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Recent News
August 8th
Champion Update: Lazaapz  
Posted in Idle Champions.

    Born in The Cogs beneath Sharn's Lower City, Lazaapz's remarkable intellect elevated her to the Tradefair district, where her mechanical genius became highly sought after by the Dragonmarked Houses. Lazaapz's first invention was a functional mechanical arm to replace the one she was born without; now she leads an elite team of engineers in cutting-edge research and development.

    Following the discovery of a mysterious Eldritch Machine, Lazaapz was brought in by House Cannith to ascertain the purpose of the device. Shortly after, both Lazaapz and the machine disappeared, never to be seen again.
Lazaapz has received a rework, which arrives on August 13! Learn all about the update below...

Lazaapz

Lazaapz
name
9
seat
2.5%
crit chance
100%
crit damage
Female
gender
19
age
Neutral Evil
alignment
25
overwhelm
Goblin
species
Artificer
class
Tanking / Support / Control
roles
None
affiliation
8
str
16
dex
16
con
18
int
10
wis
8
cha
76
tot
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until August 13, 2028)

Abilities

Basic Attack

  • Stunning Gauntlet (melee) - Lazaapz attacks and stuns the nearest enemy. Every fifth attack, she uses her Grappling Fist to pull an enemy closer to her instead.

Formation Abilities

  • Fury of the Small - Lazaapz's posse is Champions that are from smaller species: dwarves, fairies, gnomes, goblins, halflings, kobolds, and/or plasmoids. Lazaapz increases the damage of her posse by 100% for each posse member in the formation, stacking multiplicatively.
  • Power Armor - Lazaapz has a set of Artificer Power Armor. She starts each area with 100 stacks of Power Armor. Damage taken by Lazaapz is decreased by a percentage equal to her current Power Armor stacks, but the armor consumes 1 stack of Power Armor each time she would take damage. Can not be decreased below 0.
  • Contingency Plan - When Lazaapz's Power Armor stacks reach 0, her armor sends out a massive shockwave, dealing 120 seconds of BUD damage to all enemies and pushing them back to the far side of the screen. Lazaapz then drops her shield and retreats to behind the formation, her armor shuts down, and she begins to repair it, taking 10 seconds for each time the armor has shut down in the current area (including this time). Upon finishing her work, she leaps back to her original location, knocking back any enemies that she encounters on her way, grabbing her shield, and refilling her Power Armor stacks to full.
  • Artificer Infusion - Lazaapz infuses the equipment of other Champions in the formation with her Artificer powers. Infused equipment has its item level increased by 125. The equipment slot that is affected is equal to each Champions' exact distance from Lazaapz, so for example adjacent Champions (1 slot away) have their slot 1 equipment infused, while Champions 2 slots away have their slot 2 equipment infused, and so on.
  • Shield of Sharn - Lazaapz increases the max health of all other Champions by 25% of her base max health and healing effects on all Champions are increased by 25%.

Specializations A

  • Fury of the Brawl - Lazaapz's posse now also includes Champions with a melee base attack and is buffed by 100% (post-stack).
  • Fury of the Cabal - Lazaapz's posse now also includes Evil Champions and is buffed by 150% (post-stack).
  • Fury of the Stall - Lazaapz's posse now also includes Champions with the Control role and is buffed by 150% (post-stack).

Specializations B

  • Guardian - Lazaapz gains the Debuff role and increases Power Armor's max stacks by 25. Lazaapz fires her gauntlet in a line each time she loses 25 Power Armor stacks. Enemies hit take 15 seconds of BUD damage, gain a debuff, and are knocked back. The debuff causes enemies to take 1000% extra damage from all sources, and stacks multiplicatively up to 5 times.
  • Infiltrator - The effect of Fury of the Small is increased by 5% for each missing stack of Power Armor, stacking multiplicatively, and when an enemy is defeated, Lazaapz regains one stack of Power Armor. She cannot exceed her maximum stacks this way.

Ultimate Ability

  • Flash of Genius (magic) - For a short duration, Lazaapz increases her equipment buff and deals ultimate damage with her attacks.

