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Recent News
June 6th
Champion Update: Krond  
Posted in Idle Champions.

    Krond was born of a union between an academic human wizard and a mighty orc fighter who led a nomadic orc community. Raised as a fearsome warrior and arcane scholar, he studied these arts with equal passion. Krond's parents tragically lost their lives protecting their family and friends during an enemy raid. This moment changed Krond, and he swore revenge upon the world. Taking up an ancestral warhammer called Unity, Krond set out to make things right, one way or another.
Krond has been reworked to become a true Support, greatly increasing his versatility, while still allowing him to be a DPS Champion.

For all the details on this Champion Update for Krond, read on!

Krond

Krond
NAME
6
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
42
AGE
Chaotic Evil
ALIGNMENT
5
OVERWHELM
Half-Orc
SPECIES
Fighter
CLASS
DPS / Support
ROLES
None
AFFILIATION
18
STR
12
DEX
17
CON
17
INT
13
WIS
9
CHA
86
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until June 11th, 2028)

Abilities

Basic Attack

  • War Magic (melee) - Krond leaps out and attacks the front-most target with his bonded warhammer. If you have a Cantrip Feat equipped, he then casts the given Cantrip.

Passive

  • Cantrip Feats: Krond can equip a single Cantrip Feat at a time, adding that spell to his base attack. Krond's Cantrips are Fire Bolt, Shocking Grasp, and Thunderclap, with each getting stronger Feat versions at Rare and eventually Epic. When you acquire the stronger versions of the Feats, they will replace the lower-level versions.

Formation Abilities

  • Unsung Alliance - Krond increases the damage of all Champions by 100% for each Evil Champion in the formation, stacking multiplicatively.
  • Best of the Best - Krond increases the effect of Unsung Alliance by 10% for each point of INT over 16 on every Champion in the formation, stacking multiplicatively.

Specializations A

  • Survival of the Strongest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with a STR score of 16 or higher, stacking multiplicatively.
  • Survival of the Fittest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with a CON score of 16 or higher, stacking multiplicatively.
  • Survival of the Smartest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with an INT score of 16 or higher, stacking multiplicatively.

Specializations B

  • Eldritch Strike - Krond gains the Debuff role and enemies damaged by Krond take an additional 400% damage from all of his subsequent attacks, including any Cantrip spells.
  • Power Behind the Throne - Krond increases the effect of Unsung Alliance by 400% when he is not the formation's BUD-setting Champion.
  • War Magic - Krond's Cantrip Feats now deal damage equal to 5 seconds of BUD-based damage for each 100% of Krond's base damage that they normally deal.

Ultimate Ability

  • Arcane Charge (magic) - Krond throws down his warhammer and leaps up into the air, teleporting to a random enemy and causing massive area damage by slamming down to the ground and casting Shatter when he appears.

Equipment

Global DPS Buff
SLOT 1
Unsung Alliance Buff
SLOT 2
Best of the Best Buff
SLOT 3
First set of Specializations Buff
SLOT 4
Second set of Specializations Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Skilled
    Increases the damage of Krond by 30%.
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Cantrip: Thunderclap
    Krond's base attack deals 33% of its damage as area damage to all nearby enemies.
  • Cantrip: Shocking Grasp
    Krond gains the Control role and his base attack deals an additional 200% damage to the main target, and the target is stunned for 2 seconds.
  • Cantrip: Fire Bolt
    Krond's base attacks shoot out 3 fire bolts, each dealing 50% of its base damage to up to three other random enemies.
  • Worthy Allies
    Increases the effect of Krond's Best of the Best ability by 20%.
Rare
  • Cantrip: Heightened Thunderclap
    Krond's base attack deals 100% of its damage as area damage to all nearby enemies.
  • Cantrip: Heightened Shocking Grasp
    Krond gains the Control role and his base attack deals an additional 500% damage to the main target, and the target is stunned for 3 seconds.
  • Cantrip: Heightened Fire Bolt
    Krond's base attacks shoot out 4 fire bolts, each dealing 100% of its base damage to up to four other random enemies.
  • Shared Cause
    Increases the effect of Krond's Unsung Alliance ability by 40%.
  • Powerful Friends
    Increases the effect of Krond's Best of the Best ability by 40%.
  • Evil Inspiration
    Increases the effect of Krond's first set of Specializations by 40%.
  • Savage Attacker
    Increases the damage of Krond by 60%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Survival Training
    Increases the effect of Krond's second set of Specializations by 40%.
Epic
  • Prodigal Leader
    Increases the damage of all Champions by 50%.
    Unlockable as an Event Reward
  • Cantrip: Ascendant Thunderclap
    Krond's base attack deals 400% of its damage as area damage to all nearby enemies.
    Available in the Dragon Rider Krond Theme Pack
  • Warriors Grace
    Increases the damage of Krond by 120%
  • Observant
    Increases the Wisdom Score of Krond by 1.
  • Striker Training
    Increases the effect of Krond's first set of Specializations by 80%.
  • Redemption Arc
    Sets Krond's alignment to Lawful Good and Unsung Alliance now stacks based on Good Champions instead of Evil.
    Unlockable as an Event Reward

Champion Feedback

What do you think of Krond's latest update? Will you be building your formation around his buffs?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
June 4th
Idle Champions: Dragondown 8 
Posted in Idle Champions.

