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March 31st
BW2: March 31st, 2026 Release Notes 
Posted in Bush Whacker 2.

Quality of Life Sprint - March 2026 (March 31th, 2026)

- Fix visual seam/lines on right/bottom of Paint Regions (was especially noticeable in the Flungeon, Tunnels, and Dredge Mines)

- Fixed the slot machine pop-ups being slightly off-center

- After claiming the Slots Master achievement, you can increase your bets by x2 on slot machines at the Amicus casino.

- Fixed non-default hairstyles not working on mannequins.

- Can now name your costume and ranch sets.

- Costume set tooltips now show a preview of the costume saved.

- Added a search bar to store dialogs.

- Added search history, grey out feedback, and immediate search on enter functionality to search bars

- Added new items to the following stores:
- Botanist: Winter trees from Winter ranch style, Special Palm trees from Beach ranch style
- Furniture Salesman: Mic Stand
- Pawn Stars: Brass Horn
- Tailor: Doctor Shirt
- VIP: Gilded Antique Chair, Jeweled Sword, Security Shirt
- Casino: Electronic Keyboard, Totem Brazier 1, Totem Brazier 2, Totem Brazier 3
- Amicus/Island Token Store: Big Luau Drum, Luau Bongo Drum, Totem Face 1, Totem Face 2, Totem Face 3
- Burglary Boutique: Limited Edition Beeman Comic 1

- Updated the mini easter event (April 3-8):
- New ribbon reward
- New sequel quest if you've got all the Evil Eggs
- Changed some locations of Easter eggs in the world wide egg hunt

- Fuzzy Memories… We've got a weird feeling about April 1st.
March 27th
Idle Champions: Introducing Tasslehoff Burrfoot 
Posted in Idle Champions.

    Excitable, friendly, and insatiably curious, Tasslehoff Burrfoot is a kender of no small renown. Tas is the beating heart of the Heroes of the Lance, and his knack for 'borrowing' somehow manages to solve more problems than it causes. While Tas may not see himself as a hero, he is fearless in the face of Krynn's greatest dangers, and he always comes to the aid of his friends.
Tasslehoff Burrfoot is a Support and Speed Champion who buffs Champions in one of the back three columns of the player's choice. His diversionary nature strengthens that column at the cost of positional formation abilities next to him, and his wanderlust further increases his support as the party remains in an area. Finally, his habit to borrow items speeds up progression in areas with quest items.

To learn everything you need to know about this kender rogue with a god as his best friend, read on!

Tasslehoff

Tasslehoff
name
11
seat
2.5%
crit chance
100%
crit damage
Male
gender
38
age
Neutral Good
alignment
5
overwhelm
Kender
species
Rogue
class
Support / Speed
roles
Heroes of the Lance
affiliation
13
str
16
dex
14
con
11
int
15
wis
11
cha
80
tot
Patron Eligibility: Mirt, Vajra, Elminster (until April 1st, 2029)

Abilities

Basic Attack

  • Hoopak (ranged) - Tasslehoff fires a stone at the closest enemy, dealing one hit.

Passive Abilities

  • Fearless - Tasslehoff is immune to being Stunned.

Formation Abilities

  • Diversion - Tasslehoff prevents any Champion-sourced non-healing positional formation abilities from targeting his slot or adjacent slots. For each prevented ability per slot, he gains a Diversion stack. Tasslehoff increases the effect of his Map Collector specialization by 10% for each Diversion stack, stacking multiplicatively.
  • Borrower - Each time the party completes an area, Tasslehoff somehow comes into possession of some future quest items, setting his Found Item stacks to 7. When Tasslehoff attacks an enemy that can drop quest items, there is a 10% chance he spends a Found Item stack and adds a quest item to the party's quest progress.
  • Wanderlust - Tasslehoff grows impatient if he remains in the same area for a long time. Tasslehoff increases the effect of his Map Collector specialization by 100% for every 10 seconds the party is in an area, stacking multiplicatively up to 12 times and resetting when changing areas.

Specializations A

  • Map Collector: Pre-Cataclysm - Tasslehoff increases the damage of Champions in the rear-most column by 100%.
  • Map Collector: Time of Darkness - Tasslehoff increases the damage of Champions in the second to rear-most column by 100%
  • Map Collector: War of the Lance - Tasslehoff increases the damage of Champions in the third to rear-most column by 100%

Specializations B

  • Small Friends - Tasslehoff increases the effect of his Map Collector specialization by 100% for each dwarf, fairy, gnome, goblin, halfling, kender, kobold, and/or plasmoid Champion in the formation, stacking multiplicatively.
  • Fast Friends - Tasslehoff increases the effect of his Map Collector specialization by 100% for each Speed Champion and/or Champion with a Dexterity of 16 or higher in the formation, stacking multiplicatively.
  • Old Friends - Tasslehoff increases the effect of his Map Collector specialization by 100% for each Hero of the Lance and Champions that are 38 years and older in the formation, stacking multiplicatively.