Equipment

Global DPS Buff
slot 1
Buffs all Specializations B
slot 2
Fury of the Small Buff
slot 3
Health Increase
slot 4
Artificer Infusion Buff
slot 5
Buffs all Specializations A
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage to all Champions by 10%.
  • Tough
    Increases the health of Lazaapz by 15%
  • Towering Height
    Increases the effect of Lazaapz's Fury of the Small ability by 20%
  • Friendly Fury
    Increases the effect of Lazzapz's first set of Specializations by 20%.
Rare
  • Inspiring Leader
    Increases the damage to all Champions by 25%
  • Resilient
    Increases the health of Lazaapz by 30%
  • Arcane Heights
    Increases the effect of Lazaapz's Fury of the Small ability by 40%
  • Panic Button
    Increases the effect of Lazaapz's Contingency Plan ability by 50%
  • Enhanced Infusion
    Increases the effect of Lazaapz's Artificer Infusion ability by 40%
  • Reinforced Fury
    Increases the effect of Lazzapz's first set of Specializations by 40%.
  • Artificial Improvisation
    Increases the effect of Lazzapz's second set of Specializations by 40%.
Epic
  • Heavily Armored
    Increases the health of Lazaapz by 60%
  • Kneecapper
    Increases the effect of Lazaapz's Fury of the Small ability by 80%
  • Overclock
    Increases Lazaapz's maximum Power Armor stacks by 25.
    Unlockable as an Event Reward
  • Taunt
    Increases the damage of all Champions by 100%. Lazaapz's attacks have a 50% chance to taunt enemies.
    Available in the Seven Heavens Lazaapz Theme Pack

Lazaapz Feedback

What do you think of the Lazaapz rework? Will you be building formations capitalizing on the Fury of the Small?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
August 6th
Idle Champions: Ahghairon's Day 8  
Posted in Idle Champions.

    Ahghairon's Day commemorates the birthday of Ahghairon, the first Open Lord of Waterdeep and founder of the Lords of Waterdeep. In his name, Lords toast Ahghairon and the Watchful Order, while guildmasters toast the Lords in Ahghairon's name, and common folk leave violets at the base of Ahghairon's Tower, the Plinth, and atop the altars of the House of Wonder.

    As part of the festivities, the party is tasked with seeking out a Lord of Waterdeep who stepped down long ago. It seems like an easy request – but if it were easy, it wouldn't have come directly from the Open Lord of Waterdeep herself...
Ahghairon's Day returns with one New Champion and another Champion Update. Baldric Goodhand, the dwarven cleric who makes deals with the gods and the latest Fallbacks Champion to come to the game, is available to unlock today with the launch of the event. Lazaapz, the goblin artificer from Sharn originally released during the Brightswords event in 2020, has received a major rework and will be available starting on August 13. More information about the changes to Lazaapz will become available on Friday with the launch of her blog.

For more information about this year's Ahghairon's Day, read on!

Featured Champions

Baldric

Baldric left his position as a prominent member of his family’s mercantile empire to seek his fortunes elsewhere. He’s a unique cleric that often confounds other clerics because he refuses to pledge his service or faith to a single deity. He prefers to bargain with any and all of them, depending on the situation, to receive his magic. This has lent him a cocky confidence that has landed him in his share of trouble. But now he’s with the Fallbacks, and over the course of their adventures, his faith in them has become unshakable.


Learn more about Baldric in his Champion Spotlight.

Lazaapz

Born in The Cogs beneath Sharn's Lower City, Lazaapz's remarkable intellect elevated her to the Tradefair district, where her mechanical genius became highly sought after by the Dragonmarked Houses. Lazaapz's first invention was a functional mechanical arm to replace the one she was born without; now she leads an elite team of engineers in cutting-edge research and development...


Learn more about Lazaapz in her Champion Spotlight when it launches this Friday, August 8th.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Voronika
seat 1
Lae'zel
seat 2
Omin
seat 3
Ishi
seat 4
Prudence
seat 5
Valentine
seat 5
Shandie
seat 6
Jim
seat 7
Beadle
seat 8
Ellywick
seat 10

Idle Champions Permanent Feature Update

We have some exciting Augments to feature this month - including a fan-favorite Augment elevating to permanent game status!

  • Free Weekly Offer Rerolls are here to stay! No longer limited to Event weeks, you'll now get five FREE rerolls every week in the Weekly Offer Shop. That’s right - each time the shop refreshes, you can use your five free rerolls (plus up to ten Platinum rerolls) to chase down the perfect pick from our Wild Offer pool!

The in-game FAQ has been updated to reflect this system change. Now let's get into the Augments we've lined up for Ahghairon's Day!

Event Augments

  • Epic Platinum Chests: Opening Champion-specific Platinum Chests for any of the Ahghairon's Day event Champions will upgrade all the cards inside them to Epic rarity!
  • Empowered Rewards: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.
  • Golden Weekly Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Boon Enhancements: An additional boon buff at each level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively.
    The small species are: Dwarves, Fairies, Gnomes, Goblins, Halflings, Kobolds, and Plasmoids
You can check out which Augments are active at any time by mousing over the Event Banner.

Ahghairon's Day Feedback

What do you think about Baldric? Are you excited for the Lazaapz rework? Let us know!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



August 1st
New Champion: Baldric  
Posted in Idle Champions.

