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Recent News
August 29th
New Champion: Cazrin  
Posted in Idle Champions.

    Cazrin is the ray of sunshine in the party, the eternal optimist, the friendly ear or the shoulder to cry on. She is passionate about magic, knowledge, and learning, always experimenting or testing new theories. Growing up, Cazrin’s family feared and forbade the study of magic because of an ancestress who misused her power, so Cazrin was forced to teach herself and eventually leave her family behind to pursue her dreams. Intelligent but inexperienced, she has embraced a life of adventuring to gather the thrills and experiences that as a child she could only read about in books.
Cazrin is a Support and DPS Champion that collects books as she adventures with the Fallbacks' faithful companion, Uggie. Her Sunny Disposition increases the damage of Champions in her column and the columns in front of her, and she's always ready to protect herself with Mage Armor.

To learn about the Fallbacks DPS champion arriving on September 3rd, read on!

Cazrin

Cazrin
name
10
seat
2.5%
crit chance
100%
crit damage
Female
gender
22
age
Chaotic Good
alignment
5
overwhelm
Human
species
Wizard
class
DPS / Support
roles
The Fallbacks
affiliation
8
str
13
dex
14
con
18
int
13
wis
13
cha
79
tot
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until September 3rd, 2028)

Abilities

Basic Attack

  • Magic Missile (magic) - Cazrin fires 2 magic missiles at random enemies, preferring different targets if possible

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Cazrin unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Library of Lore - Whenever a boss is defeated for the first time in an adventure, it drops a Book that Cazrin collects. Subsequent kills of the same boss have a 10% chance of dropping an additional Book. The maximum number of Books that can be collected during a single adventure is the highest area reached divided by 5, rounded down. Cazrin keeps track of both the number of Books she has collected in the current adventure, as well as the size of her Library, which is the number of Books she has collected across all adventures. Cazrin's damage is increased by 10% for each book in her Library, stacking additively. Each time her Library reaches a new order of magnitude, the base buff is multiplicatively increased by 100%.
  • Sunny Disposition - Cazrin increases the damage of all Champions in her column (including herself) and the columns in front of her by 100%.
  • Unctuous Uggie - Uggie's buff is increased by 400% when Cazrin is in the formation.
  • Mage Armor - The first time anyone in the formation takes damage in each area, Cazrin casts Mage Armor on herself. Champions affected by Mage Armor decrease the damage they take by 25%.
  • In Search of Knowledge - Cazrin's attacks and abilities gain additional effects based on the number of Books that she has collected in the current adventure.
    • 10+ Books: Cazrin fires an additional Magic Missile with her base attack.
    • 40+ Books: Increase the effect of Sunny Disposition by 5% for each Book she has collected in the current adventure, stacking multiplicatively.
    • 80+ Books: Cazrin fires an additional Magic Missile with her base attack.
    • 120+ Books: When triggered, Mage Armor is now cast on all Champions in the formation instead of just Cazrin.
    • 160+ Books: Increase the effect of Unctuous Uggie by 1% for each Book Cazrin has collected in the current adventure, stacking additively.
    • 200+ Books: Support Champions affected by Mage Armor have a 40% chance to deal an additional 5 seconds of BUD damage with each normal attack hit.
    • 240+ Books: Mage Armor's damage prevention is increased to 50%.
    • 300+ Books: For each Tanking Champion affected by Mage Armor, the effect of Sunny Disposition is increased by 400%, stacking multiplicatively.

Specializations A

  • Self Taught - Cazrin increases the damage bonus of Sunny Disposition by 100% for each Fallbacks Champion and/or Champions with a Melee and/or Ranged base attack in the formation, stacking multiplicatively.
  • Ancestor's Shadow - Cazrin increases the damage bonus of Sunny Disposition by 100% for each Fallbacks Champion and/or Good Champion in the formation, stacking multiplicatively.
  • Lost in the Library - Whenever a boss drops a Book, Cazrin collects 3 Books. The maximum number of Books she can collect during this adventure is tripled, but In Search of Knowledge's per Book damage boost to Sunny Disposition is reduced from 5% to 1.65%.

Specializations B

  • Signature Smell - When Uggie is with Cazrin, each damage increase that Uggie! would normally apply to other members of the formation instead applies to Cazrin herself, stacking multiplicatively.
  • Smell Mastery - When Uggie is with Cazrin, In Search of Knowledge's per-Book bonus for Sunny Disposition is increased by 100%.

Ultimate Ability

  • Fallback Fireball (magic) - Cazrin attacks all enemies with her version of a fireball.

Equipment

Global DPS Buff
slot 1
Library of Lore Buff
slot 2
Sunny Disposition Buff
slot 3
Unctuous Uggie Buff
slot 4
Buffs Self Taught & Ancestor's Shadow (Spec A).
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Adept
    Increases the damage of Cazrin by 30%
  • Bright Side
    Increases the effect of Cazrin's Sunny Disposition ability by 20%
  • Cazrin Person
    Increases the effect of Cazrin's Unctuous Uggie ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Elementalist
    Increases the damage of Cazrin by 60%
  • Friend to Books
    Increases the effect of Cazrin's Library of Lore ability by 40%
  • Optimistic Outlook
    Increases the effect of Cazrin's Sunny Disposition ability by 40%
  • Cazrin Friend
    Increases the effect of Cazrin's Unctuous Uggie ability by 40%
  • Dangerous Magic
    Increases the effect of Cazrin's Self Taught and Ancestor's Shadow specialization choices by 40%.
Epic
  • Rapid Analysis
    Increases the effect of Cazrin's Library of Lore ability by 80%
    Unlockable as an Event Reward
  • Forbidden Magic
    Increases the effect of Cazrin's Self Taught and Ancestor's Shadow specialization choices by 80%.
    Available in the Mythic Cazrin Theme Pack
  • Heavy Lifter
    Increases the Strength score of Cazrin by 2
    Unlockable as an Event Reward

Cazrin Feedback

What do you think? Will you build a Cazrin-focused formation?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


August 8th
Champion Update: Lazaapz  
Posted in Idle Champions.

