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January 3rd
2025 Champion Spotlight: Mehen 
Posted in Idle Champions.

    Mehen is a tall, powerful dragonborn with dull-ocher scales and a blunt attitude. With strong opinions on the right course of action, he is just as comfortable yelling orders on the battlefield as he is fiercely protecting his daughters. Despite a life thrown into turmoil after being exiled from his clan and attempting to raise twin tieflings, Mehen remains resilient in his sense of self and his abilities with a falchion.
Verthisathurgiesh Mehen has been greatly reworked with this update. He is no less grumpy, but he should now be much easier to use -- assuming you can find the perfect spot for him in your formation!

For details on the Mehen Rework, read on...

Verthisathurgiesh Mehen

Mehen
NAME
3
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male (he/him)
GENDER
48
AGE
Neutral Good
ALIGNMENT
5
OVERWHELM
Dragonborn
SPECIES
Fighter
CLASS
Support / Gold / Debuff
ROLES
Brimstone Angels
AFFILIATION
19
STR
8
DEX
15
CON
13
INT
12
WIS
14
CHA
81
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until January 8th, 2028)

Abilities

Basic Attack

  • Double Strike (melee) - Mehen leaps out and attacks a random enemy, swinging down and then up with a second swing, scoring a hit each time.

Passive Abilities

  • Always By Your Side - When Mehen is in the formation, Farideh and Havilar become eligible for the current adventure, even if a Patron, Variant, or other restriction would say otherwise.

Formation Abilities

  • Grumpy - Mehen gains a stack of Grumpy for each of the following checks that is met. He increases the damage of all Champions in the formation by 100% for each stack of Grumpy he has, stacking multiplicatively.
    • Adjacent to Farideh
    • At least two columns behind Havilar
    • At the top of the column
    • At least three Champions in the column(s) in front of him
    • At least two Champions in the column(s) behind him
    • Adjacent to Champions with an average base attack cooldown of 5 sec or less
    • Adjacent to at least two Tiefling or Dragonborn Champions
    • At least one other Tiefling or Dragonborn in his column
    • Within 2 slots of Champions with at least 4 unique classes
    • Within 2 slots of Champions with at least 6 unique roles

  • Intimidating Presence - When a monster tries to attack any Champion in the formation for the first time, the damage is prevented and the monster is stunned for 5 seconds and takes 200% more damage during this time. If the attacked Champion is Havilar, the duration is 10 seconds instead.
  • Gruff - Mehen increases Gold Find of the formation by 100% for every stack of Grumpy that he has, stacking multiplicatively.
  • Expose Weakness - When a Champion adjacent to Mehen applies a stun, knockback, slow, or root, the enemy takes 1000% more damage for 10 seconds. If Farideh is adjacent to Mehen, she prioritizes attacking those enemies. This debuff does not stack, but the duration is extended if it applies again before it expires.

Specializations

  • Fighting Force - Mehen increases the effect of Grumpy by 100% for each DPS Champion in the formation, stacking multiplicatively and applying to the post-stack value.
  • Father Figure - Mehen increases the effect of Grumpy by 150% for each Champion in the formation who is 20 years old or younger, stacking multiplicatively and applying to the post-stack value.
  • Found Family - Mehen increases the effect of Grumpy by 300% for each Dragonborn Champion in the formation, stacking multiplicatively and applying to the post-stack value. Farideh and Havilar both gain the Dragonborn species when this spec is chosen.

Ultimate Ability

  • Lightning Breath (magic) - Mehen breathes a cone of lightning that hits all enemies in the area. If it hits more than 5 enemies, or a boss, it stuns all enemies for 10 seconds.

Equipment

Expose Weakness Buff
SLOT 1
Buffs Fighting Force, Father Figure, and Found Family
SLOT 2
Grumpy Buff
SLOT 3
Intimidating Presence Buff
SLOT 4
Gruff Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Frugal
    Increases all Gold found by 10%.
  • Surly Survivalist
    Increases the effect of Mehen's Grumpy ability by 20%.
  • Golden Wisdom
    Increases the effect of Mehen's Gruff ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Lucky
    Increases all Gold found by 25%.
  • Testy Temperament
    Increases the effect of Mehen's Grumpy ability by 40%.
  • Battle-Hardened
    Increases the effect of Mehen's Intimidating Presence ability by 40%.
  • Bounty Hunter Training
    Increases the effect of Mehen's Gruff ability by 40%.
  • Veteran's Eye
    Increases the effect of Mehen's Expose Weakness ability by 40%.
    Feat previously known as Adopted Twins
  • Seasoned Leader
    Increases the effect of Mehen's Fighting Force, Father Figure, and Found Family by 40%.
  • Adoptive Father
    Mehen also counts as a Tiefling.
Epic
  • One of Many
    Increases the effect of Mehen's Gruff ability by 80%.
  • Expert Assessment
    Increases the effect of Mehen's Expose Weakness ability by 80%.
  • Fashionably Grumpy
    Add the following check to Mehen's Grumpy ability:
    Adjacent to at least 2 Champions with skins equipped.
    Unlockable as an Event Reward
  • Scale & Horn
    Add the following check to Mehen's Grumpy ability:
    Only Tiefling and/or Dragonborn Champions in Mehen's column.
    Unlockable as an Event Reward
  • We Want YOUR Feedback

    How do you feel about the Mehen Rework? Join us on one of our supported platforms and let us know what you think!