    Baldric left his position as a prominent member of his family’s mercantile empire to seek his fortunes elsewhere. He’s a unique cleric who often confounds other clerics because he refuses to pledge his service or faith to a single deity. He prefers to bargain with any and all of them, depending on the situation, to receive his magic. This has lent him a cocky confidence that has landed him in his share of trouble. But now he’s with the Fallbacks, and over the course of their adventures, his faith in them has become unshakable.
Baldric is a Support and Healing Champion who helps his affiliation members and those with high Charisma. He heals Champions in the columns in front of him, and his specialization choices grant him diverse abilities from assorted deities.

For more information about the second Fallbacks Champion coming on August 6, read on!

Baldric

Baldric
name
12
seat
2.5%
crit chance
100%
crit damage
Male
gender
80
age
Lawful Neutral
alignment
5
overwhelm
Dwarf
species
Cleric
class
Healing / Support
roles
The Fallbacks
affiliation
14
str
10
dex
12
con
13
int
17
wis
15
cha
81
tot
Patron Eligibility: Strahd, Zariel, Elminster (until August 6th, 2028)

Abilities

Basic Attack

  • Two-Handed Mace (melee) - Baldric attacks the closest enemy, dealing 1 hit.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Baldric unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%

Formation Abilities

  • Bargaining Power - Baldric's bargaining partners are Fallbacks Champions and/or Champions with Charisma of 15 or higher. Baldric increases the damage of his bargaining partners by 100% for each bargaining partner in the formation, stacking multiplicatively.
  • Undeniable Uggie - Uggie's buff is increased by 400% when Baldric is in the formation.
  • Healing Word - Baldric heals the Champions in all the columns in front of him for 20 health per second.
  • Shield of Filth - When Uggie is with Baldric, any Champion that is being targeted by Baldric's Healing Word can't take more than 33% of their max health in one hit.
  • Healing Lantern - When any Champion drops to or below 50% of their maximum health, Baldric lights his lantern for the rest of the current area, and all healing received by Champions in the formation is increased by 100% for each Healing Champion in the formation, stacking multiplicatively.

Specializations A

You will pick from this specialization choice set twice. When presented with the second set of specializations, the choice you made the first time is replaced with the associated Dark Bargain, which has a different effect based on the option it is replacing. There are effectively 15 different combinations of specialization choices you can choose. (Tyr + Moradin is the same as Moradin + Tyr)
  • Bargain With Tyr - Baldric increases the pre-stack bonus of Bargaining Power by 50%.
  • Bargain With Moradin - You may use any Dwarf Champion in the current adventure, even if the Patron, Variant, or other restrictions would say otherwise. Additionally, Dwarf Champions also count as Baldric's bargaining partners.
  • Bargain With Tymora - Baldric gains the Gold Find role and increases the party's gold find by 100% for each bargaining partner, stacking multiplicatively. Additionally, Champions with the Gold Find role also count as Baldric's bargaining partners.
  • Bargain With Mystra - Baldric's base attack also deals 5 seconds of BUD-based damage and counts as a magic attack. Additionally, Champions with a magic base attack also count as Baldric's bargaining partners.
  • Bargain With Eldath - Baldric increases the effect of Healing Word by 100%. Additionally, Champions with the Healing role also count as Baldric's bargaining partners.

Specializations B

These five options are the Dark Bargains that you are offered in the second round of specialization choices. You are only offered one of these, based on the specialization you chose in the first set. You can pick the Dark Bargain you are offered, or pick one of the four Bargain With... specs that you didn't pick in the first round.
  • Dark Bargain (When Tyr was chosen) - Baldric increases the pre-stack bonus of Bargaining Power by an additional 50%, but the effect of Healing Word is reduced by 99%.
  • Dark Bargain (When Moradin was chosen) - The damage of Dwarf Champions is increased by 100% for each Dwarf in the formation, stacking multiplicatively, but you may only have one of each non-Dwarf species in the formation.
  • Dark Bargain (When Tymora was chosen) - Bosses have a 10% chance to drop twice as many gems, but non-boss area quest requirements are increased by 100%.
  • Dark Bargain (When Mystra was chosen) - All Champions with magic base attacks deal an additional 5 seconds of BUD-based damage with each attack, but all Champions without a magic base attack no longer deal any damage with their base attacks.
  • Dark Bargain (When Eldath was chosen) - Champions are immune to damage for 15 seconds after the first instance of damage that they would take in every area (including that damage), but take 100% additional damage from all sources after that.