    Born in The Cogs beneath Sharn's Lower City, Lazaapz's remarkable intellect elevated her to the Tradefair district, where her mechanical genius became highly sought after by the Dragonmarked Houses. Lazaapz's first invention was a functional mechanical arm to replace the one she was born without; now she leads an elite team of engineers in cutting-edge research and development.

    Following the discovery of a mysterious Eldritch Machine, Lazaapz was brought in by House Cannith to ascertain the purpose of the device. Shortly after, both Lazaapz and the machine disappeared, never to be seen again.
Lazaapz has received a rework, which arrives on August 13! Learn all about the update below...

Lazaapz

Lazaapz
name
9
seat
2.5%
crit chance
100%
crit damage
Female
gender
19
age
Neutral Evil
alignment
25
overwhelm
Goblin
species
Artificer
class
Tanking / Support / Control
roles
None
affiliation
8
str
16
dex
16
con
18
int
10
wis
8
cha
76
tot
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until August 13, 2028)

Abilities

Basic Attack

  • Stunning Gauntlet (melee) - Lazaapz attacks and stuns the nearest enemy. Every fifth attack, she uses her Grappling Fist to pull an enemy closer to her instead.

Formation Abilities

  • Fury of the Small - Lazaapz's posse is Champions that are from smaller species: dwarves, fairies, gnomes, goblins, halflings, kobolds, and/or plasmoids. Lazaapz increases the damage of her posse by 100% for each posse member in the formation, stacking multiplicatively.
  • Power Armor - Lazaapz has a set of Artificer Power Armor. She starts each area with 100 stacks of Power Armor. Damage taken by Lazaapz is decreased by a percentage equal to her current Power Armor stacks, but the armor consumes 1 stack of Power Armor each time she would take damage. Can not be decreased below 0.
  • Contingency Plan - When Lazaapz's Power Armor stacks reach 0, her armor sends out a massive shockwave, dealing 120 seconds of BUD damage to all enemies and pushing them back to the far side of the screen. Lazaapz then drops her shield and retreats to behind the formation, her armor shuts down, and she begins to repair it, taking 10 seconds for each time the armor has shut down in the current area (including this time). Upon finishing her work, she leaps back to her original location, knocking back any enemies that she encounters on her way, grabbing her shield, and refilling her Power Armor stacks to full.
  • Artificer Infusion - Lazaapz infuses the equipment of other Champions in the formation with her Artificer powers. Infused equipment has its item level increased by 125. The equipment slot that is affected is equal to each Champions' exact distance from Lazaapz, so for example adjacent Champions (1 slot away) have their slot 1 equipment infused, while Champions 2 slots away have their slot 2 equipment infused, and so on.
  • Shield of Sharn - Lazaapz increases the max health of all other Champions by 25% of her base max health and healing effects on all Champions are increased by 25%.

Specializations A

  • Fury of the Brawl - Lazaapz's posse now also includes Champions with a melee base attack and is buffed by 100% (post-stack).
  • Fury of the Cabal - Lazaapz's posse now also includes Evil Champions and is buffed by 150% (post-stack).
  • Fury of the Stall - Lazaapz's posse now also includes Champions with the Control role and is buffed by 150% (post-stack).

Specializations B

  • Guardian - Lazaapz gains the Debuff role and increases Power Armor's max stacks by 25. Lazaapz fires her gauntlet in a line each time she loses 25 Power Armor stacks. Enemies hit take 15 seconds of BUD damage, gain a debuff, and are knocked back. The debuff causes enemies to take 1000% extra damage from all sources, and stacks multiplicatively up to 5 times.
  • Infiltrator - The effect of Fury of the Small is increased by 5% for each missing stack of Power Armor, stacking multiplicatively, and when an enemy is defeated, Lazaapz regains one stack of Power Armor. She cannot exceed her maximum stacks this way.

Ultimate Ability

  • Flash of Genius (magic) - For a short duration, Lazaapz increases her equipment buff and deals ultimate damage with her attacks.

Equipment

Global DPS Buff
slot 1
Buffs all Specializations B
slot 2
Fury of the Small Buff
slot 3
Health Increase
slot 4
Artificer Infusion Buff
slot 5
Buffs all Specializations A
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage to all Champions by 10%.
  • Tough
    Increases the health of Lazaapz by 15%
  • Towering Height
    Increases the effect of Lazaapz's Fury of the Small ability by 20%
  • Friendly Fury
    Increases the effect of Lazzapz's first set of Specializations by 20%.
Rare
  • Inspiring Leader
    Increases the damage to all Champions by 25%
  • Resilient
    Increases the health of Lazaapz by 30%
  • Arcane Heights
    Increases the effect of Lazaapz's Fury of the Small ability by 40%
  • Panic Button
    Increases the effect of Lazaapz's Contingency Plan ability by 50%
  • Enhanced Infusion
    Increases the effect of Lazaapz's Artificer Infusion ability by 40%
  • Reinforced Fury
    Increases the effect of Lazzapz's first set of Specializations by 40%.
  • Artificial Improvisation
    Increases the effect of Lazzapz's second set of Specializations by 40%.
Epic
  • Heavily Armored
    Increases the health of Lazaapz by 60%
  • Kneecapper
    Increases the effect of Lazaapz's Fury of the Small ability by 80%
  • Overclock
    Increases Lazaapz's maximum Power Armor stacks by 25.
    Unlockable as an Event Reward
  • Taunt
    Increases the damage of all Champions by 100%. Lazaapz's attacks have a 50% chance to taunt enemies.
    Available in the Seven Heavens Lazaapz Theme Pack

Lazaapz Feedback

What do you think of the Lazaapz rework? Will you be building formations capitalizing on the Fury of the Small?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
August 1st
New Champion: Baldric  
Posted in Idle Champions.

    Baldric left his position as a prominent member of his family’s mercantile empire to seek his fortunes elsewhere. He’s a unique cleric who often confounds other clerics because he refuses to pledge his service or faith to a single deity. He prefers to bargain with any and all of them, depending on the situation, to receive his magic. This has lent him a cocky confidence that has landed him in his share of trouble. But now he’s with the Fallbacks, and over the course of their adventures, his faith in them has become unshakable.
Baldric is a Support and Healing Champion who helps his affiliation members and those with high Charisma. He heals Champions in the columns in front of him, and his specialization choices grant him diverse abilities from assorted deities.

