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March 31st
BW2: Creature Collector - Calf Pets! 
Posted in Bush Whacker 2.

Coppers of the Creature Collector

The eccentric Creature Collector has returned to the Commons, this time with a trio of calf pets!

Head to the event area and choose one to train. You have until noon on Wednesday April 5th to complete the collector's four daily quests, level up your chosen creature, earn Creature Coppers to spend in their store, and get another page to your Creature Collector's Compendium!

The Compendium Page will be given after the event ends. If you don't have the Creature Collector's Compendium ranch item, you'll get it when you get your first page.

After the event, the collector will be taking their creature back unless you adopt it by purchasing its corresponding mount pack, available starting Monday April 3rd.

Train hard, Bush Whackers!

The training quests unlock at noon on Friday, Saturday, Sunday, and Monday. Those busy on the weekends can still catch up!

- The VIP "Quest Reset" power does not reset these mini event quests, and they are not affected by the Time Turner and Timey Whimey Watch.
- These three pets earn double the experience compared to other pets for the duration of this mini-event!

Ye Olde Creature Collector's Galleria - Pets

When you speak to Tanela Tiva in the event area, you can select the "What past pets are for sale?" chat option.

This will open a new store, which will contain 3 non-event premium pets you have never owned! They cost Bush Bucks, like in event stores. The selection will change next time Tanela Tiva visits to event area.

We've done this in response to players asking to see old premium pets they've missed out on, to help you fill out your pet collection. Snag those old-school pets you're missing out on!

March 31st
BW2: March 31st, 2023 Release Notes 
Posted in Bush Whacker 2.

Creature Collector - Calf Pets (March 31st, 2023)

- Rerunning Coppers of the Creature Collector mini event with 3 new pets and custom items
- Added more pets to the collector's un-owned pet store pool

- Fixed Glitch Gunk quest being available for players who haven't unlocked the Flungeon

- Added the inventory maximum to the descriptions of various energy consumable descriptions

- Added [!!!] icons to Trees and Glacier Chunks that spawn for Supplying the Camp quests and to the Toucan, Tapir, Sun Bear, Orangutan, and Jungle Pheasant spawns for the High Jungle creature capture quests

- Updated icon for mini golf course quick travel button

- Added Lake Island world map node

- Added Pasture world map node

- Added Pasture quick travel button

- Renamed "Lake Island" ranch area to "Island"

- Fixed seeing "Invalid Area" error after visiting a friends island, logging off, then logging back on when you don't have your own island unlocked

- Rowboat to and from ranch Island now animates (bobs up and down on the water)

- Work on the Pasture update
March 31st
Welcome to Idle Champions FAQ 
Posted in Idle Champions.

Welcome to Idle Champions of the Forgotten Realms! Need some help figuring out how to get started? Then this blog is for you! Read on and we'll show you what you need to know.

Idle Champions of the Forgotten Realms is a Dungeons & Dragons strategy management game uniting characters from throughout the D&D multiverse into a grand adventure.

Table of Contents

Idle Champions of the Forgotten Realms

Getting Started

What is the goal of Idle Champions of the Forgotten Realms?

The goal of Idle Champions is to collect Champions and send them on adventures through various campaigns set within the Forgotten Realms. Your Champions will face endless foes, amass fortunes in gold and Gems, earn powerful Equipment, and combat unforgettable boss monsters as you play stories based on Dungeons & Dragons.

What are Champions?

Champions are the collectable adventurers in the game. Each Champion is designed with a unique combination of Races, Classes, Alignments, Roles, Affiliations, Ability Scores, Base Attacks, Ultimate Attacks, Formation Abilities, Specializations, Feats, and Equipment.

Who is the Champion in the tutorial?

That is Bruenor Battlehammer, one of the first characters introduced in “The Crystal Shard,” a Forgotten Realms novel by author R.A. Salvatore.

How do I collect more Champions?

Players begin the game with 12 Champions available, starting with Bruenor and progressing to Celeste, Nayeli, Jarlaxle, Calliope, Asharra, Minsc, Delina, Makos, Tyril, Jamilah, and Arkhan. Additional Champions are unlocked through limited time in-game Events, Time Gates, and Adventure Variants. Champions may also be purchased through the in-game shop.

What are Adventures, Variants, and Free Plays?

Adventures, Variants, and Free Plays make up much of the gameplay in Idle Champions, presenting unique and often connected stories, while unlocking and upgrading Champions to defeat enemies and collect treasure. Adventures are the initial stories you play through, while Variants become available only after you complete the corresponding initial Adventure. Variants allow you to replay Adventures with additional unique challenges to earn one-time greater rewards. Free Play is available once you complete an initial Adventure, allowing you to replay that story as many times as you like for more limited rewards.

How do I complete Adventures?

You begin each adventure with a Bench Slot 1 Champion in the formation. As your Champion kills enemies you will earn gold to level up your first Champion and eventually enough gold to unlock additional Champions. Once your party has reached the Area objective for an adventure you may 'Complete Adventure' to receive your rewards. However, you may also choose to continue - adventures loop after Area 50 and will keep repeating forever, with enemies growing ever stronger and dropping increasing amounts of gold the further you progress. You may continue until you reach your 'Wall'.

How is Adventure difficulty determined?

All Adventures and Variants (including Events, Time Gates, and other special game modes) use a difficulty rating, from "Easy" to "Normal" to "Deadly" based on how much Divine Favor you possess for that Campaign. Your unlocked Champions, collected Equipment, Blessings, Patron Perks, Modron Cores, or any other method of increasing your power are not taken into account for the difficulty rating.

What is the 'Wall'?

When your Champions are unable to progress any further in an adventure and you have exhausted all your options to make them more powerful, you have reached your 'Wall' and it is time to 'Reset' by Completing your adventure. The gold earned will be converted to Divine Favor which increases the amount of gold found on subsequent adventures in that Campaign, allowing you to progress more quickly and level up your Champions even higher. Sometimes you will need to Reset before completing your Adventure objectives - this is normal! Each Reset increases Divine Favor for future adventures.

What are Campaigns?

