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September 21st
Idle Champion Spotlight: Certainty Dran 
Posted in Idle Champions.

"I'm kind of an expert on the temporal thing now."

Certainty Dran has spent her whole life preparing to take over Acquisitions Incorporated. Years of study and training has honed her business acumen as well as made her an adept and creative wielder of magic. Her charismatic presence and unwavering belief that failure is never an option make people want to help her. And when all that isn't enough, Certainty has the tools necessary to get what she wants with ruthless efficiency.

I. Certainty



    Certainty Dran, the heiress apparent of Acquisitions Incorporated, is endowed with knowledge surpassing even her father, Omin Dran, and privileged with access to the finest schools and resources. With a fusion of martial skill, clever magic, and unwavering self-belief, Certainty is certainly an unstoppable force.

Certainty is a support and gold find champion that increases the damage of Champions in the column in front of her. As an expert at rebooting timelines, her support abilities increase the more she completes long adventures. She can be found in slot Slot 5 opposite Calliope once you've hired her services.



II. Certainty's Stats

Race: Half-Elf, Aasimar Alignment: Neutral Good
Gender: Female Pronouns: She/Her
Age: 19 Affiliation: Acquisitions Incorporated Class: Wizard, Bard

STR: 14 DEX: 12 CON: 12
INT: 16 WIS: 13 CHA: 16

Role: Support, Gold Find

Eligible for Patrons: Mirt, Strahd, Zariel

Slot: 5 (Calliope)


Dungeons & Dragons Certainty Dran Marketing Gif

III. Certainty's Design

Idle Champions fans will remember the wonderful Jasmine Bhullar as the creator of our March charity familiar, Isra the Infernal Horned Toad. Now we have the pleasure of working with her again on a full Champion! She's an accomplished actress, content creator, Twitch livestreamer, TTRPG performer and Game Master. The most recent PAX West showcased her skills performing for Acquisitions Incorporated and Seattle By Night, and she passes along TTRPG tips and musings in her new show Bronze Dragon Inn.

The Secretarian fills an important interpersonal role in any Acquisitions Incorporated franchise. They are a master of assessing the strengths and weaknesses of others, and then using that information to gain the most value out of them for the company. No one is better at convincing others to do what they want than Certainty Dran. The expert Secretarian's Advice she offers gives Champions in front of her the confidence to do more damage, and if she's working with other Acq Inc or "C" Team Champions then that damage as well as their gold find will be even bigger. Keep her around as she'll increase her effectiveness as you thoroughly finish adventures with her, and when she completes her Employee Evaluations she'll give bonuses if your team has high marks!

Certainty has an obvious soft spot for her father Omin Dran, so she'll help him recruit more Champions of Tymora in the formation. She also loves to support her "Uncle" Jim Darkmagic, and will use the royalty payments from using Jim's Magic Missile as her basic attack to help boost his damage. People who collaborate with Certainty are inspired by her to work smarter and harder, and her Specialization choice will focus that development time into either Intelligence or Charisma. Finally it's not uncommon to need to deal with angry customers, which is why her toy airship is always ready to enlarge and strafe across the battlefield with a barrage of canon fire!

With the force of personality to convince anyone to follow her brilliant tactical advice, Certainty is the ideal employee in any franchise!

IV. Certainty's Abilities

Basic Attack

  • Jim's Magic Missile - Certainty fires two magic missiles at random targets.

Formation Abilities

  • Secretarian's Advice - Certainty increases the damage of Champions in the row in front of her by 100%.
  • Reboot Expert - Certainty increases the effect of Secretarian's Advice by 100% each time she has been in an adventure for at least 250 areas when it is reset. This stacks additively and persists through resets.
  • Financing Rounds - Certainty increases the effect of Secretarian's Advice and your Gold Find by 1% for each level on Acquisitions Incorporated or "C" Team Champions in the formation, stacking additively. Each Champion's contribution caps at 1000 levels after their last available upgrade.
  • Dad and Uncle Jim - Certainty helps her father Omin by increasing the damage of Champions of Tymora adjacent to her by 200%, and she helps her "uncle" Jim Darkmagic by increasing his damage by 200% due to royalty payments for using his spell.
  • Employee Evaluations - Certainty assesses the average score of her preferred ability (INT or CHA) of the Champions in the column in front of her and increases the damage effect of Secretarian's Advice by 200% for each full point over 13, stacking multiplicatively.

Specializations

  • Best And The Brightest - Certainty's preferred ability is Intelligence and she grants a +1 INT bonus to all Champions in the column in front of her.
  • Smooth Negotiators - Certainty's preferred ability is Charisma and she grants a +1 CHA bonus to all Champions in the column in front of her.

Ultimate Ability

  • Airship Attack - Certainty manifests a toy Airship which launches into the air and transforms into a larger version. The airship strafes the enemies with multiple shots from a big cannon sticking out the bottom, dealing a massive hit to all the enemies and blasting up to 10 random non-boss non-static enemies off the screen. These monsters don't count towards quest progress or drop gold.

V. Certainty's Epic Equipment



Slot 1: Global DPS
Slot 2: Secretarian's Advice
Slot 3: Reboot Expert
Slot 4: Financing Rounds
Slot 5: Employee Evaluations
Slot 6: Ultimate Cooldown

VI. Conclusion

You certainly need Certainty in your formation! Share your thoughts on her acquisition in several places:
September 1st
Idle Champion Spotlight: Astarion 
Posted in Idle Champions.

"I've no objection to being nice, of course. Once I have the power to bend others to my will."

Most people would be horrified to be infected with a Illithid tadpole, and do everything they could to get it removed. But Astarion finds the powers and benefits it offers irresistible, and is keen to learn how to control the parasite. He's hungry for freedom, and will use his considerable charm and sharp blades to get it!

I. Astarion



    Astarion prowled the night as a vampire spawn for centuries, serving a sadistic master until he was snatched away by the Mind Flayers. Now he can walk in the light and has the chance at a new life, but how long can he keep his past buried?

Astarion is a support and gold find Champion who likes to sink his teeth into tough problems. As a rogue, he knows how to outflank his foes, increasing the damage of Champions on the edge of the formation. If that includes him, he'll help the rest of your formation recharge their ultimates just a bit faster. Once unlocked, you can find this high elf in Slot 10 opposite Tyril.



II. Astarion's Stats

Race: Elf (High) Alignment: Neutral Evil
Gender: Male Pronouns: He/Him
Age: 350 Affiliation: Absolute Adversaries Class: Rogue

STR: 8 DEX: 17 CON: 14
INT: 13 WIS: 13 CHA: 10

Role: Support, Gold Find

Eligible for Patrons: Mirt, Vajra, Strahd

Slot: 10 (Tyril)


Dungeons & Dragons Astarion Marketing Gif

III. Astarion's Design

Much of the pre-release excitement around Baldur's Gate 3 from Larian Studios has included clips of Astarion. He's charismatic and funny, but also self centered, and that offers a wonderful variety of interactions players can have with him!