For more information about the second Fallbacks Champion coming on August 6, read on!

Baldric

Baldric
name
12
seat
2.5%
crit chance
100%
crit damage
Male
gender
80
age
Lawful Neutral
alignment
5
overwhelm
Dwarf
species
Cleric
class
Healing / Support
roles
The Fallbacks
affiliation
14
str
10
dex
12
con
13
int
17
wis
15
cha
81
tot
Patron Eligibility: Strahd, Zariel, Elminster (until August 6th, 2028)

Abilities

Basic Attack

  • Two-Handed Mace (melee) - Baldric attacks the closest enemy, dealing 1 hit.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Baldric unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%

Formation Abilities

  • Bargaining Power - Baldric's bargaining partners are Fallbacks Champions and/or Champions with Charisma of 15 or higher. Baldric increases the damage of his bargaining partners by 100% for each bargaining partner in the formation, stacking multiplicatively.
  • Undeniable Uggie - Uggie's buff is increased by 400% when Baldric is in the formation.
  • Healing Word - Baldric heals the Champions in all the columns in front of him for 20 health per second.
  • Shield of Filth - When Uggie is with Baldric, any Champion that is being targeted by Baldric's Healing Word can't take more than 33% of their max health in one hit.
  • Healing Lantern - When any Champion drops to or below 50% of their maximum health, Baldric lights his lantern for the rest of the current area, and all healing received by Champions in the formation is increased by 100% for each Healing Champion in the formation, stacking multiplicatively.

Specializations A

You will pick from this specialization choice set twice. When presented with the second set of specializations, the choice you made the first time is replaced with the associated Dark Bargain, which has a different effect based on the option it is replacing. There are effectively 15 different combinations of specialization choices you can choose. (Tyr + Moradin is the same as Moradin + Tyr)
  • Bargain With Tyr - Baldric increases the pre-stack bonus of Bargaining Power by 50%.
  • Bargain With Moradin - You may use any Dwarf Champion in the current adventure, even if the Patron, Variant, or other restrictions would say otherwise. Additionally, Dwarf Champions also count as Baldric's bargaining partners.
  • Bargain With Tymora - Baldric gains the Gold Find role and increases the party's gold find by 100% for each bargaining partner, stacking multiplicatively. Additionally, Champions with the Gold Find role also count as Baldric's bargaining partners.
  • Bargain With Mystra - Baldric's base attack also deals 5 seconds of BUD-based damage and counts as a magic attack. Additionally, Champions with a magic base attack also count as Baldric's bargaining partners.
  • Bargain With Eldath - Baldric increases the effect of Healing Word by 100%. Additionally, Champions with the Healing role also count as Baldric's bargaining partners.

Specializations B

These five options are the Dark Bargains that you are offered in the second round of specialization choices. You are only offered one of these, based on the specialization you chose in the first set. You can pick the Dark Bargain you are offered, or pick one of the four Bargain With... specs that you didn't pick in the first round.
  • Dark Bargain (When Tyr was chosen) - Baldric increases the pre-stack bonus of Bargaining Power by an additional 50%, but the effect of Healing Word is reduced by 99%.
  • Dark Bargain (When Moradin was chosen) - The damage of Dwarf Champions is increased by 100% for each Dwarf in the formation, stacking multiplicatively, but you may only have one of each non-Dwarf species in the formation.
  • Dark Bargain (When Tymora was chosen) - Bosses have a 10% chance to drop twice as many gems, but non-boss area quest requirements are increased by 100%.
  • Dark Bargain (When Mystra was chosen) - All Champions with magic base attacks deal an additional 5 seconds of BUD-based damage with each attack, but all Champions without a magic base attack no longer deal any damage with their base attacks.
  • Dark Bargain (When Eldath was chosen) - Champions are immune to damage for 15 seconds after the first instance of damage that they would take in every area (including that damage), but take 100% additional damage from all sources after that.

Ultimate Ability

  • Faith Aflame - Baldric's mace ignites with radiant light, preventing Champions from being stunned and empowering his attacks for the duration it is aflame

Equipment

Global DPS Buff
slot 1
Global DPS Buff
slot 2
Bargaining Power Buff
slot 3
Undeniable Uggie Buff
slot 4
Healing Word Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Low Stakes
    Increases the effect of Baldric's Bargaining Power ability by 20%
  • Baldric Person
    Increases the effect of Baldric's Undeniable Uggie ability by 20%
  • A Good Word
    Increases the effect of Baldric's Healing Word ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Raise the Stakes
    Increases the effect of Baldric's Bargaining Power ability by 40%
  • Baldric Friend
    Increases the effect of Baldric's Undeniable Uggie ability by 40%
  • High Praise
    Increases the effect of Baldric's Healing Word ability by 40%
  • Trash Taste
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 20% of target's max health.
  • Lighthearted
    Increases the effect of Baldric's Healing Lantern ability by 40%
Epic
  • Onerous Odor
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 10% of target's max health.
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of Baldric by 2
    Unlockable as an Event Reward
  • Resolute
    Grants Baldric immunity to stun effects
    Available in the Ascended Baldric Theme Pack

Baldric Feedback

What do you think of Baldric and the growing Fallbacks affiliation? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


June 27th
New Champion: Tess  
Posted in Idle Champions.

    Tess grew up in a small village where she wreaked havoc as an amateur thief (she stole to see if she could, not because she wanted to keep the items - mostly), before her parents sent her to be trained by an aging halfling rogue named Mel. Under Mel’s mentorship, Tess became a professional infiltrator, using her skills for good. Now she’s formed her own adventuring party and is actively molding them into the heroes she knows they can be.
Tess is a Support Champion who leads by example, buffing the damage of all Champions behind her. This expert in traps has a plan for everything, increasing your formation's damage if she is given companions with a diverse set of roles. Tess can always be found with the Fallbacks' Otyugh companion Uggie nearby.

For more information about the leader of the Fallbacks, read on...