    It's the Summer Solstice in Faerûn, which means it is time for Dragondown celebrations!

    While the City of Waterdeep celebrates Dragondown by burning dragon effigies to symbolize the city's victories over invading dragons, some smaller celebrations focus on ceremonial bonfires and charms, with mock-spells and chanted prayers performed as the sun sets.

    But something has gone wrong in Luskan this year, where locals have drawn the ire of a Bronze Dragon and its kin...
The first Dragondown was the 13th limited-time event in Idle Champions, launching on June 25th, 2018. This year marks our eighth Dragondown event, which introduces Hank the Ranger, the leader and final member of the Saturday Morning Squad affiliation, with today's launch. Our second Featured Champion, Krond, will be receiving a significant update, with a new Champion Update blog coming on Friday, June 6, before his launch next Wednesday, June 11.

For details on Dragondown Year 8, read on!

Featured Champions

Hank

Hank is the steadfast and courageous leader of the group of friends that has been swept away into the perilous realm of Dungeons & Dragons. As the Ranger, he wields his signature Energy Bow to fend off danger and light the way forward. Though the weight of leadership tests him at every turn, Hank’s tactical insight and unwavering resolve keep the party moving forward in their quest to find a way back home.


Learn more about Hank in his Champion Spotlight.

Krond

Krond was born of a union between an academic human wizard and a mighty orc fighter who led a nomadic orc community. Raised as a fearsome warrior and arcane scholar, he studied these arts with equal passion. Krond's parents tragically lost their lives protecting their family and friends during an enemy raid. This moment changed Krond, and he swore revenge upon the world. Taking up an ancestral warhammer called Unity, Krond set out to make things right, one way or another.


Learn more about Krond when his Champion Spotlight arrives on June 6th!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Korth
SEAT 2
Merilwen
SEAT 2
BBEG
SEAT 3
Binwin
SEAT 3
Antrius
SEAT 4
Dungeon Master
SEAT 6
Duke Ravengard
SEAT 8
Shaka
SEAT 9
Nova
SEAT 11
Selise
SEAT 12

Event Augments

  • Augment 1: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!
  • Augment 2: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Augment 3: Auto Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Augment 4: Additional Boon Buff (New Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Pigments on Champions in the formation, stacking additively.
You can check out which Augments are active at any time by mousing over the Event Banner.

Steam Local Currency Update

Yesterday, we rolled out an update to Steam players which allows our in-game shop to show their local currencies instead of USD. Steam will now charge players in local currencies instead of a converted USD price, using Steam's standard conversion rates. With this update, local currencies are now displayed in Idle Champions across all platforms except Android, which is our next priority.

Dragondown Feedback Wanted

Are you as excited as we are for Hank the Ranger? What about a potential update for Krond? We'd love to hear what you think!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



May 30th
Champion Spotlight: Hank  
Posted in Idle Champions.

    Hank is the steadfast and courageous leader of the group of friends that has been swept away into the perilous realm of Dungeons & Dragons. As the Ranger, he wields his signature Energy Bow to fend off danger and light the way forward. Though the weight of leadership tests him at every turn, Hank’s tactical insight and unwavering resolve keep the party moving forward in their quest to find a way back home.
Hank is a Support and Control Champion who leads a bunch of kids who have been swept away to the world of Dungeons & Dragons. Hank's stalwart encouragement buffs the damage of Champions next to him, and his unerring Energy Bow keeps the enemies away.

For more information about The Ranger, read on!

Hank

Hank
NAME
1
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
15
AGE
Lawful Good
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Ranger
CLASS
Support / Control
ROLES
Saturday Morning Squad
AFFILIATION
13
STR
17
DEX
12
CON
10
INT
14
WIS
10
CHA
76
TOT
Patron Eligibility: Mirt, Elminster (until June 4th, 2028)

Abilities

Basic Attack

  • Energy Bow (ranged) - Hank attacks the closest enemy, dealing 1 hit. (They are also knocked back once the Energy Bow ability is unlocked.)

Formation Abilities

  • Stalwart Encouragement - Hank increases the damage of Champions adjacent to him by 100%.
  • Energy Bow - Enemies that Hank hits are knocked back. The distance they're knocked back increases the closer they are to the formation.
  • Time Gate Piece Scavenger - Hank can help scavenge up to 5 additional Time Gate Pieces when killing bosses. While this cap is not reached, Hank has a 1% chance of scavenging 1 Time Gate Piece each time a boss is defeated. The cap increases by 1/3 every day.
  • Every Little Bit Helps - Hank increases the effect of Stalwart Encouragement by 10% for each item that has ever been collected by Scavenger abilities, stacking additively.

