue their attack. However, Relentless Undead killed by Nerys' Spiritual Weapon are destroyed for good.

Year One Variants

  • The Chatty Map — The map is extremely chatty. Every 15 seconds it engages in deep conversation with a random Champion in your formation, disabling their DPS and Formation Abilities for 15 seconds.

  • The Cult of Daggers — Dagger-throwing Cultists spawn alongside normal waves and toss daggers at random Champions in your formation. These additional monsters drop no gold.

  • Only the Strong Survive — Only Champions with a Strength stat of 13 or higher can be used.

See the in-game FAQ for more information!

December 21st, 2018
Idle Champion Spotlight: Nerys Kathon 
Posted in Idle Champions.

Today, we're going to go into early detail on our newest Champion: Nerys Kathon, the Human Cleric of Kelemvor and the latest addition to the Heroes of Baldur's Gate!

Nerys will be available in our next Year Two Event, Wintershield, which launches on Wednesday, December 26th. I hope this blog will give you all you need to know about our latest champion. But don't forget that Wintershield is also a chance to collect and gear up Barowin Undurr, the Dwarf Cleric from last year's Wintershield extravaganza!

How you can unlock Nerys:

Nerys is unlocked by playing Wintershield, a limited-time event launching on December 26th at noon Pacific and running until January 7th at noon Pacific. Once you unlock Nerys, she swaps with Arkhan, Zorbu, and Azaka (Slot 12)

Who is Nerys:

Nerys Kathon joined the Heroes of Baldur's Gate on a mission to protect her church, but was soon pulled into a harrowing journey to Barovia and beyond. As a cleric of Kelemvor, she grew up in service to the dying and the dead and developed a cold detachment to anything outside of duties to her faith. Beneath that frosty exterior is a loyal and caring adventurer, but it's a side she rarely shows to anyone outside her closest friends.

Nerys is a member of the Heroes of Baldur's Gate. A group of adventures known well throughout Baldur's Gate and the Sword Coast. Other members include Minsc (and Boo!), Delina, Krydle, and Shandie. Minsc & Delina are already in-game, and Krydle and Shandie may join them sometime in 2019...

The Heroes of Baldur's Gate have been featured in the IDW comic series' written by Jim Zub titled Legends of Baldur's Gate, Shadows of the Vampire, Frost Giant's Fury, and the most recent, Evil at Baldur's Gate which featured a variant cover on the back of issue 5 drawn by our very own Adam Kosh!


Nerys's Design:

Nerys was created by Jim Zub and Max Dunbar for the Shadows of the Vampire comic series and she's not your typical cleric. To quote Jim: "As a cleric of Kelemvor she sees to the dying and the dead and regards most pain with a sense of cold detachment even as she heals others and helps them deal with their own suffering." Nerys is a devout follower of Kelemvor, known as the God of the Dead. She firmly stands by the idea that death comes to all, and those that die should move on. Because of that belief, she is strongly against the concept of undead.


Max Dunbar created a Nerys image for twitter that coincided with our launch on consoles!

We chatted with Jim Zub about what makes Nerys tick and how best we could integrate her with the champions. In the end, we landed on a late-game healer who focuses on helping the team kill enemies and stay alive until it is their time to meet their maker.

Base Attack - Dash and Slash: Nerys cleaves all targets near the closest enemy.


Formation Ability: Spiritual Weapon: Nerys' first formation ability unlocks her companion, a spiritual weapon. The spiritual weapon takes the form of her greatsword and attacks with her, doing a high percentage of her damage.

Formation Ability: War Healing: Nerys' next formation ability unlocks her healing capabilities. As death comes to all, so too does it come to baddies. Whenever an enemy is killed, Nerys heals the most damaged Champion within 2 slots of her.

Formation Ability: Unholy: Nerys' next formation ability focuses on the type of enemies Nerys abhors: Undead. She increases the damage all champions do to undead monsters. She'll be a great addition to any Tomb of Annihilation adventure!