Tessalynde "Tess" Halendria

Tess
name
8
seat
2.5%
crit chance
100%
crit damage
Female
gender
120
age
Chaotic Good
alignment
5
overwhelm
Elf (Wood)
species
Rogue
class
Support
roles
The Fallbacks
affiliation
12
str
17
dex
12
con
15
int
13
wis
13
cha
82
tot
Patron Eligibility: Mirt, Strahd, Zariel, Elminster (until July 2nd, 2028)

Abilities

Basic Attack

  • Hand Crossbow (ranged) - Tess attacks the closest enemy for 1 hit.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Tess unless they're already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Lead The Way - Tess increases the damage of all Champions in the columns behind her by 400%.
  • Unleash Uggie - Uggie's buff is increased by 400% when Tess is in the formation
  • Snack Attack - When Uggie is with Tess, Uggie attacks a random target whenever Tess attacks or disarms a trap. Uggie's attack deals 5 seconds of BUD-based damage.
  • A Plan For Everything - Tess increases the effect of Lead The Way by 400% for each different role in the formation, stacking multiplicatively.
  • Trap Expert - There's a 5% chance when an enemy dies that they drop a Trap that Tess immediately spots. During Tess's next attack, rather than attacking, she leaps out and disarms the Trap before it can harm any of her friends. For each Trap disarmed in this way, Lead The Way is increased by 25%, stacking additively. Stacks persist through resets.

Specializations

  • The Fallback Plan - Tess increases the effect of Lead The Way by 150% for each unaffiliated Champion or Fallbacks Champion in the formation, stacking multiplicatively.
  • Eyes on the Horizon - Tess increases the effect of Lead The Way by 200% for each Champion in the formation with a ranged attack, stacking multiplicatively.
  • Rogues' Gallery - Tess increases the effect of Lead The Way by 250% for each Rogue Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Deadly Dance - Tess throws her dagger at the enemy with the most health for 1 ultimate hit, then teleports and deals another ultimate hit to all nearby foes.

Equipment

Lead The Way Buff
slot 1
Unleash Uggie Buff
slot 2
A Plan For Everything Buff
slot 3
Trap Expert Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Looking Ahead
    Increases the effect of Tess' Lead The Way ability by 20%
  • Tess Person
    Increases the effect of Tess' Unleash Uggie ability by 20%
  • Gather Up
    Increases the effect of Tess' A Plan For Everything ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Eyes on the Horizon
    Increases the effect of Tess' Lead The Way ability by 40%
  • Tess Friend
    Increases the effect of Tess' Unleash Uggie ability by 40%
  • Gourmand
    Increases the effect of Tess' Snack Attack ability by 40%
  • Ready for Anything
    Increases the effect of Tess' A Plan For Everything ability by 40%
  • Deft Hands
    Increases the effect of Tess' Trap Expert ability by 40%
  • Strategic Adjustment
    Increases the effect of Tess' specializations by 40%
Epic
  • Great Things Ahead
    Changes Lead The Way to affect Champions in columns in front of her instead of behind.
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of Tess by 2
    Unlockable as an Event Reward
  • Sleeping Toxin
    Tess gains the Control role and 25% of her attacks stun her targets for 5 seconds
    Available in the Fortune Hunter Tess Theme Pack

Champion Feedback

What do you think of Tess? 'Are you excited to add the first Fallbacks Champion into your formations? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
May 7th
Idle Champions: Great Modron March 8  
Posted in Idle Champions.

Several times each century, the clockwork plane of Mechanus mobilizes a vast wave of modrons and sends them on a tour of the cosmos. Known as "The Great Modron March", this unstoppable tide of lawful constructs journeys across the material plane on the exact same route each time. However, this time something has changed -- the modrons are marching on Waterdeep.

The Great Modron March returns once again, and while the many constructs of Mechanus march upon Waterdeep, the latest new Champion arrives: Vlithryn, Cleric of Persana!

Keen eyes may recognize Vlithryn - and her banshee-like scream - from the web series 1 For All, where she is played by the amazing Soylent Cosplay. Vlithryn is the first Featured Champion for Great Modron March this year.

The second Featured Champion for Great Modron March 8, Yorven Springpaw, arrives next week on May 14. Players will be able to learn all about Yorven's changes in the Yorven Champion Update blog on Friday, May 9th.

For more information about this year's event, read on!

Featured Champions

Vlithryn

Ever since she was a hatchling in her kingdom under the sea, Vlithryn has dreamt of helping the less fortunate land dwellers and spreading the good word of her God, Persana. She’s always willing to lend a helping hand, or a healing word, to those who need it, for the right price, of course. She is usually cool, calm, and collected, but don’t get on her bad side, or her banshee scream and lightning attacks will leave you begging for a revivify that you can’t afford.


Learn more about Vlithryn in her Champion Spotlight.

Yorven

When Yorven came across the Witchlight Carnival, he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.


Learn more about Yorven when his spotlight releases next week on May 9th!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Nixie
SEAT 1
Krydle
SEAT 2
Mehen
SEAT 3
Evandra
SEAT 5
Qillek
SEAT 5
Evelyn
SEAT 6
Diana
SEAT 9
Jaheira
SEAT 9
Nordom
SEAT 9
Melf
SEAT 12

Event Augments

  • Boon XP: The Boon system has been reworked in this event! Eligible items purchased with Platinum now grant Boon XP, which unlocks Boon Levels. The Boon Level cap has also been removed.

  • Extra Benefits: When the event ends, you'll earn Scales of Tiamat based on what you completed within the event. You'll get 250 Scales for every event variant of tier 2 or above that you have completed, and 250 Scales for each Boon XP you've obtained. Scales of Tiamat are used in the Legendary Forge to craft Legendary Equipment.

  • Free Rerolls: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Worth the Wait: Reworked Champion Yorven will unlock at the start of week two of this event, and completing his tier 2+ variants awards double chests!
You can check out which Augments are active at any time by mousing over the Event Banner.

Boon XP & Boon Level Changes

As always, your feedback is incredibly important to us. Since announcing the return of Boon XP as an Augment last week, we've heard concerns that your platinum does not go as far when this augment is active compared to the standard boon system. We'd like to provide some additional clarity to show the increased rewards between the Boon XP Augment and the standard boon system.