Astarion doesn’t run from a fight, but he doesn’t charge straight into the thick of it, either. This rogue thrives when striking enemies from the shadows, appearing behind them for a Sneak Attack. He can Specialize in aiding Champions who also prefer to Outflank enemies, increasing the damage of those either at the top or bottom of each column. The more Champions there are in the formation with a mind flayer tadpole in their brain, the larger his Outflank bonus becomes. And if he's just used his Ultimate attack, that bonus increases even more!

Two hundred years ago, Astarion was a successful, if corrupt, magistrate in Baldur's Gate. He's very familiar with the benefits of Generational Wealth, so the older the Champions are in the party, the greater his gold find increase will become. If he wants to continue to boost the amount of money coming in, he can Specialize in becoming a Thief. If he'd rather go the Arcane Trickster route, he'll increase his Outflank damage for every Wizard, Rogue, or Absolute Adversaries affiliation member in the formation. Or he can focus on his attacks on the battlefield, using his Assassin skills to deal more damage.

When the thirst for blood becomes too great, Astarion can quickly leap to the battlefield and attack the monster with the most health. His vampiric bite will deal Ultimate damage, and he'll fully heal all his wounds. When this Ultimate attack activates, if he's buffed by his own Outflank ability, he'll help the rest of the formation by reducing their active Ultimate cooldowns!

This rogue vampire spawn with a silver tongue is hungry for power, wealth, and freedom. And Astarion will work together with a party of Champions to achieve all three!

IV. Astarion's Abilities

Basic Attack

  • Sneak Attack - Astarion disappears and quickly pops in the right side of the screen and throws a dagger at a random enemy dealing 1 hit. If the enemy was attacked in the last 3 seconds, Astarion deals bonus damage equal to 1 second of BUD-based damage.

Passive Abilities

  • Vampire Spawn - Astarion counts as "dead" for the purposes of effects that care about dead Champions, but "alive" for all other purposes.

Formation Abilities

  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Astarion's brain. Astarion increases the effect of Outflank by 100% for each Ceremorphosis stack, stacking multiplicatively.
  • Generational Wealth - Astarion increases the gold find of the formation by 1% times the total age (in years) of all Champions in the formation.
  • Well Fed - After using his Sanguine Hunger Ultimate, Astarion's Outflank is increased by 400%. This effect can stack (multiplicatively) up to 5 times, with stacks resetting when changing areas.
  • The Ultimate Outflank - If Astarion is buffed by his own Outflank ability, when he uses his Sanguine Hunger Ultimate attack, he reduces the active ultimate cooldown of all other Champions in the formation by 10%.

First Specialization

  • Outflank (Top) - Astarion increases the damage of all Champions at the top of each column by +100%.
  • Outflank (Bottom) - Astarion increases the damage of all Champions at the bottom of each column by +100%.

Second Specialization

  • Thief - Astarion increases the gold find of the party by +100% for each gold find champion in the formation, stacking multiplicatively.
  • Arcane Trickster - Astarion increases the damage bonus of his Outflank specialization by 100% for each Champion in the formation that is a Rogue, Wizard, or Absolute Adversaries affiliation member.
  • Assassin - Increase the bonus BUD-based damage Astarion's Sneak Attack deals (when attacking an enemy who has been attacked in the last 3 seconds) to 5 seconds worth.

Ultimate Ability

  • Sanguine Hunger - Astarion disappears and quickly leaps from the right side and attacks the monster with the most health with a vampiric bite, dealing ultimate damage and he heals all damage.

V. Astarion's Epic Equipment



Slot 1: Global DPS
Slot 2: Ceremorphosis
Slot 3: Generational Wealth
Slot 4: Well Fed
Slot 5: Outflank
Slot 6: Ultimate Cooldown

VI. Conclusion

What do you enjoy more, Astarion's words or his bite? You can tell us in a few places:
August 11th
Idle Champion Spotlight: Lae'zel 
Posted in Idle Champions.

"You'd do well to observe more and question less."

No one knows more about Mind Flayers than the Githyanki. They have trained to aggressively hunt down those horrific aberrations wherever they are found, and Lae'zel is one of their fiercest warriors; deadly, pragmatic, and focused on getting the job done. With an Illithid tadpole in her brain, Lae'zel will stop at nothing to get it removed before ceremorphosis turns her into her worst nightmare.

I. Lae'zel



    Lae'zel is a ferocious Githyanki warrior, mighty even by the standards of her mind flayer-hunting kind. Faced with transforming into the very monster she's sworn to destroy, Lae'zel must prove herself worthy of rejoining her people – if they don't execute her first.

Lae'zel is a Support, Speed, and DPS Champion that can complete areas early when other Champions are defeating enemies. She increases the damage of Champions in her column, and her specialization choice defines what type of fighter she is. Once unlocked, you can find this Githyanki Fighter in Slot 2 opposite Celeste.



II. Lae'zel's Stats

Race: Githyanki Alignment: Lawful Evil
Gender: Female Pronouns: She/Her
Age: 22 Affiliation: Absolute Adversaries Class: Fighter

STR: 17 DEX: 13 CON: 14
INT: 11 WIS: 12 CHA: 8

Role: Support, DPS, Speed

Eligible for Patrons: Mirt, Vajra

Slot: 2 (Celeste)


Dungeons & Dragons Lae'zel Marketing Gif

III. Lae'zel's Design

We've been very excited to gather our party and venture into Baldur's Gate 3, and it's been wonderful to work with the fine folk at Larian Studios to gather Lae'zel into our formation! As one of the first companions that you'll meet, interactions with Lae'zel can have a prominent effect on the course of the game. Adding her to your Idle Champions formation offers the opportunity to work with her deadly skills in a different way!

Lae'zel is fierce, strong, and very goal-oriented. She focuses on completing her tasks with brutal efficiency, and increases the damage of all Champions in her column to help with that task. This restlessness makes her get Straight to the Point, gaining an Impatience stack when someone else defeats an enemy. When her Impatience is high enough she'll push the formation forward and immediately completing the current area, as long as it's not a Boss area. She's determined to remove the mind flayer tadpole from her brain, increasing her damage bonus for every Champion in the formation who are also infected. Her agitation grows if she doesn't kill her enemy right away, so she'll rush forward quickly to strike again. And nothing makes this Githyanki more vicious than seeing her Favored Foe: aberrations! Just spotting one will increase her damage bonus so they can be destroyed as quickly as possible.