Ultimate Ability

  • I'm Not the Hero (magic) - Tasslehoff encourages the next Champion to use their ultimate to deal 400% more damage with that ultimate.

Equipment

Buffs Map Collector Specializations
slot 1
Buffs second set of Specializations
slot 2
Diversion Buff
slot 3
Borrower Buff
slot 4
Wanderlust Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Mapmaker
    Increases the effect of Tasslehoff's Map Collector Specializations by 20%
  • Wayfarer
    Increases the effect of Tasslehoff's Wanderlust ability by 20%
  • Affable
    Increases the effect of Tasslehoff's second set of Specializations by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Cartographer
    Increases the effect of Tasslehoff's Map Collector Specializations by 40%
  • Overlooked
    Increases the effect of Tasslehoff's Diversion ability by 40%
  • Curious
    Increases the effect of Tasslehoff's Borrower ability by 40%
  • Scout
    Increases the effect of Tasslehoff's Wanderlust ability by 40%
  • Favorable
    Increases the effect of Tasslehoff's second set of Specializations by 40%
Epic
  • Acquisitive
    Increases the effect of Tasslehoff's Borrower ability by 80% Available in the Wanderlust Tasslehoff Theme Pack
  • Scholar
    Increases the Intelligence score of Tasslehoff by 2 Unlockable as an Event Reward
  • Entertainer
    Increases the Charisma score of Tasslehoff by 2 Unlockable as an Event Reward

Tasslehoff Feedback

How do you feel about Tas? Does our second Hero of the Lance live up to your expectations?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
February 27th
Idle Champions: Introducing Raistlin Majere 
Posted in Idle Champions.

    Born frail yet gifted with an uncanny aptitude for magic, Raistlin Majere is the Sorcery to his older twin brother Caramon's Sword. The youngest wizard ever to attempt the Test of High Sorcery, Raistlin was forever changed, marked by white hair, golden skin, and hourglass eyes that see the accelerated passage of time. Together with his fellow Heroes of the Lance, Raistlin wields his formidable arcane talents against Takhisis, the Dragon Queen.
Raistlin is a DPS Champion who excels when positioned away from the rest of the formation. His damage grows when positional formation abilities focus on just him and a small number of other Champions, and he'll periodically toss a fireball at the next area, resulting in enemies being softened up before the party arrives.

Raistlin Majere is the first Hero of the Lance to come to Idle Champions -- but he will not be the last! We've been privileged to get a chance to work with author Margaret Weis to bring Raistlin to life as he was at the beginning of Dragons of Autumn Twilight, just five years after he completed his Test of High Sorcery, when he and his brother Caramon met up with their friends at the Inn of the Last Home.

Learn about Krynn's greatest mage below!

Raistlin

Raistlin
name
2
seat
2.5%
crit chance
100%
crit damage
Male
gender
25
age
Neutral
alignment
5
overwhelm
Human
species
Wizard
class
DPS
roles
Heroes of the Lance
affiliation
9
str
16
dex
9
con
18
int
12
wis
10
cha
74
tot
Patron Eligibility: Strahd, Elminster (until March 4th, 2029)

Abilities

Basic Attack

  • Magic Missile (magic) - Raistlin fires a number of magic missiles at the toughest enemies.

Formation Abilities

  • Prodigy of High Sorcery - Raistlin increases his damage by 100% for each Champion that is not adjacent to him, stacking multiplicatively.
  • Savant - For each positional formation ability affecting Raistlin, he gains Intensity stacks based on how few other Champions are also affected by the same ability. He gains one stack if there are three other Champions affected, two if there are two other Champions affected, three if there is only one other Champion affected, and four if Raistlin is the only Champion affected. The effect of Prodigy of High Sorcery is increased by 100% for each Intensity stack Raistlin has, stacking multiplicatively.
  • Debilitating Magic - When Raistlin attacks and is at or above 90% of his max health, he takes 1% of his max health as damage but deals 400% more damage with his attack.
  • Herbalism - Other Champions' healing effects on Raistlin are reduced by 50%. Whenever any other Champion in the formation uses an ultimate attack, Raistlin drinks a cup of tea after his next attack, healing himself for 2% of his max health for each ultimate that was used, stacking additively.
  • Flames of High Sorcery - While fighting in an area with an incomplete quest, Raistlin casts Fireball at enemies in the next area after every fourth attack. This causes those enemies to spawn with missing health equal to 10% of their max health, stacking additively up to five times.