Our intent for the Boon XP Augment is to amp up the rewards for players who choose to purchase items that grant event boons. While the pricing of each boon level differs from the standard system, the rewards are greatly increased. This ultimately yields a substantial overall increase in the power of the buffs players gain for each platinum they spend on event packs. Here is a comparison of boon levels in the standard system vs the Boon XP Augment.

Standard Boon System

Boon XP Level

Level 1 Level 2 Level 3 Level 4

Global DPS

100% 300% 500% 900%

Gold Find

100% 300% 500% 900%

Health

50% 100% 200% 300%

Click Damage

60s 150s 300s 600s

Game Speed

1.25x 1.75x 2.25x 2.75x

Supporter Slot

Unlocked - - -


Boon XP Augment

Boon XP Level

Level 1 Level 2 Level 3 Level 4 Level 5

Global DPS

200% 800% 2600% 8000% 24200%

Gold Find

100% 300% 700% 1500% 3100%

Health

50% 125% 237.5% 406.3% 659.4%

Click Damage *

60s
75s
120s
150s
240s
300s
480s
600s
960s
1200s

Game Speed

1.25x 1.75x 2.25x 2.75x 3.25x

Supporter Slot

Unlocked - - - -


* Note: We have tweaked the Click Damage buff in May as noted above.


Buff Difference

Boon XP Level

1 2 3 4 5+

Global DPS

+100%
(100% more)

+500%
(167% more)

+2100%
(420% more)

+7100%
(789% more)

+24200%
and more

Gold Find

- - +200%
(40% more)
+600%
(67% more)
+3100%
and more

Health

- +25%
(25% more)
+37.5%
(19% more)
+106.3%
(35% more)
+659.4%
and more

Click Damage

+15s
(25% more)
- - - +1200s
and more

Game Speed

- - - - -


Great Modron March Feedback Wanted

What do you think of the Great Modron March Featured Champions? Are you excited about Vlithryn?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



May 2nd
New Champion: Vlithryn  
Posted in Idle Champions.

    Ever since she was a hatchling in her kingdom under the sea, Vlithryn has dreamt of helping the less fortunate land dwellers and spreading the good word of her God, Persana. She’s always willing to lend a helping hand, or a healing word, to those who need it - for the right price of course. She is usually cool, calm, and collected, but don’t get on her bad side, or her banshee scream and lighting attacks will leave you begging for a revivify that you can’t afford.

Vlithryn is a Support, Healing, and Control Champion who came to the surface world to help the unfortunate land dwellers. This devout follower of the deity Persana boosts the damage of Champions in front of her, heals the most injured ally every second, and can revive fallen Champions in moments of dire need.

If you want to learn more about this tempestuous Tempest Cleric of Persana, read on!

Vlithryn

Vlithryn
NAME
11
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
50
AGE
Lawful Good
ALIGNMENT
5
OVERWHELM
Triton
SPECIES
Cleric
CLASS
Support / Healing / Control
ROLES
Awful Ones
AFFILIATION
12
STR
10
DEX
16
CON
15
INT
16
WIS
8
CHA
77
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until May 7th, 2028)

Abilities

Basic Attack

  • Blessed Mace (melee) - Vlithryn attacks a random enemy, dealing 1 hit and knocking them back a short distance.

Formation Abilities

  • Justice of the Depths - Vlithryn increases the damage of all Champions in the columns in front of her by 400%.
  • Cleric Clinic - Every second, Vlithryn heals the 3 most damaged Champion for 20 health. This amount is increased by 25% for each Tanking Champion in the formation.
  • Pantheon of Blessings - Vlithryn increases the effect of Justice of the Depths by 10% for each Global Tier Blessing you have unlocked, stacking multiplicatively.
  • Revivify - When a Champion is defeated, Vlithryn consumes a Revivify charge and screams in frustration, pushing back all enemies a short distance. She then casts Revivify and heals the defeated Champion, bringing them back to life at full health. Vlithryn's Revivify charges are equal to the number of Awful Ones in the formation and reset upon changing areas. The effect of Justice of the Depths is increased by 400% for each Revivify charge used in the current area, stacking multiplicatively.
  • Divine Intervention - Vlithryn gains one Dire Straits stack every time she effectively heals a Champion with Cleric Clinic. When she reaches 30 stacks, Persana appears and blesses her with the following:

    - Revivify immediately gains an additional charge
    - Justice of the Depths is increased by 10% for each Dire Straits stack, stacking multiplicatively
    - The healing amount of Cleric Clinic is increased by 10% for each Dire Straits stack, stacking additively.

    Dire Straits stacks continue to increase after Persana appears, up to a maximum of 100. Upon changing areas, Vlithryn loses up to 25 Dire Strait stacks, and if her stacks drop below 30, Persana disappears, taking his blessings with him.

Specializations

  • Who Else Would Save Them? - Vlithryn increases Justice of the Depths' damage bonus by 200% for every Champion in the formation with an INT score of 12 or lower, stacking multiplicatively.
  • Help the Unfortunate - Vlithryn increases Justice of the Depths' damage bonus by 300% for each Champion in the formation with a total ability score of 78 or lower, stacking multiplicatively.
  • Spreading the Word - Vlithryn increases Justice of the Depths' damage bonus by 300% for each unique Species in the formation, stacking multiplicatively.

Ultimate Ability

  • Call Lightning (magic) - Vlithryn zaps the enemy with the most remaining Health and then empowers her attack with lightning for 15 seconds, increasing her attack speed and adding BUD-based damage.