Specializing in a particular fighting style refines the tactics Lae'zel uses in battle. As a Champion she'll focuses on increasing the chance and power of her Critical Hits. She can use Battle Master maneuvers to cause enemies who survive her attack to become distracted, letting another Champion do even more damage to finish them off. Or she can alter the way her basic attack works by becoming an Eldritch Knight. Most of the time Lae'zel focuses on her Greatsword, but this specialization lets her add Magic Missiles to her attacks! Finally she can leap onto the battlefield and attack a group of enemies with a psionic shockwave, and if this Ultimate attack doesn't kill them then those that survive are left stunned!

Lae'zel will impatiently end areas early when her allies do most of the killing, but her brutal attacks will speed up as she fights enemies that are difficult to kill!

IV. Lae'zel's Abilities

Basic Attack

Lae'zel has two base attacks. She generally attacks with her Greatsword attack, but her Eldritch Knight specialization changes her base attack to War Magic.
  • Greatsword - Lae'zel moves up to the closest Monster and attacks all nearby enemies with a swing from her Greatsword.
  • War Magic - Lae'zel moves up to the closest Monster and attacks all nearby enemies with a swing from her Greatsword, then immediately casts magic missiles at 3 random targets.

Passive Abilities

  • Critical Hit - Lae'zel's base chance to Critical Hit is 20%.

Formation Abilities

  • Lethal Coordination - Lae'zel increases the damage of all Champions in her column by 100%, including herself.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Lae'zel's brain. Lae'zel increases the effect of Lethal Coordination by 100% for each Ceremorphosis stack, stacking multiplicatively. Future Champions will be able to add more Ceremorphosis stacks.
  • Straight to the Point - In non-boss areas, whenever an enemy is defeated by anything other than Lae'zel, she has a 100% chance to gain an Impatience stack. When she has 17 Impatience stacks, complete the current area and reset the Impatience stacks to the current Ceremorphosis count. Stacks persist when changing areas.
  • Aberration Hunter - Aberrations are Lae'zel's favored foe. Every time an Aberration spawns, Lae'zel's Lethal Coordination is multiplicatively increased by 100%, stacking up to 4 times the Ceremorphosis stack count and resetting when changing areas. There is a 33% with each wave in a non-boss area that an extra Mind Flayer spawns.
  • Ferocious Warrior - If Lae'zel attacks and any of her targets survive, her base attack cooldown for her next attack is reduced by 4 seconds.

Specializations

  • Champion - Increase Lae'zel's Critical Hit chance by +20% and Critical Hit damage by +100%.
  • Battle Master - When Lae'zel hits an enemy and they survive, the enemy is distracted and the next Champion (other than Lae'zel) that hits them deals an additional 4 seconds of BUD-based damage.
  • Eldritch Knight - Lae'zel now casts Magic Missile immediately after attacking with her Greatsword, firing a missile at 3 random targets.

Ultimate Ability

  • Psionic Leap - Lae'zel psionically leaps into the middle of the enemies and attacks all close by enemies with a psionic shockwave attack, dealing 1 hit of ultimate damage. Enemies that are attacked and survive are Stunned for 5 seconds.

V. Lae'zel's Epic Equipment



Slot 1: Global DPS
Slot 2: Lethal Coordination
Slot 3: Ceremorphosis
Slot 4: Aberration Hunter
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Lae'zel isn't here to make friends, only for a brutal battle that she will emerge from victorious! You can tell us how her hunt for Mind Flayers is going in a few places:
July 21st
Idle Champion Spotlight: Vin Ursa 
Posted in Idle Champions.

"Did anyone see how cool that was?!"

Some of the most deadly folk in Wildspace are also the most knowledgeable about the dangers travelers could encounter. That's why having a bounty hunter like Vin Ursa on your side is extremely helpful. If you need someone with the skills and information needed to get any job done, then this Plasmoid is the one you want to hire!

I. Vin Ursa



    Vin Ursa is one of the deadliest bounty hunters in Wildspace. Raised by a community of Autognome thieves and trained by a former Xaryxian assassin, Vin is an expert at completing dangerous jobs. To keep her skills honed, she spends much of her off time in the Arena of Blood. If there's one thing you should hope for in Wildspace, it's to avoid ending up on the wrong side of her L.A.S.E.R. sight.

Vin Ursa is a Support and Gold Find Champion who builds up a ledger of Favored Foes as you progress through an adventure. She supports the formation in capturing her Favored Foes and makes sure the extra reward is worth it. Once unlocked, her skills can be hired into slot 7 opposite Minsc.

II. Vin Ursa's Stats

Race: Plasmoid Alignment: Lawful Evil
Gender: Female Pronouns: She/Her
Age: 27 Class: Fighter/Rogue

STR: 8 DEX: 20 CON: 12
INT: 13 WIS: 17 CHA: 10

Role: Support/Gold

Eligible for Patrons: Mirt, Strahd

Slot: 7 (Minsc)


Dungeons & Dragons Vin Ursa Marketing Gif

III. Vin Ursa's Design

Creating a new CNE original character is an opportunity to stretch our D&D muscles, while also crafting someone who can help fill the gaps in our roster. Our Content Designer, Treavor Bettis, knew that we needed more evil and female Champions as well as races that have not appeared in our formations yet. With those specifications in mind, he crafted a plasmoid fighter/rogue who tries her best to be cool and suave. While her skills and abilities make her appear composed and effortlessly awesome, her personality is more exuberant and bubbly.

As a renown bounty hunter, Vin Ursa has traveled all across Wildspace, and is so comfortable among the stars that she can be used in any Light of Xanyxis adventure or variant. Being successful at this job requires knowing as much about your target as possible, so she'll study the monsters in the current adventure to add them to her roster of Favored Foes. This means everyone in the formation does extra damage against them, and they drop more gold when defeated. Vin Ursa's first Specialization increases the damage of Champions in either the Front Deck or the Rear Deck. Those in the Deck she has chosen will get an extra bonus to damage the more Favored Foes Vin Ursa is tracking. And because she's excellent at Contract Negotiations, using a Bounty Contract while she's in the formation will increase her Deck Specialization damage bonus even more!

A lone hunter can be dangerous, and Vin Ursa's L.A.S.E.R. attack skills are formidable. But she knows that working with a team can bring down even more dangerous prey. Her second Specialization decides what kind of team she will support with a damage bonus, either Good, Neutral, or Evil Champions. With her Ultimate she blasts an enemy, and if she crits she'll make that enemy type one of her Favored Foes so the rest of the team can help take the target down!

Vin Ursa has built her renown fighting some of the most terrifying creatures this side of the Abyss, and has a long list of Favored Foes to help your formation do the same!

IV. Vin Ursa's Abilities

Basic Attack

  • L. A. S. E. R. - Vin Ursa fires a shot from her relay and deals one hit to a random enemy.

