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September 23rd
Mastery Variant Updates & Sept 2026 Batch 
Posted in Idle Champions.

About two months ago, we began rolling out Mastery Variants. Since then, we've been listening closely to your feedback. Based on what we've heard, we're making some changes!

As we roll out the September Mastery Variants batch today, we want to share some updates on how Mastery Variants connect with other game systems, as well as a preview of what we're working on to help players tackle their challenges.

Our goal for Mastery Variants is to create challenging, aspirational content that tests your Champions, formations, and game knowledge. They're not intended to be content that every player can immediately complete as soon as they're unlocked, but your feedback has highlighted ways we can improve the experience around that challenge. We're addressing some of those areas today, with more improvements to come.

Today

We're making several changes to better establish Mastery Variants as their own form of aspirational content and reduce the pressure players feel to complete them immediately.

1: Increasing the Adventure requirement

    When Mastery Variants launched, they became visible after completing 100 Adventures & Variants (along with the first three Variants of the associated Adventure).

    We missed the mark there.

    100 Adventures & Variants is also when players can unlock Vecna: Eve of Ruin, but the power required for Mastery Variants is considerably higher.

    Moving forward, Mastery Variants will become visible after completing 400 Adventures & Variants, to ensure players' progression is commensurate with the challenge. For players with the Bastion enabled, in Version 655, there is a new level for the Guild Hall to unlock after completing 400 Adventures & Variants to unlock access to the Mastery Variants. For players who have previously completed a Mastery Variant, the Guild Hall upgrade is available even if you haven't yet reached the 400 Adventures & Variants threshold

2: Separating Mastery Variants from Campaign Completion

    Mastery Variants will no longer count toward your campaign or game completion percentage.

    Rolling out in Version 654, Mastery Variants will be treated as their own category within the Campaign section of Collections. We want players to be able to tackle Mastery Variants at their own pace while preserving their existing progress towards the campaign completion target.

3: No New Steam & Epic Achievements for Mastery Variants

    Starting with today's batch, Mastery Variants will no longer include platform achievements.

    Like the Collections change, this is intended to let players approach future Mastery Variants when they're ready rather than making them feel required for completion.

Coming Soon

1: Community Notes

    We're working on a new Community Notes feature for Mastery Variants, with the possibility of expanding it to other Variants in the future. Mastery Variants require inventive solutions, and we hope Community Notes will help players share their best strategies.

    Players will be able to share strategies and tips about what worked for them in-game, while others can upvote, downvote, or report those notes. The most helpful responses will rise to the top, giving players somewhere to turn when they've hit a wall and want to see how other players approached the challenge.

    Our initial rollout will be text-based, but we're exploring sharing formations directly as we refine the feature through internal testing and player feedback.

    With more than 160 Champions available and countless ways to synergize them, we're excited to give players another way to share the creative strategies and formations they've discovered.

2: Continued Bug Fixing

    We know some Mastery Variants are experiencing bugs & issues with background parties and offline progress. These aren't intended to be part of the challenge.

    If you encounter one of these issues in a Mastery Variant, or any Variant, please submit an in-game ticket so we can investigate and continue smoothing out the experience.

Thank you for playing with us over the past 9+ years, and for always being willing to share your feedback. We hope these updates, along with the changes still to come, continue to make Idle Champions better for everyone!