Specializations A

  • Heart of Heroes - Hank increases the damage bonus of Stalwart Encouragement by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.
  • Arrow Alliance - Hank increases the damage bonus of Stalwart Encouragement by 125% for each Champion in the formation with a Ranged attack, stacking multiplicatively.
  • Unyielding Unity - Hank increases the damage bonus of Stalwart Encouragement by 200% for each member of the Saturday Morning Squad in the formation, stacking multiplicatively. This also adds the Saturday Morning Squad affiliation to Dungeon Master.

Specializations B

  • Tactical Advantage - Whenever an enemy is knocked back, Hank gains a Tactics stack. For each Tactics stack, the Critical Hit Chance of all Champions in the formation is increased by 1%, and the Critical Hit Damage of all Champions in the formation is increased by 10%. Tactics stacks stack additively up to 50 times and reset when changing areas.
  • Dragon Slayer - Hank gains the Hunter role with Dragons as his Favored Foe. Non-boss waves spawn a Dragon 50% of the time. Stalwart Encouragement’s effect is increased by 100% for each Dragon defeated in the current area, stacking multiplicatively up to 10 times. In boss areas, non-boss waves always spawn a dragon, and defeated dragons provide 5 stacks.

Ultimate Ability

  • Arrows of Restraint (ranged) - Hank fires 5 arrows at random enemies, dealing 1 ultimate hit and stunning each of them.

Equipment

Global DPS Buff
SLOT 1
Stalwart Encouragement Buff
SLOT 2
Every Little Bit Helps Buff
SLOT 3
Buffs Hank's Heart of Heroes, Arrow Alliance, and Unyielding Unity specializations
SLOT 4
Buffs Hank's Tactical Advantage, and Dragon Slayer specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Rookie Leader
    Increases the effect of Hank's Heart of Heroes, Arrow Alliance, and Unyielding Unity specializations by 20%.
  • Chipping In
    Increases the effect of Hank's Every Little Bit Helps ability by 20%.
  • Kind Words
    Increases the effect of Hank's Stalwart Encouragement ability by 20%.
Rare
  • Training Montage
    Increases the effect of Hank's Tactical Advantage, and Dragon Slayer specializations by 40%.
  • Skilled Leader
    Increases the effect of Hank's Heart of Heroes, Arrow Alliance, and Unyielding Unity specializations by 40%.
  • Helping Hand
    Increases the effect of Hank's Every Little Bit Helps ability by 40%.
  • Stirring Words
    Increases the effect of Hank's Stalwart Encouragement ability by 40%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
Epic
  • Tenacious
    Increases the Constitution score of Hank by 2.
    Unlockable as an Event Reward
  • Foe Slayer
    Hank's Dragon Slayer Specialization now stacks on any favored foe killed.
    Available in the Dragonslayer Hank Theme Pack

Champion Feedback

What do you think of Hank? Do you have any feedback about the leader of our Saturday Morning Squad? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
May 29th
Idle Champions: June Augments Preview 
Posted in Idle Champions.

Welcome to the Event Augment preview for Dragondown Year 8!

Our next event arrives on Wednesday, June 4, bringing two Featured Champions (one New Champion, one Champion Rebalance).

Event System Permanent Feature Updates

We have some exciting updates to the Event system this month! Based on your feedback, we're making several Augments permanent features so we can free up space to add even more fun tweaks in future Events. Let's dive in!
  • Boon XP and Extra Benefits (Scales of Tiamat) are now permanent features. You can find details about them here.
  • Worth the Wait is being retired as an Augment. Its core feature - rolling out the second featured Champion on Day 8 - will remain, but the tweak of tier 2+ variants providing an additional chest is going away.
The in-game FAQ has been updated to reflect these system changes, and we're excited about the additional Augment space they open up. Now let's get into the June 2025 Augments!

Dragondown 8 Event Augments

  • Augment 1: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Auto Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (New Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Pigments on Champions in the formation, stacking additively.


Note: Similar to our rollout in May the spotlight blogs for the two Featured Champions will also be spread out, with Hank's tomorrow, May 30th, and Krond's releasing next Friday, June 6th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
May 28th
Vecna: Eve of Ruin Part 8 
Posted in Idle Champions.

At the behest of the Wizards Three, the Champions have ventured across the multiverse in search of pieces of the Rod of Seven Parts.

Now, it's time to assemble the rod. And time for a traitor to strike.

Part 8 of the Vecna: Eve of Ruin campaign takes the party to Pandesmos, the topmost layer of Pandemonium, where they will face the greatest threat the multiverse has ever faced - and an ancient enemy, sealed away by the Rod a long, long time ago.