    December 27th, 2024
    Idle Champions Spotlight: Eric 
    Posted in Idle Champions.

      Eric is the Cavalier of the group of friends trapped in the magical world of Dungeons & Dragons. Known for his sarcasm and frequent cowardice, he's often the butt of jokes. Yet, when danger strikes, Eric's bravery emerges, and he uses his magical shield to protect his friends. Despite his complaints and fears, his loyalty and courage make him an essential part of the group's quest to find their way home.
    Eric is a Support, Tanking and Gold Find Champion who reluctantly protects his friends while trapped in a foreign world. He enhances his allies' knockback capabilities while shielding them from ranged and magical attacks. This Cavalier is versatile in how he buffs the formation, all while keeping an eye out for Gold and Corrupted Gems.

    For details on this sarcastic Cavalier, read on!

    Eric the Cavalier

    Eric
    NAME
    4
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Male (he/him)
    GENDER
    15
    AGE
    Neutral Good
    ALIGNMENT
    25
    OVERWHELM
    Human
    SPECIES
    Fighter
    CLASS
    Support / Tanking / Gold
    ROLES
    Saturday Morning Squad
    AFFILIATION
    13
    STR
    12
    DEX
    14
    CON
    11
    INT
    10
    WIS
    9
    CHA
    69
    TOT
    Patron Eligibility: Mirt, Vajra, Elminster (until January 1st, 2028)

    Abilities

    Basic Attack

    • Forceful Bash (melee) - Eric hits the closest enemy with his shield, dealing one hit and knocking them back a short distance.

    Specializations A

    • Trait: Cautious - Eric increases the damage of all Champions by 100%, increased by 100% for each column they are in front of him, stacking multiplicatively.
    • Trait: Brave - Eric increases the damage of all Champions by 100%, increased by 100% for each column they are behind him, stacking multiplicatively.
    • Trait: Sarcastic - Eric increases the damage of adjacent Champions by 600%.

    Formation Abilities

    • Cavalier's Code - Eric increases the effect of his Trait specialization choice and the party's Gold Find by 20% for each enemy that has spawned in the current area, stacking multiplicatively up to 100 enemies. Boss enemies count as 25 enemies for this ability.
    • Shield of the Cavalier - Eric increases the health of all other Champions by 25% of his max health, and when any Champion in the formation gains temporary health, the amount gained is increased by 100%.
    • Preferred Target - All Ranged and Magic attacking enemies target Eric before any other Champion in the formation.
    • Keep Away - For the first 60 seconds in any area, Eric increases the distance of all knockback effects by 100%.
    • Corrupted Gem Scavenger - Eric can help scavenge up to 5000 additional Corrupted Gems when killing bosses. While this cap is not reached, Eric has a 10% chance of 10 Corrupted Gems each time a boss is defeated. The cap increases by 150 every day.

    Specializations B

    • Unassuming Force - Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.
    • Youthful Valor - Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with an age of 20 or less, stacking multiplicatively.
    • Treasure Hunters - Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with the Gold Find role, stacking multiplicatively.

    Ultimate Ability

    • Protective Field (magic) - Eric's shield projects a powerful force field, dealing 1 ultimate hit to all monsters while protecting the Champions from all damage for 10 seconds.

    Equipment

    Global DPS Buff
    SLOT 1
    Health Increase
    SLOT 2
    Buffs Trait: Cautious, Trait: Brave, and Trait: Sarcastic
    SLOT 3
    Cavalier's Code Buff
    SLOT 4
    Buffs Unassuming Force, Youthful Valor, and Treasure Hunters
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selflessness
      Increases the damage of all Champions by 10%.
    • Frugal
      Increases all Gold found by 10%.
    • Tough
      Increases the health of Eric by 15%.
    • Defensive Duelist
      Eric takes 5 more Enemies attacking to get overwhelmed.
    • Humble Strength
      Increases the effect of Eric's Cavalier's Code ability by 20%.
    • Cowardly Commander
      Increases the base effect of Eric's Trait specializations by 20%.
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%.
    • Lucky
      Increases all Gold found by 25%.
    • Resilient
      Increases the health of Eric by 30%.
    • Calm Under Pressure
      Eric takes 10 more Enemies attacking to get overwhelmed.
    • Hidden Potential
      Increases the effect of Eric's Cavalier's Code ability by 40%.
    • Opportunistic Bravado
      Increases the base effect of Eric's Trait specializations by 40%.
    • Misplaced Confidence
      Increases the effect of Unassuming Force, Youthful Valor, and Treasure Hunters abilities by 40%.
    Epic
    • Cavalier Approach
      Increases the per column effect of Eric's Trait: Cautious and Trait: Brave specializations by 80%
      Unlockable as an Event Reward
    • Friendly Resolve
      Increases the effect of Unassuming Force, Youthful Valor, and Treasure Hunters abilities by 80%.
      Available for 50,000 Gems or in the Stone Golem Eric Theme Pack
    • Scholar
      Increases the Intelligence score of Eric by 2.
      Unlockable as an Event Reward

    We Want YOUR Feedback

    How do you feel about Eric and the Saturday Morning Squad so far? Join our community and let us know what you think!

    December 26th, 2024
    Idle Champions: Fortune's Wheel 9 & T5 Blessings 
    Posted in Idle Champions.

    The Champions have finally rescued R04M and learned the truth -- or have they?

    In the latest Turn of Fortune's Wheel adventures, the Champions will find themselves on a path that takes them back to familiar territory, where they will discover who their allies are and who the true villain is!