Equipment

Global DPS Buff
SLOT 1
Justice of the Depths Buff
SLOT 2
Cleric Clinic Buff
SLOT 3
Pantheon of Blessings Buff
SLOT 4
Buffs Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word.
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Part of the Team
    Increases the effect of Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word by 20%.
  • Bedside Manner
    Increases the effect of Vlithryn's Cleric Clinic ability by 20%.
  • Persana's Ire
    Increases the effect of Vlithryn's Justice of the Depths ability by 20%.
Rare
  • Praise Persana
    Increases the effect of Vlithryn's Divine Intervention ability by 40%
  • Making a Splash
    Increases the effect of Vlithryn's Pantheon of Blessings ability by 40%.
  • Triage
    Increases the effect of Vlithryn's Cleric Clinic ability by 40%.
  • Persana's Temper
    Increases the effect of Vlithryn's Justice of the Depths ability by 40%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Babysitter
    Increases the effect of Who Else Would Save Them?, Help the Unfortunate, and Spreading the Word by 40%.
Epic
  • Internal Screaming
    Increases Vlithryn's number of Revivify charges by 2.
    Unlockable as an Event Reward
  • Making Waves
    Increases the effect of Vlithryn's Pantheon of Blessings ability by 80%.
    Available in the Tempest Noble Vlithryn Theme Pack

Vlithryn Feedback Requested

What do you think about Vlithryn? We have had a blast working with the folks at Deerstalker Pictures once again to bring another 1 For All Champion to the game!

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:


March 12th
Idle Champions: Apothecary 
Posted in Idle Champions.

Well Met, Champions!

Today we have introduced a brand new system to Idle Champions: the Apothecary.

The Apothecary allows players to Distill, Enhance, and Brew potions to create the types of potions they want, including a new tier of potions: Legendary Potions!

To learn more, read on...

Welcome to the Apothecary

The new Apothecary system is accessed from the Potion inventory screen and from the Potion Manager. From here you can:
  • Distill existing potions into Potion Reagents and Legendary Vessels. The amount of Potion Reagents gained is based on the rarity of potions.



  • Enhance existing potions to higher rarities, using Potion Reagents and Legendary Vessels.



  • Brew new potions of your choice, using Potion Reagents and Legendary Vessels.



Legendary Potions

Note: Last week we updated the title of the existing Legendary Potions that you can collect when dismantling a legendary piece of equipment to Legendary Equipment Potions. Those potions are different from the Legendary potions we're introducing today.

Legendary Potions are a new type of potion crafted exclusively through the Apothecary using Potion Reagents and Legendary Vessels:
  • Legendary Potions require 1 Legendary Vessel and 1,440 Potion Reagents to craft from scratch.
  • Legendary Potions have larger base effects than Epic Potions but also increase the effect of all active potions by 15%, stacking multiplicatively.
    • The global speed cap remains in place, however, the Legendary Speed Potion has an additional effect: Game Speed Cap +5% per Speed Potion active, stacking additively.
    • With five Legendary Potions active, all Potions effects are roughly doubled.
  • Legendary Potions last for 24 hours and persist through adventure resets. Using additional Legendary Potions adds to the duration.


Potion Type Potion Effect Potion Duration
Legendary Giant's Strength Global DPS +1500% & All Potions' Effects +15% 24 hours
Legendary Clairvoyance Gold Find +500% & All Potions' Effects +15% 24 hours
Legendary Heroism Champion Health +400% & All Potions' Effects +15% 24 hours
Legendary Fire Breath Clicks deal 900s of BUD & All Potions' Effects +15% 24 hours
Legendary Speed Game Speed +225%, All Potions' Effects +15%, & Game Speed Cap +5% per speed potion active, stacking additively (max +25%) 24 hours

Collect a free Legendary Vessel each week!

We've updated the Daily Rewards to include a Legendary Vessel, available to collect for free each week! - You'll find it under Day 7:



Log in and check it out!

Everyone who logs into Idle Champions after Noon today, and before Noon PT on March 19th will collect a free Legendary Vessel, as well as 1440 Potion Reagents - enough to brew your first Legendary Potion! Learn more by clicking the Apothecary button in the Potion inventory screen or the Potion Manager. There is a handy overview of Distill/Enhance/Brew costs visible in the FAQ section.



Apothecary Feedback

What do you think of the Apothecary System? Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

January 29th
Idle Champions: January 29th Variant Update  
Posted in Idle Champions.

Today's update includes 15 fiendish new adventure variants, featuring five for the Icewind Dale: Rime of the Frostmaiden, including its capstone variant with bonus rewards and quality-of-life improvements to item level visibility.

For more information about the new variants and these updates, read on...

A Grand Tour of the Sword Coast

Terror in the Dark

Variant: Friend of Nature

Every night, zombies are attacking a nature-loving village
  • In addition to the core 12 Champions, you may only use Ranger, Druid, and/or Barbarian Champions.
  • Friendly animals take up slots in your formation. You start out with one slot taken up by a friendly animal, then every 50 areas a new animal joins your team, until there are 6 animals.
  • Complete Area 200

Unearthed Evil

Variant: Waves of Evil

A local mine needs some evil help to solve an evil goblin problem
  • In addition to the core 12 Champions, you may only use Evil Champions.
  • All monsters emanate waves of shadowy evil upon spawning and every 5 seconds after that. Each wave deals 10% max health damage against a random Champion.
  • Complete Area 200

Icewind Dale: Rime of the Frostmaiden

The Netherese Necropolis

Variant: Cryophilic Combatants

Search the city for more Arcane Octad clues while fighting back enemies that thrive in the cold.
  • You may only use Champions that are 75 years old or more.
  • 1-2 White Abishai spawn with each wave. They don't drop gold nor count toward quest progress.
  • Whenever a Champion takes damage, their base attack cooldown is increased by 0.5 seconds until the area changes, stacking additively.
  • Complete Area 675

Cold as Ice

Variant: Pay the Price

Continue to hunt for the clues of the Rite of the Arcane Octad with Champions who are not foreign to the ways of wealth.
  • You may only use Champions with the gold find role.
  • 1-2 Mezzoloth mercenaries spawn with each wave. They don't drop gold nor count toward quest progress.
  • Other enemies drop 99.99% less gold.
  • Complete Area 700

Friends and Foes

Variant: Fiendishly Fierce

As the factions within Ythryn close in around the Champions, they definitely learn who is in it for themselves.
  • You may only use Drow Champions.
  • 1-2 Spined Devils spawn with each wave. They don't drop gold nor count towards quest progress.
  • You may not remove Champions from the formation. (They can be moved as normal.)
  • Non-boss area requirements are reduced by 5% for each empty formation slot, stacking additively.
  • Complete Area 725