Passive Abilities

  • Wildspace Lover - Vin Ursa can be used in any Light of Xaryxis campaign adventure or variant, even if she would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • Bounty Hunter - Vin Ursa picks a random monster type from a monster in the current adventure as her Favored Foe for the current adventure. Favored Foes drop 100% extra gold and all Champions deal 100% damage to them.
  • Vicious Vantage - Vin Ursa increases the effect of your Deck specialization by 100% for each Favored Foe she has, stacking multiplicatively.
  • Contract Negotiations - Whenever you use a Bounty Contract with Vin Ursa in the formation, Vin Ursa increases the effect of your Deck specialization by 25% until the end of the current adventure, stacking multiplicatively. Caps at 100 stacks.

First Specialization

  • Front Deck - Vin Ursa increases the damage of all champions in the front two columns by 400%.
  • Rear Deck - Vin Ursa increases the damage of all champions in the rear two columns by 400%.

Second Specialization

  • Friends in Low Places - Vin Ursa increases the damage of Evil Champions by 400%.
  • Friends in Meh Places - Vin Ursa increases the damage of Neutral (on the Good/Evil axis) Champions by 400%.
  • Friends in High Places - Vin Ursa increases the damage of Good Champions by 400%.

Ultimate Ability

  • Target Acquisition - Vin Ursa fires at a random enemy dealing one hit of ultimate damage with a 20% chance to crit, increases additively by buffs to crit chance. She preferentially fires at enemies that aren't already one of her Favored Foes. If she scores a critical hit, Vin Ursa adds the target creature's type(s) to her list of Favored Foes for the rest of the adventure.

V. Vin Ursa's Epic Equipment



Slot 1: Global DPS
Slot 2: Bounty Hunter
Slot 3: Vicious Vantage
Slot 4: Front Deck and Rear Deck
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Hiring Vin Ursa into your formation can help bring you fame and fortune! You can tell us stories about the bounties you've collected in several places:
July 18th
Idle Champion Spotlight: Commodore Krux 
Posted in Idle Champions.

Giff are experienced spacefaring mercenaries and renowned fighters, and Commodore Krux is one of the best Giff you can have at your side on adventures in Wildspace. With his commanding presence and flintlock pistols, Commodore Krux brings purpose and authority to your formation!

I. Commodore Krux

    Commodore Krux is a soldier who believes his glory days are behind him. This Giff has spent the last few years working as a mercenary on and around the Rock of Bral, but lately he has been spending more time in his cups as new jobs have become fewer and farther between.

Commodore Krux is a DPS, Tanking, and Support Champion who is determined to protect your formation from the threats of Xaryxis. He's our next Evergreen Champion, so starting on July 19th 2023 you can unlock him by first completing the Topolah's Tower adventure and its variant Krux's Speed Run in the Light of Xaryxis campaign. That will unlock that adventure's second variant called Animated Giff, and when you complete that adventure the reward will include the unlock of Commodore Krux! Once unlocked, he'll be battle ready for you in Slot 4 opposite Jarlaxle.

II. Commodore Krux's Stats

Race: Giff Alignment: Lawful Good
Gender: Male Pronouns: He/Him
Age: 52 Class: Fighter

STR: 18 DEX: 14 CON: 17
INT: 11 WIS: 12 CHA: 12

Role: DPS, Tanking, Support

Eligible for Patrons: Mirt, Vajra

Slot: 4 (Jarlaxle)


Dungeons & Dragons Commodore Krux Marketing Gif

III. Commodore Krux's Design

As the captain of the Second Wind, Commodore Krux has spent many years proudly traversing Wildspace as a fighter and mercenary. He's made many friends and connections, as well as had multiple clashes with astral elves, throughout all of his travels. While he's worried that his glory days are long behind him, he's still enthusiastic about sailing his ship towards adventure!

Most of Commodore Krux's efforts are focused on boosting All Hands On Deck! He increases the damage of all Champions in his column and in the rear-most column, and raises that bonus the longer you spend in an area. This well traveled Giff is an expert on Wildspace, so he can be used in any Light of Xaryxis campaign adventure or variant despite any restrictions. For every adventure, variant, and Patron variant you have completed in Light of Xaryxis, he increases the effect of his damage boost, as well as raising the health of all Champions in the formation. Plus he will keep an eye on incoming enemies with his Starfarer's Spyglass, making an enemy type in the next area his Favored Foe so they take more damage from all sources!

Commodore Krux can lead an assortment of formations, so his Specializations help him tailor his support depending on his crewmates. If he wants to focus on his column and the rear-most column, he can knock back his targets while boosting the effects of All Hands On Deck! With a formation filled with magic users, he will increase the damage of those with a magic base attack. Or he can offer damage boosts every time a Favored Foe is defeated. Commodore Krux has a pair of Flintlock Pistols always ready to fire, and when a bigger boom is needed he'll toss a Force Grenade into the fray for an explosion of ultimate damage!

This burly, hippopotamus-headed Giff is impossible to ignore in your formation, both because of his size and his support!

IV. Commodore Krux's Abilities

Basic Attack

  • Flintlock Pistols - Commodore Krux fires a pistol at random targets, dealing 1 hit.

Passive Abilities

  • Wildspace Lover - Commodore Krux can be used in any Light of Xaryxis campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • All Hands On Deck! - Commodore Krux increases the damage of all Champions in his column and the rear-most column of the formation by 100%. This does not apply twice if that is the same column.
  • Battle Stations! - Commodore Krux increases the damage bonus of All Hands On Deck! by 20% for each second the Champions are in the current area, stacking multiplicatively up to a maximum of 100 stacks.
  • Batten Down the Hatches! - Commodore Krux increases the health of all other Champions by 0.1% of his max health for each adventure, variant, and Patron variant you have completed in the Light of Xaryxis campaign, stacking additively. Any healing effect on those Champions is increased by the same amount.
  • Starfarer's Spyglass - Upon completing a new area, Commodore Krux raises a spyglass to his eye and spots an enemy from the next area. All enemies of that type become his Favored Foe until another area is completed, and they take 100% more damage from all sources.
  • An Experienced Sailor - Commodore Krux increases the effect of All Hands On Deck! by 20% for each adventure, variant, and Patron variant you have completed in the Light of Xaryxis campaign, stacking multiplicatively.

Specializations

  • Nautical Knockback - Commodore Krux increases the effect of All Hands On Deck! By 200% and his base attack knocks back his targets a short distance.
  • Take the Helm - Commander Krux increases the damage of Champions with a magic base attack by 400%.
  • Foe of Xaryxis - Each time any favored foe is defeated, Commodore Krux increases the damage of All Hands On Deck! by 25%, stacking additively up to 25 times, until the area is changed.