    Note: You will need to have completed the previous two Turn of Fortune's Wheel adventures, The Lost Modron and Realm of Enchanted Mysteries, in order to access these new adventures.

    Campaign: Turn of Fortune's Wheel

    Full Circle

    Travel back to Sigil as the puzzle pieces start to fall into place.

    Variant: Fully Aligned

    Travel back to Sigil as the alignment puzzle pieces start to fall into place.
    • R04M joins the formation. He doesn't do much other than get in the way.
    • You may not have two Champions in the formation with the exact same base alignment.
    • Complete Area 1150

    Return to Fortune's Wheel

    Search Fortune's Wheel and the Platinum Rooms to find Shemeshka!

    Variant: Four Corners

    Search Fortune's Wheel and the Platinum Rooms while evading hordes of Modrons!
    • You may only use Lawful Good, Chaotic Good, Lawful Evil, and/or Chaotic Evil Champions.
    • In each non-boss area, there is a 25% chance that 5 Modrons spawn before the first wave. The number of Modrons spawned increases by 5 for every 50 areas completed, capped at 50 Modrons. They drop no gold nor count towards quest progress.
    • While any Modron enemy is alive, non-Modron enemies can't take damage.
    • Complete Area 1200

    Turn of Fortune's Wheel Tier 5 Blessings

    • Gehenna's Heights - Local: Increase the damage of all Champions in bench seats of 7 or higher by 100%
    • Depths of Limbo - Local: Increase the damage of all Champions for each Champion with a CON score of 14 or lower by 100% (additive)
    • The Mercy of Hades - Local: Monsters killed in their first second after spawning have a 10% chance to count for an additional quest progress.
    • The Infinite Power of the Abyss - Global: Increase the damage of all Champions by 10% for each completed event tier, stacking additively.

    We Want YOUR Feedback

    Our Planescape journey is almost complete. Are you excited for the finale next month? How do you feel about the story so far?

    Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

    December 6th, 2024
    2024 Champion Spotlight: Stoki  
    Posted in Idle Champions.

      Stami Gackle was a fun-loving and reckless youth, but she fled her home when this carefree nature invited tragic loss into her life. She found shelter in Waterdeep with the monks of the Order of the Even-Handed, who gave her a new name and trained her in their ways. Now a capable adventurer, Stoki approaches problems with intense focus and careful consideration, having earned a reputation for being uncommonly stoic. However, Stoki's patient demeanor belies a warrior's ferocity, as she unleashes a rapid flurry of masterful blows to any foe who refuses to back down.
    Stoki has received a significant rework along with a new niche focused on Champions who attack quickly. To support her kit, we are updating the Champion Search starting today as builds roll out to allow players to search by Champions based on their base attack cooldown. Let's talk about all things Stoki!

    Stoki


    Stoki
    NAME
    4
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Female
    GENDER
    45
    AGE
    Lawful Neutral
    ALIGNMENT
    5
    OVERWHELM
    Gnome
    SPECIES
    Monk
    CLASS
    Support / Gold
    ROLES
    None
    AFFILIATION
    11
    STR
    18
    DEX
    15
    CON
    13
    INT
    17
    WIS
    12
    CHA
    86
    TOT
    Patron Eligibility: Vajra, Strahd, Elminster (until December 11, 2027)

    Abilities

    Basic Attack

    • Flurry of Blows (melee) - Stoki leaps out and attacks random enemies with her fists.

    Formation Abilities

    • Focused Strike - When Stoki attacks, she gains a Focus Point for each enemy she hits. She increases the damage of all Champions with a base attack cooldown of 4.0s or faster by 10% for each Focus Point she has, stacking multiplicatively. Focus Points cap at 100 and are reduced by 50% (rounded down) when changing areas.
    • Golden Palm - Enemies that have been attacked by Stoki at any point in the current area drop 100% more gold when killed for each Focus Point she has, stacking additively.
    • Building Focus - Stoki keeps track of the total Focus Point she has gained in the current adventure. If Stoki's Focus Points are capped for a given area, she still counts new ones towards this ability. Upon reaching certain milestones, the following effects activate:

      - 100 Focus Points: Encouragement - Champions adjacent to Stoki have their base attack cooldowns lowered by 0.5s.
      - 1000 Focus Points: Flurry of Blows - For every 1000 levels Stoki has, she attacks an additional target with each attack. She prefers to attack different targets but will attack the same target multiple times if she has already attacked everyone.
      - 5000 Focus Points: Leadership - Champions adjacent to Stoki have a 0.45% chance to reset their base attack cooldown after attacking for each Focus Point she currently has. Caps at 90%.
      - 12500 Focus Points: Overflow - When Stoki attacks an enemy that she already attacked, there is a 20% chance the enemy will be stunned for 3 seconds.
      - 25000 Focus Points: Explosion - If Stoki hits the same enemy two or more times with the same base attack, power radiates from the enemy, dealing 5 seconds worth of BUD damage to itself and all other nearby enemies. Triggers with each extra hit.
    • Frenzied Friends - Stoki additively increases the Focus Points cap of Focused Strike by 10 for each Champion in the formation whose base attack cooldown is 4.0s or lower.