Specializations

  • Heroic Mage - Raistlin increases the effect of Prodigy of High Sorcery by 125% for each Good Champion in the formation, stacking multiplicatively.
  • Reclusive Mage - Raistlin increases the effect of Prodigy of High Sorcery by 125% for each Champion in the formation with a Melee or Ranged base attack, stacking multiplicatively.
  • War Mage - Raistlin increases the effect of Prodigy of High Sorcery by 300% for each Tanking Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Raistlin's Wheel of Flame (magic) - Raistlin envelops enemies with a deadly ring of fire, dealing one ultimate hit every second to enemies in the area.

Equipment

Champion DPS Buff
slot 1
Prodigy of High Sorcery Buff
slot 2
Savant Buff
slot 3
Debilitating Magic Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Adept
    Increases the damage of Raistlin by 30%
  • Seeker of Sorcery
    Increases the effect of Raistlin's Prodigy of High Sorcery ability by 20%
  • Weakening Arcana
    Increases the effect of Raistlin's Debilitating Magic ability by 20%
  • Questioning Mage
    Increases the effect of Raistlin's Specializations by 20%
Rare
  • Elementalist
    Increases the damage of Raistlin by 60%
  • Glowing Darts
    Raistlin fires an additional magic missile with his base attack
    Unlockable as an Event Reward
  • Tested Sorcery
    Increases the effect of Raistlin's Prodigy of High Sorcery ability by 40%
  • Greatest Gift
    Increases the effect of Raistlin's Savant ability by 40%
  • Enfeebling Arcana
    Increases the effect of Raistlin's Debilitating Magic ability by 40%
  • Desperate Mage
    Increases the effect of Raistlin's specializations by 40%
Epic
  • Timely Mage
    Increases the effect of Raistlin's specializations by 80%
    Unlockable as an Event Reward
  • Fate Foretold
    Increases the Base DPS of Raistlin by 400% and changes his alignment to Chaotic Evil.
    Available in the Raistlin, Master of Past and Present Theme Pack

Raistlin Feedback

What do you think about Raistlin? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


November 5th, 2025
Idle Champions: Feast of the Moon 9  
Posted in Idle Champions.

    The party descends into an infamous crypt filled with the tombs of local heroes to pay homage to their deeds during the Feast of the Moon. Unfortunately, the dead are restless, rising from their slumber as undead and gathering deep in the crypt for some unknown nefarious purpose...

    Fight your way through the risen heroes of yore as your party descends into the dark depths of
    The Crypt of Legends. Seek out whatever is responsible for this undead uprising, and put an end to it for good!
Feast of the Moon has returned, and with it, a new Evil Magic-User Champion in the form of Skylla the Warlock, whom you may remember from the League of Malevolence and the Wild Beyond the Witchlight campaign!

The second Featured Champion for Feast of the Moon 9 is Havilar, the Battlemaster Fighter and twin sister of Farideh. Players will be able to learn more about the Havilar Champion Update when the blog goes live on Thursday, November 6.

Learn more about today's update below...

Featured Champions

Skylla

The evil magic user Skylla borrows her terrible power from none other than the infamous Arch-hag and Mother of Witches, Baba Yaga. An ally of convenience, Skylla lives only for the pursuit of power and acclaim, seeing even her fellow members of the League of Malevolence as tools to be used and discarded when it suits her needs. Skylla confounds her foes with magical trickery, wielding the unpredictable chaos of the Feywild to hypnotize and incapacitate those who stand between her and her goals.
Learn more about Skylla in her Champion Spotlight.

Havilar

Havilar's twin sister Farideh has always been 'the smart one' and 'the responsible one'—but that's all right, Havilar is definitely 'the tough one,' 'the funny one' and the 'pretty one' (despite being identical twins). Plus, Havilar has a hellhound! Even if it means she's a sort-of-but-not-quite Chosen of Asmodeus, too, not that anyone asked Havi about that. But he should know her glaive is as good as her right hand, and she can slice a devil just as well as an orc, a zombie, or any other villain!
Learn more about Havilar when her blog post goes live on Thursday, November 6th.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Turiel
seat 1
Widdle
seat 2
Gromma
seat 3
Minthara
seat 3
Sentry
seat 4
Jang Sao
seat 8
Vlahnya
seat 8
Lazaapz
seat 9
Virgil
seat 10
Penelope
seat 12

Event Augments

  • Golden Weekly Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Worth Waiting For: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.
  • Boon Enhancements: An additional boon buff at each level increases the damage of your formation for each Debuff or Control Champion in it, stacking additively.
You can check out which Augments are active at any time by mousing over the Event Banner.

Event Feedback

What do you think about Feast of the Moon 9? What about Skylla? We want to know what you think!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 31st, 2025
New Champion: Skylla  
Posted in Idle Champions.

    The evil magic user Skylla borrows her terrible power from none other than the infamous Arch-hag and Mother of Witches, Baba Yaga. An ally of convenience, Skylla lives only for the pursuit of power and acclaim, seeing even her fellow members of the League of Malevolence as tools to be used and discarded when it suits her needs. Skylla confounds her foes with magical trickery, wielding the unpredictable chaos of the Feywild to hypnotize and incapacitate those who stand between her and her goals.
Skylla is a Support and Debuff Champion who channels the power of Baba Yaga to empower the allies in front of her. She debuffs enemies with Faerie Fire, with her power growing stronger as these marked foes fall. For a unique twist, she has a specialization that switches her allies' ability scores around.