Note: You will need to have completed the previous two Vecna: Eve of Ruin adventures, Hellbound and The Red Belvedere, in order to access these new adventures.

Campaign: Vecna: Eve of Ruin

The Rod of Seven Parts

Assemble the completed rod and discover what happens next.
  • Complete area 1100

Variant: The House Always Wins

Assemble the completed rod while under the threat of a giant roulette ball.
  • The formation slots are colored Red, Black and two glowing Green slots.
  • A giant roulette ball joins the formation as an escort.
  • Starting upon entering area 101, and every 100 areas thereafter, the giant roulette ball jumps up and spins around in a circle above the formation before landing on a random formation slot, removing that Champion and all other Champions that are in a formation slot of the same color. Removed Champions can't be used for the rest of the adventure, and the ball stays in that slot until it moves again.
  • Champions can't otherwise be removed from the formation once they've been added.
  • Complete Area 1150

Variant: Double or Nothing

Assemble the completed rod and gain a beneficial Windfall.
  • The formation slots are colored Red, Black and two glowing Green slots.
  • A giant roulette ball joins the formation as an escort.
  • Starting upon entering area 76, and every 75 areas thereafter, the giant roulette ball jumps up and spins around in a circle above the formation before landing on a random formation slot, removing that Champion and all other Champions that are in a formation slot of the same color. Removed Champions can't be used for the rest of the adventure, and the ball stays in that slot until it moves again.
  • Champions can't otherwise be removed from the formation once they've been added.
  • Click damage only deals damage (including Fire Breath effects) for the first 25 areas
  • Fire breath potions can't be used during the adventure.
  • Complete Area 1200
  • Unlocks Windfall (Evergreen Champion)

Pandemonium

Trek across Pandemonium in search of Vecna.
  • Complete area 1150

Variant: Panda-monium

Trek across Panda-monium in search of Vecna.
  • Every wave spawns 1-2 Illusory Fancy Red Pandas. They don't drop gold, nor count towards quest progress.
  • Every time a Red Panda is defeated, enemy damage and movement speed is increased by 50%, stacking multiplicatively and resetting when changing areas. You may only use Evil Champions, as only Evil Champions have the heart to attack these adorable Red Pandas. You should be ashamed of yourself for encouraging this behavior.
  • Complete Area 1200

New Evergreen Champion: Windfall

    A dedicated champion of Tiamat, Windfall has been granted phenomenal power by her master. She is the proprietor of the Red Belvedere, a monument to Tiamat and a remnant of Avernus's original existence as a bucolic paradise designed to tempt mortals. Its edifice was destroyed in the carnage of the Blood War, but Windfall rebuilt the casino and rededicated it to the Dragon Queen as a celebration of her god's greed and vanity. Windfall is ostentatious and charismatic, making small talk with regular patrons and jovially welcoming new faces to the casino. She once plotted to assemble the Rod of Seven Parts to create a gift for her cruel goddess, but has instead joined the Champions at Tiamat's behest.

Learn about Windfall in their Champion Spotlight!

Campaign Feedback

Just two more parts remain of the Vecna: Eve of Ruin campaign. What do you think of the story so far? What about the challenges of the adventures and variants? We would like to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


May 23rd
New Champion: Windfall  
Posted in Idle Champions.

    A dedicated champion of Tiamat, Windfall has been granted phenomenal power by her master. She is the proprietor of the Red Belvedere, a monument to Tiamat and a remnant of Avernus's original existence as a bucolic paradise designed to tempt mortals. Its edifice was destroyed in the carnage of the Blood War, but Windfall rebuilt the casino and rededicated it to the Dragon Queen as a celebration of her god's greed and vanity. Windfall is ostentatious and charismatic, making small talk with regular patrons and jovially welcoming new faces to the casino. She once plotted to assemble the Rod of Seven Parts to create a gift for her cruel goddess, but has instead joined the Champions at Tiamat's behest.

SURPRISE! We're excited to introduce the 150th Champion released in Idle Champions - The Evergreen Champion Windfall! You can unlock Windfall by completing an upcoming Vecna: Eve of Ruin campaign variant starting May 28th, 2025!

Windfall is a DPS, Support, and Gold Find Champion found in the second variant of the adventure "The Rod of Seven Parts" in the Vecna: Eve of Ruin campaign. She buffs the damage of all Champions in the longest column in the formation, and her attacks take on the draconic essence of the chromatic dragon of your choice.

To learn all about this chaotic evil tiefling, read on...

Windfall

Windfall
NAME
5
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
35
AGE
Chaotic Evil
ALIGNMENT
5
OVERWHELM
Tiefling
SPECIES
Bard
CLASS
DPS / Support / Gold
ROLES
None
AFFILIATION
14
STR
24
DEX
20
CON
22
INT
18
WIS
26
CHA
124
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until May 28th, 2028)

Abilities

Basic Attack

  • Chromatic Rapier (melee) - Windfall attacks a random enemy for 1 hit.