Ultimate Ability

  • Faith Aflame - Baldric's mace ignites with radiant light, preventing Champions from being stunned and empowering his attacks for the duration it is aflame

Equipment

Global DPS Buff
slot 1
Global DPS Buff
slot 2
Bargaining Power Buff
slot 3
Undeniable Uggie Buff
slot 4
Healing Word Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Low Stakes
    Increases the effect of Baldric's Bargaining Power ability by 20%
  • Baldric Person
    Increases the effect of Baldric's Undeniable Uggie ability by 20%
  • A Good Word
    Increases the effect of Baldric's Healing Word ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Raise the Stakes
    Increases the effect of Baldric's Bargaining Power ability by 40%
  • Baldric Friend
    Increases the effect of Baldric's Undeniable Uggie ability by 40%
  • High Praise
    Increases the effect of Baldric's Healing Word ability by 40%
  • Trash Taste
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 20% of target's max health.
  • Lighthearted
    Increases the effect of Baldric's Healing Lantern ability by 40%
Epic
  • Onerous Odor
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 10% of target's max health.
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of Baldric by 2
    Unlockable as an Event Reward
  • Resolute
    Grants Baldric immunity to stun effects
    Available in the Ascended Baldric Theme Pack

Baldric Feedback

What do you think of Baldric and the growing Fallbacks affiliation? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


July 31st
Idle Champions: August Augments Preview 

Welcome to the Event Augment preview for Ahghairon's Day Year 8!

Our next event arrives on Wednesday, August 6, with New Champion Baldric, the Augment Updates noted below, and Champion Update for Lazaapz coming on August 13!

Idle Champions Permanent Feature Update

We have some exciting Augments to feature this month - including a fan-favorite Augment elevating to permanent game status!

  • Free Weekly Offer Rerolls are here to stay! No longer limited to Event weeks, you'll now get five FREE rerolls every week in the Weekly Offer Shop. That’s right - each time the shop refreshes, you can use your five free rerolls (plus up to ten Platinum rerolls) to chase down the perfect pick from our Wild Offer pool!

The in-game FAQ will be updated on August 6th to reflect this system change. Now let's get into the Augments we've lined up for Ahghairon's Day!

Ahghairon's Day 8 Event Augments

  • Augment 1: Epic Platinum Chests (New Augment)
    Description: Opening Champion-specific Platinum Chests for any of the Ahghairon's Day event Champions will upgrade all the cards inside them to Epic rarity!

  • Augment 2: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.

  • Augment 3: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively.
  • The small species are: Dwarves, Fairies, Gnomes, Goblins, Halflings, Kobolds, and Plasmoids


Note: Similar to our rollout in July the spotlight blogs for the two Featured Champions will also be spread out, with Baldric's tomorrow, August 1st, and Lazaapz's releasing next Friday, August 8th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
July 30th
Idle Champions: July 2025 Variants  
Posted in Idle Champions.

Vecnas are attacking. Vecnae are attacking? Multiple Vecnas have emerged from across the multiverse to cause chaos in these 15 new Adventure Variants! You get a Vecna, and you get a Vecna -- everyone gets a Vecna!

15 new Adventure Variants emerge across five campaigns, bringing endless Vecnas to the Grand Tour of the Sword Coast, Wild Beyond the Witchlight, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns!

A Grand Tour of the Sword Coast

The Madness of Zuggtmoy

Variant: A Bad Trip Down Memory Lane

Collect a bunch of mushrooms while facing almost everything you could possibly imagine.
  • You may only use Champions that are wiser than they are quick.
  • Every wave spawns a random enemy. They don't drop gold, nor count towards quest progress.
  • Complete Area 500

The Cult of Lolth

Variant: The Cult of Vecna

Enter the drow city of Menzoberranzan and face both the Cult of Lolth AND the Cult of Vecna!
  • You may only use Champions that are more charismatic than they are strong.
  • Enemies have their damage increased by 25% for each enemy present, stacking multiplicatively.
  • There is a 50% chance that Vecna and 5 cultists spawn in the first wave of every area. They don't drop gold, nor count towards quest progress.
  • Complete Area 500

The Demon Lords of the Abyss

Variant: Doom and Domination

Face the Demon Lords of the Abyss while dealing with dominated duelists.
  • Bosses can't be stunned, and they immediately start to enrage upon spawning.
  • Every 10 seconds, your current BUD-setting Champion is dominated and therefore Stunned for 10 seconds.
  • Complete Area 500

The Wild Beyond the Witchlight

The Bitter End

Variant: A Strong Approach

Race through Motherhorn to rescue Gleam's sister with your most athletic champions.
  • You may only use Champions with a Strength of 17 or higher.
  • Enemies take a maximum of 25% of their maximum hit points each time they are damaged.
  • Champions take a minimum of 10% of their maximum hit points each time they are damaged.
  • Complete Area 1000

The Palace of Heart's Desire

Variant: The Secrets of Vecna's Desire

Learn about the Palace of Heart's Desire while facing illusions of Vecna.
  • You may only use Champions that are smarter than they are wise.
  • There is a 50% chance that Vecna spawns in the first wave of every non-boss area. They don't drop gold, nor count towards quest progress. Each time this happens, Vecna's speed and damage increases by 1% for the rest of the adventure, stacking multiplicatively.
  • Complete Area 1050

