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February 1st
Idle Champions: Grand Revel 6 
Posted in Idle Champions.

As Camp Vengeance gets ready to celebrate Grand Revel, a lone Templar approaches the Champions. Her merchant friend's caravan is missing. The investigation found only scattered supplies and wreckage along the trail. If there are any survivors, they seem to have been taken into the jungles of Chult...

Grand Revel 6 introduces Brother Uriah, the good hearted cleric of the Black Dice Society, and brings back Vi, the planes-walking, gun-toting, gnome artificer played by Jeremy Crawford on Acquisitions Incorporated, and Hew Maan, a definitely human Champion and not three kobolds in a trench coat! Players have until Monday, February 13th at 12 PM Pacific to complete their Grand Revel 6 unlocks and objectives.

I. Brother Uriah

Dungeons & Dragons Uriah Midwinter
    Brother Uriah Macawber is a native of Ravenloft, born in the dread domain of Darkon under the iron rule of Azalin Rex. After a horrifying childhood encounter at the Carnival with the demonic entity known as The Caller, Uriah would embrace the worship of the goddess Ezra, Lady of the Mists, offering protection from the forces of darkness to all those in need. Upon joining with the other future members of The Black Dice Society, Uriah would go on to find friendship, true love, and dark truths about himself and his past.


Brother Uriah is a Support and Healing Champion that completes the Black Dice Society affiliation. As a faithful Cleric of Ezra, Brother Uriah heals nearby champions as well as increasing their damage. In stressful situations, he becomes possessed by the spirit of Azalin Rex. While possessed, he increases the damage of Nahara and any Evil champions in the formation. Once unlocked, you can find this human cleric opposite Makos in Slot 9.

For more details about Brother Uriah and his abilities, check out his Champion Spotlight!

Year Six Variants


  • Adventure Variant 1: Perhaps I'd Be Safer in the Middle? - Discover the fate of some merchants in the jungles of Chult. Brother Uriah joins the formation and can't be moved or removed. Only Champions in the middle two columns can deal damage.
    Complete Area 75.


  • Adventure Variant 2: Perhaps an Escort is in Order? - Some Raven friends join the search for the missing merchants. Brother Uriah joins the formation and can be moved, but not removed. His Ezra's Embrace ability starts unlocked. Two Ravents join the formation. Every 10 seconds a boulder falls on a random Champion dealing 25% of their total health in damage.
    Complete Area 125.


  • Adventure Variant 3: Perhaps We Should Make Haste? - The quickest Champions help push through the jungles of Chult. Brother Uriah joins the formation and can be moved, but not removed. You can only use Champions from the Black Dice Society affiliation or Champions with a normal attack cooldown of 5 seconds or less.
    Complete Area 175.

Let us know what you think about your Grand Revel adventures in a Community Q&A on our Twitch channel, the Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 27th
Idle Champion Spotlight: Brother Uriah 
Posted in Idle Champions.

It can be difficult to find faith in the domains of dread, and almost impossible to find a truly good person. Which is why Brother Uriah is absolutely exceptional, and a cherished member of the Black Dice Society! He is the final member of that affiliation to join Idle Champions, and brings his do-good nature to the roster during Grand Revel 6.

I. Brother Uriah

Dungeons & Dragons Uriah Midwinter
    Brother Uriah Macawber is a native of Ravenloft, born in the dread domain of Darkon under the iron rule of Azalin Rex. After a horrifying childhood encounter at the Carnival with the demonic entity known as The Caller, Uriah would embrace the worship of the goddess Ezra, Lady of the Mists, offering protection from the forces of darkness to all those in need. Upon joining with the other future members of The Black Dice Society, Uriah would go on to find friendship, true love, and dark truths about himself and his past.


Brother Uriah is a Support and Healing Champion that completes the Black Dice Society affiliation. As a faithful Cleric of Ezra, Brother Uriah heals nearby champions as well as increasing their damage. In stressful situations, he becomes possessed by the spirit of Azalin Rex. While possessed, he increases the damage of Nahara and any Evil champions in the formation. Once unlocked, you can find this human cleric opposite Makos in Slot 9.

II. Brother Uriah's Stats

Race: Human Alignment: Lawful Good
Class: Cleric Gender: Male Pronouns: He/Him
Age: 33
Affiliation: Black Dice Society

STR: 10 DEX: 10 CON: 12
INT: 12 WIS: 22 CHA: 15

Role: Support, Healing
Eligible for Patrons: Mirt, Zariel
Slot: 9 (Makos)


III. Brother Uriah's Design

The Idle Champions community is very familiar with Mark Meer and the excellent work he does as an actor, voice over artist, and TTRPG player in a huge variety of places. He's also helped us bring Baeloth the Entertainer to life in the game as well as several seasons of Idle Champions Presents! But this is the first chance we've had to bring in a Champion he has created wholly himself.