Passive Abilities

  • Proprietor of the Red Belvedere - Windfall can be used in any Vecna: Eve of Ruin campaign adventure or variant, even if she would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • The Long Game - Windfall increases the damage of all Champions in the column(s) with the most slots by 100%. If multiple columns are tied for the most slots, then each of them are affected.
  • The Gambler - When Windfall attacks and defeats an enemy, she gains a Raise stack. Otherwise, she gains a Call stack. Gold find is increased by 100% for each Raise stack, stacking multiplicatively. Windfall's damage and The Long Game are both increased by 400% for each Call stack, stacking multiplicatively. Both are capped at 25 stacks and reset upon changing areas.
  • Dragon's Pride - Windfall increases the effect of The Long Game by 20% for each adventure, variant, and Patron variant you have completed in the Vecna: Eve of Ruin campaign, stacking multiplicatively.

Specializations

  • Red Dragon's Greed - Windfall tries to avoid attacking enemies that don't drop gold or count for quest progress. Her normal attacks light her target on fire, dealing 3 seconds of BUD-based damage to the enemy every second for 5 seconds.
  • Blue Dragon's Spark - Windfall gains the Control role and she prefers to attack stunned enemies. Her normal attacks are charged with lightning, striking out at up to two other random enemies, dealing 5 seconds of BUD-based damage to them, and stunning all enemies damaged for 3 seconds.
  • Green Dragon's Spite - Windfall prefers to attack the farthest target. Her normal attacks exude a small cloud of poisonous gas around the target for 10 seconds. Enemies in the gas cloud take 2 seconds of BUD-based damage every second while they are in the area.
  • Black Dragon's Corrosion - Windfall gains the Breaker role and she prefers to attack armored or hits-based enemies. Her normal attacks coat the target in Acid, dealing 10 seconds of BUD-based damage and all successful attacks against those targets break an additional piece of armored or segmented health.
  • White Dragon's Chill - Windfall gains the Control role and she prefers to attack slowed enemies. Her normal attacks create a medium cloud of icy air for 5 seconds around the target. Enemies in the cloud take 1 second of BUD-based damage every second while they are in the area and are slowed by 50%.

Ultimate Ability

  • Stunning Scintillation (melee) - Windfall's blinding coat erupts in a scintillating flash, dealing 1 ultimate hit to all enemies, stunning and then slowing them.

Equipment

Global DPS Buff
SLOT 1
The Long Game Buff
SLOT 2
The Gambler Buff
SLOT 3
Dragon's Pride Buff
SLOT 4
Buffs all Specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of Windfall by 30%.
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Hustler
    Increases the effect of Windfall's The Long Game ability by 20%.
  • Ante Up
    Increases the effect of Windfall's The Gambler ability by 20%
Rare
  • Grappler
    Increases the damage of Windfall by 60%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Viper
    Increases the effect of Windfall's The Long Game ability by 40%.
  • Poker Face
    Increases the effect of Windfall's The Gambler ability by 40%
  • Proven Worth
    Increases the effect of Windfall's Dragon's Pride ability by 40%.
  • Razzle Dazzle
    Increases the effect of all of Windfall's specialization choices by 40%

Windfall Feedback

What do you think about Windfall? Are you excited for our latest Evergreen Champion?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
May 9th
Champion Update: Yorven  
Posted in Idle Champions.

    When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

The ever grimdark Yorven Springpaw has received a major update to modernize his design, give him a special Witchlight-focused niche, and a stronger Support role.

Learn all about this Yorven update below!

Yorven

Yorven
NAME
10
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
39
AGE
Chaotic Neutral
ALIGNMENT
5
OVERWHELM
Harengon
SPECIES
Barbarian / Druid
CLASS
DPS / Support / Control
ROLES
None
AFFILIATION
18
STR
14
DEX
14
CON
6
INT
13
WIS
12
CHA
77
TOT
Patron Eligibility: Vajra, Elminster (until May 14th, 2028)

Abilities

Basic Attack

  • Ferocious Maul (melee) - Yorven leaps at the nearest enemy, pinning it in place and attacking it once every second for 5 seconds.

Passive Abilities

  • Witchlight Hand - Yorven can be used in any Wild Beyond the Witchlight campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • Rag Tag Team - Yorven increases the damage of all Champions in the formation by 100% for each unique species in the formation, stacking multiplicatively.
  • Blood Fury Tattoo - Yorven gains a Blood Fury stack for each enemy that has been damaged in the current area. His damage is increased by 100% for each Blood Fury stack, stacking multiplicatively. Bosses provide 15 stacks when they are damaged. Caps at 25 stacks.
  • Danger Sense - All Champions take 5 less damage from all attacks, and Rag Tag Team is increased by 500% each time Yorven's max health is doubled, stacking multiplicatively.
  • Down The Rabbit Hole - Yorven increases the effect of Rag Tag Team by 20% for each adventure, variant, and Patron variant you have completed in the Wild Beyond the Witchlight campaign, stacking multiplicatively.