September 2026 Mastery Variants

A Grand Tour of the Sword Coast

The Mad Wizard

Variant: Mastery - The Maddest Wizards

Investigate the odd imp-infested tower you passed earlier while being constantly harassed by Wizards.
  • An Imp takes up a slot in the formation.
  • Champions placed adjacent to the Imp must be Evil and may not have the Speed role.
  • Every 200 areas, the Champions in the front-most and rear-most formation slots are removed from the formation.
  • Champions can not otherwise be removed nor swapped out of the formation after they are added.
  • With each non-boss wave, a Ragged Mad Wizard Clone also spawns and attacks the formation. Clones do not drop gold nor count for quest progress when defeated.
  • When a Clone is defeated, it:
  • - Morphs into Pure Energy which cannot be attacked or killed. Pure Energy does not block spawns from occurring.
  • - Lowers the damage of all Champions in the formation by 99%, stacking multiplicatively up to 50 times. This effect is only reset when a new boss area is completed.
  • Complete Area 1475

Tomb of Annihilation

Exploring Port Nyanzaru

Variant: Mastery - Monkey Business

Explore Port Nyanzaru while right smack in the middle of the local intrigue.
  • Three citizens take up slots in the formation. They're happy with their slots and do not move around every 25 areas.
  • Topknot Guy requires all adjacent Champions must have a base attack cooldown of 5s or higher.
  • White Scarf Guy requires all adjacent Champions must have a WIS score of 16 or higher.
  • Balding Guy requires all adjacent Champions must have a melee base attack.
  • 2-4 Undead Flying Monkeys spawn randomly alongside normal non-boss waves. They toss monkey skulls at random Champions in the formation dealing 5% of the target Champion's max health per hit. They do not drop gold nor count toward quest progress.
  • Complete Area 1575

Waterdeep: Dragon Heist

The Dinner Party

Variant: Mastery - Beep Boop Boom

Protect the hidden lords of Waterdeep from a very scary cannon alongside Nordom and R0AM.
  • Nordom starts in the formation and can be moved but not removed. He also can not be placed in the front-most column of the formation.
  • R0AM starts in the formation as an escort.
  • Whenever Nordom is moved, R0AM also moves to take up the slot opposite to Nordom.
  • Champions placed within one column of Nordom must have a CHA score of 16 or higher. If they do not, the damage of all Champions is set to 0.
  • Aside from Nordom, Champions placed within one column of R0AM must have a DEX score of 16 or higher. If they do not, the damage of all Champions is set to 0.
  • In all boss areas, an additional Drunken Sailor boss spawns alongside the normal boss. This boss must also be defeated to continue. The Drunken Sailor moves 100% faster, has 10 armored health, and is riding a cannon that one-shots any Champion it hits.
  • Complete Area 1675

Baldur's Gate: Descent into Avernus

The Darkness Runs Deeper

Variant: Mastery - Meddlesome Mimicry

Learn more about the events in Baldur's Gate with two of the same Champion?
  • Amrik Vanthampur (under arrest) takes up the null formation spot in the center of the formation.
  • Only Event Champions who are Human or Evil can be used.
  • A Doppelganger joins the formation in the backmost slot and takes on the appearance of the Champion in the front-most center formation slot.
  • The damage of all Champions not being mimicked by the Doppelganger is set to 0.
  • All Champions in the formation must have at least one of the following attributes in common with the Champion being mimicked by the Doppelganger: an ability score, species, class, or full alignment (ie. Chaotic Good). If they don't, the damage of all Champions is set to 0.
  • Complete Area 1775

Icewind Dale: Rime of the Frostmaiden

Moose Tracks

Variant: Mastery - The Birds

Enter Ten-Towns and help chase down some local wildlife.
  • Van Richten and Birdsong start in the formation and can not be removed or swapped out.
  • Aside from Birdsong, only Champions who qualify for one of Van Richten's specialization choices can be used.
  • The damage of all Champions aside from Birdsong is set to 0.
  • An Awakened Axe Beak arrives in each wave with 5 armored hit points.
  • The Awakened Axe Beaks instantly kill Champions that they attack.
  • Paper Birds take up two formation slots.
  • Complete Area 1875

