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January 13th
Idle Champions: Midwinter 4 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 4 introduces Talin Uran, a Combat Wheelchair-using Tiefling Rogue. The event also brings back Môrgæn, the High Elf Ranger (Hunter) played by Morgan Webb on Acquisitions Incorporated, and K'thriss Drow'b, the Drow Warlock played by Kris Straub on Acquisitions Incorporated: The "C" Team. Players have until Monday, January 25th at 12PM Pacific to complete their Midwinter 4 unlocks and objectives.

For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

New Champion: Talin Uran

Dungeons & Dragons Talin Uran Combat Wheelchair

Like many in the D&D community, we were inspired when Sara Thompson introduced us to the Combat Wheelchair last summer. We reached out to Sara last year to get their help in bringing a Combat Wheelchair Champion to Idle Champions, and it just so happened that their D&D character, Talin Uran, was a perfect fit!

    Talin Uran is a rogue of great renown within Waterdeep. While on an assignment with the Grambar's Blades a few years ago, he was caught in a building collapse that left him paralyzed from the waist down. Now equipped with his combat wheelchair, Talin is back to doing what he does best: Saving the day and looking awesome doing it.


Talin is a charismatic rogue who specializes in analyzing and exploiting enemy weaknesses, increasing the damage of allies, and slowing enemies with his Scatter Tacks. Talin is a Support champion, when you want to add him to your formation, you can swap him with Celeste (Slot 2).

II. Talin's Stats

Race: Tielfling Alignment: Chaotic Good
Class: Rogue Gender: Male
Age: 26 Affiliation: none

STR: 10 DEX: 18 CON: 12
INT: 13 WIS: 13 CHA: 18

Role: Support
Eligible for Patrons: Mirt the Moneylender, Strahd von Zarovich
Slot: 2, (Celeste)


Talin's Abilities

Talin does everything you would expect a rogue to get up to, including no shortage of mischief. He attacks using both his rapier with Quiet Ambush and his chair with Razor Edged Chakram. Talin zips around in his chair, dropping caltrops behind when attacking with his Scatter Tacks slowing and damaging enemies that enter them. Ever observant, Talin susses out his enemies' weaknesses and passes this information along to his allies to support the team with Spot Weakness.

For more information on Talin and his abilities, check out his Champion Spotlight!


Year Four Variants


  • Fiendish Friends — A collection of fiends spawn in each area. While they are alive, the fiends bestow the following buffs to other enemies.
    • Imp — Enemies drop 99% less gold.
    • Dretch — Enemies deal 100% additional damage.
    • Abyssal Chicken — Enemies move 100% faster. Charge!
  • Reach Area 75.

  • Once Upon a Gazer — Only Champions with WIS 13 or higher can be used. Gazers spawn in each area. They do not drop gold, nor do they count towards quest progress. Champions hit by a gazer are stunned for 3 seconds.
  • Reach Area 125.

  • Deadwinter Dodge — Only Champions with DEX 14 or higher AND INT 12 or higher can be used. Talin starts in the formation and can't be moved or removed.
    Reach Area 175.

For information on previous years' variants, check out the Midwinter 3 blog.
January 8th
Idle Champion Spotlight: Talin Uran 
Posted in Idle Champions.

A dashing rogue zips by on his chair, now that's an entrance!

This Midwinter we are thrilled to introduce Talin Uran, making his debut on the Idle Champions roster. We were delighted to work with Sara Thompson, creator of the Combat Wheelchair, and bring their character to Idle Champions.

I. Talin Uran

Dungeons & Dragons Talin Uran Combat Wheelchair

    Talin Uran is a rogue of great renown within Waterdeep. While on an assignment with the Grambar's Blades a few years ago, he was caught in a building collapse that left him paralyzed from the waist down. Now equipped with his combat wheelchair, Talin is back to doing what he does best: Saving the day and looking awesome doing it.


Talin is a charismatic rogue who specializes in analyzing and exploiting enemy weaknesses, increasing the damage of allies, and slowing enemies with his Scatter Tacks. Talin is a Support champion, when you want to add him to your formation, you can swap him with Celeste (Slot 2).

II. Talin's Stats

Race: Tielfling Alignment: Chaotic Good
Class: Rogue Gender: Male
Age: 26 Affiliation: none

STR: 10 DEX: 18 CON: 12
INT: 13 WIS: 13 CHA: 18

Role: Support
Eligible for Patrons: Mirt the Moneylender, Strahd von Zarovich
Slot: 2, (Celeste)


Dungeons & Dragons Talin

III. Talin's Design

Like many in the D&D community, we were inspired when Sara Thompson introduced us to the Combat Wheelchair last summer. We reached out to Sara last year to get their help in bringing a Combat Wheelchair Champion to Idle Champions, and it just so happened that their D&D character, Talin Uran, was a perfect fit!