To learn about our latest warlock, read on...

Skylla

Skylla
Skylla
name
4
seat
2.5%
crit chance
100%
crit damage
Female
gender
32
age
Chaotic Evil
alignment
5
overwhelm
Human
species
Warlock
class
Support / Debuff
roles
None
affiliation
9
str
11
dex
14
con
12
int
15
wis
17
cha
78
tot
Patron Eligibility: Mirt, Vajra, Elminster (until November 5th, 2028)

Abilities

Basic Attack

  • Eldritch Staff (melee/magic) - Skylla attacks a random enemy with her staff for 1 hit, and zaps another random enemy for 1 hit.

Formation Abilities

  • Whispers of Baba Yaga - Skylla increases the damage of all Champions in the column in front of her by 400% for each Champion affected by this ability, stacking multiplicatively.
  • Faerie Fire - When Skylla attacks an enemy but doesn't defeat it, she casts Faerie Fire on it. Champions deal 200% additional damage to enemies affected by Faerie Fire.
  • Fae's Flicker - Whenever an enemy that is debuffed by Faerie Fire is defeated, Skylla gains a Shimmer stack. Skylla increases the effect of Whispers of Baba Yaga by 100% for each Shimmer stack she has, stacking additively. Shimmer stacks persist for the entire adventure and reset when you complete it.

Specializations A

  • Witch's Switch - Other Champions in the party have their ability scores switched: STR with CHA, DEX with INT, and CON with WIS. The effect of Whispers of Baba Yaga is increased by 100% each time the difference between the switched scores is 5 or more, stacking multiplicatively.
  • League of Malevolence - Skylla increases the effect of Whispers of Baba Yaga by 100% for each evil Champion in the formation, stacking multiplicatively.
  • Withering Ward - Increases the effect of Whispers of Baba Yaga by 33% for each debuff that has been applied to an enemy in the current area, stacking multiplicatively and capping at 50.

Specializations B

  • Green Fire - Skylla's Faerie Fire remains green, but increases the effect of the debuff by 100%.
  • Blue Fire - Skylla's Faerie Fire turns blue. Champions attacking enemies affected by Faerie Fire have a 40% additional chance to deal a critical hit.
  • Violet Fire - Skylla gains the Breaker role and her Faerie Fire turns violet. Enemies affected by Faerie Fire lose an additional armor or segmented health piece when they are attacked and at least 1 segment was broken.

Ultimate Attack

  • Hypnotic Pattern (magic) - Skylla creates a twisting pattern of colors above the enemies for 15 seconds. All enemies take 5 seconds of BUD-based damage when hit by any Champion for the duration. Additionally, all enemies, including any that spawn, are Stunned for the duration or until they take damage, whichever is shorter.

Equipment

Global DPS Buff
slot 1
Whispers of Baba Yaga Buff
slot 2
Faerie Fire Buff
slot 3
Fae's Flicker Buff
slot 4
Buffs the first set of Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Flickering Fire Increases the effect of Skylla's Faerie Fire ability by 20%
  • Hag's Apprentice Increases the effect of Skylla's Fae's Flicker ability by 20%
  • Toil Increases the effect of Skylla's first set of specializations by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%
  • Dissonant Whispers Increases the effect of Skylla's Whispers of Baba Yaga ability by 40%
  • Focused Fire Increases the effect of Skylla's Faerie Fire ability by 40%
  • Hag's Disciple Increases the effect of Skylla's Fae's Flicker ability by 40%
  • Trouble Increases the effect of Skylla's first set of specializations by 40%
Epic
  • Whispers of the Grave Increases the effect of Skylla's Whispers of Baba Yaga ability by 80% Available in the Action Figure Skylla Theme Pack
  • Hag's Pride Increases the effect of Skylla's Fae's Flicker ability by 80% Unlockable as an Event Reward

Skylla Feedback

Another evil Champion has arrived! What do you think? Will you find a use for Skylla?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 30th, 2025
Idle Champions: November Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Feast of the Moon!

Feast of the Moon returns on Wednesday, November 5th. The third event of Year 9 introduces a follower of the Arch-hag Baba Yaga Skylla, brings a rework to Farideh's sister, Havilar, and features these returning Event Augments:

Feast of the Moon 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 3: Worth Waiting For (Returning Augment)
    Description: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of your formation for each Debuff or Control Champion in it, stacking additively.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 1st, 2025
Idle Champions: Liar's Night 9 
Posted in Idle Champions.