The Wild Beyond the Witchlight

Thieves of the Coven

Variant: Mastery - Waltz of the Patrons

Dive deeper into the mysteries of the Witchlight Carnival with a rotating cast of patron pals.
  • Normal and boss enemies do not drop gold.
  • Sowpig appears in the second wave of every boss area with 15 armored health. She is the only enemy in the adventure that drops gold.
  • Two slots in the formation are taken up by patrons. The patrons occupying these slots change every 400 areas.
  • Champions placed in slots adjacent to each patron must fulfill that patron's restrictions. If they do not, the damage of all Champions is set to 0.
  • Champions from the same event year may not be placed adjacent to each other. For the purposes of this restriction, non-event Champions all count as being from the same year. If this restriction is not followed, the damage of all Champions is set to 0.
  • Complete Area 1975

Light of Xaryxis

Who Lurks Below?

Variant: Mastery - Pie in the Sky

Set sail into Wildspace while watching for falling pies.
  • Squiddly riding a rocket joins the formation. His rocket is looking a little rickety, and he needs some strong folks to help him hold it together.
  • Only Champions with a STR score of 15 or higher can be placed adjacent to Squiddly
  • Only Champions with a CHA score of 15 or higher can be placed non-adjacent to Squiddly
  • The formation must have a combined INT score of 125 or higher, or else the damage of all Champions is set to 0.
  • A Space Clown Ringmaster spawns in each boss area.
  • As soon as it has spawned, and until it is defeated, the Space Clown Ringmaster causes giant Cream Pies to fall on the entire formation every 5 seconds, dealing 50% of each Champion's max health and having a chance to stun them for 30 seconds. Each Champion has a chance to take half damage and resist the stun based on their CON score.
  • Complete Area 2075

Turn of Fortune's Wheel

Welcome to Sigil

Variant: Mastery - Finding Your Balance

Explore Sigil and learn more about the predicament you find yourself in.
  • Your formation MUST contain ONLY one Champion of each alignment. If it does not, the damage of all Champions is set to 0.
  • If you are running this variant with Mirt enabled, three slots in the formation are taken up by Fools.
  • The slot opposite to the forced empty slot in the formation is marked as "Unbalanced".
  • In each boss area, either a Herald of the Dust boss or a Sivak Draconian boss spawns alongside the boss, and must also be defeated to continue.
  • Only Good Champions can deal damage to the additional Draconian boss.
  • Only the Champion in the Unbalanced formation slot can deal damage to the additional Herald of the Dust boss.
  • Complete Area 2175


New Legendary Feat

With 8 new Mastery Variants available today, players can earn another Legendary Feat from the Mastery Shop, choosing from Drizzt, Pwent, and Wulfgar. Three more play-reward Legendary Feats will be added to the Mastery Shop in October. In the meantime, a new Legendary Feat for Eric, from the Saturday Morning Squad, is available today via DLC!

Eric

Weekend Warrior - Level 1: Eric increases the effect of his Trait specialization by 100% for each 5% of his current Corrupted Gem Scavenger cap that he has collected. Once all Champions in the formation have knocked back enemies at least 60 times in the current area, Eric's second specialization ability gains 1 additional stack(s). The requirement is reduced by a static 5 if it's the weekend (ie. a Weekend Promo Buff is active).
  • Per Level Adjustment:

    • x2 damage buff per Feat level
    • -5 stacks required to activate additional buff
    • Second spec buff additional stacks +0.33 (note: rounds to nearest)
      • Note: This rounds to the nearest whole stack number, to a max of +4 at Level 9 & 10
    • Caps at level 10
Please Note: Eric's Legendary Feat will be exclusive to its DLC Pack for the first 6 months. Afterward, it will also be available through play as well.


We Want YOUR Feedback

We're interested in hearing what you think of today's Mastery Variants, and the changes we're making to Mastery Variants today and in the future. Join our community on one of our official platforms and let us know what you think!
September 11th
BW2: Jr. Whacker Event 2026 Edition 
Posted in Bush Whacker 2.

Teach Me How to Whack!

It's time to put your knowledge of whacking bushes to good use as you help educate the next generation! Take a trip to the Event Area of the Commons and get helping!