Campaigns are groups of connected Adventures that tell one story. Divine Favor is earned by completing Adventures, Variants, and Free Play, and used only for Adventures in that Campaign. Campaigns are available at all times and are frequently updated to add additional content to play.

What other modes and features are there?

In addition to the Adventures, Variants, and Free Plays available in Campaigns, there are also limited-time Events and Time Gates where you can unlock new Champions and collect their Equipment. Additional features include Patrons, Seasons, Modron Automation, Multi-Party Mode, and Trials of Mount Tiamat.

What rewards can I earn from playing the game?

During every Adventure, Variant, and Free Play you earn gold by defeating enemies, which becomes Divine Favor when the Adventure ends. Defeating boss monsters earns you Gems and occasionally Silver or Gold Chests. Achievements (or "Milestones") that you complete give a compounding power bonus to all of your Champions. You may unlock Familiars to help automate tasks for you. Additional game modes and gameplay features are rewarded for completing special challenges.

How does combat work?

You will encounter many different enemies from throughout the history of Dungeons & Dragons. Enemies arrive in waves on each stage of your Adventure, heading toward your Formation of Champions to attack. Champions will defend themselves automatically, attacking whatever threat stands before them. Some Champions have special abilities that apply when fighting specific types of enemies. Occasionally, you may be challenged by a foe with "armored health" which requires many powerful attacks to defeat. If a battle goes on long enough, the enemies will Enrage, becoming exponentially stronger over time unless defeated.

What are Formations?

Your Formation is the group of Champions who you place on the field to do battle in Adventures. Each Campaign, Event, Time Gate, and other special game modes uses a different Formation pattern of circles on the field to denote where you may place your Champions. You must practice Formation Strategy to learn how best to arrange your Champions to make the most use of their power.

What is Formation Strategy?

"Formation Strategy" is the act of arranging your Champions in the Formation in ways that best suit their individual Formation Abilities in order to complete Adventures, Variants, and Free Plays.

What are Formation Abilities?

Champions unlock new Formation Abilities as they level up and receive upgrades. All Formation Abilities are unique to their respective Champions. Many of these abilities look at the exact positioning of your Champions in the Formation, whereas others may apply to all Champions. Some may only apply at specific times, whereas others may apply at all times. It is very important to read the information about a Champion's Formation Abilities in the game to understand how they work and how best to use them.

What is BUD?

Your "Base Ultimate Damage" or "BUD" is a reflection of the highest amount of damage which your Champions recently dealt to any enemy. It is used to determine the power of your Champions' Ultimate Attacks and serves as a useful metric for measuring your Champions' overall power.

What is the Bench?

The bottom of the adventure screen is called the Bench. It displays your Champions' portraits, level, and equipment. There are twelve (12) Bench seats (or slots) your Champions occupy. Champions from the same Bench seat cannot be used together in your Formation. If you want to use a Champion from a Bench seat that is already being used by another Champion, you must swap one Champion for the other.

What is The Forgotten Realms?

The Forgotten Realms is a popular fantasy campaign setting created by Ed Greenwood for Dungeons & Dragons.

What are Familiars?

Familiars are collectible creatures that assist your gameplay by automating certain actions, such as: clicking on enemies and background distractions, picking up gold and quest items, leveling up Champions, and activating Champion Ultimate Abilities. Familiars can be acquired from the in-game Shop or earned during various events.

How do I make Champions stronger?

During Adventures you level up your Champions to unlock and upgrade their Formation Abilities. Collecting Equipment and Feats for Champions will improve the potency of their abilities. Choose Specializations wisely to best suit the specific needs of your Formation Strategy.

How do I help my Champions survive?

Consider placing Champions with the Tanking Role at the front of your Formation and Champions with the Healing Role in positions where they can heal Tanking Champions. Level up these Champions to unlock and upgrade their respective Formation Abilities and confirm that the Healing Champion is able to heal the Tanking Champion. You can also use consumable Potions of Heroism from your Inventory to increase the maximum health of all of your Champions, enabling them to survive longer in battle.

How does Equipment work?

In most cases, when you first recruit a Champion, they will have no Equipment. You will find Equipment for your Champions in Chests. There are multiple tiers of rarity which determine the general power of Equipment: Common Equipment is white in color, Uncommon Equipment is green, Rare Equipment is blue, and Epic Equipment is purple. Each type of Equipment uses item level to determine its strength. Item level is based on all the Equipment you have collected so far for a Champion, with duplicate Equipment contributing additional item levels to your total. The effect given by Equipment is informed by the combination of that Equipment's rarity and item level. Shiny Equipment adds a permanent +50% increase to its power, and Golden Equipment adds a permanent +100% increase to its power instead. It is also possible to forge Legendary Equipment, which is golden orange in color, by participating in the “Trials of Mount Tiamat” game mode and utilizing the Legendary Forge.

Divine Favor & Blessings

Divine Favor & Blessings

What is Divine Favor?

Playing Adventures, Variants, and Free Plays in Campaigns, Events, Time Gates, and other game modes will allow you to earn Divine Favor, a unique currency represented by the various deities of The Forgotten Realms. Divine Favor increases the amount of Gold found during Adventures and can also be used to purchase Blessings.

How do I earn Divine Favor?

The Divine Favor you earn is determined by the amount of gold you are able to collect during your adventures. When your adventure ends, the gold collected is converted to Divine Favor which is then added to your total Divine Favor for that Campaign. Each Campaign and Event uses a different Divine Favor, which must be earned separately from the others.

What does Divine Favor do?

Divine Favor increases the rate of gold collected during Adventures. The more Divine Favor you possess in a Campaign, the more gold you are able to collect, allowing you to purchase Champions and Champion upgrades much more quickly.

What are Blessings?

Blessings are unique buffs for your Champions. They may be purchased from the Blessings menu using Divine Favor. Each Campaign has different Blessings, organized into different tiers of power, which are further categorized as either Local Blessings or Global Blessings.

How do I purchase Blessings?

