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May 8th
Champion Update: Melf 
Posted in Idle Champions.

    Born into the royal family of Celene, he assumed the simple name of Melf eschewing a life of comfort as a noble to study the arcane arts and train as a swordsman. He delved in the dungeons of Castle Greyhawk, the Lost Caverns of Tsojcanth and many other harrowing places honing his skills, knowledge and amassing powerful magical items. Melf sees himself as a weapon of weal hurtling toward the heart of the darkest evils in the realm. He is opinionated and has a touch of conceit that he is blissfully ignorant of possessing..
Melf is receiving a major update arriving at the start of the second week of the Great Modron March. Lets take a look at the new-and-improved Melf!

Melf

Melf
name
12
seat
2.5%
crit chance
100%
crit damage
Male
gender
210
age
Neutral Good
alignment
5
overwhelm
Elf (High)
species
Fighter / Wizard
class
Support / Speed / Debuff
roles
None
affiliation
17
str
15
dex
14
con
19
int
11
wis
10
cha
86
tot
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until May 13th, 2029)

Abilities

Basic Attack

  • Zagyg's Needle (melee) - Melf leaps out and attacks the nearest enemy with his magic spear. If he has any Minute Meteors active, he fires one at a random enemy as well.

Formation Abilities

  • Melf's Custom Support Spell - Melf creates a custom spell to assist the formation. It increases the damage of adjacent Champions by 400%, and will be augmented based on the specialization you pick for Melf.
  • Melf in the Middle - Melf increases the range of Melf's Custom Support Spell by 2 and the effect of Melf's Custom Support Spell by 400% if Melf is in the column in the formation with the most Champions. In the event of a formation with multiple columns of the same size, Melf can be in any of them.
  • Melf's Righteous Determination - Melf knows exactly what evil is. Whenever an enemy spawns, or is attacked by Melf, it has a 50% chance of being deemed "evil". Enemies that are deemed evil take 1000% more damage from all attacks that deal BUD-based damage (such as Ultimate Attacks).

Specializations A

  • Melf's Frequent Foes - Melf magically causes an additional enemy to spawn with each wave 25% of the time. If there are any Champions in the formation with a Favored Foe, the enemy spawned will be a random Champion's Favored Foe.
  • Melf's Speedy Spawns - Melf magically increases enemy spawn speed by 50%, and Melf's Righteous Determination "evil" chance is increased by 25% additively (to a 75% chance).
  • Melf's Doubled Drops - Melf magically increases the chance that an enemy will drop double quest items or count for two kills by 25%.

Specializations B

  • Melf's Abundant Allies - Melf counts the most populous species among other Champions in the formation. Melf's Custom Support Spell is increased by 400% for each Champion of that species in the formation, stacking multiplicatively. If tied, all tied species count.
  • Melf's Adaptive Attacks - Melf counts the most popular attack type among other Champions in the formation. Melf's Custom Support Spell is increased by 400% for each Champion in the formation with that type, stacking multiplicatively, and Melf changes his attack to match. If tied, all tied attack types count.
  • Melf's Ranked Roles - Melf counts the most represented non-Support Role among the other Champions in the formation. Melf's Custom Support Spell is increased by 400% for each Champion in the formation with that role, stacking multiplicatively, and Melf gains the Role. If tied, all tied Roles count.
  • Melf's Amorphous Alignment - Melf counts the most represented alignment on the Lawful/Chaotic axis among the other Champions in the formation. Melf's Custom Support Spell is increased by 400% for each Champion in the formation with that alignment, stacking multiplicatively, and Melf gains the alignment. If tied, all tied alignments count.

Ultimate Ability

  • Melf's Minute Meteors (magic) - Melf summons six Minute Meteors that float around him. They are fired when he attacks normally and deal AOE BUD-based damage.

Equipment

Melf in the Middle Buff
slot 1
Buffs second set of Specializations
slot 2
Melf's Custom Support Spell Buff
slot 3
Buffs first set of Specializations
slot 4
Melf's Righteous Determination Buff
slot 5
Buffs Ultimate Damage
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Supportive Ally Increases the effect of Melf's Melf's Custom Support Spell ability by 20%
  • Field Marshal Increases the effect of Melf's Melf in the Middle ability by 20%
  • Casual Condemnation Increases the effect of Melf's Melf's Righteous Determination ability by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%
  • Encouraging Ally Increases the effect of Melf's Melf's Custom Support Spell ability by 40%
  • Battlefield Commander Increases the effect of Melf's Melf in the Middle ability by 40%
  • Rushed Plans Increases the effect of Melf's first set of Specializations by 40%
  • Melf's Medium Meteors
    Increases the effect of Melf's Melf's Righteous Determination ability by 40%
  • Melf's Modular Mechanics
    Increases the effect of Melf's second set of Specializations by 40%
Epic
  • Multiversal Allies Increases the damage of all Champions by 20% for each unique species in the formation, stacking additively.
    Available in the Pretentious Prestidigitator Melf Theme Pack
  • Veteran Sailor Increases the effect of Melf's Melf's Custom Support Spell ability by 80%
  • Melf's Collectors Boots
    Increases the effect of Melf's first set of Specializations by 80%
  • Old Guard Heroics Increases the effect of Melf's Melf's Righteous Determination ability by 80%
  • Heroic Legacy Increases the effect of Melf's second set specializations by 80%
  • Prodigal Leader Increases the damage of all Champions by 50%

Melf Feedback

What do you think of the new Melf?

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