    The Champions are celebrating together at a Liar's Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...
Our second Year 9 Event is here! Sometimes it feels like the Wayside Inn gets targeted every year by a masked pickpocket. Strange...

Liar's Night 9 introduces the King of Shadows, available with the event launch today, and brings a rework for Farideh, available on October 8th.

For more information on our latest Featured Champions and the event, read on!

Featured Champions

King of Shadows

Once the noble guardian of the ancient elven empire of Illefarn, a cataclysmic event twisted this protector, binding him to the corrupting influence of the Shadow Weave. Now, as the King of Shadows, he commands legions of spectral Shadow Reavers and wields potent shadow magic. Driven by a warped sense of purpose tied to Illefarn's downfall and the dangerous power of the Shadow Weave, he seeks to engulf Neverwinter and beyond in an eternal night. His very being embodies the perversion of ancient power and the terrifying potential of unchecked darkness, making him a uniquely formidable and tragic antagonist.


Learn more about King of Shadows in his Champion Spotlight.

Farideh

Abandoned as an infant and adopted by an outcast dragonborn warrior, Farideh grew up to adulthood acutely aware of the drawbacks of being a tiefling. While those from the Nine Hells do their utmost to corrupt her, Farideh isn't interested in power so much as defending the world from demons, the undead, and any other villains trying to bring trouble or drag her friends and family into danger.


Learn more about Farideh in her Champion Spotlight when it launches this Friday, October 3rd.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Ezmerelda
seat 1
Thellora
seat 1
Donaar
seat 2
Brig
seat 3
Kent
seat 4
Kas
seat 6
Krond
seat 6
Astarion
seat 10
Avren
seat 11
Dob
seat 12

Event Augments

  • Augment 1: Golden Weekly Offers (New Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Early Unlock (New Augment)
    Description: The third Champion flex slot will unlock at the start of the second week of the event, instead of the third.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Evil and/or Tiefling Champions!


Event Feedback

What do you think about Liar's Night? What do you think about the King of Shadows? We want to know what you think!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 26th, 2025
New Champion: King of Shadows 
Posted in Idle Champions.

    Once the noble guardian of the ancient elven empire of Illefarn, a cataclysmic event twisted this protector, binding him to the corrupting influence of the Shadow Weave. Now, as the King of Shadows, he commands legions of spectral Shadow Reavers and wields potent shadow magic. Driven by a warped sense of purpose tied to Illefarn's downfall and the dangerous power of the Shadow Weave, he seeks to engulf Neverwinter and beyond in an eternal night. His very being embodies the perversion of ancient power and the terrifying potential of unchecked darkness, making him a uniquely formidable and tragic antagonist.
The King of Shadows is a Support, Tanking, and DPS Champion that goes through three phases, with the advancement to the next phase happening when he is defeated. The power of his Tanking and DPS abilities increases the longer you can delay his advancement to the next phase. His Shadow Plague ability further augments his Tanking abilities, but actively drains health from Champions next to him in formation!

That's right - the antagonist of Neverwinter Nights 2 has joined Idle Champions as our latest evil-aligned Champion! To learn all about the King of Shadows, read on!

King of Shadows

King of Shadows
name
9
seat
2.5%
crit chance
100%
crit damage
Male
gender
1750
age
Lawful Evil
alignment
25
overwhelm
Human
species
Barbarian / Warlock
class
DPS / Tanking / Support
roles
None
affiliation
20
str
26
dex
18
con
14
int
14
wis
20
cha
112
tot
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 1st, 2028)

Abilities

Basic Attack

  • Shadow Strike (melee/magic) - The King of Shadows slashes the closest enemies, then blasts the enemy with the most health.

Passive Abilities

  • Corrupted Guardian - The King of Shadows is Undead and counts as 'dead' for the purposes of effects that care about dead Champions, but 'alive' for all other purposes.
  • Phase One: The Watcher - When you complete an area with the King of Shadows leading the formation from the front, he updates his current Toughness and Brutality stacks to the completed area number. When the King of Shadows is defeated for the first time, he immediately returns to full health, his Toughness stacks no longer update, and he enters Phase Two. When the King of Shadows is defeated for the second time, he immediately returns to full health, his Brutality stacks no longer update, and he enters Phase Three. His size increases by 25% each time he enters a new phase. Other abilities grant additional buffs upon gaining these new phases.

