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November 10th, 2021
COTLI: November Tier 5 Objectives Update! 

What's better to brighten up your November than 14 all-new objectives to tackle? That's right, Amusement Park of Doom and Mme. Finklebottom's Revenge both get their Tier 5 objectives in today's update!


    Amusement Park of Doom Tier 5 Objectives


    Roller Coaster
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • Your DPS and Gold find stay at 0 for four times as long.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    Carousel
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • Carousel seats now change every 50 areas.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    Log Ride
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • Towel monsters now have annoying abilities as well as being invincible.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    Ferris Wheel of Doom
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    The House of Horrors
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • The random effects are even stronger than ever.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    Mauled by Mascots
    • All changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds. Can be killed faster if targeted by Imani or Garnet.
      • Each Mascot also reduces Gold find by 50% (stacks multiplicatively.)
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.

    Couples Day
    • Most changes from Tier 4 remain in effect.
      • New for Tier 5:
      • Sluggo monsters spawn randomly and live at least 5 seconds, but can be killed faster if hit by a projectile first.
      • Crusader levels and upgrades now cost more, and monsters drop less gold.
      • Areas get harder much more quickly.
      • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
    • Beat area 700.
    • Awards 775 rubies.



      Mme. Finklebottom's Revenge Tier 5 Objectives


      The Journey of the Ring
      • Most changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • The Ring monsters now spawn more frequently.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      Call in the Eagles!
      • Most changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • Bird seed monsters now spawn more frequently.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      Let's Dial In
      • All changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • Crusaders levels and upgrades cost more, and monsters drop less gold.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      It's the Climb
      • All changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • Your DPS spends even longer at 0.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      It's Getting Hot in Here
      • Most changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • Mollug monsters count as 10 monster kills for the volcano's death count.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      Vertical Limits
      • Most changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • Only Male Supernatural Crusaders may be used.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.

      Dead Snow
      • Most changes from Tier 4 remain in effect.
        • New for Tier 5:
        • Invisible Mollug monsters randomly spawn and can't be hurt until clicked to be made visible. Mollugs can only be killed by projectile damage.
        • When a lesser zombie is killed, they damage the formation by 35% of the Crusaders' max health.
        • Areas get harder much more quickly.
        • Note: This will require having cleared the objective Bullet Hell from Ready Player Two to complete.
      • Beat area 750.
      • Awards 800 rubies.


      New Achievements!

      Unlock the two new in-game achievements fore these campaigns!

      • Doors to the Stars - Kill 10,000 Sluggos in Tier 5 or higher Amusement Park of Doom objectives.

      • Game of Riddles - Kill 10,000 Mullogs in Tier 5 or higher Mme. Finklebottom's Revenge objectives.
May 3rd, 2019
COTLI: Amusement Park of Doom Tier 4 Objectives 

It's hard to believe that this campaign went live back in December 2016 but here we are 2.5 years later and we're still going strong — so strong, in fact, that we've added some brand-new Tier 4 Objectives to the Amusement Park of Doom campaign!

Good luck <3

Amusement Park of Doom Tier 4 Objectives

  • Roller Coaster - A camera monster spawns to take your picture to commemorate the moment. While the camera is alive, the DPS doesn't change. Reach Area 900.

  • Carousel - The highest two available bench slots (wrapping around) disable the dps and abilities of adjacent Crusaders. Reach Area 900.

  • Log Ride - DPS takes longer to recover, but Tank Crusaders recover theirs instantly. Invincible towel monsters spawn at random. Reach Area 950.

  • Ferris Wheel of Doom - Each rotation a random rotated slot doesn’t have its DPS and FAs disabled and a random non-rotated slot is turned into a tentacle, disabling their DPS and FAs. Reach Area 1000.

  • The House of Horrors - A powerful zombie monster spawns after each blackout. Reach Area 1000.

  • Mauled By Mascots - Two mascots occupy spaces in formation. If they die, all the mascot monsters on screen die. Reach Area 1050.

  • Couples Day - Only the Crusaders on the top row of the bench can be used. Reach Area 1100.
December 1st, 2017
COTLI: Amusement Park of Doom T3 Objectives 

New Tier 3 Objectives

Amusement Park of Doom has some new Tier 3 Objectives! Luckily, we also have some weekend buffs this weekend to help you power through them...



Roller Coaster
  • Tier 3: The bottom of the tween (100% debuff) now lasts twice as long
  • Reach Area 800

Carousel
  • Tier 3: Slot 21+ Crusaders are now included in the rotation, all the way up to slot 28
  • Reach Area 800

Log Ride
  • Tier 3: Splashed Crusaders slowly regain their DPS over 15 seconds instead of gaining it back immediately
  • Reach Area 850

Ferris Wheel of Doom
  • Tier 3: Crusaders not adjacent to the Ferris Wheel do no DPS, but still have formation abilities enabled
  • The Ferris Wheel now rotates every 15 seconds instead of every 10
  • Reach Area 900

The House of Horrors
  • Tier 3: The effects are even more severe (even more enemies spawn, they get even bigger, etc.)
  • Reach Area 900

Mauled By Mascots
  • Tier 3: The mascots move much more quickly
  • Reach Area 950

Couples Day
  • Tier 3: Male Crusaders decrease the DPS of adjacent Male Crusaders by 100%, and same for Female Crusaders w/ adjacent Female Crusaders
  • Reach Area 1000
May 12th, 2017
New Objectives & Weekend Buff 

We have a special surprise for you this week in the form of four brand new permanent objectives in the Amusement Park of Doom campaign. Plus, we have our weekly weekend buff.

