August 16th
BW2: Dog Days of Summer 2019 Edition 
Posted in Bush Whacker 2.

Lazy, Hazy Days of Summer

The residents of the Commons want to close out summer with a blast! That big old event field sits there empty most of the time anyways. Help them build an awesome temporary pool to chill out beside. Once you've completed all three building quests, the residents will come in and there will be 3 turn-in stations where you can bring Towels, Sunscreen and Life Rings to get event tokens for buying this year's custom items!

Check out the Companion Racing Track once it becomes available, and you'll be able to bet on pet races! You can only win the prizes once per day though.

Later on in the event, you'll need to help an NPC train their unlikely companion to participate in the race!

Nate's New Puppies!
Plus, foster an adorable puppy for Nate. It seems he's accidentally ordered too many dogs (again!!) and needs your help to look after them temporarily. Choose one of the 3 to help him out! Once you equip your dog, Nate has some daily quests for you to do to keep the ball of energy that is your puppy occupied. Love the look of the dog? Permanently adopt it with a simple purchase!



New for 2019!
We've made some minor adjustments to the Companion Race Track betting, in hopes of making it a bit more affordable and predictable.

You can also look forward to a 5th upgrade to the trinket Wally has made for you! With some more glitter, he can improve it from Burnished to Fripperous, which is 5% more effective!

Event Achievements - POSSIBLE SPOILER ALERT!!!

There are 16 possible Achievements in the Dog Days of Summer 2019 event:

Achievements Returning for 2019:
Pool Digger - Build the Pool for the Dog Days event.
Safety First! - Help at each pool-side station during the event.
Safety to the Max! - Help at each pool station 50 times - must first complete "Safety First!"
Doggy Daycare - Complete all the doggy dailies.
Man's Best Friend- Level your doggy pet up to level 10.
Training Day - Complete all the puppy training quests.
Dog Days Race Track - Successfully win 5 bets on the Companion Race Track.
Pro Racer Assesser - Buy all the racer assessment upgrades for the Companion Race Track.
The Plodding Blob - Help Shayla Sharker train her blobfish for the Companion Race Track.

Added/Changed for 2019:
Dog Toy Takehomes - Purchase all the custom items for 2019.*

We have the following achievements from previous years, which may be earned by spending some Bush Bucks, if a player was not present/didn't earn it during the initial year:
Dog Days Sale - Buy all the custom items and pool items from 2013.
Dog Days Outlet - Buy all the custom items for 2014.
Summer Supplies - Purchase all the custom items for 2015.
Summer Souvenirs - Purchase all the custom items for 2016.
Pool Party Procurer - Purchase all the custom items for 2017.
Good Dog Goods - Purchase all the custom items for 2018.

* The Dog Days Mini Golf piece is NOT included in the achievement, and therefore it is not a required purchase.

New 2019 Mounts!

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from August 16th to 19th!

The Crocotta mount comes free with your first purchase of 100 Bush Bucks or more!

The Exotic Crocotta and Ember Crocotta are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!



The event will run until Friday August 30st at Noon PDT.

Chat about the event and your new puppy companion on the forums!
August 7th
Idle Champions: Feats & The Grand Tour, Part 9 
Posted in Idle Champions.

Following a climactic battle with the vampire lord Strahd von Zarovich in Castle Ravenloft, the Champions have found their way back to the Sword Coast, close to Mirabar and the Lurkwood.

Along the road, the Champions come across Volothamp Geddarm, the scholar they first met back in Waterdeep during A Botched Kidnapping. Volo invites them on a hunt for an elusive beast...

Today's update features the ninth (nein!) update for our Grand Tour of the Sword Coast campaign, along with our new Feats system! Read on to learn more!

Note: You will need to complete the Grand Tour Adventure Towering Expectations in order to access these new adventures.

Feats

Feats have arrived! Feats are small, Champion-specific buffs that can be unlocked and assigned to your Champions. They offer an additional level of customization for your favorite Champions — and may even provide some new formation opportunities!

Various rarities of Feats can be found or unlocked throughout Idle Champions. Some Feats are available by default for each Champion, while others are found in Gold Chests, purchased with gems, or sold with Weekend Buff Chests or other premium packages. Don't worry, Feats sold with Weekend Buffs or premium packages will also be available for larges sum of gems when the chests or package goes on sale.

For more information on Feats, check out our Feats Developer Blog.

Who Lurks in Lurkwood

Back from Barovia, the Champions find themselves on the road to Mirabar. Along the way they run into Volothamp Geddarm, who invites them on a hunt for an elusive beast...
  • Variant: Bullywugs in the Bog — Two local Bullywugs take up spots in the formation. Reach area 325.

Orcs are Wild

A wounded Eye of Gruumsh pleads for aid. A Hobgoblin Wizard has taken over his tribe and corrupted them, and it's up to the Champions to stop it..
  • Variant: An Abyssal Situation — Abyssal Chickens are everywhere! After every 10th enemy spawn, an armored Abyssal Chicken will appear. They do not grant gold or quest progress. Every 10 areas the number of Abyssal Chickens that spawns increases by one (2 per area in area 11–20, 3 per area from 21–30, 4 per area from 31–40, etc, with 32 in area 291–300). Reach area 300.