Representing characters with disabilities is something we take very seriously. In a world where monster attacks are routine, disabilities and accessibility would be much more prominent. We are proud to be in a position to introduce a Champion using the Combat Wheelchair this Midwinter.

Talin does everything you would expect a rogue to get up to, including no shortage of mischief. He attacks using both his rapier with Quiet Ambush and his chair with Razor Edged Chakram. Talin zips around in his chair, dropping caltrops behind when attacking with his Scatter Tacks slowing and damaging enemies that enter them. Ever observant, Talin susses out his enemies' weaknesses and passes this information along to his allies to support the team with Spot Weakness. Talin prefers a unified team and mischief to be lighthearted and buffs Good-aligned Champions with Antagonist. This ability can be reversed to buff Evil Champions with Reversal of Fortunes.

IV. Talin's Abilities

Basic Attack

  • Quiet Ambush — Talin disappears into the shadows and reappears behind a random enemy, stabbing them with his rapier. He then shadow steps back into the formation.

Formation Abilities

  • Spot Weakness — Talin carefully observes the enemies as they spawn and whispers weak spot suggestions to nearby Champions, increasing their damage by 100%. This ability is increased by 10% for each enemy killed in the current area, stacking multiplicatively and capping at 25 kills. Applies to all Champions in the formation, but the effect is reduced by 25% for each slot away from Talin they are past one (stacking multiplicatively). Buffs apply to the post-stack value (damage only).
  • Scatter Tacks — When Talin attacks with Quiet Ambush he leaves behind a set of Scatter Tacks which cause enemies standing on them to be slowed by 50% and take 100% more damage from attacks. Each set of tacks lasts for 10 seconds before disappearing. Tacks are spread in a medium radius. Buffs increase the damage bonus but not the slow amount.
  • Antagonist — Talin decreases the DPS of Evil Champions in the formation by 50%, but increases the damage of Good Champions by 50% for each Evil Champion, stacking multiplicatively. Buffs apply to the post-stack value.

Specializations

  • Path Finder — Increases the stack cap and damage buff of Spot Weakness by 100%.
  • Additional Scatter Tacks — Increase the slow effect, radius, and damage of Scatter Tacks by 50% (multiplicatively).
  • Reversal of Fortunes — Reverse the effect of Antagonist, decreasing the damage of Good Champions and increasing the damage of Evil Champions based on the number of Good Champions.

Ultimate Ability

  • Razor Edged Chakram — Talin detaches a secondary hoop-shaped blade from his wheelchair's rear wheel and flings it at the furthest enemy. It travels in a large looping arc, damaging all enemies it encounters before returning to Talin.

V. Talin's Legendary Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Spot Weakness
Slot 4: Scatter Tacks
Slot 5: Antagonist
Slot 6: Ultimate Cooldown

VI. Conclusion

What do you think about Talin? If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 6th
Idle Champions: Variants Update (Jan 2021) 
Posted in Idle Champions.

    "Where to next? So many options! Better check the map..."

Variants for everybody! You get a variant, you get a variant, and you get a variant!

Our latest Idle Champions update introduces ten new variants for the Grand Tour of the Sword Coast, Waterdeep: Dragon Heist, Tomb of Annihilation, Baldur's Gate: Descent into Avernus, and Icewind Dale: Rime of the Frostmaiden campaigns. You will need to have completed the original adventures in order to unlock these variants.

Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist

Grand Tour of the Sword Coast Variants

  • The Sunless Citadel: Social Grace
  • Split the party with your most charming members!
    • Only Evergreen Champions can be used on this adventure.
    • Only Champions with CHA of 14 or higher can be used.
    • Reach area 350.

  • Meepo's Quest: The Tallest of Kobolds
  • Split the party with a tall 'human' coming along for the ride.
    • 3 Kobolds in a trench coat join the party.
    • Only Event Champions can be used on this adventure.
    • Enemies deal 200% additional damage.
    • Kobold and Goblin Champions deal 400% additional damage.
    • Reach area 350.