The Court of Storms

Variant: Don't Miss with Hiss

Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer with Nat and Hiss!
  • You may only use Champions that don't belong to an affiliation.
  • Nat and Nat's crocodile Hiss joins the formation. Champions next to either of them are busy protecting them and miss with 50% of their attacks.
  • Complete Area 1100

Light of Xaryxis

Into Xaryxispace

Variant: One Vecna at a Time

The time has come to attack the Imperial Citadel. Ready your smartest Champions!
  • You may only use Champions that are smarter than they are strong.
  • There is a 50% chance that a Vecna Impersonator spawns in the first wave of every area. They don't drop gold, nor count towards quest progress. While this Vecna Impersonator is present, any other enemies are immune to damage.
  • Complete Area 1100

The Battle of Xaryxis

Variant: A Tough Offense

Find a way to rescue Xedalli and stop Xeleth with your best fighting force.
  • You may only use Champions that are tougher than they are strong.
  • You may only use three Champions that don't have the DPS tag.
  • Complete Area 1150

The Last Light of Xaryxis

Variant: 10 Minutes to Doomsday

Time is tight as the Champions must escape Xaryxispace!
  • Every 50 areas starting at area 1, a 10 minute countdown starts. If the countdown hits zero before getting through the 50 areas, every Champion in the formation is removed and can't be used for the rest of the adventure.
  • Anytime there are less than 7 minutes left in the countdown you can't remove Champions from the formation. This restriction is removed when the countdown timer reaches 0 until the countdown starts again.
  • Complete Area 1200

Turn of Fortune's Wheel

Time's Mausoleum

Variant: Infernal Legacy

Help Eonstaryx with a dragon memory problem with some tiefling Champions.
  • You may only use Lawful Champions and/or Tiefling Champions.
  • Graz'zt joins the formation. Champions next to him deal no damage unless they are Evil and/or Tieflings.
  • Complete Area 1000

Heroes of the Day

Variant: Heroes of the Hour

The Champions venture into the mountains of the Outlands and discover what being a fast hero really means.
  • You must complete area 1050 within 60 minutes of starting the variant.
  • Complete Area 1050

The Lost Modron

Variant: Tome and Blood

Search for R04M within the encroaching darkness of the Shadowfell with some arcane allies.
  • You may only use Wizard and Sorcerer Champions.
  • Champions with an Intelligence of 18 or higher have their positional formation abilities increased by 100%.
  • There is a 50% chance that Vecna spawns in the first wave of every area. They don't drop gold, nor count towards quest progress. Other monsters have their speed and damage increased by 300% while this Vecna is present.
  • Complete Area 1100

Vecna: Eve of Ruin

The Ruined Colossus

Variant: No Slow Options

Travel to Eberron to find a piece of the rod inside a ruined warforged colossus while facing quick enemies!
  • You may only use Champions that are quicker than they are charismatic.
  • 1-2 Warforged spawn with each wave. They don't drop gold, nor count towards quest progress.
  • Enemies move 200% faster and attack twice as often.
  • Complete Area 750

Death House

Variant: Prime Time

Make your way to Barovia to find the next piece of the Rod of Seven Parts while Vecna makes his presence known.
  • You may only use Champions in seats 2, 3, 5, 7, and 11.
  • There is a 50% chance that Vecna spawns in the first wave of every area. They don't drop gold, nor count towards quest progress.
  • Complete Area 800

Sacrifice

Variant: Get to the Point

Survive the night with only elves in Strahd's twisted nightmare… If you dare!
  • You may only use Elf and Half-Elf Champions.
  • A random Champion takes damage equal to a percentage of their max health every second (in real time). The percentage starts at 10% and increases by 10% (additively) every 100 areas. Damage does not trigger for the first 5 (real time) seconds in every area.
  • 1-2 Vampires sent by Strahd spawn with each wave. They don't drop gold, nor count towards quest progress.
  • Complete Area 850

Opening the Vault

The Vault opens once more.

You can access the Vault from the notification pop-up or through the in-game shop.

For a limited time only...

How Did We Do?

What do you think about today's update? Is it 'Vecnas' or 'Vecnae'? Let us know what you think by joining our community on one of our officially supported platforms:



July 23rd
Idle Champions: Vecna: Eve of Ruin, Part 10  
Posted in Idle Champions.

Everything has come to this moment.

You must defeat Vecna, no matter the cost.


The finale of the Vecna: Eve of Ruin campaign is here!

Our Champions face their most monumental task yet: to defeat Emperor Vecna and save the multiverse. Descend into Vecna's Grasp, 'unmake' Vecna's un-realities, and defeat Emperor Vecna once and for all, no matter the cost.

Part 10 is the finale of the Vecna: Eve of Ruin campaign. You will need to have completed the previous two Vecna: Eve of Ruin adventures, The War of Pandesmos and The Ruinous Citadel, in order to access the final campaign adventures.