See the in-game Change Log for more information!
July 19th
BW2: Summer Carnival Event 2019 Edition 
Posted in Bush Whacker 2.

Summer Carnival Event 2019

The Carnival has returned to town! Get ready to play some games, help some Bushwhackian residents and win carnival tokens which you can exchange for cool prizes at the Carnival Event Vendor!

The Carnival Games

A staple of any summer carnival or fair, are those devilish carnival games. There are four different games which will unlock over the course of the event and they include "Balloon Popper," "Whack-A-Mole," "Baseball Throw," and "Duck Shoot." Don't worry, there's no skill involved with these games, you play them automatically when you interact with them.

- It costs 4 carnival tickets to play each game, and you can whack those tickets out of the bushes, or purchase them from Timmy in the Event area for Bush Bucks (30 Salvaged Tickets for 30 Bush Bucks)

- You receive Carnival Tokens based on how well you do. Now, we're not saying they're rigged in the Carnival's favour or anything, but you'll definitely want to ask your friends to help you rig these games to help you! (Platforms without Friend functionality are balanced accordingly.)

To get started, the Balloon Popper game is unlocked! As well, it seems William needs your help to satisfy his sweet-tooth!

A Teleporter to Somewhere...

The Pandaclaw was wandering around here somewhere....build the teleporter and complete all the quests and get your very own!

The Dunk Tank

The dunk tank returns! Can you dunk all 8 helpless Bushwhackian residents? NPCs you haven't dunked yet will have a yellow exclamation mark above their heads, to let you know you still need to send them plunging into the icy waters of the tank! It'll help them all cool off. Plus, the tank is always in need of cleaning, so try to keep up with Katherine's daily Dunk Tank Cleaning quests!

Clowning Around

Peat Bog, Pete the Carney's brother has some tasks for you to help him put on a show!

Testing Your Power

And how are your Power collection skills? Are you strong enough to win all the bonus prizes? There are 7 strength settings to beat, unlocking as the event goes on as Strong-Whacker Sabine continuously tries to increase the difficulty of her Strong-Whacker Strength Machine Game.

New for 2019

Once you complete the teleporter quest line and capture a Pandaclaw, Taban the Teleporter Engineer will offer to change your Pandaclaw companion's appearance, with science! There are two Pandaclaw skins to choose from.

Event Achievements- POSSIBLE SPOILER ALERT!!!

There are up to TWENTY possible achievements that can be picked up during the Summer Carnival 2019 event, depending on your game history.

Achievements Returning in 2019:
Step Right Up - Win a Prize Token gaming at the Carnival!
We have a Winner - Win 8 Prize Tokens at once at the Carnival.
Carnival Ace - Win 8 Prize Tokens at all 4 Carnival Games.
Gotta Try 'Em All! - Play all four games offered at the Carnival!
Big Time Bonus Buyer - Purchase 10 Bonus Prize Packs from the Carnival!
Sweet Tooth - Help William satisfy his Sweet Tooth. Or not.
Nostalgic Whacker - Repair the teleporter and fulfill your duty…
Dunk-a-Thon! - Dunk all eight unique Carnival Event dunk-ees!
Scuba Dunk - Dunk yourself while wearing a hefty diving helmet. (Helmet is found from fishing in the Windy Crest fishing hole.)
Daredevil Darer - Make Peat Bog risk his life for entertainment 5 extra times. Dunking Devs! - Dunk the four developer Carnival Event dunk-ees!

Added/Changed for 2019
Prize Proprietor - Purchase all the 2019 Carnival Event items.*


* The Circus Elephant Mini Golf Piece is NOT included in the Prize Proprietor achievement, and therefore it is not required to purchase it.

We have 7 achievements from previous years, which may be earnable by spending some Bush Bucks, if a player was not present during the initial year:

Carnival Customization - Buy all 6 player items from the 2012 Carnival
Party at My Place - Buy all 6 house items from the 2012 Carnival!
Carnival Collector - Purchase all of the 2013 Carnival event items.
Carnival Connoisseur - Buy all the 2014 Carnival event items.
Carni-Value! - Purchase all the 2015 Carnival Event items.
Carnival Compulsion - Purchase all the 2016 Carnival Event items.
Cashed Carnival - Purchase all the 2017 Carnival Event items.
Prized Prizes - Purchase all the 2018 Carnival Event items.

Pet Packs

New 2019 Pet Packs (Coming Soon!)



Post your celebration plans on the forums!

The event will run until Friday August 2nd at Noon PDT!

New 2019 Mounts!

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from July 19th to July 22nd!

The Giraffe mount comes free with your first purchase of 100 Bush Bucks or more!

The Rainbow Giraffe and Glow Giraffe are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!



Frequently Asked Questions

  • When will the last quest unlock?
    All quests will be unlocked by the 10th day of the event.