Formation Abilities

  • Power of the King - The King of Shadows increases the damage of himself and Champions in the two columns behind him by 100%. This is increased by 100% each time the King of Shadows' max health is doubled, stacking multiplicatively.
  • Shadow Plague - The King of Shadows damages all adjacent Champions for 4% of their max health each second, as long as the Champions have at least 20% of their max health remaining. Each time The King of Shadows successfully deals damage in this manner, he gains a Shadow Plague stack. Each Shadow Plague stack increases his own max health by 4%, stacking additively. Stacks cap at 250 and reset when changing areas.
  • Phase Two: The Warden - After the King of Shadows enters Phase Two, his health is increased by 1% for each Toughness stack he collected, stacking additively. He also increases the health of all other Champions by 25% of his max health, and healing effects on all Champions are increased by 25%.
  • Shadow Reavers - After the King of Shadows enters Phase Two, he summons a Shadow Reaver each time he uses his ultimate. An additional Shadow Reaver is summoned for every 500 Toughness stacks he has. Each Shadow Reaver attacks a random enemy once every 5 seconds, dealing 5 seconds of BUD-based damage. The Shadow Reavers last for 1 second plus 0.1 seconds for each Toughness stack he has. Using his ultimate again before the Shadow Reavers expire causes their duration to be refreshed to max.
  • Phase Three: The Warrior - After the King of Shadows enters Phase Three, his damage is increased by 5% for each Brutality stack, stacking multiplicatively.

Specializations A

  • Master of Pawns - Increases the effect of Power of the King by 100%.
  • Shadow Unleashed - Increases the effect of Phase Three: The Warrior by 1000%.

Specializations B

  • Legacy of Illefarn - Increases the effect of Power of the King by 100% for each Elf, Dwarf, Half-Elf, and/or Human Champion in the formation, stacking multiplicatively.
  • Embrace the Shadow Weave - Increases the effect of Power of the King by 200% for each Evil Champion in the formation, stacking multiplicatively.
  • Rites of Survival - Increases the effect of Power of the King by 300% for each Champion with the Healing role, stacking multiplicatively. Additionally, Shadow Plague no longer has a minimum health at which Champions will not be damaged, and the Shadow Plague stack cap is doubled.

Ultimate Attack

  • Cradle of Rime (magic) - The King of Shadows blasts all enemies with cold and necrotic energies, slowing their movement for a short while.

Equipment

Power of the King Buff
slot 1
Phase Two: The Warden Buff
slot 2
Phase Three: The Warrior Buff
slot 3
Buffs all Specializations A
slot 4
Buffs all Specializations B
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of King of Shadows by 30%
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of King of Shadows by 15%
  • Defensive Duelist
    King of Shadows takes 5 more Enemies attacking to get overwhelmed
  • Noble Vision
    Increases the effect of King of Shadows' Power of the King ability by 20%
Rare
  • Grappler
    Increases the damage of King of Shadows by 60%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of King of Shadows by 30%
  • Calm Under Pressure
    King of Shadows takes 10 more Enemies attacking to get overwhelmed
  • Corrupt Cause
    Increases the effect of King of Shadows' Power of the King ability by 40%
  • Dark Savior
    Increases the effect of King of Shadows' Phase Two: The Warden ability by 40%
  • Dark Avenger
    Increases the effect of King of Shadows' Phase Three: The Warrior ability by 40%
  • Demon King
    Increases the effect of King of Shadows' first set of Specializations by 40%
  • Royal Retinue
    Increases the effect of King of Shadows' second set of Specializations by 40%
Epic
  • Tragic Devotion
    Increases the effect of King of Shadows' Power of the King ability whenever his max health is doubled by 10%(pre-stack)
    Available in the King of Shadows Origin Theme Pack
  • Taunt
    Increases the damage of all Champions by 100%. King of Shadows' attacks have a 50% chance to taunt enemies.
    Unlockable as an Event Reward

King of Shadows Feedback

What do you think about the King of Shadows? Do you have an idea of how you would use him in your formations?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 5th, 2025
Champion Update: Alyndra 
Posted in Idle Champions.

    Alyndra Alexandria Garanahil Sarrbarand is known by many names: Lorekeeper of Rime Spiro, Kinscribe of Clan Monkeymouse, Daughter of Oblivion, Fate Changer, Knight of Wonder and Captivation...and apologetic offspring of Avren & Sofieus.
Alyndra originally launched on March 11, 2021, as part of Festival of Fools 4. Now, she is the first Champion to receive a rework in a Year 9 Event, with a change to how her Portent works, a new passive ability, I See Some Friends, and a new support ability, Circle of Divination. To learn all about the updates and new abilities, read on!

Alyndra

Alyndra
name
6
seat
2.5%
crit chance
100%
crit damage
Female
gender
168
age
Neutral
alignment
5
overwhelm
Elf (High)
species
Wizard / Cleric
class
Support / Control
roles
Heroes of the Planes
affiliation
8
str
14
dex
14
con
18
int
14
wis
11
cha
79
tot
Patron Eligibility: Vajra, Strahd, Elminster (until September 10th, 2028)

Abilities

Basic Attack

  • Mind Spike (magic) - Alyndra reaches into the mind of a random enemy, dealing damage and slowing the enemy by 50% for 3 seconds.

Passive Abilities

  • I See Some Friends - When Alyndra is in the formation, all Champions from the Heroes of the Planes affiliation may be used, even if a Patron, Variant, or other restriction would say otherwise.

