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October 11th, 2023
Idle Champions: Light of Xaryxis, Part 8 
Posted in Idle Champions.

The Arena of Blood is under attack! The Champions must fight their way back to the docks if they're going to rescue Xedalli from her would-be-emperor brother, but they'll need help. And that help comes from a very surprising place! After that, it's time to train a new group of spelljammer pilots and take the fight to Xaryxispace!

Note: you will need to complete the previous two Light of Xaryxis adventures, The Jungles of Doomspace and The Arena of Blood, in order to access these new adventures.


Foul Play

Survive Xeleth's attack on the Arena and push back his forces with a surprising ally.
  • Variant: Fowl Play - Survive Xeleth's attack on the Arena while literally pushing back his forces.
    • An Abyssal Chicken spawns with each wave. They don't drop gold, nor do they count towards quest progress.
    • Non-boss, non-static monsters take no damage until they have been pushed back, rooted, slowed, or stunned.
    • Complete area 950

Spelljammers in Training

The coalition is in need of Spelljammers, luckily, we have some friends!
  • Variant: Time Out - The coalition is in need of Spelljammers, luckily, we have some weak friends!
    • You may only use Champions with an STR of 13 or lower.
    • After area 5, a temporal anomaly affects a random Champion in each area. They can't attack, be moved, or be removed until the players switch areas.
    • Complete area 1000
We would love to hear about your experiences in wildspace on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

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