Campaign: Vecna: Eve of Ruin

Vecna's Grasp

Unmake the Unrealities of Vecna's wildest dreams.
  • Complete Area 1300

Variant: Betraying the Betrayer

Unmake the Unrealities of Vecna's wildest dreams while the Champions are torn apart by betrayal.
  • You may only use Champions with a total ability score of 80 or higher.
  • Every 50 areas, the Champion with the lowest base DPS betrays the party and leaves the formation for the rest of the adventure. This does not affect Kas if he is in the formation.
  • After area 25, you can't otherwise remove Champions from the formation.
  • Complete Area 1350

Shattered Reflection

Defeat Emperor Vecna once and for all, no matter the cost.
  • Complete Area 1350

Variant: Lending a Hand and Eye

Defeat Emperor Vecna once and for all with the Hand and Eye of Vecna.
  • Undead enemies speed and damage are increased by 300%.
  • The Eye and Hand of Vecna join the formation. You may only place Wizard Champions next to the Eye, and you may only place Champions with a Strength of 18 or higher next to the Hand.
  • Complete Area 1400

Vecna Emergence

Multiversal versions of Vecna have arrived in the Forgotten Realms to stop you from completing your quests! Defeat the multiversal Vecnae in any Free Play to collect Corrupted Gems that can be used in the Thayan Enclave section of the in-game shop! The Vecna Emergence starts today and runs through Friday, August 1st.

Gem Shop Updates

New Items Added to the Thayan Enclave!
  • Golden Epics
    • Tess Slot 4 - Trapfinder's Friend (20,000 Corrupted Gems)
    • Blooshi Slot 4 - Fork of Regicide (20,000 Corrupted Gems)
    • NERDS Slot 2 - Bow of Owlbear Slaying (20,000 Corrupted Gems)
  • Feats
    • Tess - Prodigal Leader (10,000 Corrupted Gems)
    • Krond - Cantrip: Ascendant Shocking Grasp (10,000 Corrupted Gems)
    • Windfall - Weapon Master (10,000 Corrupted Gems)
    • Kas - Discerning Taste (10,000 Corrupted Gems)
  • Skins
    • Gentleman Jarlaxle (10,000 Corrupted Gems)
    • Chosen of Vecna Blooshi (10,000 Corrupted Gems)
  • Buffs
    • 10x Marvelous Support Pigments (7,000 Corrupted Gems each)
  • Chests
    • 8x Gold Supply Chests (2,500 Corrupted Gems each)
    • 8x Modron Component Chests (2,500 Corrupted Gems each)
    • Unlimited Vecna Emergence Chests (2,500 Corrupted Gems each)
      • Contains gear for Blooshi, Jarlaxle, Kas, Krond, NERDS, Tess, and Windfall.

Campaign Feedback

The final act of the Vecna: Eve of Ruin is here! What did you think? Are you happy with the story? We'd love to hear your feedback, and the best way for us to hear your feedback would be for you to join our community on one of our officially-supported platforms:

July 3rd
Champion Update: K'thriss  
Posted in Idle Champions.

    Curious, affable, and morbid, the drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.
K'thriss Drow'b has been updated to modernize his design and provide more opportunities to synergize with other Champions from Acq Inc, The "C" Team, and the Wafflecrew.

For all the details on this Champion Update for K'thriss, read on!

K'thriss

K'thriss
name
1
seat
2.5%
crit chance
100%
crit damage
Male
gender
320
age
Chaotic Neutral
alignment
5
overwhelm
Elf (Drow)
species
Warlock
class
Support / Control / Gold
roles
Acq Inc "C" Team
affiliation
8
str
14
dex
12
con
14
int
11
wis
18
cha
77
tot
Patron Eligibility: Strahd, Elminster (until July 9th, 2028)

Abilities

Basic Attack

  • Dissonant Whispers (magic) - K'thriss telepathically whispers a discordant melody that damages and slows a random enemy.

Formation Abilities

  • Unseen Encouragement - K'thriss' unseen servant, Velvet, increases the damage of Champions not adjacent to K'thriss by 100% for each affected Champion, stacking multiplicatively.
  • Hoardsperson - K'thriss' keen eyes spy gold from enemy kills that the party misses. He gathers this gold to empower his own abilities (1 coin per enemy killed, 3 coins per boss enemy killed), and increases the effect of Unseen Encouragement and your party's gold find by 1% for each coin he has collected on the current adventure, stacking additively.
  • Shadow Demon - Unlocks K'thriss' ultimate ability. When K'thriss uses his ultimate ability he summons a Shadow Demon that hovers behind him for 30 seconds. For its duration, the Shadow Demon has various effects based on how many coins K'thriss has gathered since the last time the Shadow Demon was summoned:
    • Base effect: Unseen Encouragement +100%
    • 10+ coins: Base effect +400%
    • 50+ coins: All enemies slowed by 50%
    • 100+ coins: All Champions deal additional 3s of BUD damage
    • 250+ coins: Base effect & BUD damage +200%
    • 1000+ coins: Base effect & BUD damage +400%
  • Efficient Bookkeeping - K'thriss uses his creative accounting skills to skim a little bit off the gold you spend to level up Champions and uses it to empower his abilities. For each order of magnitude of gold spent leveling up other Champions, he increases the effect of Unseen Encouragement by 15%, stacking multiplicatively.