Dungeons & Dragons Idle Champions Tomb of Annihilation

Tomb of Annihilation Variants

  • A Grand Puzzle: Snakes on our Plane
  • Find the remaining puzzle cubes while trying not to hiss too much.
    • Additional Yuan-ti Malisons spawn in each area and move 200% faster.
    • Whenever a champion is damaged by a Yuan-ti, they are transformed into a flying snake for 30 seconds, disabling their attacks and formation abilities for the duration. Every time they are hit, the timer resets.
    • Additional Yuan-ti Malisons spawn in each area and move 200% faster.
    • Reach area 350.

  • The Tomb of the Nine Gods: Acererak's Puzzle
  • Destroy the Soulmonger and save the world using a select few Champions!
    • Only Champions with STR of 13 or higher, DEX of 14 or higher, and CON of 15 or higher can be used.
    • Reach area 350.


Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist

Waterdeep: Dragon Heist Variants

  • Once More Into the Breach: Thrice More Into The Breach
  • Head into Undermountain while grappling with even more bosses!
    • Each boss needs to be defeated three times to advance.
    • Only Champions with WIS of 10 or lower can be used.
    • Reach area 325.

  • Wyllowwood: Ettercap Swarm
  • Convince the lady of Wyllowwood to guide you while a swarm of ettercaps attack!
    • Ettercaps arrive in each area intent on slowing your progress through Wyllowwood. They drop no gold, nor do they count towards quest progress.
    • An ettercap attacks at range with its webbing, targeting a random champion in the formation. Champions hit by an ettercap are stunned. Each time the same Champion is stunned in the same area, the stun lasts longer.
    • Reach area 325.


Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus

Baldur's Gate: Descent into Avernus

  • Elturel Has Fallen: Earthquake!
  • Discover the secrets of Elturel, before you are killed by earthquakes tearing the city apart!
    • Only Champions with DEX 14 or higher can be used.
    • An earthquake occurs every 20-120 seconds. Earthquakes cause falling pieces of the city hit the Champions, dealing damage equal to 75% of their max health (subject to a DEX save).
    • The earthquake also triggers the following effects for 15 seconds:
      • All Champion damage is disabled.
      • Enemies move 200% faster.
      • Enemies deal 400% additional damage.
    • DEX Save: For each point their Dexterity score is above 10, a Champion has a 10% chance to save against the damage/effect, completely nullifying it. For example, a Champion with 14 DEX has a 40% chance to save against the damage, while a Champion with 20 DEX or higher has a 100% chance to save against the effect.
    • Reach area 300.

  • Resolve Amongst Chaos: Shadow Stalkers
  • Search for Ulder Ravengard while Lemures attack the party!
    • Only Champions with CHA of 12 or lower can be used.
    • Lemures appear in each area. They do not drop gold, nor do they count toward quest progress.
    • Enemies deal 300% additional damage.
    • Reach area 325.

Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden

  • The Giant's Bane Tavern: Giant-Size Adventure
  • Enter Icewind Dale with Volo on your side!
    • The great writer Volothamp Geddarm accompanies the Champions, taking up a slot in the formation and debuffing the damage of everyone adjacent.
    • Non-giant creatures are scaled up, creating the sort of harrowing tale that Volo is famous for.
    • Enemies move 100% faster and deal 200% more damage.
    • Reach area 250.

  • The Everlasting Rime: Mirage Arcane
  • Continue to Ten-Towns while Chadwick offers to help with the environmental control.
    • In an effort to help the Champions weather the cold, Chadwick joins them and attempts to practice with some new spell scrolls.
    • The terrain around the Champions changes, and not always to the Champions' advantage. Each 5 section area is changed to a different environment:
      • While in a dungeon illusion, Champions base attack cooldown is increased by .5 seconds.
      • While in a Chult illusion, Champions deal 200% additional damage.
      • While in a Ravenloft illusion, Enemies deal 200% additional damage.
      • While in an Avernus illusion, Enemies drop 99% less gold.
      • While in a farm illusion, additional enemies appear, these additional enemies do not drop gold, nor do they count towards quest progress.
    • Reach area 275.

See the in-game Change Log for more information!
December 16th, 2020
Idle Champions: Icewind Dale, Part 3 
Posted in Idle Champions.

The Champions head to Caer Konig to investigate rumors of invisible dwarves pilfering the town. Along the way, they discover at terrifying new threat to Ten-Towns!

Note: you will need to have completed the previous two Icewind Dale: Rime of the Frostmaiden Adventures, Moose Tracks and Civilization, in order to access these new Adventures.