Specializations

  • Hunger For Blood - Yorven's damage is increased by 1000% and if an enemy dies while he is attacking it with Ferocious Maul, he immediately leaps to another enemy and begins attacking that one. This adds one additional attack to Ferocious Maul each time it triggers.
  • Eldritch Claw Tattoo - Each time Yorven Springpaw attacks during Ferocious Maul, an inky tendril of Eldritch energy shoots out and zaps a different random enemy, dealing 1 second of BUD-based damage. The amount is increased by 400% if Yorven is the BUD-setting Champion. If no other enemies are on screen, this ability does nothing.
  • Follow The Mad Rabbit - Yorven's Rag Tag Team is increased by 50% for each Blood Fury stack Yorven has.
  • Infectious Fury - Yorven gains the Debuff role and any enemy he has attacked takes 100% additional damage from all Champions each time it attacks a member of the formation, stacking multiplicatively up to 25 times.

Ultimate Ability

  • Fey Wild Shape - Yorven Springpaw wild shapes into a shadow mastiff-like creature for 30 seconds. During this time his attack cooldown is reduced by 2.5 seconds, and their damage is increased by 400%.

Equipment

Global DPS Buff
SLOT 1
Rag Tag Team Buff
SLOT 2
Danger Sense Buff
SLOT 3
Buffs Hunger For Blood, Eldritch Claw Tattoo, Follow The Mad Rabbit, and Infectious Fury
SLOT 4
Down The Rabbit Hole Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Keeping Time
    Increases the effect of Yorven's Down The Rabbit Hole ability by 20%.
  • The Hero Returned
    Increases the effect of Hunger For Blood, Eldritch Claw Tattoo, Follow The Mad Rabbit, and Infectious Fury by 20%.
Rare
  • Bump in the Night
    Increases the Rag Tag Team damage of Yorven's Danger Sense ability by 100%.
  • Survivor's Alacrity
    Increases the damage reduction of Yorven's Danger Sense ability by 100%.
  • Hardened Heart
    Increases the effect of Yorven's Down The Rabbit Hole ability by 40%.
  • At What Cost
    Increases the effect of Hunger For Blood, Eldritch Claw Tattoo, Follow The Mad Rabbit, and Infectious Fury by 40%.
  • Different Strokes
    Increases the effect of Yorven's Rag Tag Team ability by 40%.
  • Ink of Rage
    Increases the effect of Yorven's Blood Fury Tattoo ability by 40%.
Epic
  • Shadowtouched
    Increases the effect of Hunger For Blood, Eldritch Claw Tattoo, Follow The Mad Rabbit, and Infectious Fury by 80%.
    Unlockable as an Event Reward
  • Motley Crew
    Increases the effect of Yorven's Rag Tag Team ability by 80%.
    Available in the Nomad Yorven Theme Pack
  • Furry Fury
    Increases the effect of Yorven's Blood Fury Tattoo ability by 80%.

Yorven Feedback Requested

What do you think about these changes to Yorven? Will you be taking him on your Witchlight adventures or variants?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:


May 7th
Idle Champions: Great Modron March 8  
Posted in Idle Champions.

Several times each century, the clockwork plane of Mechanus mobilizes a vast wave of modrons and sends them on a tour of the cosmos. Known as "The Great Modron March", this unstoppable tide of lawful constructs journeys across the material plane on the exact same route each time. However, this time something has changed -- the modrons are marching on Waterdeep.

The Great Modron March returns once again, and while the many constructs of Mechanus march upon Waterdeep, the latest new Champion arrives: Vlithryn, Cleric of Persana!

Keen eyes may recognize Vlithryn - and her banshee-like scream - from the web series 1 For All, where she is played by the amazing Soylent Cosplay. Vlithryn is the first Featured Champion for Great Modron March this year.

The second Featured Champion for Great Modron March 8, Yorven Springpaw, arrives next week on May 14. Players will be able to learn all about Yorven's changes in the Yorven Champion Update blog on Friday, May 9th.

For more information about this year's event, read on!

Featured Champions

Vlithryn

Ever since she was a hatchling in her kingdom under the sea, Vlithryn has dreamt of helping the less fortunate land dwellers and spreading the good word of her God, Persana. She’s always willing to lend a helping hand, or a healing word, to those who need it, for the right price, of course. She is usually cool, calm, and collected, but don’t get on her bad side, or her banshee scream and lightning attacks will leave you begging for a revivify that you can’t afford.


Learn more about Vlithryn in her Champion Spotlight.

Yorven

When Yorven came across the Witchlight Carnival, he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.