You must spend Divine Favor to purchase Blessings. Local Blessings have multiple ranks to purchase individually while Global Blessings only need to be purchased once. You cannot spend more Divine Favor than you currently possess. Each tier of Blessings requires a certain number of Blessings purchased from previous tiers before it becomes available. Higher tiers of Blessings and individual ranks of Blessings cost increasing amounts of Divine Favor.

What is the difference between Local and Global Blessings?

Local Blessings have multiple ranks to purchase using Divine Favor, and their benefits apply only when playing adventures in the Campaign associated with that Divine Favor. Global Blessings need only be purchased once, and their benefits apply at all times across Campaigns, Events, Time Gates, and other game modes.

Why am I being warned when I try to purchase Blessings?

A warning prompt appears when you try to spend more than one percent of your current Divine Favor on Blessings for a given Campaign. You may disable this warning by deactivating the checkbox for "Warnings Enabled" in the Blessings menu. Be careful not to spend too much Divine Favor or your adventure progress may be slowed significantly.

How do I reset my Blessings and what happens when I do?

There may be times you wish to redistribute your spent Divine Favor for Blessings. Select the "Reset Blessings" button in the Blessings menu for a specific Campaign and confirm in order to recall 99% of your spent Divine Favor for that Campaign. Doing so disables all Blessings you previously purchased for that Campaign until you spend Divine Favor to purchase them again.

What is Divine Favor Conversion?

Limited time game modes such as Events and Time Gates allow you to earn Divine Favor for the adventures in those game modes which may be later used to gain a boost to Divine Favor for a Campaign. This is called Conversion.



What are Events?

Events are a game feature in the form of limited time Campaigns which occur in a set rotation each calendar year. During Events you can unlock Champions from the most recent three years of that event. You can also earn Chests to collect Equipment for those Champions and Divine Favor unique to that event which may be converted to another Campaign once the Event ends.

When do Events happen and for how long are they available?

There are 17 Events each year, beginning with Highharvestide and ending with Brightswords. Events usually occur every three weeks, beginning on Wednesdays at 12:00PM PT and ending twelve days later on a Monday at 12:00PM PT.

What are Event Champions?

Many of the Champions in Idle Champions of the Forgotten Realms are Event Champions. Event Champions are unlocked by participating in Events or Time Gates. Equipment for Event Champions will not appear in regular Silver or Gold Chests.

How do I unlock an Event Champion?

The starting adventures in each Event allow you to permanently unlock the Champions associated with that Event by completing the area objective and ending the adventure.

How do I use an Event Champion I've unlocked?

All Champions occupy one of the bench seats at the bottom of the adventure screen. There are limited seats available, and so Champions must be swapped for their fellow Champions in the same seat in order to use those other Champions. If you do not see a Champion you have recently unlocked, check to see if you have any available Champions to swap by opening a Champion's character sheet.

How do I collect Equipment to power up my Event Champions?

Equipment for Event Champions you have unlocked may be acquired from gold and silver Chests unique to that Champion, from Electrum Chests, from Patron Chests for Patrons which that Champion fits the Patron's restrictions, and more.

What are gold and silver Event Champion Chests?

Each Event Champion has both gold and silver Chests unique to them, which contain Equipment for only that Event Champion. These may be earned by participating in the Event associated with that Champion, Time Gates for that Champion, or premium purchases.

What are Event Adventures, Variants, and Free Plays?

Similar to Adventures in Campaigns, each Event offers multiple gameplay options. Complete an Event Champion's base adventure in the Event to permanently unlock that Champion and gain access to that Champion's Event Variants. Event Variants allow you to replay that same adventure with added difficulty to earn a Gold Event Chest for that Champion. Event Free Plays allow you to replay that same adventure without any added difficulty, to earn a Silver Event Chest or possibly a Gold Event Chest when you end the Free Play any time after defeating the boss at area 50.

What are Event Tokens?

Event Tokens are a type of currency used to participate in Events. Each Event has its own unique form of Event Tokens which may be referred to as its unique identifier, such as Acorns.

How do I use Event Tokens?

Event Tokens are used to pay for entry to Event Adventures, Variants, and Free Plays. The Event Token cost for these gameplay options can vary. You must spend your Event Tokens wisely to make the most of your time in each Event.

How do I get more Event Tokens?

You collect Event Tokens from enemies you defeat in your adventures at a specific rate while the Event is live. You continue to collect Event Tokens even while the game is closed. You can use Bounty Contracts you find in Chests while an Event is active to gain bonus Event Tokens. There may exist other ways to increase your total Event Tokens, such as through Blessings.

What rewards can I earn from Events?

You may permanently unlock specific Champions associated with each Event, You may collect Equipment for those Champions by opening gold and silver Chests you earn during each Event. You may also earn Achievements unique for each Event. You may also earn Divine Favor unique for each Event which may be converted to boost the Divine Favor of another Campaign when the Event ends.

How do I earn Achievements during an Event?

Each Event comes with various unique Achievements to earn in the game. These Achievements include unlocking the Champions associated with each Event, collecting Equipment for those Champions, and defeating the boss in certain areas for the Free Plays in each Event. There are also Achievements unique to each Event Champion which requires an understanding of that Champion's formation abilities, but these may be earned at any time.

Do I need to reach 100% completion in an Event?

Each Event has a progress bar to represent your completion for Achievements associated with each Champion available during that Event. This is a helpful reminder for any remaining tasks left to do in the current Event. However, it is not required to reach 100% completion for these progress bars to keep the rewards that you have earned from the Event.

What happens when an Event ends?

When an Event ends, you lose access to the adventures and any unclaimed rewards for that Event. You keep any rewards which you earned while the Event was active. If an Event ends while you are currently on an adventure for that Event, you will be allowed to finish that adventure at your own pace. Any Event Tokens you did not spend are forfeited and will not be carried over to the next Event, nor to the same Event next year. Any Divine Favor you earned in the Event must be converted to another Divine Favor for a Campaign of your choice. You may choose to convert your Divine Favor immediately, or at any time for the next week. After exactly one week, you will be forced to convert.

Time Gates

Time Gates

What are Time Gates?

Time Gates are a game feature which allows you to permanently unlock Champions from past Events. You can also earn Chests to collect Equipment for those Champions, as well as Mystra's Favor which can help you increase your Divine Favor in other campaigns.