Dwarven Rumors

We are headed to Caer Konig, to investigate a rumor about invisible dwarves pilfering the town, help the proprietors of the Northern Light Inn, the Shorard Sisters, look for their missing lantern, and get lost in the Rime (again)...
  • Variant: Mimic Perception — Explore a rumor about invisible dwarves in Caer-Konig while a mimic accompanies the party! Only Champions with WIS 13 or higher can be used. One of the Mimic Tavern Items (a Potted Plant) accompanies the party, intent on helping you find the lantern. In each area, the mimic plant gets distracted by something that is either blue, green, or red, thinking it is the lantern. It accidentally grants a buff to the enemies based on which color it's excited about.
    • Blue - Enemies deal 300% additional damage.
    • Green - Enemies' speed is increased by 100%.
    • Red - Gold Find is reduced by 99%.
  • Reach area 300.

Sunblight

Fortune favors the bold, right? The Champions use the teleportation circle and appear in Sunblight Fortress. We encounter a new terrifying threat to Ten-Towns.
  • Variant: Fortress Assault — Learn what you can about the duergar fortress with the strongest among you.
  • Only Champions with STR score of 15 or higher can be used.
  • Reach area 325.


  • See the in-game Change Log for more information, including a full list of changes and fixes included in this update.
    December 15th, 2020
    Idle Champions: Years' End Festival 
    Posted in Idle Champions.

    The year is almost over, and we thought we'd celebrate with a Years' End Festival. Let's finish off the year with daily rewards, a day of streaming, a soft cap increase, and go up north for Icewind Dale: Rime of the Frostmaiden, Part 3.

    If you're interested in learning more about what's coming with tomorrow's update, you've come to the right place...

    Table of Contents


    Dungeons & Dragons Years' End Festival

    Years' End Festival

    It's been quite the year, and it's almost over. We're rounding out 2020 for Idle Champions of the Forgotten Realms with themes appropriate for this time of year: Entertainment, giving, and a positive theme to end what has been a very tumultuous year for most.


    Dungeons & Dragons Years' End Festival Daily Rewards

    Daily Rewards

    Every day during the Years' End Festival you can log in and open a new Years' End chest, but each chest is only available for 24 hours! Each chest contains four awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures.

    Once you have claimed at least four daily Years' End chests, you unlock the following additional rewards!

    • Exclusive Gladiator Arkhan Skin
    • Chosen of Tiamat Feat - Increases the effect of Arkhan's Bulk Up and Usurped Power abilities by 80%
    • 5 Gold Chests

    Day of Streaming

    What's more, an essential part of our Years' End Festival will be our quarterly tradition with a day of streaming. From 9 AM PT to 9 PM PT on Wednesday, we'll be hosting multiple streams on our Twitch channel Twitch channel, culminating in a D&D tabletop livestream with a group of the content creators.
    • 9-10:30AM Griddle Champions Pancake Preview
    • 11AM-1PM Evergreen Champions
    • 1-3PM Mars' Guiding Hand
    • 3-4PM Idle Insights: a Dev Q&A and Year in Review
    • 4-6PM Bardic Inspiration, with special guest Ed Greenwood
    • 6-9PM Storyteller Mars Presents:Twice in a Blue Moon
    • All times Pacific



    Soft Cap Increase

    It's time to level up! Your adventures in Faerûn have taken you around the world of Toril, from the depths of Avernus, all the way north to Ten-Towns, This week's update for Idle Champions brings with it increases to the upgrade cap for all 70+ Champions. This newfound strength will help your formations to push further than ever before. Good luck!

    Dungeons & Dragons Gem Skin Gladiator Torogar

    New Gem Skins

    This week's update includes the addition of two new gem skins: Gladiator Torogar and Icewind Dale Tyril! Icewind Dale Tyril, aka Moosril, was our participation prize for our Third Anniversary Celebration and is now available in the Gem Shop! Gladiator Torogar is a brand new skin, matching with Gladiator Arkhan. Check out our Gem Shop Dev Blog for full details on the Gem Shop!

    Dungeons & Dragons Years' End Festival Familiars

    New Familiars

    New Familiars have appeared in the Shop! We've added two new Familiars to the shop: Tascha's Cauldron Familiar Pack and the Chardalyn Dragonet Familiar Pack.

    The Tascha's Cauldron Familiar Pack contains Tascha's Cauldron Familiar and 2 Epic Potions each of Speed, Giant's Strength, and Clairvoyance.

    The Chardalyn Dragonet Familiar Pack contains the Chardalyn Dragonet Familiar and 6 Epic Potions each of Speed, Giant's Strength, Clairvoyance, and Fire Breath and 1 Potion of Polish.