Ultimate Ability

  • Force Grenade - Commodore Krux throws a grenade at the enemy with the most health, which explodes dealing ultimate damage to all enemies in a medium radius and knocking them all back a short distance.

V. Commodore Krux's Epic Equipment



Slot 1: Increase Health
Slot 2: All Hands On Deck!
Slot 3: Battle Stations!
Slot 4: An Experienced Sailor
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Commodore Krux is excited to find glory and valor in your formation! Let us know how much you enjoy this Giffs explosives in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

June 23rd
Idle Champion Spotlight: Strongheart 
Posted in Idle Champions.

“Justice needs champions. I count myself as one.”

This resolute paladin is committed to destroying evil wherever it can be found, and is ready to sacrifice himself to help those in need. Strongheart is a formidable warrior surrounded by righteous people, and is always looking out for like-minded individuals who also believe that good must triumph over evil.

I. Strongheart



    Strongheart is a fearless seeker of justice, risking his life to ensure that good triumphs over evil. He is thoughtful, kind, and seldom rash, yet never hesitant to punish those who spit in the face of law and order.

Strongheart is a support and healing Champion who helps you complete your quests, literally, as he doubles the quest progress of his adventuring party. He heals his nearby companions, and is always willing to lend a hand to those in need. Once unlocked, you can find this human paladin in Slot 11 opposite Jamilah.



II. Strongheart's Stats

Race: Human Alignment: Lawful Good
Gender: Male Pronouns: He/Him
Age: 39 Class: Paladin

STR: 15 DEX: 12 CON: 13
INT: 12 WIS: 13 CHA: 17

Role: Support, Healing

Eligible for Patrons: Mirt, Zariel, Strahd (with feat) Vajra (with feat)

Slot: 11 (Jamilah)


Dungeons & Dragons Strongheart Marketing Gif

III. Strongheart's Design

The noble adventuring party known as Valor's Call was founded by Strongheart, and he alone determines who can become a member of this prestigious group. They have a long history in Dungeons and Dragons lore, with the most recent appearance in The Wild Beyond the Witchlight helping the party battle against the League of Malevolence. This epic paladin doesn’t worship any deity, but instead devotes himself to the ideal that the world can be spared from evil by those who have enough courage to stand against it.

Strongheart may be the leader of Valor's Call, but that doesn't mean he takes the spotlight. He is fully committed to supporting his companions whenever he can. Any Champion adjacent to him will benefit from his healing, as well as have their damage boosted. He has an increased chance to score a Critical Hit, and when it lands, he'll improve his boost he gives to companions' damage and healing! Whenever there is an active Season, Strongheart increases the rate his formation adds to any season quest progress.

Part of being a good leader is the ability to work with a variety of people, and his Specializations buff his main damage boost depending on the type of Champion in your formation. If you have a team filled with good aligned Champions, pick Valor's Call. When a Season is active choose A Just Quest to increase his support according to your Season Level. Or Strongheart can temporarily join the most populous affiliation in the formation and boost their power by becoming an Honorary Member. Sometimes the best way to support the team is to leap into action, and with the sentient longsword Steel at his side, Strongheart will fearlessly attack the closest foe. If a powerful enemy approaches, he will cast his favorite spell to Command: Yield! This will stun that evildoer so all attacks can do additional damage!

Strongheart is prepared to sacrifice himself for the greatest good, but with his help everyone will survive and triumph over any encounter!

IV. Strongheart's Abilities

Basic Attack

  • Steel - Strongheart attacks the closest enemy with his sword, Steel, dealing one hit.

Passive Abilities

  • Critical Hit - Strongheart's base chance to Critical Hit is 20%.

Formation Abilities

  • Justice Needs Champions - Strongheart increases the damage of all adjacent Champions by 100%.
  • Seasoned Knight - Season Quest progress made by Strongheart's party is increased by 100%.
  • Courage to Stand - Heal champions affected by Justice Needs Champions for 2 health per second.
  • Righteous Might - Whenever Strongheart lands a critical hit, for the next 20 seconds he:
    • Increases the damage of Justice Needs Champions by 400%.
    • Increases the healing amount of Courage to Stand by 100%.
    • Reduces the base attack speed cooldown of himself and Champions affected by Justice Needs Champions by 0.5 seconds.
    This ability can trigger multiple times, with the damage bonus and healing stacking multiplicatively and the cooldown stacking additively.

Specializations

  • Valor's Call - Strongheart increases the damage bonus of Justice Needs Champions by 100% for each good Champion in the formation, stacking multiplicatively.
  • A Just Quest - Strongheart increases the damage bonus of Justice Needs Champions by 12.5% for each Season Level you have gained in the current Season, stacking multiplicatively.
  • Honorary Member - Strongheart gains the affiliation(s) of the most populous affiliation(s) in the formation, and increases the damage bonus of Justice Needs Champions by 150% for each Champion from the affiliation(s) (including himself, now), stacking multiplicatively. If two affiliations have the same number of members in the formation, then he gains both affiliations and counts both affiliations for the buff.

Ultimate Ability

  • Command: Yield! - Strongheart moves forward and Commands the enemy with the most health to Yield, stunning it for 6 seconds. While it is stunned, all attacks against the enemy deal additional 15 seconds worth of BUD.

V. Strongheart's Epic Equipment



Slot 1: Global DPS
Slot 2: Justice Needs Champions
Slot 3: Courage to Stand
Slot 4: Righteous Might
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Are you prepared to stand and fight with this legendary hero? Let us know how much Strongheart is helping you achieve your season goals in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

June 1st
Idle Champion Spotlight: BBEG 
Posted in Idle Champions.

Behold the evil architect behind everything! The horrific lich surrounded by zombies who has been responsible for all the terrible things that The Awful Ones have...

...no, not familiar? Never seen him before? Then it's time for you to witness, and maybe this time remember, the Big Bad Evil Guy!

I. BBEG



    BBEG is the Big Bad Evil Guy, a Drow necromancer who believes immaculate planning will always lead to success. Unfortunately his constant failures contradict this conviction. BBEG likes to monologue and taunt his opponents, leaving his summoned zombies to engage directly in combat.

BBEG is a support and speed Champion that chews the scenery so much he breaks through the 4th wall. As the Big Bad Evil Guy of the Awful Ones campaign, this necromancer stands back and lets his less intelligent zombie minions do the hard work. His strength lies in being able to railroad the Champions through to more exciting parts of the adventure. Once unlocked, you can find this Drow necromancer in Slot 3 opposite Nayeli.