  • Where can I buy Last Year's items?
    There are two vendors. The one in the tent has this year's items. The other is the one with the party hat and will have all previous year items for Bush Bucks.

  • What contributes to my 100% progress?
    You need 200 plays of any combo of the games to get 100%. Just whack up tickets to play the games, and turn in quests to get tickets as well.

  • Why do I want to ask friends for help?
    It helps you rig the game and improve your chances of getting 8 tokens.

  • Do I have to do the achievements?
    No. Completing the goals for the achievements is totally optional. You get either a large energy pack or a title for your character from them, no event progress.

  • Where can I see all the achievements available and how to get them?
    Either on the holiday dialog, the achievements dialog, or on the blog.

  • Where can I see progress on the Dunking Achievement?
    Click on the inventory icon and then click on the Achievements list (gold star). Look for the ones listed above in that list.

July 17th
Idle Champions: Year One Champion Update, Part 1 
Posted in Idle Champions.


Today we're introducing the first half of our year one Champion balance update. The purpose of this update is to give fresh life to some underappreciated and/or underutilized Champions from the first year of events and adventures. This update includes everything from small tweaks to complete reworks for Binwin, Bruenor, Catti-brie, Diath, Drizzt, Evelyn, Nrakk, Regis, Stoki, Wulfgar, and Zorbu. Read on to learn more about the Champion changes in this update.



Binwin

We wanted to give Binwin a major overhaul while retaining his ability to hit things a lot of times and smash through armor and hits-based health like butter. His new abilities give you many options for building a formation around Binwin, but shorter races will win out over taller ones for the biggest boosts. The new "Lingering Damage" ability also gives Binwin an interesting catch-up mechanic if he's playing the role of secondary DPS. Try him out!
  • Binwin's base attack cooldown is now 6 seconds, up from 4 seconds
  • Binwin's "Extra Attacks" ability now grants extra attacks based off of attacks by adjacent Champions, instead of doing so randomly. It still grants bonus damage for each successive hit, but is no longer buffed by any other upgrades or gear
  • Added a new ability "Extra Damage" at level 70 which grants additional bonus damage on Binwin's next attack(s) based on kills by adjacent Champions since his last attack, including kills via ultimate attacks
  • Added a new ability "Tallest in Faerun" at level 260 which buffs Binwin's damage based on the number of dwarves, gnomes, kobolds, and halflings in the formation
  • Added a new ability "Lingering Damage" at level 380 which causes "Extra Damage" to roll over a portion of its bonus damage to Binwin's next attack(s) if he doesn't kill anything with his current attacks
  • Removed Binwin's old specializations
  • Added a new specialization choice "More Minions" at level 200 which increases the range of "Extra Attacks" and "Extra Damage" so that all Champions within 2 slots of Binwin contribute hits and kills
  • Added a new specialization choice "Antisocial Dwarfing" at level 200 which changes "Extra Attacks" and "Extra Damage" to only trigger off of non-adjacent Champions, but which also boosts Binwin's base damage by a large amount
  • Binwins's upgrades and balance has been completely redone
  • Slot 3 gear now buffs Binwin's "Extra Damage" ability instead of global DPS
  • Slot 4 gear now buffs Binwin's "Tallest in Faerun" ability instead of increasing his "Extra Attacks" chance
  • Added the "barbarian" tag to Binwin, as we now have support for mutli-class Champions in the game that we didn't have when he was originally released



Bruenor

Not a major change, but we added an ability to Bruenor for synergy with the Companions of the Hall (Bruenor, Drizzt, Catti-brie, Regis, and Wulfgar). It's a small bump for Rally even if you can only sneak one other Companion into your formation, but the payoff could be huge if you're going to try out a full Companions combo.
  • Added a new upgrade for "Long Lost Companions" at level 1000 which synergizes with the other Companions of the Hall Champions, increasing your gold find by 100% and buffing "Rally" based on the number of Companions in the formation



Catti-brie

Catti-brie got some small buffs to increase both her buffing ability and her solo damage. Her design intent is to have her as a secondary DPS and support for Drizzt in a Companions of the Hall formation. She should now be able to support well in almost any formation, though, thanks to her "Death March" ability, which stacks multiplicatively (though buffs apply after the stacks, like normal).
  • Catti-brie's base attack cooldown decreased to 5.3 seconds from 5.4 seconds
  • Added a new ability "Death March" at level 135 which increases the damage of all Champions in front of Catti-brie based on the number of enemies affected by "Mark of Death"; the stacks apply multiplicatively, so the numbers get quite large when a lot of enemies are afflicted by "Mark of Death"
  • Added a new ability "Take Them Down" at level 375 which synergizes with the other Companions of the Hall Champions, increasing your gold find by 100% and increasing the damage enemies take in certain situations based on the number of Companions in the formation
  • Changed the specialization "In The Zone" to increase Catti-brie's attack speed after a critical hit
  • Catti-brie's upgrades and balance has been completely redone