Dungeons & Dragons Fen

Brother Uriah is designed to work well with the Black Dice Society affiliation, featuring multiple positional formation abilities for Valentine, a dead/escort synergy for Desmond, a buff for Nahara and evil champions, and is the first healer for the group. With Doomed in Darkon he increases the damage of Champions in his column and behind, while healing all Champions within two slots of him with Ezra's Embrace. After a while he succumbs to being In The Grip of Azalin Rex, who focuses on increasing the damage of Nahara as well as all evil Champions in the formation.

There are two different books that Brother Uriah can choose from when picking a specialization. The Book of Exalted Deeds encourages the destruction of Undead and Fiends, making them his Favored Foes and buffing all Champion damage against them. But if he chooses the Book of Vile Darkness he'll further increase the damage bonus to Nahara and all evil Champions. Brother Uriah prefers to attack damaged enemies with Toll the Dead, and when a more Ultimate attack is necessary he will create a Blade Barrier that whirls across the screen, slashing at enemies with razor-sharp blades of magical energy!

IV. Brother Uriah's Abilities

Basic Attack

  • Toll the Dead - Brother Uriah points at a random enemy and deals one hit of magical damage. Brother Uriah prefers to attack enemies that are already damaged.

Formation Abilities

  • Doomed in Darkon - Brother Uriah increases the damage of all Champions in his column and the column behind him by +100%.
  • Ezra's Embrace - Brother Uriah heals all champions within two slots for 5 health per second. This effect is increased by 25% for each formation slot containing a dead champion or an escort, stacking additively and applying multiplicatively.
  • In the Grip of Azalin Rex - After 100 normal attacks by Champions in the formation, Azalin Rex takes over Brother Uriah for 20 seconds. While controlled by Azalin Rex, Brother Uriah increases the damage of Nahara and all evil Champions by +1000%.

Specializations

  • Book of Exalted Deeds - Brother Uriah reads from the Book of Exalted Deeds, making Undead and Fiends his Favored Foes and all Champions deal +200% damage to them.
  • Book of Vile Darkness - Azalin reads from the Book of Vile Darkness, increasing the effect of In the Grip of Azalin Rex by 100%.

Ultimate Ability

  • Blade Barrier - Brother Uriah creates a wall of whirling, razor-sharp blades of magical energy to appear in front of the formation, quickly slides across the screen, ending close to where enemies are spawned. Each enemy that passes through the barrier (or has the barrier pass over) takes one hit of ultimate damage. The barrier lasts for 10 seconds after it reaches its final location. If an enemy is pushed back through it and/or walks through it a second time they take another hit.

V. Brother Uriah's Epic Equipment



Slot 1: Global Damage
Slot 2: Doomed in Darkon
Slot 3: Ezra's Embrace
Slot 4: In the Grip of Azlain Rex
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society affiliation is complete! Let us know how much you're enjoying Brother Uriah in your formations, and how well he's working with the rest of his companions, on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 25th
Idle Champions: The Grand Tour, Part 7b 
Posted in Idle Champions.

We've managed to reclaim the Eye of Vecna from Acererak and return it to Candlekeep for safety. Then we followed the Book of Tarchamus’s memories to find the Hand in the keeping of Lord Bel of Avernus. He informed us that the Hand and Eye can only be destroyed if they are both attuned to a willing creature who is then slain by the Sword of Kas. Now we're headed to Kas himself to persuade the vampire to help us!

Note: You will need to have completed the previous two Grand Tour Adventures, Return to the Tomb and Heatwave, in order to access these new Adventures.



The Dread Domain of Tovag

Race across the dread domain to reach Kas the Bloody-Handed!
  • Variant: Weak Doesn't Mean Feeble - We don't need our strongest to get to across this domain!
    • You can't use Champions that have STR as their highest ability score, including ties.
    • Complete area 475

The Castle of a Thousand Vecnas

Join the troops of Kas and learn that Vecna could be around ANY corner.
  • Variant: Clumsy Doesn't Mean Inept - The troops of Kas don't need dexterous Champions!
    • You can't use Champions that have DEX as their highest ability score, including ties.
    • Complete area 475

More details and information can be found in the game!
January 11th
Idle Champions: Midwinter 6 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 6 introduces Fen, the Drow Dhampir Warlock from the Black Dice Society, and brings back Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild, and Talin Uran, a Combat Wheelchair-using Tiefling Rogue. Players have until Monday, January 23rd at 12 PM Pacific to complete their Midwinter 6 unlocks and objectives.

