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A modron sighting is a rare occurrence outside Mechanus, the plane of true law.
At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!
The Great Modron March 6 introduces Evandra, the Half-Elf Fighter from Deerstalker Picture's1 for All, and brings back Gazrick Nomrad, a rogue modron separated from his fellow modrons, and Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels. Players have until Monday, June 5th at 12PM Pacific to complete their The Great Modron March 6 unlocks and objectives.
New Champion: Evandra
Rough and tumble, and ready for action, Half-Elven Fighter Evandra brings the muscle. Evandra ran away from home when her father discovered that she had been training in strength and combat. He tried to force her into an arranged marriage with an elven nobleman, but Evandra rejected this on both principle and taste. She decided instead to become an adventurer, free from her father’s judgment.
Evandra is a Support, Tanking, and Gold Find Champion who's always willing to lend a hand as long as a fight is involved. She empowers all neutral champions, and brings the Awful Ones together, especially if the Witchlight Carnival is involved. Once unlocked, you can find this Half-Elf Fighter in Slot 5 opposite Calliope.
For more information on Evandra and her abilities, check out her Champion Spotlight!
Year Six Variants
Fight First, Ask Questions Later: Help Evandra stop the Modron March from crushing Waterdeep! Evandra starts in the formation (Slot 1). She can't be moved or removed. Only Neutral Champions (on the good/evil axis) can deal damage.
Reach Area 75.
Half-Elf, Pink, and the Bard: Stop the Modron March and Mechanical Guards from crushing Waterdeep. Evandra starts in the formation (Slot 1). She can't be moved or removed. If you have them (and they're not already on another adventure) Antrius and Nixie start unlocked and in the formation (Slot 5 & 6 respectively). 1-2 Mechanical Guards spawn with every wave. They don't drop gold, nor do they count towards quest progress. Construct enemies move at +300% speed and deal +300% damage.
Reach Area 125.
That's What Friends Are For: Stop the Modron March from crushing Waterdeep with Evandra's favorite heroes! Evandra starts in the formation (Slot 1). She can't be moved or removed. You may only use Champions that are female, non-binary, fighters, rangers, barbarians, paladins, or have a total ability score of 78 or less.
Reach Area 175.
Much more detail and information can be found in the game! Enjoy!
Evandra is always ready to charge into a fight for treasure, glory, or simply because she's feeling a bit bored. Because why waste time talking or throwing spells around when you’ve got a trusty sword?
I. Evandra
Rough and tumble, and ready for action, Half-Elven Fighter Evandra brings the muscle. Evandra ran away from home when her father discovered that she had been training in strength and combat. He tried to force her into an arranged marriage with an elven nobleman, but Evandra rejected this on both principle and taste. She decided instead to become an adventurer, free from her father’s judgment.
Evandra is a Support, Tanking, and Gold Find Champion who's always willing to lend a hand as long as a fight is involved. She empowers all neutral champions, and brings the Awful Ones together, especially if the Witchlight Carnival is involved. Once unlocked, you can find this Half-Elf Fighter in Slot 5 opposite Calliope.
II. Evandra's Stats
Race: Half-Elf
Alignment: Chaotic Neutral
Gender: Female
Pronouns: She/Her
Age: 27
Affiliation: Awful Ones
Class: Fighter
STR: 17
DEX: 12
CON: 16
INT: 12
WIS: 9
CHA: 11
Role: Support, Tanking, Gold Find
Eligible for Patrons: Vajra
Slot: 5 (Calliope)
III. Evandra's Design
Evandra is the tank of the Awful Ones from 1 For All, leading the way into whatever dangers they might encounter. She increases the damage of all Neutral Champions on the good/evil axis with her Freedom's Fury, and buffs everyone's health as well as any healing effects they receive thanks to her Inspiring Fortitude. Fighting is hard work and deserves compensation, so she's always trying to Find the Secret Stash by increasing the formation's gold find.
If Evandra is horribly wounded in battle, you’ll find that she’s Never Completely ‘Armless. If her health is ever brought to zero she will sacrifice her own arm in order to survive and get back into the battle with whatever weapon she can wield. Sometimes that's her Trusty Sword, but she'll make do with whatever arms are available. When she’s in big trouble, Evandra can use her Ultimate attack to “disarm” a nearby mechanical menace and strike her enemies with Improvised Arms. While wielding this automaton’s arm, Evandra increases her attack rate and greatly increases her damage.
The damage bonus her Freedom's Fury provides is increased depending on what other Champions join her formation. Her Specializations let you choose between Powerful Allies, which raises the bonus for each female or nonbinary Champion in the formation, Fighting Force that increases it for each fighter, barbarian, ranger, or paladin, and Carnival Crew for each Champion with a total ability score of 78 or less. Since Evandra is such a huge fan of the Witchlight Carnival, she's eligible for all Wild Beyond the Witchlight adventures and variants no matter the restrictions. And she'll extend that ability to her fellow Awful Ones if the Carnival Crew Specialization is chosen.
Evandra's strength and confidence are great additions to the formation, even as she charges into battle head-first and full of bravado!
IV. Evandra's Abilities
Basic Attack
Trusty Sword - Evandra moves up next to the closest enemy and swings her sword, dealing 1 hit to all nearby enemies.
Passive Abilities
Evandra, the Magnificent - Evandra can be used in any Wild Beyond the Witchlight campaign adventure or variant, even if she would not normally be available to be used due to variant or patron restrictions.
Formation Abilities
Freedom's Fury - Evandra increases the damage of all Neutral Champions (on the Good/Evil axis) by 100%.
Find the Secret Stash - Increase the formation's gold find by 100%. Every time a Champion attacks but does not defeat an enemy, increase this bonus by 50%, stacking additively up to 120 times and applying multiplicatively. Bonus resets when an enemy is defeated.
Inspiring Fortitude - Evandra increases the health of all other Champions by 25% of her max health, and any healing effect on those Champions is increased by 25%.
Specializations
Powerful Allies - Evandra increases the damage bonus of Freedom's Fury by +100% for each female or nonbinary Champion in the formation, stacking multiplicatively and applied multiplicatively.
Fighting Force - Evandra increases the damage bonus of Freedom's Fury by +125% for each fighter, barbarian, ranger, or paladin in the formation, stacking multiplicatively and applied multiplicatively.
Carnival Crew - Evandra increases the damage bonus of Freedom's Fury by +150% for each Champion with a total ability score of 78 or less in the formation, stacking multiplicatively. In addition, all Awful Ones Champions are available to be used if Wild Beyond the Witchlight is the current campaign, even if they do not currently qualify based on variant or patron restrictions.
Ultimate Ability
Improvised Arms - A mechanical guard spawns on the right side and quickly moves to the middle of the enemy's side of the screen. Evandra moves up, attacks the guard, and instantly "disarms" it and defeats it. Then Evandra uses the guard's arm as a weapon for the next 15 seconds instead of her sword. For the duration, Evandra's attack deals an additional 3 seconds of BUD damage, her normal attack speed cooldown is faster by 2 seconds, and Freedom's Fury is increased by 100% for the duration.