The first of the four new objectives is Log Ride. Players can start the objective after completing You Must be THIS Tall and already have 30,000 idols banked. Every 10 seconds one of your Crusaders gets drenched by water, decreasing their DPS to 0 and disabling their formation abilities for 15 seconds. Players must reach area 650 to beat the objective.

Log Ride


Mauled By Mascots sees the intrepid Crusaders attacked by well-known, beloved characters, including Marty Mouse and Daryl Duck. It wouldn't be right to kill them so you must just fend off the invulnerable mascots until you can advance to the next area all the way to area 750.

Mauled By Mascots


Couples Day requires you to always have an equal number of male and female Crusaders on the field. However, we do give you some leeway to add one male or female Crusader as you unlock them (otherwise you couldn't add any Crusaders). To complete the objective, you must beat area 800.

Couples Day


The final new objective is It's Over Nine... Hundred? where you have to (you guessed it!) beat area 900.

It's Over Nine... Hundred?


We're also launching the new weekend buff, Amusing Objectives of Doom. The Bushwhacker, Veronica, the Android Archer, Gold Panda, Fire Phoenix, and Exterminator all get a boost for the weekend until 12 pm PDT on Monday, May 15th.

  • Bushwhacker - Critical Click Chance +6%
  • Veronica, the Android Archer - Precise Aim ability +200%
  • Gold Panda - All Gold Find +200%
  • Fire Phoenix - All DPS +200%
  • Exterminator - Spare Parts, and Slaved Systems +200%





Also, check out the limited-time Amusing Jeweled Chests that contain equipment for the five Crusaders above!

(Please note: The chest will only contain gear for Veronica and Exterminator if you've unlocked them. You will get Golden Epic for the Exterminator with your chest purchase and it will show up equipped on him, once you unlock him!)
December 9th, 2016
Amusement Park of Doom 


Thank you! Thank you! Thank you!

Today we launch the Amusement Park of Doom, a brand new permanent campaign. It's a special campaign because it features some boss monsters that were created as a result of your very generous donations for our Extra Life event back in October. Our artists Kat and Adam have been beavering away to create the requests, and you'll find more details on them below.



The Amusement Park of Doom itself is a theme park from a parallel dimension. Our bold Crusaders must explore this terror split over six objectives to start. To tackle the park, the team will need to be at their pushiest to get through the throngs of visitors to avoid the long queues for the rides.

For the new campaign, these debut objectives will put you through your paces.

Park Pass



Park Pass requires you to reach area 400 but you need at least 10,000 Idols to qualify to start the objective. Completing it unlocks the Free Play.

Roller Coaster



Roller Coaster will debuff and superbuff your Crusaders' DPS randomly all the way to area 500.

Carousel



Carousel limits you to six available Crusader seats at a time. As you progress through the 500 areas, the Crusaders available will rotate along the bench, just like a carousel.

You Must Be THIS Tall



You Must Be This Tall requires the Crusaders to get to area 600. Beating this objective allows you to access the next two.

Ferris Wheel of Doom



The Ferris Wheel of Doom takes up the empty space in the formation. Crusaders in the spaces surrounding it will ride the wheel all the way to area 700.

The House of Horrors



The House of Horrors tests your Crusaders' heart, with the play area randomly going black and reducing DPS and Click Damage to 0, and a spooky surprise being revealed when the lights come back on.


On their mission to cram as much fun as possible into their trip, they are also seeking out the legendary mascot, Sagaven. Along the way, you'll come across the monsters created for the Extra Life event. Check out the creations below.

"Tasselfoot"



Requested by Tass.

"LARP Elf"



Requested by Paul McGrath.

"Chris"



Requested by Chris Bobridge.

"Mr. Flappy"



Requested by Dominic Leo.

"Nils Olav"



Requested by Vingummi.

"Fluffy"



Requested by Amanda Kolecke.

"Welsh Dragon"



Requested by Mrs. Crane.




Princess, Khouri, Nate, Mindy, and Pete will all get a limited time buff applied automatically this weekend.

  • The Princess - Ignite, Char, Conflagrate, and Incinerate ability +200%
  • Khouri, the Witch Doctor - Koffee Potion ability +200%
  • Nate Dragon - All DPS +100%
  • Mindy the Mime - All Gold Find +100%
  • Pete the Carney - Bad Joke ability +200%



Also, check out the limited-time Clown Jeweled Chests that contain equipment for the five Crusaders above! (Please note: The chest will only contain gear for Mindy the Mime or Pete the Carny if you've unlocked them from the events or missions.)

Note: The Golden Epic available with this weekend buff is for an event crusader. If you do not have Pete the Carney unlocked you will still earn the GE, and once you unlock Pete through a mission or next year's event it will already be equipped.

Vote for Crusaders!

Vote for Crusaders of the Lost Idols for Indie of the Year 2016 below and help more gamers enjoy the award-winning idle game today!


2016 Indie of the Year Awards via Indie DB