Learn more about Yorven when his spotlight releases next week on May 9th!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Nixie
SEAT 1
Krydle
SEAT 2
Mehen
SEAT 3
Evandra
SEAT 5
Qillek
SEAT 5
Evelyn
SEAT 6
Diana
SEAT 9
Jaheira
SEAT 9
Nordom
SEAT 9
Melf
SEAT 12

Event Augments

  • Boon XP: The Boon system has been reworked in this event! Eligible items purchased with Platinum now grant Boon XP, which unlocks Boon Levels. The Boon Level cap has also been removed.

  • Extra Benefits: When the event ends, you'll earn Scales of Tiamat based on what you completed within the event. You'll get 250 Scales for every event variant of tier 2 or above that you have completed, and 250 Scales for each Boon XP you've obtained. Scales of Tiamat are used in the Legendary Forge to craft Legendary Equipment.

  • Free Rerolls: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Worth the Wait: Reworked Champion Yorven will unlock at the start of week two of this event, and completing his tier 2+ variants awards double chests!
You can check out which Augments are active at any time by mousing over the Event Banner.

Boon XP & Boon Level Changes

As always, your feedback is incredibly important to us. Since announcing the return of Boon XP as an Augment last week, we've heard concerns that your platinum does not go as far when this augment is active compared to the standard boon system. We'd like to provide some additional clarity to show the increased rewards between the Boon XP Augment and the standard boon system.

Our intent for the Boon XP Augment is to amp up the rewards for players who choose to purchase items that grant event boons. While the pricing of each boon level differs from the standard system, the rewards are greatly increased. This ultimately yields a substantial overall increase in the power of the buffs players gain for each platinum they spend on event packs. Here is a comparison of boon levels in the standard system vs the Boon XP Augment.

Standard Boon System

Boon XP Level

Level 1 Level 2 Level 3 Level 4

Global DPS

100% 300% 500% 900%

Gold Find

100% 300% 500% 900%

Health

50% 100% 200% 300%

Click Damage

60s 150s 300s 600s

Game Speed

1.25x 1.75x 2.25x 2.75x

Supporter Slot

Unlocked - - -


Boon XP Augment

Boon XP Level

Level 1 Level 2 Level 3 Level 4 Level 5

Global DPS

200% 800% 2600% 8000% 24200%

Gold Find

100% 300% 700% 1500% 3100%

Health

50% 125% 237.5% 406.3% 659.4%

Click Damage *

60s
75s
120s
150s
240s
300s
480s
600s
960s
1200s

Game Speed

1.25x 1.75x 2.25x 2.75x 3.25x

Supporter Slot

Unlocked - - - -


* Note: We have tweaked the Click Damage buff in May as noted above.


Buff Difference

Boon XP Level

1 2 3 4 5+

Global DPS

+100%
(100% more)

+500%
(167% more)

+2100%
(420% more)

+7100%
(789% more)

+24200%
and more

Gold Find

- - +200%
(40% more)
+600%
(67% more)
+3100%
and more

Health

- +25%
(25% more)
+37.5%
(19% more)
+106.3%
(35% more)
+659.4%
and more

Click Damage

+15s
(25% more)
- - - +1200s
and more

Game Speed

- - - - -


Great Modron March Feedback Wanted

What do you think of the Great Modron March Featured Champions? Are you excited about Vlithryn?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



May 2nd
New Champion: Vlithryn  
Posted in Idle Champions.

    Ever since she was a hatchling in her kingdom under the sea, Vlithryn has dreamt of helping the less fortunate land dwellers and spreading the good word of her God, Persana. She’s always willing to lend a helping hand, or a healing word, to those who need it - for the right price of course. She is usually cool, calm, and collected, but don’t get on her bad side, or her banshee scream and lighting attacks will leave you begging for a revivify that you can’t afford.

Vlithryn is a Support, Healing, and Control Champion who came to the surface world to help the unfortunate land dwellers. This devout follower of the deity Persana boosts the damage of Champions in front of her, heals the most injured ally every second, and can revive fallen Champions in moments of dire need.

If you want to learn more about this tempestuous Tempest Cleric of Persana, read on!

Vlithryn

Vlithryn
NAME
11
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
50
AGE
Lawful Good
ALIGNMENT
5
OVERWHELM
Triton
SPECIES
Cleric
CLASS
Support / Healing / Control
ROLES
Awful Ones
AFFILIATION
12
STR
10
DEX
16
CON
15
INT
16
WIS
8
CHA
77
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until May 7th, 2028)

Abilities

Basic Attack

  • Blessed Mace (melee) - Vlithryn attacks a random enemy, dealing 1 hit and knocking them back a short distance.

