March 18th, 2016
Easter Event: Nate's Candy Conundrum 

Here comes Peter Cottontail, hoppin' down the bunny trail, when *blam!* Nate's reset malfunctions. Now the Crusaders are transported to a parallel universe where they are beset by demon Easter candy. It happened, alright?

Nate's Candy Conundrum Easter event introduces two brand new Crusaders who again are obtainable when you complete the first two objectives.

Alan the Archangel is kind of a big deal in certain circles. As a top level executive in his organization, he brings the big guns when it comes to his powers. Once added to your roster, you can power him up and at level 75 he'll use some of his divine power to potentially resurrect fallen Crusaders with full health while simultaneously doing 25% damage to all enemies and forcing them back.

New Crusader: Alan the Archangel



If you've ever wondered how the Easter Bunny manages to distribute all those eggs, now you know: Automation. RoboRabbit is the mechanical workhorse of the holiday season. Rated at an impressive 1,000 candy eggs per second, he's able to cover the globe with treats for kids in every garden in the world.

New Crusader: RoboRabbit



His particular skills are as unique as he is. At level 50, RoboRabbit will store up part of your DPS and then disburse it as bonus click damage when you put your clicking to the test. At level 100, he'll boost your DPS for a whopping 15 minutes, from just making one little click! Get up to 25% bonus DPS without any gear from 25 clicks, or up to 63% DPS with his Golden Epic! Just don't let him die!

There are three other objectives for the event. You need to transport all your candy haul and the 'Candy Train' is the perfect solution. However, the train takes up four slots in your formation as you battle your way to area 150.

New Objective: Candy Train



'Hurry! Hurry!' features the real Easter Bunny, who requires an escort to area 200. However, given that he's largely unemployed because of the RoboRabbit, he's somewhat impatient and will decrease your DPS by 1% for each monster killed in an area. The longer you're in the area, the more anxious he becomes up to a max debuff of 99%!

The final new objective is 'Easter Egg Hunt'. A giant egg takes over a slot in your formation and then every 25 areas another egg will appear to commandeer a slot until nearly all the slots are occupied. It'll make reaching area 250 more than a little challenging to complete.
August 7th, 2015
New Campaign Objectives 


We're very pleased to announce some new campaign objectives for Crusaders of the Lost Idols. We enjoyed an almighty first week since launch thanks to you. Your support saw us achieve the top position of top Idle Game on Kongregate.com and to celebrate, we present to you not one, but two, new campaign objectives for you to play. The two objectives might be more than a little familiar to Monty Python fans.


"That's no ordinary rabbit. That's the most foul, cruel, and bad-tempered rodent you ever set eyes on."

The first is Run Away! which will challenge your formation building skills like never before.

The Crusaders have disturbed none other than the beast(s) which lurks in the cave of Caerbannog! Actually, the merry band have disturbed four of the foulest, cruel and bad-tempered rabbits forcing them to take flight. Your Crusaders will now need to run for their lives and complete all 100 areas to secure the objective goal.

The four slots at the back of your formation will be occupied by these tiny terrors which will mean you'll have to be at your very best to construct a formation that will enable you to win the day. Don't soil your armour!


"Brother Maynard! Bring up the Holy Hand Grenade!"

The second objective continues our Monty Python theme. The Holy Hand Grenade of Antioch requires the party of Crusaders to ensure the safe passage of three monks, including one at the front of the formation carrying the fabled weapon of mass destruction.

Should the party fail in their duty to protect the monks, a nasty surprise awaits the player!

The first objective requires the player complete the 'Centennial' objective (reset after area 100) and collect 50 Idols, while the second requires the 'Dig In' objective (reset after area 150) and 150 Idols.

Good luck, we hope you aren't blown to tiny bits and snuff it.

Chat about it on the forums!