Well met!
The third Tales of the Champions update has arrived, and this time we're heading to the City of Blood and a Domain of Delight on two classic-themed adventures and six variants!
On our next adventures, Dynaheir investigates cultist activity in Baldur's Gate while Strongheart ventures into the Feywild with an old friend.
Completing the base adventures will unlock Dynaheir (Seat 3) and Strongheart (Seat 11), while completing additional variants offers exclusive Feats and a unique Skin.
Are you ready to take on the challenge? Read on to learn more!
See into the past as Dynaheir, Wychlaran of Rashemen, enjoys a rare but much-deserved respite following the events of the Iron Crisis. When havoc strikes, will the Heroes of Baldur's Gate band together once again to save the day?
Must have completed a Tier 2 variant in an Event
Must have completed a Tier 3 variant in an Event
Strongheart of Valor's Call is a champion of righteous justice. Warduke is not. Return to the Feywild with these former friends and their 'helpful' guides as the two test their tenuous bond in search of a certain charming sorceress.
Must have completed a Tier 2 variant in an Event
Must have completed a Tier 3 variant in an Event
New Items Added to the Thayan Enclave!
Join our community on one of our official platforms and let us know what you think!
The third Tales of the Champions update has arrived, and this time we're heading to the City of Blood and a Domain of Delight on two classic-themed adventures and six variants!
On our next adventures, Dynaheir investigates cultist activity in Baldur's Gate while Strongheart ventures into the Feywild with an old friend.
Completing the base adventures will unlock Dynaheir (Seat 3) and Strongheart (Seat 11), while completing additional variants offers exclusive Feats and a unique Skin.
Are you ready to take on the challenge? Read on to learn more!
Returning Day

- Complete Area 50
- Rewards: Dynaheir Unlock
Variant 1: A Good Tank Is Hard To Find
Dynaheir and friends investigate cultist activity in Baldur's Gate while limited in protection.- Dynaheir starts in the formation. She can be moved, but not removed.
- Other than Krydle, you may not use Tanking Champions.
- Getting to Know Idle Champions: Tanking Champions keep your formation safe when things get dangerous. Use Dynaheir's specialization choice wisely if you need help finding tanks!
- Complete Area 250
- Rewards: 4 Gold Dynaheir chests and 250 Corrupted Gems
Variant 2: Threading the Needle
Dynaheir and her friends, with a precise Constitution, investigate cultist activity in Baldur's Gate.Must have completed a Tier 2 variant in an Event
- Dynaheir starts in the formation. She can be moved, but not removed.
- You may only use Champions with a Constitution of exactly 14, not counting any Circle Magic shenanigans.
- Complete Area 600
- Rewards: Epic Dynaheir Feat: Hathran Command (Increases the CON buff of Dynaheir's Circle of Magic specialization by 1) and 250 Corrupted Gems
Variant 3: Nom Nom Nom
Dynaheir and her devouring "friend" investigate cultist activity in Baldur's Gate.Must have completed a Tier 3 variant in an Event
- Dynaheir starts in the formation. She can be moved, but not removed.
- The Devourer joins the formation.
- After area 50, the Devourer eats the first quest item dropped by each defeated enemy.
- Getting to Know Idle Champions: The Devourer is consuming the first Quest Item that each enemy drops. If only there were ways to increase that number?
- Complete Area 1200
- Rewards: Wychlaran Dynaheir Skin and 250 Corrupted Gems
Friends of a Feather

- Complete Area 50
- Rewards: Strongheart Unlock
Variant 1: An Event Worth Remembering
Strongheart explores the Feywild with an old friend and a few eventful guides.- Strongheart starts in the formation with his Justice Needs Champions ability unlocked. He can't be moved or removed.
- You may only use Event Champions. You can get more Event Champions in events, from time gates, or in this campaign!
- Only Strongheart and Champions affected by his Justice Needs Champions ability can deal damage.
- Getting to Know Idle Champions: Events are the easiest way to collect and power up your Champions, and Strongheart's scavenger ability gets you additional Event tokens for use in these events!
- Complete Area 250
- Rewards: 4 Gold Strongheart Chests and 250 Corrupted Gems
Variant 2: The Critical Hits Strike Back
Strongheart explores the Feywild with an old friend and a few critical guides.Must have completed a Tier 2 variant in an Event
- Strongheart starts in the formation. He can't be moved or removed.
- You may only Good Champions
- After area 50, Champions deal 1 damage with normal attacks until any Champion lands a Critical Hit in the current area.
- When a Champion deals a Critical Hit, that Champion takes damage equal to 20% of their maximum health.
- Fire breath potions can't be used during the adventure, and click damage has no effect after area 50.
- Complete Area 600
- Rewards: Epic Strongheart Feat: One For All (Increases the effect of Strongheart's Courage to Stand ability by 80%) and 250 Corrupted Gems
Variant 3: An Affiliation Affair
Strongheart explores the Feywild with an old friend and a few groups of guides.Must have completed a Tier 3 variant in an Event
- Strongheart starts in the formation. He can't be moved or removed.
- Only Strongheart and Champions from the affiliation(s) with the most members in the formation can deal damage.
- Once the formation has 3 Champions from the same affiliation, you can't add any more Champions from that affiliation.
- Complete Area 1200
- Rewards: Epic Strongheart Feat: Resolute (Grants Strongheart immunity to stun effects) and 250 Corrupted Gem
Tales of the Champions: Tier 2 Blessings
- Make a Strexterity Save - Local: Increase the damage of all Champions with a STR or DEX of 17 or higher by 100%
- Spec Ops - Local: Increase the damage of all Champions by 20% for each unique species in the formation
- A Little Bit Faster Now - Local: Decrease the base attack cooldown of all Champions by 0.01s for each Champion in the formation with a base attack speed of 5 or higher
- Tales of Camaraderie - Global: Increase the damage of all Champions for each Champion unlocked by 5%, stacking multiplicatively
Shadowfell Emergence
The arrival of the King of Shadows is an ill omen, and now Shadar-kai Warriors and Necromites have begun to emerge across the realms. The Shadowfell Emergence brings Golden Epics for the King of Shadows and Wren, Feats for Shandie, Kalix, King of Shadows, Tess, and Baldric, and the new Shadowfell Kalix Skin!New Items Added to the Thayan Enclave!
-
Golden Epics
- King of Shadows Slot 2 - Accursed Harness (20,000 Corrupted Gems)
- Wren Slot 2 - Ring of Spell Turning (20,000 Corrupted Gems)
-
Feats
- Baldric - Lightbringer (10,000 Corrupted Gems)
- Kalix - Death's Shadow (10,000 Corrupted Gems)
- King of Shadows - Dark Zealot (10,000 Corrupted Gems)
- Shandie - Tabaxi Glitch (10,000 Corrupted Gems)
- Tess - Tess Family (10,000 Corrupted Gems)
-
Skins
- Shadowfell Kalix (10,000 Corrupted Gems)
-
Chests
-
Unlimited Shadowfell Emergence Chests (2,500 Corrupted Gems each)
- Contains gear for Baldric, Kalix, King of Shadows, Shandie, Tess, Wren
-
Unlimited Shadowfell Emergence Chests (2,500 Corrupted Gems each)
Campaign Feedback
What do you think about Tales of the Champions so far? Did you enjoy the Adventures? The themes? Rewards?Join our community on one of our official platforms and let us know what you think!
- The Official Idle Champions Discord.
- The Official Idle Champions Subreddit.
- Follow us on Twitter, Facebook, Bluesky, or Instagram.