How do I open a Time Gate?

There are two ways to open a Time Gate: Time Gate weekends and Time Gate Pieces. Time Gate Weekends usually occur between Events, but have fewer options. You can also start a Time Gate manually at nearly any time using Time Gate Pieces. You can access the Time Gates menu from the map, or by selecting the Time Gates menu icon from the adventure screen.

What happens when I start a Time Gate?

Choose a Champion! Free Time Gates offer a random selection of Champions from past Events. Manual Time Gates allow you to choose from the full list of all Champions from past Events. Both types of Time Gates give you the opportunity to permanently unlock the chosen Champion and collect Chests for their Equipment.

How much time do I have to earn rewards from Time Gates?

Free Time Gate weekends allow you to start a free Time Gate at any time within a 72 hour period. Once started, all Time Gates remain open and available for 72 hours.

Do I have the same Champion options as everyone else?

The selection of Champions during free Time Gate weekends are randomized for each player. There will always be at least one Champion which you do not yet own among the selection. Manual Time Gates allow you to choose any Champion from past Events.

What are the objectives and rewards for a Time Gate?

Each Time Gate offers you three Adventures, and a Free Play option. Complete these adventures to earn gold Chests. You will permanently unlock the Champion when you complete the first adventure if you do not already own that Champion. You can earn silver Chests when you defeat the boss on area 100, 200, 300, etc. for the first time in that Time Gate. These Chests contain Equipment for only the chosen Champion for that Time Gate. You will also earn Mystra's Favor as you play.

What happens when I close a Time Gate?

When you close a Time Gate, you lose access to the adventures and any unclaimed rewards for that Time Gate. You will be prompted to convert any Mystra's Favor that you earned.

What if I don't finish a Time Gate and I have unclaimed rewards?

You will keep any rewards which you have earned from the Time Gate, but you forfeit any unclaimed rewards. If you had any unclaimed rewards from the Time Gate, you will be credited up to two Time Gate Pieces, based on how many rewards you did claim during that Time Gate.

How do I manually close a Time Gate?

From the Time Gate menu, select the "Close Gate Early" option and confirm by selecting "Close Gate" when prompted.

Can I play multiple Time Gates at the same time?

You cannot start a Time Gate if you have another Time Gate currently open.

Can I open a Time Gate for the same Champion multiple times?

Yes. You may start a Time Gate for any Champion which you previously chose for a Time Gate. However, the required area objectives to earn rewards will increase. The required area objectives to earn rewards will decrease after you start a Time Gate for another Champion.

What is Mystra's Favor and how do I use it?

The Divine Favor for Time Gates is called Mystra's Favor. Mystra's Favor works like Divine Favor for Campaigns and Events, but applies only for that Time Gate. When the Time Gate closes, you must convert your Mystra's Favor to the Divine Favor for a Campaign of your choice. Mystra's Favor converts at a reduced conversion rate compared to Events.

What happens if a Time Gate closes while I'm on a Time Gate adventure?

You cannot manually close a Time Gate while playing a Time Gate adventure. If the 72 hour period for a Time Gate ends while you are on a Time Gate adventure, you will be forced to end your adventure and leave the Time Gate.



What are Patrons?

Patrons are influential characters from the Forgotten Realms who employ or otherwise challenge the Champions in exchange for various benefits. This allows players to replay previously completed adventures and variants with additional restrictions to earn resources and acquire unique rewards.

How do I unlock Patrons?

Select the Patrons menu icon from the adventure screen to review the list of available Patrons. There are different requirements to unlock each Patron; these requirements may be viewed for each Patron from the Patrons menu. Once you have completed the associated tasks, and you possess the required items, select the "Unlock" option for a Patron to permanently unlock that Patron.

How do I activate an unlocked Patron?

You will find the option to activate or deactivate an unlocked Patron from the map screen. You must not be in an active adventure in order to activate or deactivate a Patron from the map screen. Patrons cannot be activated for Events, Time Gates, the Trials of Mount Tiamat, or for some specific special adventures.

What are Patron restrictions?

Each Patron has unique restrictions when activated, which complicate your adventures by adding another layer of difficulty. Only certain Champions qualify for being used when a given Patron is active. You may be forced to try new formation strategies!

What do I gain from Patrons?

By completing adventure variants, free plays, and challenges while a Patron is active, you can earn Currency and Influence unique to that Patron, which may be spent on a variety of rewards including consumable items, Patron Chests, Modron Component Chests, Time Gate Pieces, Golden Epic Equipment, Champion Skins, Familiars, and Feats.

What is Patron Influence and how does it work?

Patron Influence is a unique resource for Patrons. You earn Patron Influence by completing Patron Variants. Each Patron has a different Patron Influence which is tracked separately from those of others. Patron Influence may be invested in Patron Perks, and your lifetime total Patron Influence is used to determine which items are available for you to purchase from that Patron's Shop.

What is a Patron Variant?

Patron Variants are adventure variants which you have previously completed and which become available to play again for each Patron you have unlocked. To earn rewards for a Patron Variant, you must complete the adventure variant again with the added difficulty of that Patron's restrictions, as well as often being required to reach a further area objective than previously.

What is Patron Currency and how does it work?

Patron Currency is a unique resource for Patrons. Complete Patron Challenges, Patron Variants, and Patron Free Plays to earn Patron Currency. Each Patron has a different Patron Currency which is tracked separately from those of others. Patron Currency may be spent in Patron Shops to purchase various items.

What are Patron Free Plays?

Adventures which you have previously completed and unlocked the Free Play option also become available to play as the Patron Free Play option, which differs only in that you must follow that Patron's restrictions and allows you to earn Patron Currency when you reset at a rate of two per completed area in that Patron Free Play.

What are Patron Perks?

Patron Perks are similar to Blessings, in that they offer a way to power up your Champions. You may invest Patron Influence in Patron Perks, unlocking more powerful effects over time. Each Patron has unique Patron Perks, which can be either Local Patron Perks or Global Patron Perks. You may freely recall any invested Patron Influence at any time to redistribute as you like.