Formation Abilities

  • Justice of the Depths - Vlithryn increases the damage of all Champions in the columns in front of her by 400%.
  • Cleric Clinic - Every second, Vlithryn heals the 3 most damaged Champion for 20 health. This amount is increased by 25% for each Tanking Champion in the formation.
  • Pantheon of Blessings - Vlithryn increases the effect of Justice of the Depths by 10% for each Global Tier Blessing you have unlocked, stacking multiplicatively.
  • Revivify - When a Champion is defeated, Vlithryn consumes a Revivify charge and screams in frustration, pushing back all enemies a short distance. She then casts Revivify and heals the defeated Champion, bringing them back to life at full health. Vlithryn's Revivify charges are equal to the number of Awful Ones in the formation and reset upon changing areas. The effect of Justice of the Depths is increased by 400% for each Revivify charge used in the current area, stacking multiplicatively.
  • Divine Intervention - Vlithryn gains one Dire Straits stack every time she effectively heals a Champion with Cleric Clinic. When she reaches 30 stacks, Persana appears and blesses her with the following:

    - Revivify immediately gains an additional charge
    - Justice of the Depths is increased by 10% for each Dire Straits stack, stacking multiplicatively
    - The healing amount of Cleric Clinic is increased by 10% for each Dire Straits stack, stacking additively.

    Dire Straits stacks continue to increase after Persana appears, up to a maximum of 100. Upon changing areas, Vlithryn loses up to 25 Dire Strait stacks, and if her stacks drop below 30, Persana disappears, taking his blessings with him.

Specializations

  • Who Else Would Save Them? - Vlithryn increases Justice of the Depths' damage bonus by 200% for every Champion in the formation with an INT score of 12 or lower, stacking multiplicatively.
  • Help the Unfortunate - Vlithryn increases Justice of the Depths' damage bonus by 300% for each Champion in the formation with a total ability score of 78 or lower, stacking multiplicatively.
  • Spreading the Word - Vlithryn increases Justice of the Depths' damage bonus by 300% for each unique Species in the formation, stacking multiplicatively.

Ultimate Ability

  • Call Lightning (magic) - Vlithryn zaps the enemy with the most remaining Health and then empowers her attack with lightning for 15 seconds, increasing her attack speed and adding BUD-based damage.

Equipment

Global DPS Buff
SLOT 1
Justice of the Depths Buff
SLOT 2
Cleric Clinic Buff
SLOT 3
Pantheon of Blessings Buff
SLOT 4
Buffs Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word.
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Part of the Team
    Increases the effect of Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word by 20%.
  • Bedside Manner
    Increases the effect of Vlithryn's Cleric Clinic ability by 20%.
  • Persana's Ire
    Increases the effect of Vlithryn's Justice of the Depths ability by 20%.
Rare
  • Praise Persana
    Increases the effect of Vlithryn's Divine Intervention ability by 40%
  • Making a Splash
    Increases the effect of Vlithryn's Pantheon of Blessings ability by 40%.
  • Triage
    Increases the effect of Vlithryn's Cleric Clinic ability by 40%.
  • Persana's Temper
    Increases the effect of Vlithryn's Justice of the Depths ability by 40%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Babysitter
    Increases the effect of Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word by 40%.
Epic
  • Internal Screaming
    Increases Vlithryn's number of Revivify charges by 2.
    Unlockable as an Event Reward
  • Making Waves
    Increases the effect of Vlithryn's Pantheon of Blessings ability by 80%.
    Available in the Tempest Noble Vlithryn Theme Pack

Vlithryn Feedback Requested

What do you think about Vlithryn? We have had a blast working with the folks at Deerstalker Pictures once again to bring another 1 For All Champion to the game!

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:


May 1st
Idle Champions: May Augments Preview  
Posted in Idle Champions.

Welcome to the Augment preview for Great Modron March!

This month, we have a set of returning Event Augments, with Boon Rework! and Extra Benefits along with the return of Worth the Wait and Free Rerolls.

For more information about the Great Modron March 8 Event Augments, read on!

Great Modron March 8 Event Augments

  • Augment 1: Boon XP (Returning Augment)
    Description: The boon system has been reworked in this event! Eligible items purchased with Platinum now grant Boon XP, which unlocks Boon Levels. The Boon Level cap has also been removed. Check out April's Augment blog for details.

  • Augment 2: Extra Benefits (Returning Augment)
    Description: When the event ends, you'll earn Scales of Tiamat* based on what you completed within the event. You'll get 250 Scales for every event variant of tier 2 or above that you have completed and 250 Scales for each Boon XP you've obtained.
    *Scales of Tiamat are used in the Legendary Forge to craft Legendary Equipment.

  • Augment 3: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 4: Worth The Wait (Returning Augment)
    Description: Reworked Champions Yorven will unlock at the start of week two of this event, and completing his tier 2+ variants awards double chests!


Note: Similar to our rollouts in March the spotlight blogs for the two Featured Champions will also be spread out, with Vlithryn's tomorrow, May 2nd, and Yorven's releasing next Friday, May 9th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
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