Diath/Xander

Diath has been replaced by Xander. Xander's stats, formation abilities, and attacks are functionally identical to Diath's (with the exception of one affiliation-specific formation ability), although their names and appearances are different.
  • Replaced Diath with Xander
  • Converted all Diath chests into Xander chests
  • Updated Xander's ultimate attack to summon a stone giant
  • Updated some achievements to require Xander; existing progress is not lost
  • Updated some adventures/variants to require Xander
  • "Childlike Wonder" now buffs "Streetwise" for each sorcerer, warlock, and wizard adjacent to Xander
  • Updated Xander's tags
  • Note: Paultin's "Stronger Together" ability has had its base value increased



Drizzt

Drizzt has been completely refactored from his scimitars up. His panther summon has moved from his ultimate to an innate ability, and he is now built around bursts of damage and speed when Guenhwyvar is active. As with other Companions of the Hall, he also synergizes in a very powerful fashion when more of them are active in the formation.
  • Drizzt's attacks have been refactored; he now attacks in sequence, similar to Delina, striking first with his scimitar Icingdeath, then his other scimitar Twinkle, then both at once
  • Added a new ability "Guenhwyvar" at level 20 which causes Drizzt to randomly summon Guenhwyvar to aid him in combat for 30 seconds. Guenhwyvar attacks two enemies just before Drizzt and deals Drizzt's damage plus a 20 second bleed; Some of Drizzt's other abilities are triggered off of attacking enemies who have this bleed on them
  • Changed "Icingdeath" to cause Drizzt to deal more damage and reduce his cooldown when he attacks an enemy bled by Guenhwyvar with his scimitar Icingdeath
  • Changed "Twinkle" to cause Drizzt to deal AOE damage and increase the target's chance to miss when he attacks an enemy bled by Guenhwyvar with his scimitar Twinkle
  • Note the effects of both "Icingdeath" and "Twinkle" proc when Drizzt attacks Guenhwyvar-bled enemies with both scimitars at once
  • Changed "Companions of the Hall" to synergize with the other Companions of the Hall Champions, increasing your gold find by 100% and increasing the damage Drizzt does based on the number of Companions in the formation
  • Replaced the "Whirl of Steel" specialization with "Leader of the Companions" which boosts the gold find synergy of the "Companions of the Hall" ability
  • Changed the "Drow Stalker" specialization to increase Drizzt's base damage
  • Drizzt's upgrades and balance has been completely redone
  • Drizzt's ultimate attack has been replaced by "Whirl of Steel", which attacks enemies for massive damage one after another until a hit doesn't kill an enemy (similar to Jalaxle's base attack, but with ultimate level damage)
  • Slot 3 gear now buffs Drizzt's new "Icingdeath" ability instead of Global DPS
  • Added a Champion achievement for Drizzt



Evelyn

Evelyn didn't need much work this round, since she was recently a part of the Shielding, Healing, and Tanking update. We did give her some health gear to give her a bit more scalability, but the price to pay was a small decrease in the power of her specializations.
  • Slot 4 gear now increases max health instead of specialization abilities
  • Evelyn's specialization have had their base values increased to compensate for the lost gear. They now increase Divine Prayer by 300% when active, up from 100%



Nrakk

We've rebuilt Nrakk from the ground up to focus on a unique "Ki Points" mechanic. Nrakk generates Ki Points from his attacks and abilities and uses those Ki Points to increase his damage, decreasing his attack cooldown, and stun enemies. Each specialization choice results in a unique attack rotation with predictable stuns, cleaves, and big bursts of damage. Oh, and did we mention he can buff adjacent support Champions to be even more supportive, so even if you're not using him for DPS there may be some super unique and effective formations he can fit in. Super interesting!
  • Added a new ability "Ki Master" at level 20 which causes Nrakk's base attack to grant Ki Points whenever he attacks. Ki points increase Nrakk's damage and decrease his base attack cooldown for each one he has. He can have up to 8 Ki Points at once
  • Changed "Stunning Strike" to trigger when Nrakk has 4 or more Ki Points. Guaranteed stun instead of a change to stun, and consumed 4 Ki Points
  • Changed "Deft Strike" to grant an additional Ki Point (for a total of 2 per Deft Strike attack)
  • Added a new ability "Githzerai Focus" at level 185 which increases the effectiveness of adjacent Champions' formation abilities if their WIS score is 14 or higher
  • Changed Nrakk's "Kensei Advantage" specialization to grant 3 Ki Points (for a total of 4, or 5 with a Deft Strike) whenever "Kensei Cleave" hits more than one enemy
  • Renamed Nrakk's "Unerring Accuracy" specialization to "Unerring Precision" and changed it to make "Deft Strike" grant 2 extra Ki Points per hit instead of 1 (for a total of 3 Ki Points per Deft Strike), and also grant a moderate damage increase
  • Nrakk's upgrades and balance has been completely redone
  • Nrakk's base attack has been renamed Naginata, and the base cooldown has been increased to 5.5 seconds from 5 seconds
  • Slot 3 gear now buffs "Ki Master" instead of global DPS
  • Moved Nrakk's old achievement to the "Legacy" category; it is no longer attainable
  • Added a new achievement for Nrakk