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her row, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

For more details on Fen and her abilities, check out her Champion Blog, or her Spotlight Video below!

Year Six Variants


  • Adventure Variant 1: Mirtwinter Day - Patrol the outskirts of Longsaddle on Deadwinter Day with Mirt the Moneylender. Fen joins the formation and can be moved, but not removed. Mirt also joins the formation and only Champions in Mirt's column can deal damage.
    Complete Area 75.

  • Adventure Variant 2: The Wise and the Warlocks - Patrol the outskirts of Longsaddle on Deadwinter Day with the wisest of your Champions. Fen joins the formation and can be moved, but not removed. Vajra and redeemed Zariel also join the formation; they're here for moral support. You may only use Warlocks, Black Dice Society Champions, or Champions with WIS 15+.
    Complete Area 125.

  • Adventure Variant 3: Oh Great, More Mist! - Patrol the outskirts of Longsaddle on Deadwinter Day as the mists of Ravenloft envelop the city. Fen joins the formation and can be moved, but not removed. Since the weather is foggy, you can't use Champions with ranged attacks, except for Desmond. 1-2 zombies spawn with each wave; they don't drop gold or count toward quest progress. Strahd spawns as a second boss in each boss area and he must also be defeated to progress.
    Complete Area 175.

If you have feedback to share, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 9th
Idle Champions: January 2023 Updates 
Posted in Idle Champions.

Our team saw an opportunity to make some quality of life updates at the beginning of this year, so over the next few weeks we'll be making these changes and adding them to this blog. Read on for details!

Legendary Trials Update: January 25th, 2023

We've made some updates to how Legendary equipment is crafted, and added some new rewards for completing the Trials of Mount Tiamat!

New Champion Skins: The first time you complete a specific adventure during the Trials of Mount Tiamat, you will unlock a specific Champion skin. Now we've added five new skin rewards for completing those adventures a second time! Unlock new Wyrmspeaker Skins for Bruenor, Warden, Celeste, Jamilah, and Delina by challenging Tiamat once again! Unlocking these skins does not unlock the Champion, but those skins will be saved for when you get that Champion.

Changes To Crafting Legendary Equipment: We've made it cheaper to craft and upgrade Legendary Equipment so that you can get more legendries onto more Champions.
  • The initial crafting cost of a piece of Legendary Equipment is now tied to the total pieces of Legendary Equipment equipped to a Champion. This should make it easier to outfit all Champions with Legendary Equipment.
  • An estimated difference in cost has been refunded to players who crafted using the old system.
  • The cost to upgrade a piece of Legendary Equipment has been reduced.
  • A hard cap of 20 has been implemented on each piece of Legendary Equipment. Equipment over the cap has been reduced to the cap. A refund of scales has been credited if this occurred.
  • The cost to reforge a piece of Legendary Equipment is unchanged.
We've put together two tables to give some details to what you can expect:
Dungeons & Dragons Legendary tables We hope these updates bring even more excitement to your next assault on Mount Tiamat!

Feat Update: January 18th, 2023

It's time for an update to Feats! We have added two new Feat slots to all Champions! This doubles the number of Feats that can be equipped to four. Existing feat slots unlock at ~e18 and ~e60, and the new slots will unlock at ~e36 and ~e90. This should be very useful, especially for Champions who have feats that increase ability scores to make them eligible for certain Patrons as well as other restrictions.

Enjoy your new Feat slots!

Patron Challenge Update: January 9th, 2023

Mirt, Vajra, Strahd and Zariel have updated the challenges they request from you every week. It's time to get your formations together and earn some Coins and Symbols for your favorite Patrons!!

Thanks to player feedback, we've made updates to our weekly Patron challenges for all four patrons. In general, our design goal was to allow all challenges to be buffed by Fen, the Champion releasing on Jan 11th, so things that required a certain number of resets now require a certain number of areas cleared. We got rid of some annoying challenges and refreshed others to take into account newer and currently-meta Champions.