What is the difference between Local and Global Patron Perks?

Local Patron Perks apply only when the associated Patron is active. Global Patron Perks apply at all times, even when a different Patron is active, and even if no Patron is active at all!

What is the Patron Shop?

The Patron Shop allows you to purchase unique rewards using Patron Currency, including consumable items, Patron Chests, Modron Component Chests, Time Gate Pieces, Golden Epic Equipment, Champion Skins, Familiars, and Feats. Often these rewards are not available through any other means. To purchase any rewards from a Patron Shop, you must first qualify for that reward by reaching a certain threshold for lifetime total Patron Influence for that Patron. Some rewards are one time purchases, other rewards are available in limited quantity each week, and other rewards are available to purchase as often as you want.

What are Patron Chests?

Each Patron has a unique Patron Chest available through that Patron's Shop. These Chests contain Equipment only for the Champions who qualify to be used for that Patron according to that Patron's restrictions.

What are Patron Challenges?

Patron Challenges are optional weekly tasks which you may complete during adventures while that Patron is active. You will earn Patron Currency for any completed Patron Challenge. Each Patron has different Patron Challenges to complete each week, and all players are presented with the same Patron Challenges.

The Idle Champions Community

Lastly, be sure to check out the follow online places to join our awesome community. These places include Idle Champions Subreddit, the Steam forums, and our Official Idle Champions Discord! These are the best places to talk with fellow players, keep up to date on what's happening in the game, and maybe even hear about some free chest codes. Welcome to Idle Champions of the Forgotten Realms!
March 29th
Idle Champions: March 29th 2023 Adventure Variants 
Posted in Idle Champions.

To celebrate the start of our Emergence Events we have a whole bunch of new Adventure Variants for you to complete - and they reward Corrupted Gems! Read on to learn more!

Several of these Variants feature some surprising characters that need to be escorted through the Adventure. In one Variant you'll be taking a Pink Elephant through Lulu's dreams, while in another both Kent and Virgil join the formation! These also mark the last Adventure Variants for Waterdeep: Dragon Heist - hard to believe, but there are plenty of other campaigns to go!

Adventure Variants

This week's update brings 10 new adventure variants for our 5 active campaigns.

Dungeons & Dragons Idle Champions Grand Tour of the Sword Coast Variants

Grand Tour of the Sword Coast Adventure Variants

  • Return to the Tomb Variant 2: Keep Your Distance
  • Return to the Tomb of Annihilation with Champions that are smart enough to stay out of harm's reach.
    • You can't use Champions that have INT as their lowest ability score, including ties.
    • Champions with melee attacks deal no damage.
    • Complete area 425.
    • Rewards 1250 Corrupted Gems.

  • Heatwave Variant 2: Hands Off!
  • Collect the Hand of Vecna with empty hands while fighting even more empty hands.
    • You may only use Champions with Magic base attacks.
    • Each wave spawns 1-2 severed hands. They don't drop gold nor count for quest progress.
    • Complete area 425.
    • Rewards 1250 Corrupted Gems.

Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist Variants

Waterdeep: Dragon Heist Adventure Variants

  • Déjà Vu Variant 3: Déjà Vu All Over Again
  • Defeat the Mind Flayers and then… Defeat the Mind Flayers.
    • Area requirements are doubled in non-boss areas.
    • Enemies spawn twice in all non-static boss levels. The second set of spawns happen after the first set is defeated, and both bosses must be defeated to progress.
    • In all areas, each time a monster is defeated, all monsters deal +10% damage, gain +10% max health, and +10% speed, stacking additively. Stacks reset after going to a new area.
    • Complete area 400.
    • Rewards 1250 Corrupted Gems.

  • Alterdeep Variant 3: Ulkoria's Escape from Alterdeep
  • Find your way out of Extremiton's nefarious trap before all your magic using champions are captured!
    • Must have completed all other Waterdeep: Dragon Heist adventures and variants.
    • Every 50 areas, the champion with the lowest Intelligence is captured by mind flayers and removed from the formation. They cannot be added back for the duration of the adventure.
    • Ulkoria joins the formation in slot 3. She can be moved, but not removed or swapped out, and she will never be taken away by mind flayers.
    • You may only use Champions with a magical base attack.
    • Champions can't be removed from the formation once they have been added.
    • Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
    • Complete area 450
    • Rewards: 5 Modron Component Chests, New Feat for Ulkoria: Guardian of Waterdeep: Ulkoria may be used in any Waterdeep: Dragon Height campaign adventure or variant when a patron is enabled, even if the patron or variant restrictions would normally restrict her.
    • Rewards 1250 Corrupted Gems.

Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus Variants

Baldur's Gate: Descent into Avernus Adventure Variants

  • Into the Fire Variant 3: Hearts Aflame
  • Head into the wasteland of Avernus facing a literal heartache.
    • You can't use Champions that have CHA as their lowest ability score, including ties.
    • Every 10 seconds, two flaming hearts falls from the sky, striking two random Champions, dealing 25% of their max health in damage and stunning them for 10 seconds.
    • Complete area 400.
    • Rewards 1250 Corrupted Gems.

  • Dreamscape Variant 3: Look Out!
  • Head into Lulu's memories with a vivid companion.
    • A Pink Elephant joins the formation. Champions next to the Pink Elephant deal no damage.
    • You can only use Champions with a ranged basic attack.
    • Complete area 425.
    • Rewards 1250 Corrupted Gems.

Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden Adventure Variants

  • The Rite of the Arcane Octad Variant 2: An Icewind Dale Reunion
  • Explore the ancient city of Ythryn with Pavel and Kara.
    • Pavel and Kara join the formation.
    • Only core and evergreen Champions can be used.
    • Complete area 600.
    • Rewards 1250 Corrupted Gems.

  • The Netherese Necropolis Variant 2: The Archaeologist and the Sailor
  • Search the city for more Arcane Octad clues with an experienced archaeologist and a Storm Sorcerer.
    • The player must have Kent and Virgil unlocked..
    • Kent and Virgil join the formation. They can be moved but not removed.
    • You can't use DPS champions unless they are from the Rivals of Waterdeep affiliation.
    • Complete area 625.
    • Rewards 1250 Corrupted Gems.