Specializations

  • Velvet Touch - The effect of Unseen Encouragement is increased by 400% for each slot away from K'thriss an affected Champion is, stacking multiplicatively.
  • Ligotti's Minions - The effect of Unseen Encouragement and the gold find bonus of Hoardsperson are increased by 100% for each C-Team, Acquisitions Incorporated, or Wafflecrew Champion in the formation, stacking multiplicatively.
  • The Unknowable Ur - The effect of Unseen Encouragement is increased by 100,000%. This amount is reduced by 50% for each enemy defeated in the current area, applying multiplicatively for up to 10 enemies.

Ultimate Ability

  • Tentacular Spectacular (magic) - K'thriss summons a horde of tentacles across the battlefield that damage all enemies.

Equipment

Shadow Demon Buff
slot 1
Efficient Bookkeeping Buff
slot 2
Hoardsperson Buff
slot 3
Unseen Encouragement Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Frugal
    Increases all gold found by 10%
  • Petty Cash
    Increases the effect of K'thriss' Unseen Encouragement ability by 20%
  • Mystic Arts
    Increases the effect of K'thriss' Hoardsperson ability by 20%
Rare
  • Lucky
    Increases all gold found by 25%
  • Mystical Mastery
    Increases the effect of K'thriss' Hoardsperson ability by 40%
  • Diversified Investments
    Increases the effect of K'thriss' specializations by 40%
  • Workflow Refinement
    Increases the effect of K'thriss' Efficient Bookkeeping ability by 40%
  • Severance Pay
    Increases the effect of K'thriss' Shadow Demon ability by 40%
  • Divesting Gold
    Increases the effect of K'thriss' Unseen Encouragement ability by 40%
Epic
  • Heavy Lifter
    Increases the Strength score of K'thriss by 2
  • Patient Pets
    Prevents roaming familiars from automatically activating K'thriss' ultimate attack until he's gathered 1,000 coins
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of K'thriss by 2
    Unlockable as an Event Reward
  • Reincarnation
    Increases the damage of all Champions by 100%, sets K'thriss' gender to Nonbinary, and sets K'thriss' age to 80
    Available in the Reincarnated K'thriss Theme Pack

Champion Feedback

What do you think of the K'thriss Champion Update?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


July 2nd
Idle Champions: Founders' Day 8 
Posted in Idle Champions.

Celebrations are underway to commemorate the founding of the Free City of Waterdeep. Founders Day attracts huge crowds to the Field of Triumph, where audiences watch illusory shows about Waterdeep's history and martial exhibitions by notable Champions and the renown city guard.

Festivities have also brought an ancient power from Avernus, first layer of the Nine Hells. A fallen angel has arrived to collect souls for the Blood War...

Featured Champions

Tess

Tess grew up in a small village where she wreaked havoc as an amateur thief (she stole to see if she could, not because she wanted to keep the items - mostly), before her parents sent her to be trained by an aging halfling rogue named Mel. Under Mel’s mentorship, Tess became a professional infiltrator, using her skills for good. Now she’s formed her own adventuring party and is actively molding them into the heroes she knows they can be.


Learn more about Tess in her Champion Spotlight.

K'thriss

Curious, affable, and morbid, the drow heretic K'thriss Drow'b seeks the insane god-truth behind the veil of reality. As the "C" Team's hoardsperson, he keeps an eye out for occult relics that could aid him in his unearthly quest.


Learn more about K'thriss in his Champion Spotlight when it arrives on July 4th!.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Deekin
seat 1
Nahara
seat 3
Xander
seat 5
Sgt. Knox
seat 6
Freely
seat 7
Umberto
seat 7
Vin Ursa
seat 7
Walnut
seat 8
Aeon
seat 10
Strongheart
seat 11

Event Augments

  • Free Rerolls: You gain five free rerolls to use on each set of your Weekly Offers during this event!
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Worth Waiting For: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.
  • Boon Enhancements: An additional boon buff at each level increases global damage based on the number of unique roles fulfilled by Champions in the formation, stacking additively.
You can check out which Augments are active at any time by mousing over the Event Banner.

Founder's Day Feedback

Are you as excited as we are for Tess? What about the K'thriss Champion Update? We'd love to hear what you think!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:




June 27th
New Champion: Tess  
Posted in Idle Champions.