Challenge Changes

  • Removed all challenges that were like "Complete X patron free plays in area Y or higher," as those required multiple resets and we want to ensure all challenges are completable in a single run if you're lucky and/or clever.
  • Removed all challenges that were like "Complete X areas WITHOUT any [tag] Champions in your formation in any patron variants or free plays," as they were generally viewed as annoying and forced an uninteresting formation build.
  • Removed all challenges that were like "Reset any patron variant or free play in area X+ with specific Champion as your highest total damage dealing, excluding ultimate," as those were confusing and generally viewed as annoying.
  • Added new challenges like "Complete X areas in patron variants or free plays," which are intended to replace the "Complete X patron free plays in area..." challenges
  • Added new challenges like "Complete X areas in patron variants or free plays with a specific champion as your BUD-setting DPS," which are intended to replace the "Reset in area X+ with specific Champions..." challenges. These encourage builds around certain Champions, but generally include only popular/meta Champions.
  • Updated all the challenges that were like "Complete X areas with three specific champions in your formation in any patron variants or free plays" to new combinations.

New Patron Perk Tiers

All four patrons are getting Tier 8 and 9 local and global perks! These powerful new perks include damage bonuses, gold find increases, and things each patron would be especially interested in.

  • Mirt Local Perks
    • High Interest Loan: Gold Find +4%
    • The Old Wolf: Beast enemies take an additional 50% damage.
  • Mirt Global Perks
    • Rich Friends: Damage +15% for each Gold Find Champion in the formation (additive)
    • Expert Adventurer: Global Damage +10%
  • Vajra Local Perks
    • Irresistible: Damage of Champions with a magic attack +50%
    • We're All Aligned: Damage of Champions with an affiliation +25%
  • Vajra Global Perks
    • Ley Lines: Damage +5% for each Champion in the formation with a magic attack (additive)
    • Champion of Splendors: Global Damage +10%
  • Strahd Local Perks
    • The Flesh Strengthens: Tank Champions Healing Taken +2.5%
    • Fellow Conquerors: Global Damage +25%
  • Strahd Global Perks
    • Strahd's Chosen: Damage of Evil Champions +10%
    • Glory of Ravenloft: Global Damage +10%
  • Zariel Local Perks
    • Friends of my Enemy: Increase the damage done by Champions while at least one Fiend enemy is alive by 100%
    • Endless Descent: Increase the damage of all Champions by 50%
  • Zariel Global Perks
    • Holy Redemption: Increase the healing taken by Good Champions by 5%
    • Veteran of Avernus: Increase the damage of all Champions by 10%
Between these updates and Fen helping you complete challenges quickly, we hope you'll find Patron challenges to be fun, rewarding, and fast! If you are new to Patrons and want to find out more, details can be found in the game or in our Patron Blog.

More To Come

Details about all these updates can be found in the game's Changelog! And make sure you keep an eye out for more January updates that we'll announce here!

As always we would love to hear your feedback! Leave messages on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 6th
Idle Champion Spotlight: Fen 
Posted in Idle Champions.

The mists of Ravenloft are full of stealthy hazards and creeping horrors. But this traveler from the Underdark is just mischievous and dangerous enough to survive!

Fen left her home to protect her family, and arrived in the domains of dread to find a new one. She joins her companions from the Black Dice Society in the Idle Champions roster during Midwinter 6!

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her column, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

II. Fen's Stats

Race: Dhampir Drow Alignment: Chaotic Evil
Class: Warlock/Rogue Gender: Female Pronouns: She/Her
Age: 200
Affiliation: Black Dice Society

STR: 14 DEX: 14 CON: 16
INT: 13 WIS: 12 CHA: 14

Role: DPS, Support
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 6 (Asharra)


Dungeons & Dragons Fen

III. Fen's Design

It's a rare treat to get the opportunity to work with a creator for several different characters, so we're thrilled to welcome Tanya DePass back to help us craft Fen from the The Black Dice Socity in Idle Champions! Previously we added her paladin Selise from the Rivals of Waterdeep, and she helped create Fenris the Dire Wolf Pup as a charity familiar. Outside of the work she has done with us, Tanya is the founder and Director of I Need Diverse Games, part of the development team behind Into The Mother Lands, and a prolific writer and consultant on a variety of projects.

Fen likes to get the job done as quickly as possible, so she focuses on making warlocks like herself faster and more deadly. She increases the damage of herself and all the Champions in her column because she is Mischievous, but Dangerous. That effect is boosted for fellow wise Champions or those from the Black Dice Society as she says I've Got You, Friends. She helps anyone who has made a Warlock Pact by increasing their attack speed, and her Patron's Oath means patron challenge progress will happen faster.

Depending on which Specialization Fen takes, she will focus on either her DPS or Support abilities. When the whole formation needs help, she'll call on the Shadows of the Underdark to imbue her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous. If Fen embraces the Curse of the Dhampir she'll greatly boost her own damage. With her regular attack she darts out to slash at the closest enemies with her Pact Blade, and her Ultimate attack lets her take on her Form of Dread. Draconic wings sprout from her back and she leaps into the air to charge across the battlefield in a flurry of slashes and knockbacks!