Regis

We wanted to bump up the power of Regis to give him a shot in some formations. His new ability increases the effectiveness of his buffing, potentially by a lot if you can structure your formation properly. We also gave him a Companions of the Hall synergy ability which grants a big one-time heal when your formation comes under attack. It has a pretty hefty cooldown, but if you're constantly coming under attack and then wiping out your attackers, it could be useful.
  • Added a new ability "Ruby Amplification" at level 320. This ability increases the effect of "Ruby Encouragement" for each Champion being affected by it
  • Added a new ability "Ruby Invigoration" at level 450 which synergizes with the other Companions of the Hall Champions, increasing your gold find by 100% and causing Regis to heal the formation when it comes under attack for an amount based on the number of Companions in the formation. The heal is large, but has a 15 second cooldown and only triggers when the formation becomes under attack, not while it is already under attack
  • Regis' ultimate attack now deals damage and slows all enemies. Enemies slowed by his ultimate take additional damage. His ultimate is now classified as a magical ranged attack, instead of melee
  • Slot 1 gear now buffs global DPS instead of self DPS
  • Added the "healing" tag to Regis since he now has an ability that can heal the formation



Stoki

Stoki has been refactored in order to excel as a formation buffer and gold finder at your wall or during challenging encounters with lots of enemies. Her abilities now buff people directly instead of her Marks of Ki debuffing enemies, but she still marks enemies to power those buffs.
  • Stoki's base attack now hits random enemies instead of the front-most
  • Stoki's base attack cooldown is now 5.75 seconds instead of 3.75
  • Changed "Ki Strike" to be a base ability (no specialization required); instead of debuffing enemies to take more damage, Stoki now buffs Champions on the edge of the formation based on how many Marks of Ki are active on enemies
  • Changed "Golden Palm" to buff gold dropped when Champions adjacent to Stoki kill enemies. The amount of bonus gold is again based on the number of Marks of Ki active on enemies
  • Added a new ability "Ki Infusion" at level 190 which makes it so each enemy can have up to five Marks of Ki at once. Stoki adds one Mark of Ki each time she attacks an enemy, and can add multiple Marks of Ki per attack if she attacks the same enemy multiple times
  • Added a new specialization option "Ki Overflow" at level 275 which causes enemies with five Marks of Ki to have a chance of being stunned when struck by Stoki
  • Added a new specialization option "Ki Explosion" at level 275 which causes enemies with five Marks of Ki to have a chance to explode when struck by Stoki, doing damage and spreading additional Marks of Ki to other nearby enemies
  • Stoki's upgrades and balance has been completely redone
  • Slot 1 gear now buffs global DPS instead of self DPS
  • Removed the "dps" tag from Stoki - she is now intended to be a full support Champion
  • Moved Stoki's old achievement to the "Legacy" category; it is no longer attainable
  • Added a new achievement for Stoki



Wulfgar

Wulfgar has been turned into the Companions of the Hall go-to tanking Champion, with multiple abilities that synergize powerfully with other Companion Champions. He's still a stunning machine, with bursts of power when he stuns multiple enemies multiple times in a row.
  • Removed Wulfgar's existing specializations, but the names are being used for the new formation abilities, just to be confusing
  • Added a new ability "Clangeddin's Will" at level 20 which provides powerful formation buffs when Wulfgar stuns 3 or more enemies at once (more likely when he's tanking a cluster of enemies)
  • Added a new ability "Dumathoin's Will" at level 70 which provides a powerful damage shield for Wulfgar when he stuns a boss creature. The size of the shield is relative to the remaining health of the boss monster he stunned
  • Added a new ability "King of the Elk Tribe" at level 110 which increases the health of all Champions by a percentage of Wulfgar's max health
  • Added a new ability "Moradin's Will" at level 130 which increases the damage of Companions of the Hall Champions based on the number of enemies Wulfgar is tanking
  • Added a new ability "Empowered Warhammer" at level 180 which synergizes with the other Companions of the Hall Champions, increasing your gold find by 100% and increasing the chance of Wulgar's base attack stun based on the number of Companions in the formation
  • Updated the "Smash 'n Grab" ability to temporarily buff the damage of the whole party when Wulfgar attacks an armored enemy but doesn't break a piece of armor
  • Added a new specialization choice "Heavy Blows" at level 265 that increases Wulfgar's base attack stun chance
  • Added a new specialization choice "Flag Bearer" at level 265 that gives Wulfgar an additional chance to stun boss enemies, and causes stuns against bosses to trigger Clangeddin's Will with a higher damage buff than normal enemies
  • Added a number of upgrades that increase Wulfgar's max health
  • Wulfgar's upgrades and balance has been completely redone
  • Removed the "dps" tag and added the "tanking" tag, since Wulfgar has been rebalanced as a tank intended for Companions of the Hall formations
  • Slot 1 gear now buffs global DPS instead of self DPS
  • Slot 2 gear now buffs max health instead of self DPS