The Junior Whackers

Help three aspiring young ones learn how to whack bushes, mana whack, and power whack! Bring the Jr. Whackers some Cardboard Swords to use, found in bushes throughout the world, and they'll share the spoils of their training with you. As you help them, they gain experience, "leveling up" and will award more items with each turn-in. Each of the determined young padawans will have a daily quest to power up the spoils from their next turn-in.

Badges!

Another Jr. Whacker is pursuing their Capitalism badge. After you help them achieve that, perhaps they'll try their hand at Socialism?

What's more fun than to earn than your Baking badge? Nothing of course! Help one Jr. Whacker get theirs later on in the event.

Help Keisha get her camping badge again this year! Check back daily for her quest unlocks.

Another aspiring whacker seeks their environmental conservation badge! Help them plant saplings and unlock their unique Ye Environmental Conservator's Equipage store!

Target Practice

A young student of the bush whacking arts challenges you to whack more than 100 cardboard bushes before the end of the event! This is a challenging quest, and we hope you enjoy it. Note: Quest Odds will not increase the likelihood of these cardboard bushes to appear.

Nate?

One strange Jr. Whacker appears to be idolizing Nate. Talk to them and see what's going on.

Nate's Minions

If you've kept up with Nate's saga in this event, Nate has collected a gaggle of jr treasure hunters, or minions, as he likes to call them. Unsurprisingly, Nate's minions still aren't happy with their working conditions. Help Nate with a daily quest to meet his minions demands.

VIP Rewards!

Active VIP members can claim unique rewards based on their event progress! If you don't have an active membership, you have the entire event to consider becoming one! You can earn and claim these rewards until the end of the event.

New This Year

This year's update includes:

- new costume items in the store!
- new ranch items in the store!
- new tier 4 and 5 VIP rewards!
- new pet packs!
- new mount packs!
- new holiday 100% reward!
- new conservation items!

Holiday Rewards

If you can complete the event, you'll earn this awesome 100% reward: The Jr Whacker Banner! Collect all of this year's holiday trees!

Ye Environmental Conservator's Equipage

There's a new ranch item and sword item to collect in this year's Ye Environmental Conservator's Equipage store, available after helping a junior whacker get their conservation badge!

Cryptid Badge

If you helped Keisha practice her camping badge in past years, she'll have a new quest for you to help with this year! This time, she's hunting cryptids!

And more!

Check out on the Release Notes for any additional updates! There's a link at the bottom of the page.

Achievements

-- POSSIBLE SPOILER ALERT
There are an incredible TWENTY SEVENTH possible Achievements to earn in this Jr. Bush Whacker event:

Returning Achievements

  • Working Harder - You've helped a Jr. Bush Whacker level up.
  • Power to the People - You've helped each Jr. Bush Whacker power up.
    • Working Better - You've helped each Jr. Bush Whacker level up to 5.
    • Working Faster - You've helped each Jr. Bush Whacker level up to 10.
    • Working Stronger - You've helped each Jr. Bush Whacker level up to 15.
  • Honorary Jr. Whacker - You completed all 8 enthusiastic Jr. Whacker quests!
  • Won a 'Diamond!' - You got a cardboard diamond. Isn't that awesome? No?
  • Fashion Badge - Help the Jr. Whacker earn their Fashion badge.
  • Capitalism Badge - Help the Jr. Whacker earn their Capitalism badge. (Cookie selling quest-line)
  • Cooking Badge - You helped Jaidee earn her Cooking Badge.
  • Camping Badge - Help Keisha set up a demo campsite to help other Jr. Whackers get their Camping badges!
  • Tree Planter - You planted 100 trees for Julia during the Junior Bush Whacker event!
  • Cardboard Crusher - Whack all the Cardboard Bushes.