    Specializations

    • All Out Assault - Stoki tracks the number of attacks her allies have performed in the past 10 seconds and increases the effect of Focused Strike by 15% for each one, stacking multiplicatively.
    • Bend It Like Birdsong - Stoki counts the number of Champions in the formation with a DEX score of 16 or higher. For each such Champion, her base attack cooldown is decreased by 0.1 seconds, stacking additively, and the effect of Focused Strike is increased by 100%, stacking multiplicatively.
    • A Little Bit Faster Now - Stoki reduces the base attack cooldown of all Champions with a default base attack cooldown of 6.0 seconds or higher to 4.0 seconds so that they qualify for Frenzied Friends. Their damage is increased by 100% for every 0.1 seconds their base attack cooldown is reduced by this ability, stacking multiplicatively.

    Ultimate Ability

    • Quivering Palm (melee) - Stoki leaps out and attacks five random enemies with extremely powerful palm thrusts. Over the next 10 seconds, all affected enemies take massive damage over time.

    Equipment

    Global DPS Buff
    SLOT 1
    Global DPS Buff
    SLOT 2
    Golden Palm Buff
    SLOT 3
    Focused Strike Buff
    SLOT 4
    BuffsStoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selflessness
      Increases the damage of all Champions by 10%.
    • Frugal
      Increases all Gold found by 10%.
    • Palm Thrust
      Increases the effect of Stoki's Focused Strike ability by 20%.
    • Touch of Silver
      Increases the effect of Stoki's Golden Palm ability by 20%.
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%.
    • Lucky
      Increases all Gold found by 25%.
    • Dragon Fist
      Increases the effect of Stoki's Focused Strike ability by 40%.
    • Grasp of Gold
      Increases the effect of Stoki's Golden Palm ability by 40%.
    • Monastic Discipline
      Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 40%
    Epic
    • Lightning Palm
      Increases the attack cooldown reduction of Stoki's Building Focus - Encouragement ability to 1 second.
      Unlockable as an Event Reward
    • Mastery of the Self
      Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 80%
      Available for 50,000 Gems or in the Sharran Stoki Theme Pack
    • Entertainer
      Increases the Charisma score of Stoki by 2.
      Unlockable as an Event Reward

    We Want YOUR Feedback

    How do you feel about this update to the first Event Champion? Will you have a use for Stoki? Let us know!

    Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:

    November 29th, 2024
    Idle Champions Spotlight: Halsin 
    Posted in Idle Champions.

      Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.
    Halsin is a Support, Healing, and Speed Champion who excels in formations with other Good Champions. He drives the Champions forward, potentially completing area quest requirements early, while his druidic healing keeps his allies alive.

    Read on to learn more...

    Halsin

    Halsin
    NAME
    3
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Male
    GENDER
    350
    AGE
    Neutral Good
    ALIGNMENT
    5
    OVERWHELM
    Elf (Wood)
    SPECIES
    Druid
    CLASS
    Support / Healing / Speed
    ROLES
    Absolute Adversaries
    AFFILIATION
    16
    STR
    11
    DEX
    14
    CON
    10
    INT
    17
    WIS
    13
    CHA
    81
    TOT
    Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until December 4th, 2027)

    Abilities

    Basic Attack

    • Thorn Whip (magic) - Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.

    Formation Abilities

    • Archdruid of Emerald Grove - Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by 100% for each Harmony stack, stacking multiplicatively.
    • Call To Action - In non-boss areas, every time the area quest progresses, there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is 20% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.

    • Nature's Revival - Halsin heals Champions affected by Archdruid of Emerald Grove by 10 health every second.
    • Vow of Harmony - Halsin provides benefits based on the number of Harmony stacks he has.
      3+ Harmony stacks: Nurturing: The effect of Nature's Revival is increased by 20% for each Harmony stack he has, stacking additively.
      5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by 50%.
      7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.
      9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by 400%.

    Specializations

    • Harbinger of the Wilds - Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis).
    • Sage of the Transformed - Halsin increases the number of Ceremorphosis stacks the party has by 40%, rounded down.

    • Protector of the Grove - Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering.

    Ultimate Ability

    • Bear Form - Halsin transforms into a bear for 20 seconds, and his base attack changes to Bear Strike.

    Equipment

    Global DPS Buff
    SLOT 1
    Global DPS Buff
    SLOT 2
    Archdruid of Emerald Grove Buff
    SLOT 3
    Call To Action Buff
    SLOT 4
    Nature's Revival Buff
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selflessness
      Increases the damage of all Champions by 10%.
    • Emerald Prayer
      Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 20%.
    • No Time to Wait
      Increases the effect of Halsin's Call To Action ability by 20%.
    • Green Thumb
      Increases the effect of Halsin's Nature's Revival ability by 20%.
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%.
    • Emerald Oath
      Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 40%.
    • Righteous Momentum
      Increases the effect of Halsin's Call To Action ability by 40%.
    • Nature's Bounty
      Increases the effect of Halsin's Nature's Revival ability by 40%.
    • Rejuvenating Touch
      Increases the healing of the Nurturing component of Halsin's Vow of Harmony ability by 40%.
    Epic
    • Kick the Door Down
      Increases the effect of Halsin's Call To Action ability by 80%.
      Unlockable as an Event Reward
    • Bear Hug
      Increases the cooldown reduction of the Recharging component of Halsin's Vow of Harmony ability by 80%.
      Unlockable as an Event Reward
    • Rampant Growth
      Increases the bonus of the Growing component of Halsin's Vow of Harmony ability by 80%.
      Available for 50,000 Gems or in the Moonlight Halsin Theme Pack

    We Want YOUR Feedback

    How do you feel about Halsin? Will this Archdruid take on an important role in your formations?

    Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

    November 27th, 2024
    Idle Champions: Turn of Fortune's Wheel Part 8  
    Posted in Idle Champions.

    The search for R04M continues with the latest update to Turn of Fortune's Wheel!

    With the information uncovered after unlocking the Mosaic Mimir's memories, the Champions journey into a realm of nightmares, where the Plane of Shadow has been infringing upon the Outlands. The Champions will uncover far more than they ever bargained for as the truths they discover begin to contradict the truths they thought they knew...

    Note: You will need to have completed the previous two Turn of Fortune's Wheel adventures, Time's Mausoleum and Heroes of the Day, in order to access these new adventures.

    Campaign: Turn of Fortune's Wheel


    The Lost Modron

    Search for R04M within the encroaching darkness of the Shadowfell.

    Variant: Song and Silence

    Search for R04M within the encroaching darkness of the Shadowfell with some skillful allies.
    • You may only use Rogue and Bard Champions.
    • Champions with a Charisma of 18 or higher have their positional formation abilities increased by 100%.
    • Complete Area 1050

    Realm of Enchanted Mysteries

    Escape with R04M while dealing with a visit from our old pal Somnus.

    Variant: R04M Where You Want To

    Escape with R04M while dealing with some not-so-good Champions.
    • You may not use Good Champions.
    • R04M joins the formation. Champions next to R04M attack 0.5 seconds slower for every 100 areas completed.
    • Complete Area 1100

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    November 7th, 2024
    2024 Champion Spotlight: Sgt. Knox 
    Posted in Idle Champions.

      The imposing presence of Sergeant Knox came to Neverwinter when the Mintarn mercenaries were hired to retake the city following the eruption of Mount Hotenow. Soon he became a daily presence and mentor for new Adventurers in the city. Celeste reached out to her old friend following the catastrophic events at Elturel, hoping the veteran mercenary would join the Champions as they face the greatest foe the Sword Coast has ever seen!

    Sergeant Alphonse Knox has received a moderate rework to improve his core theme of being an excellent early game party member for Celeste and Makos. For details on the Sgt. Knox Rebalance, read on...

    Sgt. Knox

    Sgt. Knox
    NAME
    6
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Male
    GENDER
    50
    AGE
    Neutral Good
    ALIGNMENT
    25
    OVERWHELM
    Human
    SPECIES
    Fighter
    CLASS
    Tanking / Support
    ROLES
    None
    AFFILIATION
    19
    STR
    12
    DEX
    15
    CON
    12
    INT
    10
    WIS
    14
    CHA
    82
    TOT
    Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until November 13th, 2027)

    Abilities

    Basic Attack

    • Battleaxe (melee) - Sgt. Knox swings his enormous Battleaxe through a random group of enemies.

    Formation Abilities

    • Rallying Cry - Increases the damage of Champions in all the columns behind Sgt. Knox by 100% for each positional formation ability affecting them, stacking multiplicatively and including this one.
    • Defense of Neverwinter - When Sgt. Knox is in the formation, Celeste and Makos become eligible for the current adventure, even if a Patron, Variant, or other restriction would say otherwise.
    • Squad Leader - If they are in the formation, Sgt. Knox increases the effect of Celeste's Crusader's Mantle and Makos' Specialization Choice by 100% for each completed base Grand Tour adventure, stacking multiplicatively.
    • Hero of Neverwinter - Increases the Health of all other Champions by 25% of Sgt. Knox's Max Health. If affected by Celeste's Mass Cure Wounds, Sgt. Knox takes 25% less damage from all attacks, excluding attacks that instantly kill him.
    • Master Defender - Sgt. Knox keeps track of the highest number of enemies that have been attacking him at one time and the highest number of enrage stacks there have been in the current area. The effect of Squad Leader is increased by 100% for each enemy and enrage stack, stacking additively.

    Specializations

    • Impromptu Allies - The effect of Celeste's Crusader's Mantle is increased by 100% for each unaffiliated Champion in the formation, stacking multiplicatively.
    • For The Greater Good - Makos completes his quest to become a lich and gains the Undead tag. His damage is increased by 400% and his critical hit damage is increased by 100%. His base attack now targets up to 5 enemies at once, and he has a 20% higher chance to critically hit.
    • Shield Wall - Increases the max health of Sgt. Knox by 200%. His base attack now taunts enemies he hits to target him.

    Ultimate Ability

    • Break The Line (melee) - Sgt. Knox swings his axe in an arc, knocking nearby enemies back, damaging, and stunning them for 2 seconds. He then leaps at a random enemy and swings his axe in an overhead blow, dealing even more damage and stunning enemies in the area for 5 seconds.