    Dungeons & Dragons Third Anniversary Celebration New DLC

    New DLC Packs

    The Champions of Renown Year 3 All-Star Pack includes unlocks for Avren, Krull, Havilar, Melf, & Nova V'Ger if you don't already have them! Additionally, this pack includes 16 Gold Avren Chests with 2 guaranteed shiny equipment cards, 16 Gold Krull Chests with 2 guaranteed shiny equipment cards, 16 Gold Havilar Chests with 2 guaranteed shiny equipment cards, 16 Gold Melf Chests with 2 guaranteed shiny equipment cards, 16 Gold Nova Chests with 2 guaranteed shiny equipment cards, and an exclusive Mastermind Krull skin.

    The Gnome Ceremorph Zorbu Skin & Feat Pack DLC arrives with the Years' End Festival! This pack unlocks for Zorbu (if you don't already have him), Gnome Ceremorph Zorbu Skin, 7 Zorbu Gold Event Chests with 1 Guaranteed Shiny, & the Ceremorph Hunter Feat - Increases the effect of Zorbu's Hunter's Pack ability by 80%.

    Dungeons & Dragons Icewind Dale: Rime of the Frostmaiden, Part 3

    Icewind Dale: Rime of the Frostmaiden, Part 3

    This week's content update brings Icewind Dale: Rime of the Frostmaiden, Part 3. The Champions head to Caer Konig to investigate rumors of invisible dwarves pilfering the town. Along the way, they discover a terrifying new threat to Ten-Towns!

    Feedback Wanted!

    These changes are scheduled to go live on December 16th at 12PM Pacific. We very much look forward to your feedback, so please let us know what you think in a Community Q&A or feedback post on the Idle Champions Subreddit, a post on the Steam forums, or on the Official Idle Champions Discord!

    November 25th, 2020
    Idle Champions: Descent into Avernus, Part 8 
    Posted in Idle Champions.

    Bel has one final task for us as we attempt to get our plan to save Elturel in order. Along the way, we encounter Zariel for the first time...

    Note: you will need to have completed the previous two Descent into Avernus Adventures, Questlines and Bel's Forge, in order to access these new Adventures.


    Dungeons & Dragons Baldur's Gate: Descent into Avernus

    The Sibriex

    Follow Bel's instructions and find the Sibriex before it's too late for Elturel.
    • Variant: The Archduke's Blessing — Follow Bel's instructions while a cultist of Zariel preaches to your enemies.
      • A Cultist of Zariel arrives in each area to celebrate Zariel. The cultist has 4 armored hit points and deals 300% additional damage.
      • While the Cultist of Zariel is on screen, bosses cannot be damaged.
      • Reach area 500.

    Wrecked Flying Fortress

    Explore the flying fortress to find the adamantine rods for Bel.
    • Variant: Relentless Peril — Explore the flying fortress while ghouls from Elturel haunt your thoughts. The Champions worry about Elturel as their quest drags on. Elturel Ghouls now attack in each area. They have twice as much health as normal and, when they take a killing blow, they are stunned for 10 seconds before coming back to life.
      Reach area 525.

    See the in-game Change Log for more information, including a full list of changes and fixes included in this update.
    November 13th, 2020
    BW2: Thankful Thanksgiving Event 2020 
    Posted in Bush Whacker 2.

    Thanksgiving Time!

    The residents of The Commons are preparing for a massive feast to celebrate the end of harvest season, and of course they need your expertise at finding things in bushes!

    First and foremost, it's all about helping the chefs fill their food stations to the brim - and beyond. There's three of them for three types of meals, so you'll be collecting Meat, Veggies and of course Desserts to feed the hungry masses of Bushwhackia! Can you make all the Pristine Food? Keep doing turn-ins to achieve it!

    On the subject of food - four of the guests have promised they would bring a dish to share, but they've forgotten ingredients.

    And then, there's the problem of the Turkeys. Apparently, they need to be rescued in some fashion, so you'll need to get on that. You have the whole event to complete it.

    Once again we're celebrating other harvest festivals around the world and hosting an inflatable surprise. They'll unlock as the event goes on. And tune later in the event for a parade!

    Of course, it wouldn't be Thanksgiving without the Black Friday questline introduced in a previous year, and a fridge to store all those leftovers!

    If you can complete the event with 100%, you'll earn the Thanksgiving Pet Piece! Collect all 2020 holiday pet pieces to craft a unique pet!



    Event Achievements - POSSIBLE SPOILER ALERT!!