II. BBEG's Stats

Race: Elf (Drow) Alignment: Lawful Evil
Gender: Male Pronouns: He/Him
Age: 500
Affiliation: None (but Awful Ones adjacent) Class: Wizard

STR: 10 DEX: 13 CON: 8
INT: 18 WIS: 15 CHA: 12

Role: Support, Speed

Eligible for Patrons: Mirt, Strahd

Slot: 3 (Nayeli)


Dungeons & Dragons BBEG Marketing Gif

III. BBEG's Design

Every Dungeon Master wants to craft a story that is entertaining and engaging. But what happens when your players stop paying attention? Pat, the DM of the Awful Ones from 1 For All, is understandably frustrated by this lack of recognition. Despite his best efforts crafting an extremely powerful and memorable antagonist for his campaign, no one seems to recall who BBEG is, or be challenged by him in any battle.

As the sworn enemy of the Awful Ones, BBEG will follow them into any adventure that any of them are eligible for. He uses his Chill Touch to strike at the most healthy enemy on the field, and summons shambling zombies to attack anything they come across. The Awful Ones provide a great source of fresh corpses for his undead army, so the more of them there are in the formation, the faster he can summon his minions. BBEG, believing himself to be the smartest, strategically surrounds himself with less intelligent minions to boost his own perceived brilliance as the Evil Overlord, increasing the damage of Champions with an Intelligence of 12 or less.

BBEG wants to get the adventure over with as quickly as possible, so he'll increase his damage bonus for each potion that is active, and reduce the next area's quest requirements if the formation plows through the current area quickly enough. His Specializations will further boost that damage buff depending on the types of companions he is surrounded by. Fill the formation with Evil Champions and pick Powergaming, or Champions with a total ability score of 78 or less to choose Min-Maxing, or use a bunch of Lawful Champions and pick Rules Lawyering. If that still isn't fast enough, he will appeal to his eldritch lord Balgronuuth for the ultimate power to summon two zombies at a time instead of just one!

Show the other Champions just how epic and incredible BBEG can be, and maybe they'll remember him the next time he joins the formation!

IV. BBEG's Abilities

Basic Attack

  • Chill Touch - BBEG conjures a spectral hand over the enemy with the most health and touches it, dealing one hit.

Passive Abilities

  • Awful Nemesis - As the sworn enemy of the Awful Ones, BBEG is eligible for any adventure that any of them are eligible for. However, they still don't remember who he is.

Formation Abilities

  • Evil Overlord - BBEG increases the damage of all Champions with an Intelligence of 12 or less by +100%.
  • Homebrew - BBEG increases the damage bonus of Evil Overlord by 100% for each active potion, stacking multiplicatively.
  • Rise, My Minions! - Every 10 seconds BBEG creates a plodding zombie that appears in front of the front-most column and slowly moves across the screen from left to right. It takes 30 seconds for a zombie to plod from its spawn point to the right-side of the screen where it despawns. Zombies persist with area changes. Enemies near the zombie take 0.2 second worth of BUD-based damage per second.
  • Sources of Corpses - The time it takes for Rise, my Minions! to summon a zombie is reduced by 2.5 seconds for each Awful Ones affiliation member in the formation, and the damage bonus of Evil Overlord is increased by +25% for each summoned zombie, stacking multiplicatively, with buffs applying to the pre-stack value.
  • Railroad - If the current area is completed (for the first time) in 5 seconds or less, BBEG reduces the next area's quest requirements by 25%.

Specializations

  • Powergaming - BBEG increases the damage bonus of Evil Overlord by +200% for each Evil champion in the formation, stacking multiplicatively and applied multiplicatively.
  • Min-Maxing - BBEG increases the damage bonus of Evil Overlord by +150% for each Champion with a total ability score of 78 or less in the formation, stacking multiplicatively and applied multiplicatively.
  • Rules Lawyering - BBEG increases the damage bonus of Evil Overlord by +100% for each Lawful champion in the formation, stacking multiplicatively and applied multiplicatively.

Ultimate Ability

  • Balgronuuth's Undead Horde - Balgronuuth's symbol appears in the air for 30 seconds. While the symbol is in the air, every time Rise, my Minions! summons a zombie, it summons two instead of one.

V. BBEG's Epic Equipment



Slot 1: Evil Overlord
Slot 2: Homebrew
Slot 3: Rise, My Minions!
Slot 4: Sources of Corpses
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

There's no way you can forget who the BBEG is now! Tell us what you remember most about his exploits during out Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

May 18th
Idle Champion Spotlight: Evandra 
Posted in Idle Champions.

"Swords and metal can settle scores!"

Evandra is always ready to charge into a fight for treasure, glory, or simply because she's feeling a bit bored. Because why waste time talking or throwing spells around when you’ve got a trusty sword?

I. Evandra



    Rough and tumble, and ready for action, Half-Elven Fighter Evandra brings the muscle. Evandra ran away from home when her father discovered that she had been training in strength and combat. He tried to force her into an arranged marriage with an elven nobleman, but Evandra rejected this on both principle and taste. She decided instead to become an adventurer, free from her father’s judgment.

Evandra is a Support, Tanking, and Gold Find Champion who's always willing to lend a hand as long as a fight is involved. She empowers all neutral champions, and brings the Awful Ones together, especially if the Witchlight Carnival is involved. Once unlocked, you can find this Half-Elf Fighter in Slot 5 opposite Calliope.

II. Evandra's Stats

Race: Half-Elf Alignment: Chaotic Neutral
Gender: Female Pronouns: She/Her
Age: 27
Affiliation: Awful Ones Class: Fighter

STR: 17 DEX: 12 CON: 16
INT: 12 WIS: 9 CHA: 11

Role: Support, Tanking, Gold Find

Eligible for Patrons: Vajra

Slot: 5 (Calliope)


Dungeons & Dragons Evandra Marketing Gif

III. Evandra's Design

Evandra is the tank of the Awful Ones from 1 For All, leading the way into whatever dangers they might encounter. She increases the damage of all Neutral Champions on the good/evil axis with her Freedom's Fury, and buffs everyone's health as well as any healing effects they receive thanks to her Inspiring Fortitude. Fighting is hard work and deserves compensation, so she's always trying to Find the Secret Stash by increasing the formation's gold find.

If Evandra is horribly wounded in battle, you’ll find that she’s Never Completely ‘Armless. If her health is ever brought to zero she will sacrifice her own arm in order to survive and get back into the battle with whatever weapon she can wield. Sometimes that's her Trusty Sword, but she'll make do with whatever arms are available. When she’s in big trouble, Evandra can use her Ultimate attack to “disarm” a nearby mechanical menace and strike her enemies with Improvised Arms. While wielding this automaton’s arm, Evandra increases her attack rate and greatly increases her damage.