Zorbu

We removed Zorbu's Favored Enemies idea and replaced it with Lifelong Enemies, our second ability whose stacks persist through resets. Zorbu gains damage buffs against certain enemies for each enemy of that type that he kills, and the rest of his abilities receive buffs based on those totals, meaning if you focus on Zorbu as your DPS, the scaling potential is massive. We haven't forgotten that Zorbu can also play a big support role, so we've bumped up his global DPS buffs by quite a bit (more than making up for a small gear swap)
  • Removed the "Favored Enemy" specialization choices
  • Removed the "Colossus Slayer/Horde Breaker" specialization choices
  • Added a new ability "Lifelong Enemies" at level 30 that increases Zorbu's damage against humanoid, beast, undead, drow enemies based on the total number of those enemies he has killed. Persists through resets
  • Added a new ability "Seething Hatred" at level 50 which increases Zorbu's damage by a portion of the aggregate "Lifelong Enemies" buff
  • Added a new specialization choice "Lead The Pack" at level 90 which increases Hunter's Pack by the same amount as Seething Hatred increases Zorbu's damage
  • Added a new specialization choice "Favored Enemies" at level 90 which increases Zorbu's "Lifelong Enemies" damage bonus
  • Added a new specialization choice "Focused Anger" at level 90 which increases the rate at which stacks are earned with "Lifelong Enemies"
  • Zorbu's upgrades and balance has been completely redone
  • Slot 2 gear now buffs self DPS instead of global DPS
  • Slot 3 gear now buffs his new "Seething Hatred" ability instead of "Favored Enemy"
July 3rd
COTLI: New Tier 6 Talents 

Greetings, Crusaders!

My, you're a talented bunch, pushing your way through endless hordes of monsters, beating all the objectives we can throw at you. But you know what? You could be even more talented than you are now! All you have to do is unlock some of these powerful new Tier 6 Talents, and the digital world is your oyster. We can't wait to see how far you'll go now...

NEW TALENTS

Active Tree

Phase Skip



Free Plays start with the first 5 areas completed. Max level: 20.





Passive Tree

Big Earner



Increase the cap of the Free Play bonus by 5%. Max level: 10.

Idolatry



Increases Global DPS by 10% per power of 10 Idols owned, multiplicative. Eg 10 Idols 1 stack, 100 Idols 2 stacks, and so on. Max level: 20.

Utility Tree

Montage Training



Increases the max Crusader level by 25. Max level: 120

Marathon Sprint



Increases your maximum Sprint level by 25 areas. Note: If you've completed the From the Ashes objective, then each level of this Talent increases your maximum Sprint level by 50 areas instead. Max level: 20.

Arithmagician



Increases the maximum number by a factor of 1e25. Max level: 8.

Cash in Hand



Instantly gain 5 Challenge Tokens when starting a weekly challenge. Max level: 10.

Changes

  • Increased the max level of the Synergy Talent from 15 to 20.

  • Increased the max level of the Bonus Training Talent, to accommodate the 31st bench seat.

June 26th
Idle Champions: Upgrade Cap Increase 
Posted in Idle Champions.

Your adventures in Faerûn have taken you around the world of Toril, from the City of Sails in the north of the Sword Coast, all the way south to the jungles of Chult. It has been a grand tour of the realms, and along the way you've explored lost cities, delved into countless dungeons, crossed through pocket dimensions, and fought endless beasts, fiends, monstrosities, and more.

You've become Champions — but that's not all. These adventures have brought you more than just equipment and wealth: it's time to level up!

Today's update for Idle Champions brings with it increases to the upgrade cap for all 45 Champions, taking you from the e49 to the e56 range (roughly). This newfound strength will help your formations to push further than ever before. Good luck!

Coming Soon

  • Year One Champion Balance Update (Part 1)
  • Additional QoL Updates & Fixes
  • And much more...
June 21st
BW2: Patriot Event 2019 Edition! 
Posted in Bush Whacker 2.

Patriot Event 2019

It's party time in the Commons! Come join in the fun as the Bushwhackian natives celebrate Canada Day and Independence Day with a big extravagant barbecue and endless displays of fireworks!

Collect hot dogs, hamburgers, chickens, ribs and the rare steak to grill up for Patriot tokens and bonus energy! Find the green, red, yellow, blue and rare purple fireworks from the bushes for Fiona to put on awesome displays!

As well, help assorted party guests with their quests to make their celebration even funner! Some are one part, some are multi-part that will unlock as the event goes on so check back daily for all the excitement!

First up, help Scoutmaster Sam find Globes today, so that she can see the glorious world of Bushwhackia in its entirety.

New for 2019

A new patriot by the name of Leopold has arrived in the event area! They're looking to study the vast history of Bushwhackian politics, and need your help collecting the many books that make up the Bushwhackia Political History Encyclopedia! You can start this challenging quest right from the get-go, as you'll need all the time you can get to complete it before the event is over.