Dungeons & Dragons Idle Champions Wild Beyond the Witchlight Variants

Wild Beyond the Witchlight Adventure Variants

  • Downfall Variant 3: Third Third Out
  • Learn the lay of the land in Downfall, without the last third of your Champions
    • Only bench seats 2, 3, 5, 6, 8, 9, 11, and 12 may be used.
    • Two Giant Frogs (Monster ID 29 and 31) join the formation in slots 5 and 6.
    • Complete area 550.
    • Rewards 1250 Corrupted Gems.

  • Slack-jawed Lorna Variant 3: A Steadfast Love
  • Face off against the first hag of the Hourglass Coven while protecting a storybook love.
    • A one legged Tin Soldier and a Toy Ballerina join the formation.
    • 1-2 Lesser Fire Elementals spawn with each wave. They like to melt tin.
    • Complete area 600.
    • Rewards 1250 Corrupted Gems.

See the in-game Change Log for more information!
March 27th
Idle Champions: Emergence Events 
Posted in Idle Champions.

Red Wizards are coming to Idle Champions! Fight back against the infamous Red Wizards of Thay and unlock exclusive rewards in the new Thayan Enclave Shop during the Red Wizard Emergence Event, which runs from March 29 at Noon Pacific until April 7!

What is an Emergence Event?

Emergence Events are limited-time events where specific monsters begin to appear in all Free Play adventures. These additional monsters (and any previous use of them) will drop Corrupted Gems during the Emergence Event.

What are Corrupted Gems?

Corrupted Gems are a new currency collected only during Emergence Events. You can spend them in the new Thayan Enclave gem shop.

Season Pass
A Corrupted Gem

How do I collect Corrupted Gems?

During Emergence Events, Corrupted Gems can be collected from the designated monsters (Red Wizards for the Red Wizard Emergence) and by completing a daily quest visible in the Emergence Event dialog. Additionally, some variants can reward Corrupted Gems. The 10 variants releasing on both March 29 and April 5 each reward an additional 1,250 Corrupted Gems upon completion.

How many Corrupted Gems can I collect through the Emergence Event?

The number of Corrupted Gems available in each Emergence Event varies. During the inaugural Red Wizard Emergence Event you can collect up to 18,000 Corrupted Gems by defeating Red Wizards in adventures and an additional 18,000 by completing all of the daily quests. Finally, by completing the variants being released on March 29th and April 5th, you can collect another 25,000 Corrupted Gems.

The drop rate of Corrupted Gems is controlled at a rate of 1 Corrupted Gem every 40 seconds from the start to the end of the event, for a 9-day total of 18,000 Corrupted Gems. A catch-up mechanic is built into the event, so if you have a bunch of Corrupted Gems you haven't collected yet, Red Wizards will drop more than 1 for each kill until you reach your threshold.

Here are two scenarios as an example:

  1. You've collected all the available Corrupted Gems from drops. You will see about 1 drop every 40 seconds or so, assuming you are regularly killing Red Wizards.

  2. You've collected 500 Corrupted Gems from drops, but a total of 2500 have been available since the event started. You will receive accelerated drops (more frequent drops and multiple drops per kill) until you have caught up to the maximum available number of drops.

Where can I find Red Wizards?

Extra Red Wizards can be found by playing any Free Play adventures. You can also find Red Wizards in multiple adventures and variants within the Tomb of Annihilation campaign.

What can I purchase with Corrupted Gems?

The new Thayan Enclave gem shop has a variety of items that are newly available with this emergence event! Notably: a Golden Epic for Miria, Feats for Fen, Hew Maan, and Hitch, and Red Wizard Skins for Widdle and Calliope. There is also a limited supply of Modron Chests and Supply Chests, and a new chest that provides gear for Calliope, Fen, Hew Maan, Hitch, Miria, and Widdle. Finally, the Thayan Enclave is currently the exclusive home of Marvelous Pigments.

Thayan Enclave Screen
Thayan Enclave

What are Marvelous Pigments?

Marvelous Pigments are specialized items you can use to upgrade certain equipment items. The Thayan Enclave is currently featuring the Marvelous Support Pigment, which can be used to upgrade any epic or better equipment items on a support Champion to provide a +200% Global Damage buff in addition to their normal effects!

Season Pass
Celeste Equipment with Support Pigment Applied

What happens when the Emergence Event ends?

When the Red Wizard Emergence Event ends on April 7th you will no longer be able to collect Corrupted Gems from Red Wizards and the daily quest. However, the Corrupted Gems available as variant rewards will remain available for anyone who has yet to complete them. Items in the Thayan Enclave gem shop will remain available through the next Emergence Event.

When is the next Emergence Event?

The next Emergence Event will begin on May 24.

How long will the items remain in the Thayan Enclave gem shop?

Items added to the Thayan Enclave gem shop for an Emergence Event will remain available in that shop through the end of the following Emergence Event. So the items we've just added will remain in the shop until the next Emergence Event (scheduled to start May 24th) ends.

March 24th
Idle Champions: A Familiar Quest Series 3 
Posted in Idle Champions.

A Familiar Quest returns with new adventures, new familiars, and one of the original cast in the DM's chair! Read on to learn more!

A Familiar Quest Series Three

Dungeons & Dragons Idle Champions A Familiar Quest S3

The third series of A Familiar Quest returns to Mondays at 5pm Pacific starting April 3rd! In this next round of episodes, Eugenio Vargas takes over the DM seat, with players Alicia Marie, Meagan Kenreck, Brian Gray, and Kelli Butler. Once again some of the familiars have taken on new forms - and you won't believe what changes they've made! Be sure to be there live for the premiere on April 3rd on our Twitch channel. And if you miss the livestream, all episodes will be available on our YouTube.

Also starting on April 3rd you can purchase A Familiar Quest Series Three familiars in Idle Champions, so they can help you in your adventures! They'll be available individually, or you can pick up the Series Three Bundle Pack for a discount and have the whole set. Check the in-game store for all the details.