The Spire of Iriolarthas

Variant: Class Clown

Gain the final clue to enter the Spire of Iriolarthas while fighting space clowns.
  • You may only use Chaotic Champions.
  • Champion damage is reduced by 99% for each Champion in the formation that is not a Bard, stacking multiplicatively.
  • 1-2 ranged Space Clowns attack with each wave. They don't drop gold nor count toward quest progress.
  • Complete Area 750

The Fall of Ythryn

Variant: Xerophon's Ythryn Zenith

Destroy the Ythryn Mythalar with Xerophon!
  • Xerophon starts in the formation with their ultimate unlocked. They can be moved but not removed.
  • After area 10, Champions can only deal damage while Xerophon is imitating an enemy with their Perfect Imitation ultimate attack.
  • Champions can't be removed from the formation once they have been added.
  • Every 50 areas, a random Champion that matches the highest number of Xerophon's specialization choices is removed from the formation and can not be used again in the adventure. In the case of a tie, a random tied Champion is picked. If you have not chosen any spec choices for Xerophon, a random Champion is picked. Xerophon themself is never removed.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
  • Complete Area 775
    • Additional Rewards:
      • 5 Modron chests
      • New Feat for Xerophon: Guardian of Icewind Dale: Xerophon may be used in any Icewind Dale: Rime of the Frostmaiden adventure or variant when a patron is enabled, even if the patron or variant restrictions would normally restrict them.
      • 1,250 Corrupted Gems.


Light of Xaryxis

Seeds of Destruction

Variant: Elf Help

Help Laeral Silverhand understand a new threat to Waterdeep with help from some elves.
  • You may only use Elf and Half-Elf Champions.
  • Laeral Silverhand joins the formation. Only Champions next to her can deal damage.
  • Complete Area 350

The Evacuation of Waterdeep

Variant: Send In The Clowns

Get to the Dock Ward with some foolish helpers.
  • You may only use Champions with a Wisdom score of 10 or lower.
  • 1-2 Space Clowns attack with each wave. They don't drop gold nor count toward quest progress.
  • Complete Area 400

The Wild Beyond the Witchlight

Legends and Lore

Variant: Fiend Folio

Skabatha is ready for revenge with some daemonic assistance!
  • You may only use Drow, Githyanki, Githzerai, Aarakocra, and Tabaxi Champions.
  • A Flumph escort joins the formation. Only Champions next to the Flumph can deal damage.
  • 1-2 Mezzoloths spawn with each wave. They don't drop gold nor count toward quest progress.
  • A Shadow Demon spawns at the start of each Boss area. It must also be defeated to progress.
  • Complete Area 1150

The End

Variant: The Final Curtain

Time to deal with Endelyn while fighting monsters that get harder and harder to defeat!
  • You may only use Chaotic Champions.
  • Each time an enemy is defeated, Champion damage is reduced by 90% until the area changes, stacking multiplicatively.
  • Complete Area 1200

Turn of Fortune's Wheel

A Glitch in the Mortuary

Variant: A Hitch in the Mortuary

Descend further into the Mortuary with Hitch!
  • Prerequisite - You must have Hitch unlocked. Sign up for the newsletter in the Main Menu to get him!
  • You may only use Champions that are Chaotic and/or Good.
  • Hitch joins the formation. He can be moved but not removed.
  • Two other Hitches take up two slots in the formation but are confused and don't attack.
  • 1-2 Merregons spawn with each wave. They don't drop gold nor count toward quest progress.
  • Complete Area 650

Welcome to the Outlands

Variant: We Take It Fey by Fey

Begin to explore the Outlands, and find a walking castle and some flying fey!
  • You may not use Champions with melee attacks.
  • Each enemy wave that spawns increases the speed and damage of all enemies by 100%, stacking additively and resetting with each area change.
  • 1-2 Pixies spawn with each wave. They don't drop gold nor count toward quest progress.
  • Complete Area 700

Vecna: Eve of Ruin

A Tale of Two Vecnas

Variant: Friends and Fiends

Investigate a cult of Vecna while fighting some fiendish foes!
  • You may only use Champions with a Charisma of 17 or higher.
  • 1-2 Quasits spawn with each wave. They don't drop gold nor count toward quest progress.
  • A Night Hag boss spawns at the start of each Boss area. It must also be defeated to progress.
  • Complete Area 500

The Wizards Three

Variant: Alustriel's Arrival

Join forces with Alustriel Silverhand of the Wizards Three and venture into the Underdark!
  • You may only use Champions with an Intelligence of 14 or higher.
  • Alustriel joins the formation.
  • You may only place champions with Magic base attacks next to Alustriel.
  • Complete Area 550

Item Level QoL Updates

We've been working on additional quality of life improvements when it comes to the visibility of item levels in Idle Champions, arriving with today's update!

Tracking your progress through item level increases has become much more important over the lifetime of Idle Champions, and now it will be easier than ever!

Players will be able to see item levels more prominently on equipment cards, increases to item levels while opening chests, more details in Champion Profiles, and more. Log in before February 5th, 2025, to unlock Hew Maan and collect 6 free Platinum Hew Maan Chests so you can experience these updates!!

Opening the Vault

The Vault is open! What wondrous treasures lie within?

Access to a special vault has been granted for a limited time. Click the notification or check the Shop to learn more.

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:
November 6th, 2024
Idle Champions: Feast of the Moon 8 
Posted in Idle Champions.

    The party descends into an infamous crypt filled with the tombs of local heroes to pay homage to their deeds during the Feast of the Moon. Unfortunately, the dead are restless, rising from their slumber as undead and gathering deep in the crypt for some unknown nefarious purpose...

    Fight your way through the risen heroes of yore as your party descends into the dark depths of The Crypt of Legends. Seek out whatever is responsible for this undead uprising, and put an end to it for good!

Feast of the Moon is here with another Absolute Adversary: Minthara Baenre! This former Lolth-Sworn Drow Paladin was sent from Menzoberranzan to investigate the Cult of the Absolute, only to end up becoming a True Soul of the Absolute herself.

Our first Featured Champion for Feast of the Moon, Minthara, launches with the event today. Our second Featured Champion arrives next week when Sergeant Alphonse Knox receives his Rebalance on Wednesday, November 13. For more information on Feast of the Moon 8, read on...