Event Achievements -- POSSIBLE SPOILER ALERT

There are a total of 20 possible achievements to earn in the Patriot Event 2019.

Achievements Returning for 2019
Fine Dining - Cook 5 kinds of food during the event.*
Iron Chef - Cook 300 pieces of food during the event.
Colorful Booms - Fire off 6 types of fireworks during the event. **
Many Booms - You've set of 600 fireworks during the Patriot event.
The Tyrant - You overthrew Nate's illegitimate kingdom.
The People's Quester - Complete all of the Patriot event side quests. (Updated with this year's quest)
Patriot Fireworks Launcher - You crafted a Fireworks Launcher!
Patriot Fireworks Launcher Rare - You found a Rare addition for your Fireworks Launcher!
Patriot Fireworks Launcher All Rares - You found all the Rare additions for your Fireworks Launcher!
Sesquicentennial - Help Connie the Canadian and make full use of a Free Parks Pass.

*If you are having trouble finding the Steak, you can buy it for Celebration tokens from an NPC in the Commons.

**The 6th firework for the quest is the one you help an NPC build later in the event. As well, if you are having trouble finding the Purple firework, you can buy it for Celebration tokens from an NPC in the event area.



Added/Changed for 2019
Fancy Fanfare - You bought all the 2019 Patriot event items!***
Political History Hunter - You found all the History Books for Leopold!


We also have 8 achievements from previous years which may be earnable by spending Bush Bucks if you missed getting them the first time around.

Free Trade - You bought all the 2018 Patriot event items!***
National Acquirer - You bought all the 2017 Patriot event items!
Patriotic Purchases - You bought all the 2016 Patriot event items!
Celebratory Splurge - You bought all the 2015 Patriot event items!
Freedom's Price - Purchase all of the 2014 Patriot custom items.
Freedom of Purchases - Purchase all of the 2013 Patriot event items.
Dressed for Freedom - Buy all 6 player items from the 2012 Patriot event.
A Patriotic Pad - Buy all 7 house items from the 2012 Patriot event.

***The Patriot event mini-golf piece is not required for the Fancy Fanfare achievement.

BB Sale Mount and Mount Packs

New 2019 Mounts!

All new mounts are available this weekend, from June 21st to 24th!

The Jersey Devil mount comes free with your first purchase of 100 Bush Bucks or more!

The Skeletal Jersey Devil and Twilight Jersey Devil are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique spark and flame particles when you ride them!



Pet Packs

New 2019 Pet Packs (Coming Soon)



Post your celebrations on the forums!

The event will run until Friday July 5th at Noon PDT!

Frequently Asked Questions

  • When will the last quest unlock?
    All quests will be unlocked by the 10th day of the event.

  • Where can I see how much meat and fireworks I've done for the achievements?
    Click on the inventory icon and then click on the Achievements list (gold star). Find Many Booms and Iron Chef to see your progress.

  • Where can I buy Last Year's items?
    There are two vendors. The one near the entrance of the Event Zone has this year's items. The other is under the American balloon arch and will have all previous year items for Bush Bucks.

  • What contributes to my 100% progress?
    Turning in the meats and fireworks as well as quests for the folks in the event area.

  • Why do I want to ask friends for help?
    It increases the amount of progress you get from doing a turn-in.

  • Do I have to do the achievements?
    No. Completing the goals for the achievements is totally optional. You get either a large energy pack or a title for your character from them, no event progress.

  • Where can I see all the achievements available and how to get them?
    Either on the holiday dialog, the achievements dialog, or on the blog.

June 11th
Idle Champion Spotlight: Korth 
Posted in Idle Champions.

It's time for our newest Champion Spotlight! Today, we're previewing the release of Korth, the Lizardfolk Fighter (Samurai). Read on to learn about this new and exciting Champion debuting tomorrow June 12 in Dragondown Y2!

Who is Korth?

Korth is the latest CNE original Champion to join the roster. He joins fellow CNE Champions in helping us fill in races and classes for a super diverse group of Champions with more than enough bards!

Raised as a gladiator in the pit arenas of Kara-Tur, Korth has since traveled the world studying fighting styles and the art of war. Korth is infamous for his skill and efficiency in battle – and for his ruthlessness, as he never spares the lives of his opponents. Those who cross Korth's path do so at their own risk.

Korth's Stats


Race: Lizardfolk Class: Fighter (Samurai) Alignment: Neutral Evil
Age: 55 Affiliation: None
STR: 14 DEX: 18 CON: 16
INT: 10 WIS: 13 CHA: 12

To add Korth to your formation, you can swap him with Celeste (Slot 2).


Basic Attack

Samurai Slice: Korth charges out and attacks the nearest enemy with his Samurai sword.

Formation Abilities

  • Lizardfolk Tactics — Whenever Korth attacks an enemy, that enemy gets a Marked debuff. A Champion that attacks one or more Marked enemies gets a single .25 second reduction to their next Base Attack cooldown.

  • Fighting Spirit — When any Champion attacks a Marked enemy, they get a temp HP shield that is on a 15-second cooldown.