IV. Fen's Abilities

Basic Attack

  • Pact Blade - Fen darts out to the closest enemy and slashes with her longsword, dealing 1 hit to all nearby enemies.

Formation Abilities

  • Mischievous, but Dangerous - Fen increases the damage of all Champions, including herself, in her column by 100%.
  • Warlock Pact - Fen reduces the normal attack speed of all Warlocks, including herself, in the formation by 0.1 seconds for each point of Wisdom an adjacent Champion has above 10.
  • I've Got You, Friends - Fen increases the effect of Mischievous, but Dangerous by 100% for each Champion in the formation that is either a Black Dice Society affiliation member or has a Wisdom of 15+, stacking multiplicatively and then applying multiplicatively.
  • Patron's Oath - While Fen is in the formation and you are in a patron variant or free play, patron challenge progress made by her party is increased by 100%.

Specializations

  • Shadows of the Underdark - Fen imbues her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous by 100% and causing her normal attack to deal an additional 5 seconds of BUD based damage with each hit. Buffs of this ability increase the effect of Mischievous, but Dangerous.
  • Curse of the Dhampir - Fen embraces her Dhampir heritage and increases her damage by 1000%.

Ultimate Ability

  • Form of Dread - Fen transforms into her dread form. She sprouts wings, leaps into the air, and charges directly across the screen, dealing one hit of ultimate damage to all enemies she passes and knocking them back a short distance.

V. Fen's Epic Equipment



Slot 1: Fen's DPS
Slot 2: Global DPS
Slot 3: Mischievous, but Dangerous
Slot 4: I've Got You, Friends
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society has gained their stalwart Drow Dhampir and the whole affiliation grows stronger! Let us know how much you're enjoying Fen in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 4th
Idle Champions: Wild Beyond the Witchlight, Part 8 
Posted in Idle Champions.

This week's update continues The Wild Beyond the Witchlight campaign with two new adventures and adventure variants. It's time to return to the Feywild and explore the final Prismeer domain!

We've travelled to Hither, Thither, and now we have arrived in Yon. We're off to rescue a friend-of-a-friend at the Motherhorn theater before heading to the Palace of Heart's Desire to help Zybilna save Prismeer.

Keep in mind that you will need to have completed the previous two Wild Beyond the Witchlight Adventures, The Minions of Endelyn Moongrave and Love Unsoiled, in order to access these new Adventures.



The Bitter End

Race through Motherhorn to rescue Gleam's sister before Endelyn figures out who you are!
  • Variant: A Nimble Approach - Rescue Gleam's sister with only your most Acrobatic champions.
    • Gleam joins the formation in search of her sister. She helps you by reducing the base attack speed cooldown of Champions next to her by 1 second and increases their damage by 1000%.
    • You can only use Champions that have DEX as their highest ability score, including ties.
    • Complete area 900

The Palace of Heart's Desire

Learn about the Palace of Heart's Desire as you navigate the gardens.
  • Adventure Variant: The Egg of Nat's Desire - It's time for the younger generation to learn all about the Palace of Heart's Desire.
    • Nat and Nat's Egg join the formation.
    • You may only use Gromma or Champions that are 40 years old or younger.
    • Complete area 950
All the details are available in the game! And we'd love to hear about your adventures in the Feywild! Leave messages on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

December 21st, 2022
Idle Champions: Wintershield 6 & Season 2 
Posted in Idle Champions.

Wintershield sees a celebration of maps in the Realms, symbolizing our paths through the new year. As part of this year's tradition, the Champions have purchased a map from a Waterdeep street vendor. Then it started talking...

December 21st, 2022 is the beginning of both Wintershield 6 and Season 2: The Flayer Hunters! Wintershield 6 introduces Imoen, a rogue/wizard and member of the Heroes of Baldur's Gate, and brings back two of her fellow Baldur's Gate heroes: Viconia DeVir, Drow Cleric of Shar, and Baeloth the Entertainer, Drow Sorcerer and proprietor of The Black Pits! Players have until Monday, January 2nd, 2023 at 12 PM Pacific to complete their Wintershield 6 unlocks and objectives.

Season 2: The Flayer Hunters

Dungeons & Dragons Max Dunbar Flayer Hunters Art This is also the launch of Season 2, featuring five of the Heroes of Baldur's Gate, specifically Nerys, Shandie, Krydle, Jaheira, and Viconia. For our Season 2 skins, we were very excited to collaborate with Max Dunbar to create The Flayer Hunters! All of these Champions have received updates and buffs, and you can see an overview of the changes we have made in the video below and in the game.



Aside from the Champion balance updates, we've been listening to your feedback about the quests and rewards. The quests for this season have been tweaked to reduce some of the grind players experienced in Season 1. We outright removed some of the most disliked quests and added new ones in their place.

On the rewards side, we've added an entirely new reward slot for non-season pass players, providing ten more items to that reward track. Some of these items will even increase the Season Champions' item level. For tier 11, we've removed the requirement that you must purchase all the items from tiers 1-10. Instead, tier 11 now has the same unlock requirement for both season pass and non-season pass players: simply purchase 40 items from tiers 1-10 and you're good to go! We have made some other adjustments to tier 11, removing several items, adding two new ones, and tweaking the costs and reward counts for the remaining items.

A lot of these changes were in response to player feedback, so please keep that feedback coming on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

Imoen's Design

Dungeons & Dragons Imoen Key Art
    Imoen is a surprisingly cheerful young woman, considering she eventually discovered that she was the child of a deadly murder god. As an orphan, she moved to Candlekeep at the age of 10 with her adoptive father and innkeeper, Winthrop. Soon she traveled to Baldur's Gate with a childhood friend, where she joined forces with powerful Champions like Minsc and Jaheria.


Imoen is a Support and Healing Champion who complements her thieving abilities with spells! She boosts her party's damage whenever a Favored Foe is defeated, and while not primarily a spellcaster, she doesn't mind stepping in with an occasional Polymorph or Stoneskin spell. Once unlocked, you can find this Human Rogue/Wizard in Slot 11 opposite Jamilah. You can find out more in Imoen's Full Champion Spotlight.

Year Six Variants


  • Adventure Variant 1: Heya! It's me, Imoen! - Help a poor map find its way home for the holidays with Imoen! Imoen joins the formation, and can't be moved or removed. Only Imoen and Champions next to her can deal damage.
    Complete Area 75.

  • Adventure Variant 2: Mutton Mongering Riff Raff - Help a poor map find its way home for the holidays fighting against a menagerie of beasts. Imoen joins the formation, and can't be moved or removed. 1-2 Beasts spawn with every wave, who don't drop gold nor count towards quest progress.
    Complete Area 125.

  • Adventure Variant 3: Gotta Go Fast To Cast Fast - Help a poor map find its way home while blasting monstrosities as quickly as you can. Imoen joins the formation and can be moved, but not removed. You may only use Champions with an INT of 12+ and/or Champions from the Heroes of Baldur's Gate affiliation. Imoen's base attack cooldown is reduced by 0.5 seconds for each Champion next to her. 1-2 Monstrosities spawn with every wave, but they don't drop gold nor count toward quest progress.
    Complete Area 175.

Remember that if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
December 16th, 2022
Idle Champion Spotlight: Imoen 
Posted in Idle Champions.

"So, you ready to go? I'd prefer to travel with you, if I could."

With a lighthearted outlook and a care-free disposition, Imoen has managed to remain cheerful even in the face of deadly enemies and startling revelations. With her thieves tools in one hand and powerful magic in the other, she is ready to deal with any challenge the formation encounters when she joins the Champions during Wintershield!

I. Imoen

Dungeons & Dragons Imoen Key Art
    Imoen is a surprisingly cheerful young woman considering she eventually discovered that she was the child of a deadly murder god. As an orphan, she moved to Candlekeep at the age of 10 with her adoptive father and innkeeper, Winthrop. Soon she traveled to Baldur's Gate with a childhood friend, where she joined forces with powerful Champions like Minsc and Jaheria.


Imoen is a Support and Healing Champion who complements her thieving abilities with spells! She boosts her party's damage whenever a Favored Foe is defeated, and while not primarily a spellcaster, she doesn't mind stepping in with an occasional Polymorph or Stoneskin spell. Once unlocked, you can find this Human Rogue/Wizard in Slot 11 opposite Jamilah.

II. Imoen's Stats

Race: Human Alignment: Neutral Good
Class: Rogue/Wizard Gender: Female Pronouns: She/Her
Age: 20 Affiliation: Heroes of Baldur's Gate

STR: 9 DEX: 18 CON: 16
INT: 17 WIS: 11 CHA: 16

Role: Support, Healing
Eligible for Patrons: Mirt, Vajra, and Strahd
Slot: 11 (Jamilah)


Dungeons & Dragons Imoen Gif

III. Imoen's Design

As a recurring character in the Baldur's Gate series of video games, Imoen has proven herself as a valuable party member to join you on your quests. She also appears in several Baldur's Gate novels and even appears on a Magic: the Gathering card! When things are bleak, Imoen will be there with a joke to try and lighten spirits, and is excited to use her unique mixture of roguish and wizarding talents for good uses.

Imoen is focused on supporting the formation against her Favored Foe. She helps keep Optimism high by increasing the damage of adjacent Champions. With Perseverance she'll increase Optimism's damage boost every time any Champion's Favored Foe either appears or is defeated. For monsters that are not on her special list, Imoen can magically Polymorph them into an enemy that is the same type as her Favored Foe. Since the front-most column of the formation takes the brunt of attacks, she'll help them out by casting Stoneskin to give them a temporary hit point boost.

There are four Specializations that Imoen can choose from, making her regular attack do more damage against a specific type of enemy. She can focus on beasts, dragons, monstrosities, or aberrations, making them her Favored Foe and turning her ammo into Slaying Arrows for that specific type of creature. Usually Imoen attacks at range with her Short Bow, but if it's time to get up close and personal with her Ultimate, she'll pull out her short sword and lockpicks to leap into the fray! She'll Disarm Traps and strike multiple times dealing extra damage against hits-based enemies, proving as deadly with thieves' tools as she is with a weapon.

IV. Imoen's Abilities

Basic Attack

  • Short Bow - Imoen makes a ranged attack against a random enemy, dealing one hit. Once her specialization is unlocked, Imoen prioritizes attacking Favored Foes, and she deals an additional 5 seconds of BUD-based damage with every hit to these enemies.

Formation Abilities

  • Optimism - Imoen increases the damage of adjacent Champions by 100%.
  • Perseverance - Any time any Champion's Favored Foe appears or is defeated, Imoen increases the effect of Optimism by 50%, stacking multiplicatively and then applying multiplicatively. Stacks up to 50 times. Stacks are reset each time the Champions change areas.
  • Polymorph - Before every third attack, Imoen polymorphs a random non-boss non-static enemy into a monster with the same type as her Favored Foe, but only 10% of its original health. She can not polymorph enemies that are already polymorphed by this ability a second time.
  • Stoneskin - Before every eighth attack, or upon entering a new area, Imoen casts Stoneskin on all Champions in the front-most column of the formation, granting them 300 temporary hit points. The amount is increased by 5% (additively) for each Favored Foe that is alive.

Specializations

  • Beast Slaying Arrows - Beast enemies become Imoen's Favored Foe. Her Short Bow attacks against Beast enemies deal an additional BUD-based damage with each hit.
  • Dragon Slaying Arrows - Dragon enemies become Imoen's Favored Foe. Her Short Bow attacks against Dragon enemies deal an additional BUD-based damage with each hit.
  • Monstrosity Slaying Arrows - Monstrosity enemies become Imoen's Favored Foe. Her Short Bow attacks against Monstrosity enemies deal an additional BUD-based damage with each hit.
  • Aberration Slaying Arrows - Aberration enemies become Imoen's Favored Foe. Her Short Bow attacks against Aberration enemies deal an additional BUD-based damage with each hit.

Ultimate Ability

  • Disarm Traps - Imoen leaps out into the fray, attacking five enemies in sequence with her short sword in one hand and her lockpicks in the other. She prioritizes enemies with hits-based health and deals 5 hits per attack. If no hits-based enemies are available she deals normal ultimate damage to enemies she attacks.

V. Imoen's Epic Equipment



Slot 1: Global DPS
Slot 2: Optimism
Slot 3: Perseverance
Slot 4: Stoneskin
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Attack Cooldown

VI. Conclusion

The Heroes of Baldur's Gate have gained another ally! Let us know how much you enjoy Imoen in your formations in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
December 14th, 2022
Idle Champions: Winterfest & Dec 14th Adventure Variants 
Posted in Idle Champions.

Our Winterfest Celebration has arrived! There are new goodies for you to unlock and new adventures for you to enjoy, so read on to find out about what you can expect!

Dungeons & Dragons Winterfest reward

Daily Rewards

Every day during the Winterfest Celebration you can log in and open a new chest, but each chest is only available for 24 hours! Each chest contains 5 awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures. If you get goodies in those chests for content you have not yet unlocked, then your account will retain those items and save them for you to enjoy when you have unlocked those systems in the game.

Once you have claimed at least four daily chests, you unlock Lazaapz as well as an exclusive Spelljammer skin, an epic Lazaapz feat, and 3 gold Lazaapz chests!

Gem Shop Updates

Dungeons & Dragons Jeremy

A brand new familiar is now available in the gem shop! He's a little nervous, as he just started to exist after being pulled out of a Bag of Tricks. But we think you'll find Jeremy the Baby Tiger, available for 1000 gems, an excellent addition to your familiar family!

We're also adding Gladiator Minsc, Vecna Cultist Korth, and Birdie Lucius to the gem shop, all 20,000 gems!

Season 2 Champion Updates

Idle Champions Season 2: The Flayer Hunters will be focusing on five of the Heroes of Baldur's Gate. Ahead of the season starting on December 21st, we've made some updates and buffs to all of these Champions. Check out this video for a quick overview of the changes, with all the details available in game when Season 2 launches!

Adventure Variants

Winterfest also brings 10 new adventure variants for 5 different Campaigns!

Dungeons & Dragons Idle Champions Grand Tour of the Sword Coast Variants

Grand Tour of the Sword Coast Adventure Variants

  • The Dark Heart Variant 2: Underdark Chill
  • Travel to Vizeran DeVir in the middle of a snowfall? Underground?!?
    • The tunnels are unnaturally cold. The weather is snowing in every area. Ice Piercers spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress. You can't use Champions that have CON as their lowest ability score, including ties.
    • Complete area 450.

  • The Alien Underdark Variant 2: Brains on Ice
  • Assault a mind flayer colony with a brainy friend.
    • An Intellect Devourer riding a Snow Golem joins the formation. Champions next to the Intellect Devourer have their base attack cooldown increased by 5 seconds. Mind Flayer Zombies spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress.
    • Complete area 450.


Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist Variants

Waterdeep: Dragon Heist Adventure Variants

  • Wyllowwood Variant 3: Smooth Talkers
  • Convince the lady of Wyllowwood to guide you with your most persuasive heroes.
    • You can only use Champions that have CHA as their highest ability score, including ties.
    • Complete area 375.

  • An Illithid Undertaking Variant 3: An Owlbear of an Undertaking
  • Head deeper into the Illithid infested Undermountain with an oversized pet.
    • A Snowy Owlbear joins the formation. Every 5 seconds, it takes a bite out of a random Champion next to it, dealing damage equal to 25% of the Champion's max health.
    • Complete area 400.


Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus Variants

Baldur's Gate: Descent into Avernus Adventure Variants

  • Elturel Has Fallen Variant 3: Hailstorm!
  • The weather gets worse, so you'll need to be strong.
    • You can only use Champions that have STR as their highest ability score, including ties. Every 5 seconds, a large Hailstone falls from the sky striking a random Champion, dealing damage equal to 50% of the Champion's max health.
    • Complete area 350.

  • Resolve Amongst Chaos Variant 3: Avernus Frozen Over
  • Ice monsters and white abishai are making things extra difficult!
    • White Abishai spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress. Each Boss wave spawns an Ice Devil as an additional Boss. It must also be defeated to progress. You can't use Champions that have WIS as their lowest ability score, including ties. The weather is snowing in every area.
    • Complete area 375.


Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden Adventure Variants

  • Dwarven Rumors Variant 3: It's Cold Out There Today
  • Explore a rumor about invisible dwarves in Caer-Konig in the middle of a blizzard.
    • It's snowing heavily in all outdoor areas. Due to the blowing snow, it's too cold to hold weapons. You may only use Champions with magic attacks.
    • Complete area 400.

  • Sunblight Variant 3: It's Cold Out There Every Day
  • Learn what you can with those tough enough to handle the cold.
    • You can only use Champions that have CON as their highest ability score, including ties.
    • Complete area 425.

Dungeons & Dragons Idle Champions Wild Beyond the Witchlight Variants

Wild Beyond the Witchlight Adventure Variants

  • Will of the Feywild Variant 2: Will of the Frozen Feywild
  • Face off against the next member of the League of Malevolence while under assault by Winter Eladrin!
    • Winter Eladrin spawn randomly with each wave. They don't drop gold, nor do they count toward quest progress. You can't use Champions that have DEX as their lowest ability score, including ties.
    • Complete area 650.

  • Best Laid Plans Variant 2: G. O. A. T.
  • Face off against Skabatha Nightshade with the Greatest of All Time.
    • A giant goat joins the formation. You can't use Champions that have WIS as their lowest ability score, including ties.
    • Complete area 750.


See the in-game Change Log for more information!

Tell us all how your Winterfest is going on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!