The damage bonus her Freedom's Fury provides is increased depending on what other Champions join her formation. Her Specializations let you choose between Powerful Allies, which raises the bonus for each female or nonbinary Champion in the formation, Fighting Force that increases it for each fighter, barbarian, ranger, or paladin, and Carnival Crew for each Champion with a total ability score of 78 or less. Since Evandra is such a huge fan of the Witchlight Carnival, she's eligible for all Wild Beyond the Witchlight adventures and variants no matter the restrictions. And she'll extend that ability to her fellow Awful Ones if the Carnival Crew Specialization is chosen.

Evandra's strength and confidence are great additions to the formation, even as she charges into battle head-first and full of bravado!

IV. Evandra's Abilities

Basic Attack

  • Trusty Sword - Evandra moves up next to the closest enemy and swings her sword, dealing 1 hit to all nearby enemies.

Passive Abilities

  • Evandra, the Magnificent - Evandra can be used in any Wild Beyond the Witchlight campaign adventure or variant, even if she would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • Freedom's Fury - Evandra increases the damage of all Neutral Champions (on the Good/Evil axis) by 100%.
  • Find the Secret Stash - Increase the formation's gold find by 100%. Every time a Champion attacks but does not defeat an enemy, increase this bonus by 50%, stacking additively up to 120 times and applying multiplicatively. Bonus resets when an enemy is defeated.
  • Inspiring Fortitude - Evandra increases the health of all other Champions by 25% of her max health, and any healing effect on those Champions is increased by 25%.

Specializations

  • Powerful Allies - Evandra increases the damage bonus of Freedom's Fury by +100% for each female or nonbinary Champion in the formation, stacking multiplicatively and applied multiplicatively.
  • Fighting Force - Evandra increases the damage bonus of Freedom's Fury by +125% for each fighter, barbarian, ranger, or paladin in the formation, stacking multiplicatively and applied multiplicatively.
  • Carnival Crew - Evandra increases the damage bonus of Freedom's Fury by +150% for each Champion with a total ability score of 78 or less in the formation, stacking multiplicatively. In addition, all Awful Ones Champions are available to be used if Wild Beyond the Witchlight is the current campaign, even if they do not currently qualify based on variant or patron restrictions.

Ultimate Ability

  • Improvised Arms - A mechanical guard spawns on the right side and quickly moves to the middle of the enemy's side of the screen. Evandra moves up, attacks the guard, and instantly "disarms" it and defeats it. Then Evandra uses the guard's arm as a weapon for the next 15 seconds instead of her sword. For the duration, Evandra's attack deals an additional 3 seconds of BUD damage, her normal attack speed cooldown is faster by 2 seconds, and Freedom's Fury is increased by 100% for the duration.

V. Evandra's Epic Equipment



Slot 1: Global DPS
Slot 2: Evandra Health
Slot 3: Freedom's Fury
Slot 4: Secret Stash
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

Evandra believes the best defense is a good offense. Are you enjoying watching her wield arms into battle? Tell us during out Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

April 27th
Idle Champion Spotlight: Nixie 
Posted in Idle Champions.

"If the trees are thin, let the flames begin, if the trees are tight, do not ignite."

Some folks never bother to ask how big the room is; they're always ready for a fireball. And Nixie is the quintessential firecracker, able to light up a room with her bright smile and her flaming hot spells!

I. Nixie



    Nixie is a charismatic tiefling who grew up in a wealthy but oppressive household, and punished for using magic despite her natural talent. In a rebellious move, she stole the family grimoire to teach herself dark sorcery only to result in the burning down of her family manor and all her family inside. Despite this tragedy, Nixie is now on a journey to enjoy her newfound magical freedom and find a new family.

Nixie is a DPS and Support Champion who gives charismatic Champions like herself a big boost. When force is required, she casts Fireball, and when stealth is required...she casts Fireball. But her magic isn't perfect as she inadvertently triggers the occasional wild magic surge. Once unlocked, you can find this Tiefling Sorcerer in Slot 1 opposite Bruenor.

II. Nixie's Stats

Race: Tiefling Alignment: Chaotic Neutral
Gender: Female Pronouns: She/Her
Age: 19
Affiliation: Awful Ones Class: Sorcerer (Wild Magic)

STR: 8 DEX: 14 CON: 17
INT: 3 WIS: 8 CHA: 20

Role: DPS, Support

Eligible for Patrons: Vajra

Slot: 1 (Bruenor)


Dungeons & Dragons Nixie Marketing Gif

III. Nixie's Design

When 1 For All crafted characters for their fantasy comedy web series, they leaned into some of the beloved tropes that can be found in many D&D PCs. The joy of casting a fireball never grows old, and it can be fun to create a chaotic character who crafts flames with unbridled enthusiasm!

Nixie is sparkly, cute, and uncontrollably deadly! She delights in jumping into the throes of battle casting fireballs, despite it possibly harming her own team members. With her Blazing Charisma she gleefully increases the damage of other charismatic Champions, but every spell cast is a chance to cause a random Wild Magic Surge. Some surges cause a bonus effect on the battlefield, like engulfing enemies in flames, creating a coin cascade, summoning a random monster, causing a stunning shockwave, or enlarging both her size and her damage! But sometimes she'll turn into a potted plant, or her skin will turn blue. That's the risks that come with being a Wild Magic Sorcerer.

Despite the unpredictability of her magic, Nixie is always ready to launch a flaming attack on her enemies. Normally it's a smaller Fireball?. But occasionally it's time for a FIREBALL!!! This ultimate, gigantic fireball engulfs all enemies on the field, burning them to a crisp. Those flaming spheres can cause even more damage depending on which Specialization Nixie chooses. Each one boosts the damage bonus of Blazing Charisma based on who else is in the formation. Infernal Impact focuses on the number of Tieflings, Anarchy Amplified works with Chaotic Champions, and Flawed Force counts the number of Champions with a total ability score of 78 or less.

Nixie's natural talents bring a chaotic element to the party, and she'll charm you over with her bright smile and even brighter explosions!

IV. Nixie's Abilities

Basic Attack

  • Fireball? - Nixie attacks with a ball of fire centered on a random target, dealing 1 hit of damage to all enemies in a small radius.

Formation Abilities

  • Blazing Charisma - Nixie increases the damage of all Champions with a Charisma of 17+ by 100%, including herself.
  • Wild Magic Surge - Each time Nixie makes a normal attack, there is a high chance that a random wild magic event happens.
    • No Effect (20%) — No Effect
    • Engulfing Flames (20%) — Nixie lights the area of her attack on fire for 20 seconds. While lit, it deals 1 second of BUD to enemies in the effect each second.
    • Potted Punch (10%) — Nixie turns into a potted plant for 5 seconds and can't attack, increasing the damage bonus of Blazing Charisma by +100% while in that form, and for 15 additional seconds afterwards.
    • Coin Cascade (10%) — Gold coins also fly out from her attack's explosion, worth 10% of a normal monster kill.
    • Shockwave (10%) — Nixie's attack also sends out a shockwave that stuns Monsters in the attack's area for 5 seconds.
    • Feeling Blue (10%) — Nixie's skin turns blue for 10 seconds. There are no other effects.
    • Eldritch Entourage (10%) — A random monster is summoned.
    • Enlarge (10%) — Nixie's size and damage increases by 100% for 20 seconds.
  • Gigantic Growth - Increase the damage bonus of Wild Magic Surge: Enlarge and Wild Magic Surge: Potted Punch by 100%.