Formation Abilities

  • Circle of Divination - Alyndra increases the damage of adjacent Champions by 100%.
  • I Have Foreseen This - For each Champion in the formation affected by Portent, Alyndra's Circle of Divination is increased by 100%, stacking multiplicatively.
  • Brows of Judgement - Griff, Alyndra's owl companion, sits on Alyndra's shoulder and judges enemies as they spawn. They have a 25% chance to judge normal enemies as unworthy, and a 100% chance to judge bosses as unworthy. For each unworthy normal enemy that spawns, Circle of Divination is increased by 20%, stacking multiplicatively. If a boss has spawned in the current area, Circle of Divination is increased by an additional 1000%. Griff can judge up to 100 normal enemies per area, and the stacks reset when changing areas.

Specializations

  • Expansive Vision - Portent now applies to the next 3 Champions to use their ultimate abilities instead of 2, and the effect is increased by 100%.
  • Extra Judgy - Doubles Griff's chance to judge enemies as unworthy with Brows of Judgement, increases the buff by 100%, and when changing areas, half of the stacks persist.
  • Heroes of the Planes - If Portent is applied to a Champion under the effect of certain Heroes of the Planes Champions' abilities, those effects are increased in power.

Ultimate Ability

  • Portent - Alyndra glances into the future. The next two unique Champions to use their ultimate abilities gain the Portent buff for 40 seconds, which increases their base damage by 1000% and reduces their base attack cooldown by 0.5 sec. If an affected Champion uses their ultimate ability again before the Portent buff expires, their Portent buff duration is refreshed.

Equipment

Global DPS Buff
slot 1
I Have Foreseen This Buff
slot 2
Circle of Divination Buff
slot 3
Buffs all Specializations
slot 4
Brows of Judgement Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Ominous Learnings
    Increases the effect of Alyndra's Circle of Divination ability by 20%
  • Harsh Judgement
    Increases the effect of Alyndra's Brows of Judgement ability by 20%
  • Oracular Adaptation
    Increases the effect of Alyndra's specializations by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Scout Ahead
    Increases the effect of Alyndra's Brows of Judgement ability by 40%
  • Harrowing Premonitions
    Increases the effect of Alyndra's Circle of Divination ability by 40%
  • Part the Veil
    Increases the effect of Alyndra's I Have Foreseen This ability by 40%
  • A Hero By Any Other Name
    Increases the effect of Alyndra's specializations by 40%
Epic
  • Omnijudicant
    Increases the effect of Alyndra's Brows of Judgement ability by 100%
    Unlockable as an Event Reward
  • Pirate Crew
    Increases the effect of Alyndra's specializations by 80%
  • Discard the Veil
    Increases the effect of Alyndra's I Have Foreseen This ability by 80%
    Available in the Legendkeeper Alyndra Theme Pack

Alyndra Feedback

What do you think about the Alyndra rework? Do you foresee using her in formations to come?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
August 27th, 2025
Idle Champions: Introducing Tales of the Champions 
Posted in Idle Champions.

Well met!

Since Idle Champions first launched in Early Access, we have released a new campaign every year, starting with Tomb of Annihilation in 2017 and most recently with Vecna: Eve of Ruin in 2024.

For our 2025 campaign, we want to do something different. We went back to the drawing board, looking to make monthly campaign updates more exciting and eagerly anticipated. What we've created is more than a new campaign -- it's a celebration of Idle Champions and a way for us to show gratitude to our players by offering a plethora of new play rewards!

Introducing Tales of the Champions: a new original campaign of epic one-shot adventures dedicated to Champions that you will be able to unlock, gear up, and earn exclusive new rewards for, outside of Events! This campaign will unlock in the early game, at the same time as Tomb of Annihilation.

With Tales of the Champions, each adventure has a Focus Champion. Focus Champions are Event Champions who are key to the story and unlocked as part of these unique adventures (if you don't already own them). After their adventure is complete, three new variants will immediately become available. These variants are designed to teach - and challenge - mastery of that Champion. Completing them will earn unique rewards, from Champion Chests to new exclusive Feats and Skins that can only be earned through playing!

Now, let's talk about the first two adventures and their respective Focus Champions: Ezmerelda d'Avenir and Catti-brie!

Campaign: Tales of the Champions

An Acquired Taste

Focus Champion: Ezmerelda

Ezmerelda d'Avenir suffers the company of the one and only Volothamp Geddarm on an ill-advised trip to the mist-shrouded land of Barovia. Find out what surprises await them on this comedic romp through a deadly serious realm.