    Achievements Returning in 2020:
    • Special Order - You helped all of the people prepare their special dishes.
    • Master of the Ways - You have helped cook each dish excellently for the pristine table.
    • Short Order Cook - You've helped prepare one of each dish.
    • Turkey Lover - You saved enough turkeys to guarantee survival. This year.
    • Historical Detective - You helped Bob the Historian investigate the Pilgrims.
    • Family Matters - You brought all of Brock's family together for Thanksgiving.
    • Parade Enthusiast - You watched the Thanksgiving Day Parade.
    • Fridge Fix-Up - You helped Fatima fix an old fridge and move it your ranch.
    • Thorough Taste Testing - You helped out Miss Mei enough to try all the different daily side dish samples.
    • Fattened Feathered Friend - Help Nate fatten up his turkey.
    Added/Changed for 2020:
    • Harvest Haul - You purchased all the Thanksgiving 2020 items.*
    We have 7 achievements from previous years' events, which may be earned by spending some Bush Bucks if a player was not present during the original years:
    • Thankful Decorator - You bought all the house items from the 2012 Thanksgiving Event.
    • Thankful Dresser - You bought all the player items from the 2012 Thanksgiving Event.
    • Thankful Shopper - You bought all the 2013 Turkey Day items.
    • Black Friday - You bought all the 2014 Thanksgiving items.
    • Thanks For The Stuff - You purchased all the Thanksgiving 2015 items.
    • Grateful Expenditure - You purchased all the Thanksgiving 2016 items.
    • Feastful Frittering - You purchased all the Thanksgiving 2017 items.
    • Banquet Blowout - You purchased all the Thanksgiving 2018 items.
    • Stuffed Shopper - You purchased all the Thanksgiving 2019 items.
    * The Mini Golf piece is NOT included in the Harvest Haul achievement, and therefore it is not required to purchase it.

    Grab a new harvest companion!

    New 2020 Mounts!




    To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from November 13th to 16th!

    The Winged Tiger mount comes free with your first purchase of 100 Bush Bucks or more!

    The Waning Winged Tiger and Rising Winged Tiger are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!

    Pet Packs: 2020 Pets -- Available in Packs! COMING SOON!



    The event will run until Friday November 27th at Noon PST!

    Give thanks and feedback here!
    November 6th, 2020
    Idle Champion Spotlight: Penelope "Half-Pint" 
    Posted in Idle Champions.

    "Will you be my friend?" the young halfling shyly asked.

    Penelope "Half-Pint" joins her friends Avren, Freely, and Briv Steelmarrow from D&D Beyond's Silver & Steel & Beyond Heroes, and is eager to meet her new friends on the Idle Champions roster, with Feast of the Moon 4.

    It's time for the latest Idle Champion Spotlight, and this delightful druid does it all: Support, Gold Find, and Healing!

    I. A Delightful Druid and Everyone's Friend



      Penelope "Half-Pint" is a halfling who just wants to be everyone's best friend, even if they are evil, or a plant, or a rock. With friends that already include a treant named Neverember and a clan of chwinga that have adopted her, Penelope is ready for anything! She has the heart of a true hero and will always stand by her friends until she goes into shrub mode of course.

    Penelope is a Support, Gold Find, and Healing Champion. She buffs party members with her Chwinga Mask based on their roles, increasing healing, damage, and Gold Find with the number of Story Time stacks she has. When you want to add Penelope to your formation, you can swap her with Arkhan (Slot 12).

    II. Penelope's Stats

    Race: Halfling Alignment: Chaotic Good
    Class: Druid (Circle of the Moon) / Warlock Gender: Female
    Age: 33 Affiliation: none

    STR: 10 DEX: 16 CON: 14
    INT: 8 WIS: 17 CHA: 14

    Role: Support, Gold Find, Healing

    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr

    Slot: 12, (Arkhan)


    III. Penelope's Design

    It's always a joy to work with a passionate creator to bring their character to life as a Champion in our game, and working with D&D Beyond's Hope LaVelle was no exception, and working with her is just as delightful as the character she portrays.

    Penelope is a naive, young, happy go lucky halfling who just wants to be your friend. She is a Support, Gold Find, and Healing Champion who buffs Champions based on their role(s) and alignment, and she does it all with a skip in her step!