Dungeons & Dragons Idle Champions A Familiar Quest S3 Bundle Pack
March 17th
Idle Champions: Isra the Infernal Horned Toad Familiar 
Posted in Idle Champions.

"Have at thee!"

We're thrilled to collaborate with Jasmine Bhullar for the release of Isra the Infernal Horned Toad Familiar, coming to Idle Champions on March 22nd, 2023! The net proceeds of all Isra sales from the first week of launch will be donated to Girls Who Code!

Isra the Infernal Horned Toad

Dungeons & Dragons Jasmine Isra Social

It was an absolute joy to work with Jasmine Bhullar for this charity familiar. Idle Champions players will probably know her best for her work with Critical Role, Dimension 20, Shikar, and Live Shows with Acquisitions Incorporated. She is an accomplished DM and Player and was part of the recently successful Kickstarter for DesiQuest. Jasmine also streams regularly on her Twitch Channel.

The Isra the Infernal Horned Toad familiar will raise money for Girls Who Code, whose mission it is close the gap in gender inequality in the tech industry, as well change what people think of when they picture what a programmer looks like. They are doing this through Summer Programs, Clubs for students 3rd - 12th grade, as well as Collegee and Career Programs!

Dungeons & Dragons Misty the Will-O'-Wisp Familiar GIF

Isra the Infernal Horned Toad Familiar will be available in-game starting on Wednesday, March 22nd, 2023 at 12pm Pacific! All net proceeds from the first week of Isra sales will be donated to Girls Who Code. Idle Champions of the Forgotten Realms is available on PC and Mac on Steam, Epic, the web, Xbox One, Playstation 4, Nintendo Switch, iOS and on all Android devices!

March 17th
BW2: 2023 St. Patrick's Celebration! 
Posted in Bush Whacker 2.

Happy St. Patrick's Day Bushwhackers!

The Commons is greener than usual! That's because the Commons Party Planning Committee is putting on a St. Patrick's day party!

Unfortunately, the guests of honour seem to have gotten lost in the bushes. Go whack them up and help them find their way to the Event Area!

Leprechaun Collect-a-thon

There are eight Leprechauns to whack up that will help you put on a rocking St. Patrick's Day party! Every day the event goes on, the odds to whack them up gets larger, so you can get them all before it ends. Three of them will have turn-in stations for you to do and the others will have repeatable quests for you to do for event progress.

A Rainbow of Quests

Unlocking throughout the event are previous year quest lines:

Mr. Keith is looking to put out his special brew again. Help him find the ingredients.

Alec Guiness is whipping up another strange Patty's craft brew to show up Mr. Keith's own beer. Help gather his unusual ingredients.

Seamus is in the mood to do some whacking of his own, but first he needs your help to make the perfect shillelagh.

Siobhan is throwing her version of an Irish Feast...but the dishes got lost in the bushes. Go find them for her!

Those poor snakes are tired of being whacked so often. Help their leader out by setting up his snake relocation program efforts.

Help Bree learn about Irish mythology!

A red Leprechaun up on the Rainbow's End Island might need your help at some point.

New for 2023

This year's update includes:

- 6 tiers of VIP rewards!
- new costume items in the store!
- new ranch items in the store!
- new pet packs!
- new mount packs!
- new 2023 holiday 100% reward!

Holiday Rubber Duckies

If you can complete the event, you'll earn this awesome 100% reward: The St. Patrick's Rubber Ducky! Collect them all to fill out the holiday duck pond, released later this year!


There are a total of 22 possible achievements to earn in this year's St. Patrick's Day event:

Returning Achievements

Little Rascal - Capture a pesky missing Leprechaun.
More Little Rascals - Capture all of the pesky missing Leprechauns.
Destructive Behavior - Help 25 times at each St. Patrick's Station.
A Perfect Brew - Help Mr. Keith make his brew.
King of Clubs - Help Seamus make a Shillelagh.
Mythological Detective - You helped Bree learn about Irish Mythology.
Crafty Brewing - Help Alec Guiness brew the craftiest of St. Patrick's beers. Rainbow Cloud Island - Find all of the Clover Pots on the Rainbow's End Island.
Crock in a Haystack - Make a whoopsie on Rainbow's End Island and then make it better.

New Achievements

Emerald Aisle - Purchase all the 2023 St. Patrick's Day event items*

Retired Achievements

We also have 13 achievements from previous years which may be earned by spending Bush Bucks if you missed getting them the first time around.

My Leprechaun! - Whack a Leprechaun while dressed like Rainbow (Wearing custom items from 2014.)
My Rainbow! - Whack Rainbow while dressed like a Leprechaun (Wearing custom items from 2013.)
Seeing Double - Visit each Leprechaun while wearing their hat, cape, glasses and/or gloves
Pot o' Swag - Purchase all of the 2018 St. Patrick's Day event items. Patty's Purchases - Purchase all of the 2017 St. Patrick's Day event items.
Always Wearing Green - Purchase all of the 2016 St. Patrick's Day event items.
Lucky Purchase - Purchase all of the 2015 St. Patrick's custom items.
Rainbow Braid - Purchase all of the 2014 St. Patrick's custom items.
Green Pride Week - Purchase all of the 2013 St. Patrick's custom items.
Green Garb and Gear - Purchase all of the 2019 St. Patrick's Day event items.
Rainbow Raiment - Purchase all the 2020 St. Patrick's Day event items
Shamrock Stuffs - Purchase all the 2021 St. Patrick's Day event items
Cheers to Gear - Purchase all the 2022 St. Patrick's Day event items

* The St. Patrick's mini-golf piece is not included in the Emerald Aisle achievement.

Grab a new drinking buddy!

Mount Packs

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from March 17th to 20th!

The Donn Cuailnge mount comes free with your first purchase of 100 Bush Bucks or more!

The Braided Bull and Laibhe Bull are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!

Pet Packs

Three new pets can be picked up March 24th to 27th in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle! From left-to-right they are the Failinis, Banshee, and Bran and Sceolang!

This event runs until Friday March 31st @ Noon PDT.

Post your comments and questions here on the forum!