Specializations

  • Infernal Impact - Nixie increases the damage bonus of Blazing Charisma by +200% for each Tiefling champion in the formation, stacking multiplicatively and applied multiplicatively.
  • Flawed Force - Nixie increases the damage bonus of Blazing Charisma by +150% for each Champion with a total ability score of 78 or less in the formation, stacking multiplicatively and applied multiplicatively.
  • Anarchy Amplified - Nixie increases the damage bonus of Blazing Charisma by +100% for each Chaotic champion in the formation, stacking multiplicatively and applied multiplicatively.

Ultimate Ability

  • FIREBALL!!! - Nixie casts a gigantic fireball that engulfs the entire enemy's side of the screen, dealing 1 ultimate hit to all enemies. In addition, there is a 10% chance for each monster hit by this attack to be surrounded by Engulfing Flames from her Wild Magic Surge ability.

V. Nixie's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Blazing Charisma
Slot 4: Giantic Growth
Slot 5: Specializations
Slot 6: Ultimate Cooldown

VI. Conclusion

How much fun are you having watching Nixie flambé your enemies with fireballs? Tell us during out Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

April 6th
Idle Champion Spotlight: Antrius 
Posted in Idle Champions.

"No 'I' in team, but there’s an ‘A’ though, which stands for Antrius!"

With a beautiful voice and a glorious mane of hair, Antrius is always ready to charm everyone around! His swordcraft may be mostly flourish and fancy footwork, but he backs up his friends with inspiring words while viciously mocking his enemies!

I. Antrius



    Antrius is your classic fantasy Bard - he’s a lover, not a fighter. His supportive parents paid his way through Bard College, and now Antrius is out on the road trying to make a name for himself with bravado, showmanship, and a seductive smolder.

Antrius is a Support and Healing Champion who empowers his companions with an Inspiring Song. With this song, he increases the damage of nearby companions and gives them temporary health to push through tough enemies. His tales depend on the stories of your Champions, so he buffs his companions based on the number of feats you have unlocked. Once unlocked, you can find this human bard in Slot 4 with Jarlaxle.

II. Antrius's Stats

Race: Human Alignment: Chaotic Good
Gender: Male Pronouns: He/Him
Age: 45
Affiliation: Awful Ones Class: Bard

STR: 10 DEX: 14 CON: 13
INT: 10 WIS: 12 CHA: 18

Role: Support, Healing

Eligible for Patrons: Mirt, Zariel

Slot: 4 (Jarlaxle)


Dungeons & Dragons Antrius Marketing Gif

III. Antrius's Design

1 For All is an original fantasy comedy web series, which makes bringing their characters to life in our game a wonderfully unique experience! Antrius is played by Forgeling, who creates the character along with the rest of the folks at Deerstalker Pictures. This means we have a whole team of people to collaborate with to help craft Champions that their fans will love to see!

Antrius is a glorious performer, always focused on making his Inspiring Song bigger and better. Inspiring Song boosts the damage of adjacent Champions while also keeping them safe by providing some temporary hit points. Other Champions with a Charisma of 17 or higher will extend this benefit to more of the formation. The bigger the crowd, the better Antrius performs, so the more Champions affected by Inspiring Song, the bigger the damage bonus and number of temporary hit points it provides. And that damage bonus is further increased for every Feat your Champions have unlocked! His Specializations also focus on buffing Inspiring Song's damage bonus, choosing between the number of Bards, Chaotic Champions, or Champions with low ability scores in your formation.

Providing inspiring battle music isn't the only skill Antrius brings to the formation. With deadly wit he will attack his adversaries with Vicious Mockery. And his looks are just as lethal, using his Ultimate attack to turn a shattered mirror in to a Cloud of Daggers to eviscerate his enemies!

Fill the formation with fans of Antrius and surround him with a crowd of Champions, and Antrius will provide the most epic buffs to inspire your party to victory!

IV. Antrius's Abilities

Basic Attack

  • Vicious Mockery - Antrius attacks the enemy with the most health, dealing 1 hit and causing it to take +100% damage until he attacks again.

Formation Abilities

  • Inspiring Song - Antrius inspires each adjacent Champion giving them 10 temporary hit points every 5 seconds and increasing their damage by 100%. Any Champion with a Charisma score of 17 or higher further inspires all unaffected adjacent Champions, and this continues to cascade. Antrius' song is so inspiring that he also inspires himself, granting himself temp hp and the damage bonus. The total shield amount on each Champion is limited to 10 times the Champion's max health.
  • The Hardiest, Bardiest Bard - Antrius increases Inspiring Song's temporary hit point bonus by 100% for each Champion affected by it, stacking additively.
  • Suave and Sophisticated - Antrius increases Inspiring Song's damage bonus by 100% for each Champion affected by it, stacking multiplicatively. Buffs apply to the pre-stack value.
  • Can't be De-Feat-ed - Antrius increases Inspiring Song's damage bonus by 100% for each feat your Champions have unlocked, stacking additively.

Specializations

  • Bard College - Antrius increases Inspiring Song's damage bonus by 200% for each Bard in the formation, stacking multiplicatively.
  • Truly Awful Stats - Antrius increases Inspiring Song's damage bonus by 150% for each Champion in the formation with a total ability score of 78 or lower, stacking multiplicatively.
  • The "A" In Chaotic Is For Antrius - Antrius increases Inspiring Song's damage bonus by 100% for each chaotic Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Cloud of Daggers - Antrius takes a hand mirror out and smiles into it, which causes it to shatter. Shards of glass fly out and create a medium sized cloud that swirls around the location of the enemy with the most health, and deals 1 hit of ultimate damage every 0.5 seconds to all enemies in the area for 10 seconds. The cloud does not move after it has picked a location.

V. Antrius's Epic Equipment



Slot 1: Global DPS
Slot 2: Inspiring Song
Slot 3: Suave and Sophisticated
Slot 4: Can't Be De-Feat-ed
Slot 5: Ultimate Attack
Slot 6: Ultimate Cooldown

VI. Conclusion

We're excited to welcome a Champion from the hilarious stories told by 1 For All! Tell us your tails of using Antrius in your formation in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

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