    Equipment

    Global DPS Buff
    SLOT 1
    Squad Leader Buff
    SLOT 2
    Buffs all Specializations
    SLOT 3
    Rallying Cry Buff
    SLOT 4
    Master Defender Buff
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selfless
      Increases the damage of all Champions by 10%.
    • Tough
      Increases the health of Sgt. Knox by 15%.
    • Mintarn Chant
      Increases the effect of Sgt. Knox's Rallying Cry ability by 20%.
    • Defensive Duelist
      Sgt. Knox takes 5 more Enemies attacking to get overwhelmed.
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%.
    • Resilient
      Increases the health of Sgt. Knox by 30%.
    • Neverwinter Anthem
      Increases the effect of Sgt. Knox's Rallying Cry ability by 40%.
    • Keen Mind
      Increases the Intelligence score of Sgt. Knox by 1.
    • Calm Under Pressure
      Sgt. Knox takes 10 more Enemies attacking to get overwhelmed.
    • Sergeant's Call
      Increases the effect of Sgt. Knox's Squad Leader ability by 40%.
    • Master at Arms
      Increases the effect of Sgt. Knox's Master Defender ability by 40%.
    • Adaptable Leadership
      Increases the effect of Sgt. Knox's Impromptu Allies, For The Greater Good, and Shield Wall specializations by 40%
    Epic
    • Rally of the Protectors
      Increases the effect of Sgt. Knox's Rallying Cry ability by 80%.
    • Prodigal Leader
      Increases the damage of all Champions by 50%.
    • Siege Breaker
      Increases the effect of Sgt. Knox's Master Defender ability by 80%.
      Unlockable as an Event Reward
    • Singular Focus
      Increases the effect of Sgt. Knox's Impromptu Allies, For The Greater Good, and Shield Wall specializations by 80%
      Available for 50,000 Gems or in the Herald of Neverwinter Sgt. Knox Theme Pack

    We Want YOUR Feedback

    What do you think about the new and improved Sgt. Knox? Will he help your formations and synergize well with Celeste and Makos?

    Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



    November 1st, 2024
    Idle Champion Spotlight: Minthara 
    Posted in Idle Champions.

      Minthara, once a House Matron from the esteemed House Baenre in Menzoberranzan, was cast aside by the Absolute after failing to recover a powerful and mysterious artifact. Having broken free from the Absolute's control, she now harbors an intense hatred for her former master. Fueled by vengeance and a desire to reclaim her lost honor, Minthara channels her dark powers and cunning to oppose the Absolute and any who stand in her way.

    Minthara Baenre is a Support, Debuff, and Tanking Champion who excels in formations with other Evil Champions. She provides resilience to other Champions and amplifies damage dealt to enemies. For details on this Nightwarden of House Baenre, read on!

    Minthara

    Minthara
    NAME
    3
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Female
    GENDER
    150
    AGE
    Neutral Evil
    ALIGNMENT
    25
    OVERWHELM
    Elf (Drow)
    SPECIES
    Paladin
    CLASS
    Support / Debuff / Tanking
    ROLES
    Absolute Adversaries
    AFFILIATION
    16
    STR
    15
    DEX
    14
    CON
    10
    INT
    12
    WIS
    17
    CHA
    84
    TOT
    Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until November 6th, 2027)

    Abilities

    Basic Attack

    • Double Maces (melee) - Minthara dashes toward the healthiest enemy and damages nearby foes with a swing of her maces.

    Formation Abilities

    • Noble of Menzoberranzan - Minthara gains a Strife stack for each Evil Champion in the formation, including herself. Minthara increases the damage of these Champions by 100% for each Strife stack, stacking multiplicatively.
    • Soul Branding - When Minthara damages an enemy, they take 100% additional damage from all subsequent attacks, stacking multiplicatively up to the number of Strife stacks Minthara has.
    • Oath of Vengeance - Minthara provides benefits based on the number of Strife stacks she has.
      3+ Strife stacks: Unyielding: Minthara increases her health by 10% for each Strife stack she has, stacking additively.
      5+ Strife stacks: Piercing: Enemies affected by at least two Soul Branding stacks lose an additional armor or segmented health piece when they are attacked.
      7+ Strife stacks: Scarring: When Minthara damages an enemy, she immediately applies the maximum possible number of Soul Branding stacks.
      9+ Strife stacks: Nobility: Increases the base value of Noble of Menzoberranzan by 400%.
    • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Minthara's brain. Minthara increases the health of all other Champions by 20% of her max health, plus 2% for each Ceremorphosis stack the formation has, stacking additively.

    Specializations

    • House Matron - Noble of Menzoberranzan now also grants Strife stacks for Neutral Champions in the formation (on the Good/Evil axis).
    • True Soul - Your formation gains 2 additional Ceremorphosis stacks.
    • Soul Destroyer - The maximum number of Soul Branding stacks is doubled.

    Ultimate Ability

    • Spider's Lyre (melee) - Minthara summons Kar'niss the Drider to attack all enemies. In a non-boss area, the Champions advance to the next area if no enemies remain after the attack.

    Equipment

    Global DPS Buff
    SLOT 1
    Global DPS Buff
    SLOT 2
    Health Increase
    SLOT 3
    Noble of Menzoberranzan Buff
    SLOT 4
    Soul Branding Buff
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selflessness
      Increases the damage of all Champions by 10%.
    • Tough
      Increases the health of Minthara by 15%.
    • Defensive Duelist
      Minthara takes 5 more Enemies attacking to get overwhelmed.
    • Drow Noble
      Increases the effect of Minthara's Noble of Menzoberranzan ability by 20%.
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%.
    • Resilient
      Increases the health of Minthara by 30%.
    • Calm Under Pressure
      Minthara takes 10 more Enemies attacking to get overwhelmed.
    • Drow Survivor
      Increases the effect of Minthara's Noble of Menzoberranzan ability by 40%.
    • Compelling Strife
      Increases the effect of Minthara's Soul Branding ability by 40%.
    Epic
    • Daughter of House Baenre
      Increases the effect of Minthara's Noble of Menzoberranzan ability by 80%.
      Available for 50,000 Gems or in the Herald of the Absolute Minthara Theme Pack
    • Nightwarden's Oath
      Increases the effect of Minthara's Oath of Vengeance ability by 80%.
      Unlockable as an Event Reward

    We Want YOUR Feedback

    We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:
    October 23rd, 2024
    Vecna: Eve of Ruin, Part 4 & Emergence 
    Posted in Idle Champions.