Change Log


What are the different leprechauns?
You can whack up two types of leprechauns: hatted and non-hatted.
  • There are 8 hatted ones to find, 3 will unlock turn-in stations, and the other 5 will give you daily quests. You must manually whack these ones to capture them.

  • The non-hatted ones will drop items for you to turn into the turn-in stations. You can quick whack and mana whack non-hatted leprechauns when they appear if you wish. The non-hatted leprechauns will *always* drop some turn-in items, rather than just having a chance to.

How can I find the leprechauns?
Just keep whacking. You could whack them all up in a day if you wanted to. The odds to whack up hatted leprechauns will increase as the event goes on.

What adds to my event progress?
Turning in items to the Gold, Beer and Clover stations, and doing quests for folks in the event area.

Do I have to do the achievements?
No. Completing the goals for the achievements is totally optional. You get either a large energy pack or a title for your character from them, no event progress.

Where can I see all the achievements available and how to get them?
Either on the holiday dialog, the achievements dialog, or on the blog.

Why should I ask for friends to help boost turn-ins?
It increases the amount of progress you get from doing a turn-in.
March 17th
BW2: March 17th, 2023 Release Notes 
Posted in Bush Whacker 2.

St. Patrick’s Event 2023 Update (March 17th, 2023)

- Updated St. Patrick’s Event
- Added new customization and ranch items
- Added new ribbons and 100% reward
- Added 3 new pets available the second weekend of the event
- Added new event mounts in Bush Bucks sale and mount packs, available the first weekend of the event
- Rebalanced turn-in progress. You can get 100% by completing all the quests and turning in station items found while whacking a minimum of 3 energy bars worth of bushes

- Bill limited-time quest (March 3-6)
-- Opportunity for newer players to complete the Leonard Nemoy tribute quest and get the Leonard pet
-- New Trouble With Trubbles limited-time quest
-- Trubble pet packs available

- Rerunning Fairly Mischievous Fairies limited-time quest (March 10-13)
-- New Alien Greattree ranch item in Fairy Dust store
-- Added miscellaneous fairy companions to Bush Buck store at small discount

- Removed collision from the White Tiger Rug ranch item

- Added Glitch Gunk daily Flungeon fishing quest to the Town Crier's quest watch

- Added surface to Beer Tap Island ranch item

- Renamed rectangular Clover Table ranch item to Clover Runner Table

- Added the following ranch items to the ranch store: Clover Table, Clover Runner Table, Carnival Bench, Spring Bench, Rose Bouquet, Green Beer, Green Beer Bottle, Frothy Beer Mug, Irish Coffee, Irish Cream

- Work on the Pasture update
March 15th
Idle Champions: Festival of Fools 6 
Posted in Idle Champions.

How far would you go to celebrate foolishness?

Festival of Fools is a time-honored tradition in Sword Coast communities. Townsfolk engage in the usual gluttonous consumption of food and drink during the festivities, but they also play pranks on each other.

Unfortunately, one prankster has decided to play a practical joke on a Frost Giant nearby...

Festival of Fools 5 introduces Miria, the Shadar-kai Silvanesti Elf from the world of Krynn played by Mark Hulmes on Idle Champions Presents: Fury of the Black Rose. Festival of Fools also brings back Tatyana, fierce guardian of her friends and Alyndra Sarrbarand, Divination Wizard and Cleric of Oghma. Players have until Monday, March 27th at 12 PM Pacific to complete their Festival of Fools 6 unlocks and objectives.

Check out Idle Champions Presents: Fury of the Black Rose below!


Dungeons & Dragons Miria Key Art
    Miria Elithren is a Shadar-kai Silvanesti Elf from the world of Krynn. Born under an ill-omen of the Dark Moon, Nuitari, she had an unhappy childhood that caused her to flee her homeland and seek tutelage in advanced magical arts beyond Elven lands. After passing the Test of High Sorcery, she briefly allied with Lord Soth until he tried to turn Miria into an undead creature subservient to his will. Miria escaped Soth’s trap at the cost of the flesh and muscle of her right arm. Pursued by Soth for her arcane knowledge, Miria seeks to escape Krynn.

Miria is a tanking and support Champion that protects the champions with her undead servants. Her necromantic powers captures the souls of defeated enemies, and she's always prepared for the worst with her clone replacements. Once unlocked, you can find this shadar-kai necromancer in Slot 12 (Arkhan).

Dungeons & Dragons Miria

For more information on Miria and her abilities, check out her Champion Spotlight!

Year Six Variants

  • Adventure Variant 1: Born Under Nuitari - Miria starts in the formation. (Slot 4) She can be moved but not removed. Only champions next to Miria can deal damage.
    Complete Area 75.
  • Getting to know Miria: Miria increases the damage of Champions next to her. Place your damage dealing champions to take advantage of this!

  • Adventure Variant 2: The Knight of the Black Rose - Miria starts in the formation. (Slot 4) She can be moved but not removed.Miria's Zombie Bodyguards ability starts out unlocked.1-2 Skeleton Archers spawn with each wave. They don't drop gold nor count towards quest progress. In Boss areas, Lord Soth spawns and must also be defeated to progress.
    Complete Area 125.
  • Getting to know Miria: Miria summons zombies to protect the front of the formation, causing her to take some of their damage. Use healers to give her more longevity!

  • Adventure Variant 3: Festival of Favorites - Miria starts in the formation. (Slot 4) She can be moved but not removed. You may only use Champions that are Lawful, Unaffiliated, or have INT 15+.
    Complete Area 175.
  • Getting to Know Miria: Miria's specialization determines what types of Champions she works best with. Pick the choice that best fits your formation!


Dungeons & Dragons Dragonlance Miria

Also launching with Miria is the Dragonlance Miria Theme Pack! This pack includes an unlock for Miria, the new Dragonlance Miria Skin, the Baby Death Dragon familiar, an Epic Feat for Miria, 1 Epic Potion of the Gem Hunter, and 16 Gold Miria Chests with 2 Guaranteed Shiny Equipment Cards.

For information on previous years' variants, check out the Festival of Fools 5 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!