Formation Ability: Follow My Friend: Nerys' final formation ability breaks the mold of spiritual weapon a bit, but it works with the spirit of her character. Her Spiritual Weapon now follows the Champion with the highest DPS, doing a portion of THEIR damage instead of Nerys'! Once you unlock this upgrade, having Nerys in your party will be a huge DPS boost in addtion to having her added healing capabilities. Speaking of those:

Nerys' Specializations:

Nerys's specializations are all about deciding whether the party needs her to focus on healing or damage.

If you choose Dig In, Nerys will heal an additional time. Once when an enemy is reduced to 50%, AND again when it's killed! If you choose Kelemvor's Will, she increases the effect of her Spiritual Weapon, including when it's basing it's damage off of another Champions' DPS.

Nerys' Ultimate Attack: Tip the Scales


For Nerys' ultimate, we wanted to come up with something really fun. She jumps into the fray, unleashing a halo of divine energy. It hits all enemies and both decreases the damage of those enemies AND increases the damage the party does against all enemies (including newly spawned ones) for 30 seconds.

Nerys' Equipment



Slot 1: Greatsword
  • Nerys' main weapon increases the damage of all Champions.
Slot 2: Breastplate
  • Nerys' armor increases the damage of all Champions.
Slot 3: Eyeshadow
  • Her eyeshadow increases the effect of her Spiritual Weapon.
Slot 4: Cloak
  • Her cloak increases the effect of her War Healing.
Slot 5: Holy Symbol of Kelemvor
  • Her holy symbol increases her ultimate attack damage.
Slot 6: Barovian Locket
  • The locket that led to the Heroes of Baldur's Gate's adventures in Barovia reduces the cooldown of her ultimate attack.

What about any other Nerys details I'm looking for?

Nerys is Lawful Good and a member of the Heroes of Baldur's Gate. Her stats are as follows:
Str: 16 Dex: 13 Con: 15 Int: 12 Wis: 17 Cha: 15

TL/DR- Final Nerys Thoughts

Nerys is a is a strong, smart, and brave cleric of Kelemvor. She'll heal damaged Champions whenever you kill an enemy, increase the Champions' damage against undead monsters, and uses her Spiritual Weapon to boost the DPS of the highest DPS Champion in your formation.

We'll be watching the discussion online and on discord to see how well she's received, so let us know what you think on Facebook, Twitter, or on the official Discord! If you are enjoying Nerys, consider checking out the Legends of Baldur's Gate comic series by IDW!

Happy Holidays Champions Fans! Thanks for an amazing 2018! We can't wait to start 2019 with all of you!

~The Idle Champions Team
January 24th, 2018
Idle Champions Event: Midwinter 
Posted in Idle Champions.

It's Deadwinter Day in Longsaddle. While most folks are warm in their homes exchanging gifts and celebrating the midpoint of winter with friends and family, your party has been tasked by the infamous Harpells with patrolling the outskirts of town to protect against ne'er-do-wells.

Not wanting you to get bored, the Harpells have helpfully summoned a magical trickster to keep your day fun and interesting. Unfortunately it looks like they might have messed up and summoned a much more powerful foe than intended, so now you've got a real Midwinter problem on your hands...

Midwinter is the sixth limited-time event for Idle Champions, which runs from today until 12:00pm PST on Monday, February 5th, 2018, and introduces Regis, the Halfling Rogue!

New Champion: Regis

As a poor urchin on the streets of Calimport, Regis quickly learned that survival often requires bending the rules in your favor. He fled to the north to avoid capture after stealing his former master’s magical ruby pendant. Eventually, he found companionship amongst the Companions of the Hall, becoming one of Bruenor Battlehammer’s most trusted confidants. Bruenor was the one who gifted Regis with the nickname “Rumblebelly” due to the halfling’s insatiable appetite.

Regis would prefer nothing more than to relax in the sun with a full belly near his home in Ten-Towns and fish for knucklead trout, the source of all of his scrimshaw carvings. But when his friends need help, Regis is always there for them. He never sees himself as the hero, even though his true friends know better.