    Tess grew up in a small village where she wreaked havoc as an amateur thief (she stole to see if she could, not because she wanted to keep the items - mostly), before her parents sent her to be trained by an aging halfling rogue named Mel. Under Mel’s mentorship, Tess became a professional infiltrator, using her skills for good. Now she’s formed her own adventuring party and is actively molding them into the heroes she knows they can be.
Tess is a Support Champion who leads by example, buffing the damage of all Champions behind her. This expert in traps has a plan for everything, increasing your formation's damage if she is given companions with a diverse set of roles. Tess can always be found with the Fallbacks' Otyugh companion Uggie nearby.

For more information about the leader of the Fallbacks, read on...

Tessalynde "Tess" Halendria

Tess
name
8
seat
2.5%
crit chance
100%
crit damage
Female
gender
120
age
Chaotic Good
alignment
5
overwhelm
Elf (Wood)
species
Rogue
class
Support
roles
The Fallbacks
affiliation
12
str
17
dex
12
con
15
int
13
wis
13
cha
82
tot
Patron Eligibility: Mirt, Strahd, Zariel, Elminster (until July 2nd, 2028)

Abilities

Basic Attack

  • Hand Crossbow (ranged) - Tess attacks the closest enemy for 1 hit.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Tess unless they're already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Lead The Way - Tess increases the damage of all Champions in the columns behind her by 400%.
  • Unleash Uggie - Uggie's buff is increased by 400% when Tess is in the formation
  • Snack Attack - When Uggie is with Tess, Uggie attacks a random target whenever Tess attacks or disarms a trap. Uggie's attack deals 5 seconds of BUD-based damage.
  • A Plan For Everything - Tess increases the effect of Lead The Way by 400% for each different role in the formation, stacking multiplicatively.
  • Trap Expert - There's a 5% chance when an enemy dies that they drop a Trap that Tess immediately spots. During Tess's next attack, rather than attacking, she leaps out and disarms the Trap before it can harm any of her friends. For each Trap disarmed in this way, Lead The Way is increased by 25%, stacking additively. Stacks persist through resets.

Specializations

  • The Fallback Plan - Tess increases the effect of Lead The Way by 150% for each unaffiliated Champion or Fallbacks Champion in the formation, stacking multiplicatively.
  • Eyes on the Horizon - Tess increases the effect of Lead The Way by 200% for each Champion in the formation with a ranged attack, stacking multiplicatively.
  • Rogues' Gallery - Tess increases the effect of Lead The Way by 250% for each Rogue Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Deadly Dance - Tess throws her dagger at the enemy with the most health for 1 ultimate hit, then teleports and deals another ultimate hit to all nearby foes.

Equipment

Lead The Way Buff
slot 1
Unleash Uggie Buff
slot 2
A Plan For Everything Buff
slot 3
Trap Expert Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Looking Ahead
    Increases the effect of Tess' Lead The Way ability by 20%
  • Tess Person
    Increases the effect of Tess' Unleash Uggie ability by 20%
  • Gather Up
    Increases the effect of Tess' A Plan For Everything ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Eyes on the Horizon
    Increases the effect of Tess' Lead The Way ability by 40%
  • Tess Friend
    Increases the effect of Tess' Unleash Uggie ability by 40%
  • Gourmand
    Increases the effect of Tess' Snack Attack ability by 40%
  • Ready for Anything
    Increases the effect of Tess' A Plan For Everything ability by 40%
  • Deft Hands
    Increases the effect of Tess' Trap Expert ability by 40%
  • Strategic Adjustment
    Increases the effect of Tess' specializations by 40%
Epic
  • Great Things Ahead
    Changes Lead The Way to affect Champions in columns in front of her instead of behind.
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of Tess by 2
    Unlockable as an Event Reward
  • Sleeping Toxin
    Tess gains the Control role and 25% of her attacks stun her targets for 5 seconds
    Available in the Fortune Hunter Tess Theme Pack

Champion Feedback

What do you think of Tess? 'Are you excited to add the first Fallbacks Champion into your formations? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
June 26th
Idle Champions: July Augments Preview 
Posted in Idle Champions.

Welcome to the Event Augment preview for Founder's Day Year 8!

Our next event arrives on Wednesday, July 2, with one New Champion, one Champion Update, and these changes to Augments:

Founders' Day 8 Event Augments

  • Augment 1: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Worth Waiting For (New Augment)
    Description: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.

  • Augment 3: Auto Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (New Augment)
    Description: An additional boon buff at each level increases global damage based on the number of unique roles fulfilled by Champions in the formation, stacking additively.


Note: Similar to our rollout in June the spotlight blogs for the two Featured Champions will also be spread out, with Tess' tomorrow, June 27th, and K'thriss' releasing next Thursday, July 3rd.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
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