    With Have You Met My Friends, Penelope tags enemies she can't kill so her friends can finish the job. Chwinga Mask allows her to call chwingas to her aid. While enemies are attacking, Penelope panics and dons the mask. A Chwinga friend appears on her shoulder for the duration of this effect. The Chwinga grants charms to adjacent Champions based on their tags. Tanks will heal a percentage of health every second. Support, Healer, and Gold Find champions will buff Global Damage. Story Time augments Chwinga Mask, based on how efficiently her friends (Champions within 2 slots) are killing enemies.

    Her specializations focus on her ability to make friends with everyone, buffing Have You Met My Friends by increasing the damage of the formation based on the alignment on the Good-Evil axis.

    Her second specialization augments her basic attack to include an additional terrain changing effect. Minor Eruption adds a small radius of area of effect damage, leaving difficult terrain underneath her enemies. Hey Batter Batter increases her knockback by four times against non-boss enemies and her damage is increased by 200%.

    Her ultimate has her casting Erupting Earth, creating difficult terrain to slow and wound enemies.



    IV. Penelope's Abilities

    Basic Attack

    • Go Away — Penelope jumps out and hits the closest enemy with her quarterstaff, dealing damage and knocking it back slightly.

    Formation Abilities

    • Have You Met My Friends — Whenever Penelope attacks an enemy and doesn't kill it, for the next 30 seconds, all Champions deal 100% additional damage against them.
    • Chwinga Mask — Whenever the formation is under attack, Penelope dons her chwinga mask, calling an elemental friend to her aid. It sits on her shoulder while her mask is on. All Champions adjacent to Penelope gain the following charm(s) based on their tags. Charms last as long as the formation is under attack and then for 10 seconds afterward, persisting through area transitions.
      • Healing Charm (Tank Champions) — Penelope heals affected Champions for 30 HP every second. Once Penelope unlocks Story Time, the amount healed every second is increased by a percentage based on 2x the number of Story Time stacks she has.
        • 0 stacks of Story Time = +0% = 30 HP / sec
        • 10 stacks of Story Time = +20% = 36 HP / sec
        • 25 stacks of Story Time = +50% = 45 HP / sec
      • Tools for the Job Charm (Healing, Support, or Gold Find Champions) — Penelope increases the damage of all Champions by 100% for each Champion affected by this charm. This effect stacks multiplicatively and buffs apply to the post-stack value.
        Once Penelope unlocks Story Time, whenever she has more than 15 stacks of Story Time, this effect also increases the party's gold find by 10% of the total buff caused by this charm (including buffs).
      Champions can only gain each charm once even if they have multiple tags.
    • Story Time — Each time a Champion within 2 slots of Penelope kills an enemy, add a stack of Story Time. Story Time stacks are capped at 25. The stacks of Story Time affect both charms given by Chwinga Mask. Every time you change areas, the stacks of Story Time are reduced by half, rounded down.


    First Specializations

    • Keep Your Friends Close — Increases the effect of Have You Met My Friends by 60% for each other Good Champion in the formation (stacking multiplicatively).
    • Keep Your Future Friends Closer — Increases the effect of Have You Met My Friends by 40% for each Evil Champion in the formation (stacking multiplicatively).
    • Everybody Gets To Be Friends — Increases the effect of Have You Met My Friends by 20% for each other Champion in the formation (stacking multiplicatively).

    Second Specializations

    • Minor Eruption — Penelope's base attack now causes a minor eruption under the enemy she hits, dealing aoe damage in a small radius and leaving difficult terrain under them for 10 seconds.
    • Hey Batter Batter — Penelope's base attack's knockback is now four times as effective against non-boss enemies and her damage is increased by 200%.

    Ultimate Ability

    • Erupting Earth — A fountain of churned earth and stone erupt in the enemies' path (centered on the nearest enemy), dealing AOE damage in a large radius and creating difficult terrain that lasts for 30 seconds. Enemies that encounter the difficult terrain have their movement slowed by 50% while they travel through it.

    V. Penelope's Equipment



    Slot 1: Global DPS
    Slot 2: Have You Met My Friends
    Slot 3: Chwinga Mask - Healing
    Slot 4: Chwinga Mask - Damage
    Slot 5: Ultimate Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    Will you be Penelope's friend? We are excited to see how well she fits in to the Idle Champions meta. If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 4th, 2020
    Idle Champions: Icewind Dale, Part 2 
    Posted in Idle Champions.

    The Champions are relieved to finally reach Ten-Towns after becoming lost in the snow -- but not everything is as it seems in the Rime. We find ourselves in Lonelywood, one of the northernmost settlements of Icewind Dale, giving us pause as to just how lost we truly were...