When you want to add Regis to your party, you can swap him with Celeste.

Midwinter Variants

  • Deadwinter Date — You've been tasked with escorting two young Harpell wards on a date during your adventure. They take up slots and are otherwise pretty useless.

  • Deadwinter Fey — A large number of sprites and pixies spawn with each wave of enemies (not during boss areas). These extra monsters do not drop gold, and when killed they sprinkle a random Champion with pixie dust. Any champion that is sprinkled with 10 Pixie dust has their DPS and Formation Abilities disabled. Pixie dust stacks reset when you change areas.

  • Deadwinter Pay (-back) — Every time you defeat an enemy (in a non-boss area) your Champions take 10% unavoidable damage. Champions adjacent to Regis take one third of that damage while Regis himself is immune.

Features:

  • Added the Midwinter event, our sixth limited-time campaign event! The event will run until Monday, February 5th at noon PST.
  • Added a new Champion: Regis, the Halfling Rogue.
  • Added a new event Divine Favor: Auril's Favor.

See the in-game FAQ for more information!
December 27th, 2017
Idle Champions Event: Wintershield 
Posted in Idle Champions.

It’s considered lucky to possess and examine a map on Wintershield, so put on your most durable boots and head out into the streets of Waterdeep to claim one for yourself in this new limited time event.

Complete the adventure and you'll recruit the stout gold dwarf cleric, Barrowin Undurr, who has some unique buffing mechanics and shares a seat with Tyril. This event will run until January 8th, 2018 at noon PST. Good luck!

New Champion: Barrowin Undurr

A proud daughter of Clan Undurr and a devout follower of Gorm Gulthyn, the dwarven god of vigilance and duty. She spent fifteen years in the city of Ironmaster, in Icewind Dale, overseeing and protecting her family’s investment in the city’s lucrative mining operations. However, she saw little action and feared that her talents were being squandered. She has recently found a home within a budding organization called the Order of the Gauntlet, which vigilantly guards against the rise of evil in all its forms.

When you want to add Barrowin Undurr to your party, you can swap her with Tyril.

Wintershield Variants

  • The Chatty Map — The map is extremely chatty. Every 15 seconds it engages in deep conversation with a random Champion in your formation, disabling their DPS and Formation Abilities for 15 seconds.

  • The Cult of Daggers — Dagger-throwing Cultists spawn alongside normal waves and toss daggers at random Champions in your formation. These additional monsters drop no gold.

  • Only the Strong Survive — Only Champions with a Strength stat of 13 or higher can be used. This includes base Champions Bruenor, Celeste, Nayeli, Minsc, Tyril, Jamilah, and Arkhan, and event Champions Gromma, Krond, and Barrowin Undurr.

Features:

  • Added the Wintershield event, our fifth limited-time campaign event! The event will run until Monday, January 8th at noon PST.
  • Added a new Champion: Barrowin Undurr, the Gold Dwarf Cleric.
  • Added a new event Divine Favor: Oghma's Favor.

See the in-game FAQ for more information!
December 22nd, 2017
Idle Champions: Wonderful Winter Weekend 
Posted in Idle Champions.

We hope everyone is having a wonderful holiday! Enjoy these special buffs for Jarlaxle, Asharra, and Dhadius this weekend! Maybe you can use them to power through the new Grand Tour adventures and recruit Drizzt!



The following Champions will get a buff this weekend starting from today until Noon PST on Monday, December 25th.
  • Jarlaxle – Increases the damage of Jarlaxle by 400%

  • Asharra – Increases the effect of Asharra's Bond: Humans, Bond: Elves and Dwarves, and Bond: Tiefling, Firbolg, and Dragonborn abilities by 200%

  • Dhadius – Increases the effect of Dhadius' Skill Empowerment ability by 200%

Check out these limited-time Gold Snowy Chests that contain equipment for just the champions above!

(Note: gear only appears for unlocked Champions. If you do not have Dhadius unlocked, his gear will not appear in the chests)