  • Calculated — When any Champion attacks any Marked enemy, Korth increases the damage of all Champions by 25% (multiplicatively) for 15 seconds. Each in-formation Champion can contribute a single stack, and each stack expires separately.

  • Rapid Strike — When any Champion kills a Marked enemy, they get a 25% chance to immediately attack again and have 5 seconds removed from their Ultimate Attack cooldown.

  • Strength Before Death — When Korth is about to die, he is instead resurrected at 1HP and instantly performs an Ultimate Attack against the enemy that struck him. This ability has 3 charges, which restore at a rate of 1 per 5 minutes while online.

Specializations

  • Group Tactics — Take this specialization to make Korth the centerpoint of a circle whose Champions deal greater damage against Marked targets.

  • Rapid Training — Take this specialization if you want to focus on speed. Champions not adjacent to Korth will gain an additional .25 seconds to their base attack cooldown reduction when attacking Marked enemies. In addition, they will be more likely to attack again with Rapid Strike.

Ultimate Attack

    Hungry Jaws — Forget the hippos! Fear the Lizardfolk! Korth leaps to the nearest enemy and ferociously bites them, causing massive damage and a bleed for 4x the base damage over 10 seconds!

Equipment



Final Thoughts

Korth is a skilled warrior who, despite his evil nature and alien way of thinking, supports your formation with multiple abilities centering around him Marking enemies. He'll be a skilled addition to your formation during tough boss battles!

As always, feel free to send us feedback on via the Idle Champions Subreddit, Steam forum, or the Idle Champions Discord!
June 5th
Idle Champions: Locked Chests & Combinations 
Posted in Idle Champions.

Have you been frustrated that the in-game codes we and our partners give away could not be redeemed on your platform?

Well, fret no more, because there's a new system to redeem codes on all platforms as of today! Read on to find out how to redeem a new 12-character combination, how to enter an old 16-character code, and get a combination for a Gold Chest to try it out!

What previously were "codes" for free in-game items are now "combinations" for a Locked Chest that is always available in the game. Locked Chests can be accessed in 2 different ways depending on your platform.

Xbox One and PlayStation 4

On consoles, you can access the new "Locked Chest" redemption system in one of two ways:
  • On your inventory screen, you'll see a new Locked Chest icon as your first chest. If you select that chest, it'll bring you to the Locked Chest combination screen!


  • Otherwise, when you access the store, you'll see a new option in the upper right to "Unlock a Locked Chest". Select Y (Xbox) or Triangle (PlayStation 4) and it'll bring you to the Locked Chest combination screen!



All other platforms

On the rest of the platforms, you can access the new "Locked Chest" redemption system in one of two ways:
  • You'll see a new Locked Chest in the upper right side of the chest screen. If you select that chest, it'll bring you to the Locked Chest combination screen!


  • Otherwise, when you access the store, you'll see a new option in the upper right to "Unlock a Locked Chest". Select that and it'll bring you to the Locked Chest combination screen!



What about old codes?

On all platforms, if you have an old 16-character code, you'll see an option to switch to a 16-character combination in the lower left-hand corner of the combination screen! We'll be moving our partners to the new 12-character system in the coming weeks, so you might still see some 16-character codes popping up here and there.

Can I try it out?

Sure! Log into the game and enter this combination for a free Gold Chest!

AGOLDCHEST4U

While you're logged in, make sure to check out the new "C" Team weekly challenges for week 5!!
June 5th
Idle Champions: Variants Update (June 2019) 
Posted in Idle Champions.

How long has it been since your last challenge? No need to answer — I can tell from your expression that you are eager for the latest test of your formation mastery: six new challenging variants!

Today's update includes two new variants for each of our permanent campaigns: Don't Look Up! and Friends of the Forest for Grand Tour of the Sword Coast, Treasure Hunters and Cramped Quarters for Tomb of Annihilation, and Stumbling Escape and Spined Nuisances for Waterdeep: Dragon Heist.

Your latest challenges await...

Grand Tour of the Sword Coast Variants

  • The Silken Swamp: Don't Look Up! — Spiders descend upon the formation every 10 seconds, poisoning random Champions for 15 seconds. While poisoned, Champion damage is reduced.

  • Supply Run: Friends of the Forest — Annoying (yet adorable) animals spawn with an assortment of obnoxious abilities, debuffing and attacking the formation.

Tomb of Annihilation Variants

  • The Ring of Regeneration: Treasure Hunters — Two greedy Treasure Hunters take up slots in the formation, stealing 99% of the gold dropped for themselves along with half of all Quest Items.

  • Seeking Allies: Cramped Quarters — Only dwarves, gnomes, kobolds, and halflings may be used.

Waterdeep: Dragon Heist Variants

  • Nimble Escape: Stumbling Escape — Only Champions with a DEX (Dexterity) score of 13 or lower may be used.

  • Fugitives: Spined Nuisances — Empowered Spined Devils appear at random and attack the formation.

See the in-game Change Log for more information, including a list of fixes!