    After venturing deep into The Mournland of Eberron to secure a third piece of the Rod of Seven Parts, the Champions are moving on to another dangerous destination: Barovia, the domain of Count Strahd von Zarovich.

    The next piece of the Rod of Seven Parts is held inside the Village of Barovia within a magically sealed manor. Unfortunately for the Champions, this domain of dread has a Darklord who takes keen interest in visitors...

    For the next Vecna: Eve of Ruin adventures, the Champions will venture into Barovia's infamous Death House.

    Note: You will need to have completed the previous two Vecna: Eve of Ruin adventures, A Cause for Kas and The Ruined Colossus, in order to access these new adventures.

    Campaign: Vecna: Eve of Ruin

    Death House

    Make your way to Barovia to find the next piece of the Rod of Seven Parts.

      Variant

      Above Average - Make your way to Barovia to find the next piece of the Rod of Seven Parts while fighting Strahd's allies!
      • You may only use Champions with all ability scores at 11 or higher.
      • 1-2 Vampires sent by Strahd spawn with each wave. They don't drop gold, nor count towards quest progress.
      • Complete Area 750

    Sacrifice

    Survive the night in Strahd's twisted nightmare… If you dare!

      Variant

      Oh, the Humanity! - Survive the night with only humans in Strahd's twisted nightmare… If you dare!
      • You may only use Human Champions.
      • A random Champion takes damage equal to a percentage of their max health every second (in real time). The percentage starts at 10% and increases by 10% (additively) every 100 areas. Damage does not trigger for the first 5 (real time) seconds in every area.
      • 1-2 Vampires sent by Strahd spawn with each wave. They don't drop gold, nor count towards quest progress.
      • Complete Area 800


    Vampire Emergence

    Our Spooky October continues with the Vampire Emergence! Vampire Spawn have made their way into Idle Champions and are chomping at the bit to take you down! Defeat Vampires in any Free Play to collect Corrupted Gems that can be used in the Thayan Enclave section of the in-game shop! The Vampire Emergence starts today and runs through Friday, November 1st.

    Dungeons & Dragons Planescape Emergence

    New Items Added to the Thayan Enclave!

    • Golden Epics
      • Kas Slot 3 - Eye of Vecna (20,000 Corrupted Gems)
      • Commodore Krux Slot 2 - Muskets of Precision (20,000 Corrupted Gems)
    • Feats
      • Briv - Strategic Stride (10,000 Corrupted Gems)
      • Ellywick - Gem (10,000 Corrupted Gems)
      • Nahara - Make Undead (10,000 Corrupted Gems)
      • Voronika - Prodigal Leader (10,000 Corrupted Gems)
      • Widdle - Make Undead (10,000 Corrupted Gems)
    • Skins
      • Nosferatu Widdle (10,000 Corrupted Gems)
      • Vampire Nahara (10,000 Corrupted Gems)
    • Chests
      • Unlimited Vampire Emergence Chests (2,500 Corrupted Gems each)
        • Contains gear for Briv, Commodore Krux, Ellywick, Kas, Nahara, Voronika, and Widdle
      • 8x Gold Supply Chests (2,500 Corrupted Gems each)
      • 8x Modron Component Chests (2,500 Corrupted Gems each)
    • Buffs
      • 10x Marvelous Support Pigments (7,000 Corrupted Gems each)


    We Want YOUR Feedback

    We would love to hear about your experiences in Barovia! Your feedback is important to the future of Idle Champions, and we would love to have you join our community on one of our official platforms:

    October 4th, 2024
    2024 Champion Spotlight: Voronika 
    Posted in Idle Champions.

      A young Eladrin woman, raised to be the Queen of Koshmarr, what was meant to be an idyllic life took a dark turn on the night of her wedding. Pulled into the machinations of greater powers, she found herself in Mordent, now one of the many wandering ghosts. A person of great interest both to Azalin Rex and Strahd, she sought to negotiate her freedom from these dread domains. Her longtime companions and their newfound friends wanted the same and imbued her soul into Desmond’s sword. As they traveled in search of returning her soul to her body, Voronika took matters into her own hands and used the Crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika and soon she discovered herself a new darklord in her domain of Koshmarr.
    Voronika has received a significant rework to help streamline and simplify her overall design. For details about Voronika's updated design, read on...

    Voronika

    Voronika
    NAME
    1
    SEAT
    2.5%
    CRIT CHANCE
    100%
    CRIT DAMAGE
    Female (she/her)
    GENDER
    31
    AGE
    Chaotic Evil
    ALIGNMENT
    5
    OVERWHELM
    Elf (Eladrin)
    SPECIES
    Druid
    CLASS
    Support
    ROLES
    Black Dice Society
    AFFILIATION
    10
    STR
    18
    DEX
    18
    CON
    12
    INT
    23
    WIS
    17
    CHA
    98
    TOT
    Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until October 9th, 2027)

    Abilities

    Basic Attack

    • Produce Flame (magic) - Voronika creates a flame in her hand which she fires at a random enemy. If Voronika has achieved her Darklord form, the target is lit on fire and takes 1 second of BUD damage every second for 5 seconds.