Complete Area 50
  • Reward: Ezmerelda Champion Unlock

  • Variant: Hunting For A Good Meal

    Ezmerelda and Volo travel to Barovia with a band of hunters.
    • Ezmerelda starts in the formation. She can be moved, but not removed.
    • Only Champions with the Hunter role (like Ezmerelda or Minsc) can deal damage. You can still use other Champions to tank, support, or heal, they just won't deal damage.
    • 1-2 Zombies loyal to Strahd spawn with each wave. They don't drop gold nor count towards quest progress.
    • Enemies have 1000% more health, but enemies that are a Favored Foe for any Champion take 400% additional damage.
    • Getting to know Idle Champions: Champions with the Hunter role usually have Favored Foes, granting your Champions an advantage against enemies of specific types.
    • Complete Area 250
    • Rewards: 4 Gold Ezmerelda Chests & 250 Corrupted Gems

    Variant: Swimming in Debuff

    Ezmerelda and Volo travel to Barovia with some Debuff Champions.
    Must have completed a Tier 2 Variant in an Event
    • Ezmerelda starts in the formation. She can be moved, but not removed.
    • You may only use Champions with the Debuff role.
    • Enemies without a debuff applied to them only take 1 damage from all attacks, move 400% faster, and deal 800% more damage.
    • Complete Area 600
    • Rewards: Ezmerelda's Monster Tracker Feat & 250 Corrupted Gems

    Variant: Breaker Breaker

    Ezmerelda and Volo travel to Barovia for a critical quest to break something with an ogre
    Must have completed a Tier 3 Variant in an Event
    • Ezmerelda starts in the formation. She can be moved, but not removed.
    • Champions without the Breaker role have their base damage permanently set to 1.
    • An ogre carrying a battering ram takes up 3 slots in the formation.
    • All boss enemies have 25 armored health if they don't have segmented or armored health already.
    • Strahd spawns as an extra boss in every boss area. He must also be defeated to progress.
    • Complete Area 1200
    • Rewards: Empyrean Ezmerelda Skin & 250 Corrupted Gems


    The Ties That Bind

    Focus Champion: Catti-brie

    Catti-brie and her fellow heroes of Icewind Dale must save Ten-Towns from draconic devastation! Drizzt, Bruenor, and the other legendary Companions of the Hall feature in this story about family, rivalry, misunderstandings, and vacations gone awry.

    Complete Area 50
  • Reward: Catti-brie Champion Unlock

  • Variant: The Pugilists That Push

    Catti-brie and the other Companions of the Hall must save Ten-Towns from a wrathful dragon while knocking back foes.
    • Catti-brie starts in the formation. She can be moved, but not removed.
    • Enemies take significantly less damage the closer they get to the formation. Use Champions that knock back enemies to get around this problem!
    • Enemies have 1000% more health, but this buff is decreased by 100% for each Control Champion you have in your formation, stacking additively.
    • Getting to know Idle Champions: Some Champions with the Control role can push enemies away from the formation, protecting your front line.
    • Complete Area 250
    • Rewards: 4 Gold Catti-brie Chests & 250 Corrupted Gems

    Variant: The Champions That Crit

    Catti-brie and the other Companions of the Hall must save Ten-Towns with some critical allies.
    Must have completed a Tier 2 Variant in an Event
    • Catti-brie starts in the formation. She can be moved, but not removed.
    • Champions have an additional 20% critical hit chance.
    • Champions' normal attacks only deal damage when they are Critical Hits.
    • Two local residents join the formation to experience life as adventurers. They're a little battle-shy and don't attack or assist in any way.
    • Fire breath potions can't be used during the adventure, and click damage has no effect after area 50.
    • Complete Area 600
    • Rewards: Catti-brie's Master's Precision Feat & 250 Corrupted Gems

    Variant: The Fodder That Fights

    Catti-brie and the other Companions of the Hall must save Ten-Towns with some expendable helpers.
    Must have completed a Tier 3 Variant in an Event
    • Catti-brie starts in the formation. She can be moved, but not removed.
    • You may only use unaffiliated Champions and/or Companions of the Hall Champions.
    • Each unaffiliated Champion in the formation adds 1 Mithral Hall stack.
    • Every 75 areas, up to two random Champions are removed from the formation. They can't be used for the rest of the adventure. Champions from the Companions of the Hall affiliation are unaffected by this.
    • Fire breath potions can't be used during the adventure, and click damage has no effect after area 75.
    • Complete Area 1200
    • Rewards: Solar Scion Catti-brie Skin & 250 Corrupted Gems


    Tales of the Champions Tier 1 Blessings

    • Fight Song - Local: Increase the damage of Bard & Fighter Champions by 100%
    • Champions, Role Out! - Local: Increase the damage of all Champions by 20% for each unique role in the formation
    • Lawfully Acquired Loot - Local: Increase your gold find by 20% for each Lawful Champion in the formation
    • Tales of Damage - Global: All Champion Damage x2

    Campaign Feedback

    We want to hear YOUR feedback about Tales of the Champions! What do you think of the Adventures? The themes? The Rewards? Join our community on one of our official platforms and let us know what you think!