    Note: you will need to have completed the previous two Icewind Dale: Rime of the Frostmaiden Adventures, The Giant's Bane Tavern and The Everlasting Rime, in order to access these new Adventures.




    Moose Tracks

    We are well and truly lost in the Rime, and find ourselves in Lonelywood. Relieved to have found some semblance of civilization, the Champions are immediately beseeched by the speaker of Lonelywood to help with a moose problem...
    • Variant: An Awakened Axe — Enter Ten-Towns and help chase down some local wildlife while being chased by an Awakened Axe Beak! A Frost Druid has awakened an axe beak to carve through us. The awakened axe beak arrives in each area with 5 armored hit points, and deals damage equal to 50% of your Champions' max health.
    • Reach area 250.

    Civilization

    We helped Lonelywood, now we find our way into Termalaine. Hearing of some issues with the gem mine, the Champions head out to explore it, and find some kobolds working the mine.
    • Variant: Trench Coat Run — Head to - wait - is that... three kobolds in a Trench Coat? Kobolds in a trenchcoat attack in each area. Once initially defeated, the kobolds spill out of the trenchcoat, creating three new enemies!
      • As a kobold in a trenchcoat, they move 100% faster.
      • After the kobolds fall out of the trenchcoat, they each deal 300% additional damage.
      • Only Champions with DEX score of 14 or higher can be used.
    • Reach area 275.


    See the in-game Change Log for more information, including a full list of changes and fixes included in this update.
    October 29th, 2020
    COTLI: Emo's New Moon 6 

      It's close to midnight, and something Emo's lurking in the dark...
      Under full moonlight, you see a sight that almost stops your heart!

    Wait — this thriller-night has happened five times before! And it's back again tonight! Emo's New Moon has returned, bring ghosts and ghouls to the neighborhood schools where Crusaders fight for their lives from now until November 10th at noon Pacific!

    Emo's New Moon 6 introduces Crooked Crow the latest Tier 6 Crusader and brings back The Evanescent, Trixie the Treater, Viktor the Vampire, Henry, the Scaredy-Ghoul, Fright-o-Tron 4000, Wendy the Witch, and Jack O'Lantern!

    New Tier 6 Crusader: Crooked Crow

    Tags: event, healer, support, Animal


    That’s not their real name, but no one knows what is, so this is the nickname they’ve acquired among the Crusaders. They seem to have different names in different regions!

    Once you've recruited Crooked Crow you'll find them a friend to bugs, selling beneficial potions and charms alongside cursed objects and scavenged bodyparts. You'll find Crooked Crow in seat 30.

    New Tier 6 Objectives

    • Recruit Crooked Crow |Crooked Crow takes up a slot in the formation. Monsters are faster and live longer. Wendy and Jack take up spots in formation and can't be moved. Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete. Reach area 600.

    • Frightening Ghouls | Henry and Fright take up spots in formation and can't be moved. Only Undead Crusaders can join them. Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete. Reach area 650.

    • Bite Night | Viktor takes up a spot in the formation and can't be moved. Only Crusaders bitten by Viktor contribute DPS. Otherwise: Every 50 areas, all Crusaders have their DPS reduced by 75%, stacking multiplicatively, except Viktor. Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete. Reach area 675.

    • Candy-mania | Trixie takes up a spot in the formation and can't be moved. Normal enemies drop less gold and Crusaders cost more to upgrade. Trick-or-treat monsters spawn randomly, and drop extra gold when killed. Note: This will require having cleared the objective Bullet Hell on Ready Player Two to complete. Reach area 700.

    • Soulful Escort | The Evanescent takes up a spot in the formation and can't be moved. Only Crusaders with 1000 base EP or higher can be used. After the first area, mosters are immune to damage until they are hit by a projectile. Note: This will require having cleared the objective Bullet Hell on Ready Player Two to complete. Reach area 725.

    More info

    You'll have until Tuesday, November 10th at 12:00 PM Pacific Time to complete Emo's New Moon 6!

    For more info on previous Emo's New Moon Crusaders and objectives check out the Emo's New Moon 5 blog post.

    Equipment for event Crusaders can be found in Silver and Jeweled Halloween Chests, which you can earn from objectives and the free play or buy in the shop. Each non-recruitment objective will drop a chest for its given tier of Crusaders, and free play will drop All Tier chests. Gear for Tier 2, Tier 3, Tier 4, Tier 5, and Tier 6 Crusaders will only appear in All Tier chests once you've unlocked the respective Crusaders. You can select the tier of chest you buy in the shop when you go to purchase chests with real money or event currency.