    Passive Abilities

    • Wed, then Undead - After being killed on her wedding night, Voronika became a ghost. The following rules apply:
      • Voronika can be attacked like normal and she can be "killed", at which point it stops granting all effects like any dead Champion would.
      • Voronika counts as "undead" for the purposes of effects that care about dead Champions (Desmond), but "alive" for all other purposes. She still counts as undead even after reaching her Darklord form.

    Formation Abilities

    • Puppet Master - Voronika claims the BUD-setting Champion as her Puppet. The damage of her chosen Puppet is increased by 100%. Voronika only changes her Puppet if a different Champion is the BUD-setting Champion for more than 30 seconds in a row. Voronika's Puppet gains the Black Dice Society affiliation.
    • Calculating Guidance - Voronika increases the damage of all Champions in one column in front of her by 100%. Voronika's key allies are members of the Black Dice Society. The effect of this ability is increased by 100% for each key ally in the formation. This stacks additively until Voronika completes her Search for the Crown, when it changes to stack multiplicatively.
    • Search for the Crown - Voronika's search for the Crown of the Raven Queen requires her to complete 3 goals. When Voronika completes all 3 goals, she acquires the crown, transforms into her Darklord Form, unlocks her ultimate attack, and improves her base attack. Her goals include:
      • Voronika reaches level 750
      • Use 50 Ultimate Attacks with other Champions
      • One additional goal unlocked by her first Specialization choice.
    • Speed Run - The effect of Puppet Master is increased by 10,000%. This value multiplicatively decreases by 10% five minutes after the adventure starts and decreases by another 10% for every minute after that, but doesn't decrease after Voronika has completed her Search for the Crown.
    • Ultimate Power - Voronika increases the effect of Calculating Guidance by 0.1% for each use of an Ultimate while she is in the formation, stacking multiplicatively. Caps at 100,000 stacks. These stacks persist until reset.

    Specializations A

    • Embrace Evil - For the third Quest for the Crown goal, Calculating Guidance's key allies must kill 2,500 enemies. The key allies for Calculating Guidance now also include Champions who have the Evil alignment.
    • Hunt The Favored - For the third Quest for the Crown goal, you must kill 500 enemies who are the Favored Foe of any Champion in the formation. The key allies for Calculating Guidance now also include Champions who have a Favored Foe.
    • Weaken The Fools - For the third Quest for the Crown goal, you must apply 1750 Debuffs to enemies. The key allies for Calculating Guidance now also include Champions who have the Debuff role.

    Specializations B

    • Battle Magic - Voronika's Puppet additionally casts an explosive magic missile at a random target after each attack which deals 1000% of their normal damage to all enemies in a small area.
    • Powerful Focus - Voronika's Puppet has all of their incoming positional damage effects increased by 75%, and their basic attack now knocks back any enemies it hits a short distance.
    • Strike First, Strike Hard - Voronika's Puppet attacks 1.0 seconds faster and their damage is increased by 150% for each Champion adjacent to them, stacking multiplicatively.

    Ultimate Ability

    • Horrifying Visage - Voronika moves in front of the party, magically pushing back all monsters a short distance, especially the ones in front. All enemies take ultimate damage, and then all surviving enemies deal 90% less damage for 30 seconds. In addition, the boss/enemy enrage timer fills 200% slower for 30 seconds.

    Equipment

    Global DPS buff
    SLOT 1
    Puppet Master buff
    SLOT 2
    Calculating Guidance buff
    SLOT 3
    Ultimate Power buff
    SLOT 4
    Speed Run buff
    SLOT 5
    Ultimate Cooldown
    SLOT 6

    Feats

    Uncommon
    • Selflessness
      Increases the damage of all Champions by 10%
    • Explorer of Nightmares
      Increases the effect of Voronika's Puppet Master ability by 20%
    • A Finger on the Scale
      Increases the effect of Voronika's Calculating Guidance ability by 20%
    • Dreamscape Walk
      Increases the effect of Voronika's Speed Run ability by 20%
    Rare
    • Inspiring Leader
      Increases the damage of all Champions by 25%
    • Koshmarr's Embrace
      Increases the effect of Voronika's Puppet Master ability by 40%
    • Shaped By My Will
      Increases the effect of Voronika's Calculating Guidance ability by 40%
    • Nightmarish Sprint
      Increases the effect of Voronika's Speed Run ability by 40%
    • Strength of Will
      Increases the effect of Voronika's Ultimate Power ability by 40%
    • Skilled Puppeteer
      Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 40%
    • Keen Mind
      Increases the Intelligence score of Voronika by 1
    Epic
    • Calculated Movements
      Increases the base effect of Speed Run by 900%, increases the reduction to 20%, and the effect amount starts reducing at 1 minute.
      Available in the new Vampire Hunter Voronika Theme Pack or for 50,000 Gems.
    • Master Puppeteer
      Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 80%
      Unlockable as an Event Reward
    • Kindred Allies
      Adds Elves to Calculating Guidance's key allies.
      Unlockable as an Event Reward
    • Prodigal Leader
      Increases the damage of all Champions by 50%
    • Dark Lady
      Increases the effect of Voronika's Calculating Guidance ability by 80%
    • Extended Support
      Changes Calculating Guidance to target the next two columns.
    • Unlimited Potential
      Increases the effect of Voronika's Ultimate Power ability by 80%

    We Want YOUR Feedback

    What do you think about Voronika's rework? Will you find a place for this Darklord of Koshmarr in your formations?

    Your feedback is important to us, and we would love to have you join our community on one of our official platforms: