Game Features
Collect renowned Champions from the world of Dungeons & Dragons.
Master Formation Strategy to maximize each Champion's special abilities.
Regular updates with new official Dungeons & Dragons adventures.
Complete events to unlock new Champions and gear.
Recent News
June 30th, 2021
Idle Champions: Founders Day 4 
Posted in Idle Champions.

The Champions are at the Field of Triumph in Waterdeep for Founders' Day to watch the illusory shows of the history of the city and the Founders themselves. But Archduke Zariel of Avernus has set a plan in motion to harvest souls for the Blood War during the festivities!

Will our Champions be able to stop her in time?

Founders' Day 4 introduces Sergeant Knox, the human fighter from Neverwinter, and brings back Freely, the lucky halfling from Heroes of the Planes, and Documancer Walnut Dankgrass. Players have until Monday, July 12th at 12PM PDT to complete their event unlocks and objectives.

For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

I. New Champion: Sergeant Alphonse Knox

Dungeons & Dragons Neverwinter Sergeant Knox

    The imposing presence of Sergeant Knox came to Neverwinter when the Mintarn mercenaries were hired to retake the city following the eruption of Mount Hotenow. Soon he became a daily presence and mentor for new Adventurers in the city. Celeste reached out to her old friend following the catastrophic events at Elturel, hoping the veteran mercenary would join the Champions as they face the greatest foe the Sword Coast has ever seen!


Sgt. Knox is a Tanking & Support Champion who leads from the front, using his Rallying Cry to increase the damage of those behind him. Additionally, he has great synergy with Neverwinter allies Makos and Celeste, buffing and being buffed by their abilities in turn. When you want to add him to your formation, you can swap him with Asharra (Slot 6).

II. Sgt. Knox’s Stats

Race: Human Alignment: Neutral Good
Class: Fighter Gender: Male
Age: 50

STR: 19 DEX: 12 CON: 15
INT: 12 WIS: 10 CHA: 14

Role: Tanking & Support
Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Zariel
Slot: 6 (Asharra)


Dungeons & Dragons Sgt Knox

III. Sgt. Knox's Design

Sergeant Knox chooses what is right above all else, even orders. Hailing from Neverwinter along with his companions Celeste and Makos, Sgt. Knox is fiercely loyal to his city. Alphonse Knox is a sergeant in the Neverwinter Guard, and one of Lord Neverember's personal guards. Sgt. Knox was in charge of the defense efforts when Valindra Shadowmantle put Neverwinter under siege.

Sgt. Knox is a solid Tanking and Support Champion even without his Neverwinter Companions: Celeste and Makos. He buffs Champions behind him with Rallying Cry and this can be further enhanced with Explosive Rally. Sgt. Knox has great synergy in formation with Celeste and Makos, with Allies of Convenience buffing both Makos' Dark Blessing and Sgt. Knox's own Rallying Cry. An old war ally, Celeste is used to healing Sgt. Knox, and his thus Blessed by SelÈ—ne, if he is affected by Celeste's Mass Cure Wounds. As a Hero of Neverwinter Sgt. Knox can increase the health of all of his companions, and protect them with his Shield Wall.

For more information on Sergeant Knox and his abilities, check out his Champion Spotlight!

Year Four Variants

  • Neverwinter Defenders - Sergeant Knox starts in the formation. He cannot be moved or removed.
    - The damage of all Champions is increased by 50% if Celeste is in the formation, and an additional 50% if Makos is in the formation.
    - Enemy damage & Speed is increased by 100%.
    - Getting to know Sergeant Knox: Knox works best with his fellow Neverwinter Allies Celeste (slot 2) & Makos (slot 9) in the formation. Place them directly behind Knox to maximize their benefit!
    Reach Area 75.

  • Afterparty — A pair of Bearded Devils join the formation, but they're just here for the souvenirs.
    - Quest goals are doubled.
    Reach Area 125.

  • Blast from the Past - Sergeant Knox starts in the formation. He cannot be moved or removed.
    - Only Champions with INT of 12 or higher can be used.
    - Each area, zombies aligned with Valindra attack the party. They do not drop gold, nor do they count towards quest progress.
    - Valindra Shadowmantle replaces Zariel in area 50.
    Reach Area 175.

See the in-game FAQ for more information!

Blog Archive...
Play Idle Champions Now!
Follow Idle Champions!
Screenshots