Featured Champions

Minthara

    Minthara, once a House Matron from the esteemed House Baenre in Menzoberranzan, was cast aside by the Absolute after failing to recover a powerful and mysterious artifact. Having broken free from the Absolute's control, she now harbors an intense hatred for her former master. Fueled by vengeance and a desire to reclaim her lost honor, Minthara channels her dark powers and cunning to oppose the Absolute and any who stand in her way.



Minthara Baenre is a Support, Debuff, and Tanking Champion who excels in formations with other Evil Champions. She provides resilience to other Champions and amplifies damage dealt to enemies. For details on this Nightwarden of House Baenre, read on!



Learn more about Minthara in her Champion Spotlight.

Sgt. Knox

    The imposing presence of Sergeant Knox came to Neverwinter when the Mintarn mercenaries were hired to retake the city following the eruption of Mount Hotenow. Soon he became a daily presence and mentor for new Adventurers in the city. Celeste reached out to her old friend following the catastrophic events at Elturel, hoping the veteran mercenary would join the Champions as they face the greatest foe the Sword Coast has ever seen!



Learn about Sgt.Knox's upcoming rebalance in his 2024 Champion Spotlight launching on Thursday, November 7th. The Sgt.Knox Rebalance arrives on Wednesday, November 13th at the beginning of Feast of the Moon Week 2!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Turiel
SEAT 1
Widdle
SEAT 2
Gromma
SEAT 3
Sentry
SEAT 4
Jang Sao
SEAT 8
Vlahnya
SEAT 8
Lazaapz
SEAT 9
Virgil
SEAT 10
Penelope
SEAT 12

Event Augments

  • Refreshing Boons: Event boons obtained during this event last for 21 days and don't expire when the event ends. Obtaining another boon at any point during the event refreshes this timer. If your boon persists into the next event, it will stack with that event's boon until it expires, however it will not unlock the supporter slot.
  • Boon Enhancements: The power of most Event Boon buffs is increased by up to eight times!
  • Empowered Rewards: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards!
  • Worth The Wait: Rebalanced Champion Sgt. Knox releases at the start of week two of this event. Completing his tier 2+ variants awards double chests!
You can check out which Augments are active at any time by mousing over the Event Banner.

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! What do you think about Minthara Baenre? Does she help you build new and interesting or exciting formations? What about Sgt. Knox's rebalance? Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:



November 1st, 2024
Idle Champion Spotlight: Minthara 
Posted in Idle Champions.

    Minthara, once a House Matron from the esteemed House Baenre in Menzoberranzan, was cast aside by the Absolute after failing to recover a powerful and mysterious artifact. Having broken free from the Absolute's control, she now harbors an intense hatred for her former master. Fueled by vengeance and a desire to reclaim her lost honor, Minthara channels her dark powers and cunning to oppose the Absolute and any who stand in her way.

Minthara Baenre is a Support, Debuff, and Tanking Champion who excels in formations with other Evil Champions. She provides resilience to other Champions and amplifies damage dealt to enemies. For details on this Nightwarden of House Baenre, read on!

Minthara

Minthara
NAME
3
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
150
AGE
Neutral Evil
ALIGNMENT
25
OVERWHELM
Elf (Drow)
SPECIES
Paladin
CLASS
Support / Debuff / Tanking
ROLES
Absolute Adversaries
AFFILIATION
16
STR
15
DEX
14
CON
10
INT
12
WIS
17
CHA
84
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until November 6th, 2027)

Abilities

Basic Attack

  • Double Maces (melee) - Minthara dashes toward the healthiest enemy and damages nearby foes with a swing of her maces.

Formation Abilities

  • Noble of Menzoberranzan - Minthara gains a Strife stack for each Evil Champion in the formation, including herself. Minthara increases the damage of these Champions by 100% for each Strife stack, stacking multiplicatively.
  • Soul Branding - When Minthara damages an enemy, they take 100% additional damage from all subsequent attacks, stacking multiplicatively up to the number of Strife stacks Minthara has.
  • Oath of Vengeance - Minthara provides benefits based on the number of Strife stacks she has.
    3+ Strife stacks: Unyielding: Minthara increases her health by 10% for each Strife stack she has, stacking additively.
    5+ Strife stacks: Piercing: Enemies affected by at least two Soul Branding stacks lose an additional armor or segmented health piece when they are attacked.
    7+ Strife stacks: Scarring: When Minthara damages an enemy, she immediately applies the maximum possible number of Soul Branding stacks.
    9+ Strife stacks: Nobility: Increases the base value of Noble of Menzoberranzan by 400%.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Minthara's brain. Minthara increases the health of all other Champions by 20% of her max health, plus 2% for each Ceremorphosis stack the formation has, stacking additively.

Specializations

  • House Matron - Noble of Menzoberranzan now also grants Strife stacks for Neutral Champions in the formation (on the Good/Evil axis).
  • True Soul - Your formation gains 2 additional Ceremorphosis stacks.
  • Soul Destroyer - The maximum number of Soul Branding stacks is doubled.

Ultimate Ability

  • Spider's Lyre (melee) - Minthara summons Kar'niss the Drider to attack all enemies. In a non-boss area, the Champions advance to the next area if no enemies remain after the attack.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Health Increase
SLOT 3
Noble of Menzoberranzan Buff
SLOT 4
Soul Branding Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Tough
    Increases the health of Minthara by 15%.
  • Defensive Duelist
    Minthara takes 5 more Enemies attacking to get overwhelmed.
  • Drow Noble
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Resilient
    Increases the health of Minthara by 30%.
  • Calm Under Pressure
    Minthara takes 10 more Enemies attacking to get overwhelmed.
  • Drow Survivor
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 40%.
  • Compelling Strife
    Increases the effect of Minthara's Soul Branding ability by 40%.
Epic
  • Daughter of House Baenre
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 80%.
    Available for 50,000 Gems or in the Herald of the Absolute Minthara Theme Pack
  • Nightwarden's Oath
    Increases the effect of Minthara's Oath of Vengeance ability by 80%.
    Unlockable as an Event Reward

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:
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