New Achievements

  • Prepared for Anything - Buy all the 2026 Jr. Bush Whacker items. *

Retired Achievements

We have 12 achievements from previous year's events, which may be earned by spending some Bush Bucks, if a player was not present during the initial years:
  • Putting on the Uniform - You got all the player items from the Jr. Bush Whacker Event!
  • Junior Decorating Award - You got all the house items from the Jr. Bush Whacker Event!
  • Jr. Merchandiser - You bought all 11 items from the 2013 Jr. BW Event!
  • Supporting the Cause - Buy all the 2014 Jr. BW Event items.
  • Jr. Shopaholic - Buy all the 2015 Jr. Bush Whacker custom items.
  • Jr. Patron - Buy all the 2016 Jr. Bush Whacker items.
  • Jr. Whacker Wares - Buy all the 2017 Jr. Bush Whacker items.
  • Jr. Acquisitions - Buy all the 2018 Jr. Bush Whacker items.
  • Jr. Benefactor - Buy all the 2019 Jr. Bush Whacker items.
  • Dedicated Donor - Buy all the 2020 Jr. Bush Whacker items.
  • Whacker Welfare - Buy all the 2021 Jr. Bush Whacker items.
  • Guide's Gadgets - Buy all the 2022 Jr. Bush Whacker items.
  • Scout's Scavenges - Buy all the 2023 Jr. Bush Whacker items.
  • Whacking Wares - Buy all the 2024 Jr. Bush Whacker items.
  • Camping Collector - Buy all the 2025 Jr. Bush Whacker items.

*The Mini Golf piece is NOT included in this achievement, and therefore it is not required to purchase it.

Mount Packs

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available the first weekend of the event!

One special mount comes free with your first purchase of 100 Bush Bucks or more!

Two more mounts are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!

Pet Packs

Three new Junior Bush Whacker pets can be seen in the event area! You can pick them the second weekend of the event in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle!

Get Ready!

Share your mentoring success on the forums!

The event will run until Friday, September 25th at Noon PDT!

Check out the Release Notes here!
September 9th
Idle Champions - Introducing The Bastion 
Posted in Idle Champions.

Do you ever get lost while exploring Idle Champions' nine-plus years of campaign content? Forget about a feature that could have been useful? Wonder what your Champions do when they're not out endlessly defeating their foes? The Bastion is here to help!

The Bastion is a new pathing & navigation system designed to help guide you through the features and functionality of Idle Champions. It is a sprawling 15-room manor where your Champions can rest and relax between adventures. Each room is associated with one or more game features, and each room unlocks in sequence to introduce new players to the limitless depth of Idle Champions one feature at a time.



We've been talking about the Bastion system for a while now on our Thursday Dev Insights Twitch Stream, and we're excited to announce that as of today, it is entering the opt-in Beta phase of its development, where we can begin to collect feedback and collaborate with you, our community, to make it even better!

What's In The Bastion?

Inside your Bastion, you'll discover 15 rooms, from the Guildhall and Observatory to the War Room and Legendary Forge! Each room is tied to a specific game feature, giving you quick access to that feature along with helpful tips for getting the most out of it.

Your Bastion isn't empty, either! You'll find your Champions wandering its halls and striking up conversations with each other as they make themselves at home.

Experienced players will begin with most, if not all, of the rooms already unlocked. Newer players will unlock additional rooms as they progress through the game and meet specific requirements.

And don't worry: opting in to the Bastion Beta will not remove access to any game features you've already unlocked.

Customizable UI

The Bastion update also allows you to customize the buttons in the DPS box in the top-left corner of the game for non-gamepad UI players, so you can prioritize features you use on a regular basis and remove ones you do not!



How to Join the Bastion Beta

Interested in trying the Bastion? The first time you load the game after the Beta becomes available on your platform, you'll see a pop-up introducing the Bastion and giving you the option to opt in. Once you opt in, you'll need to restart your game. After restarting, you can access the Bastion at any time using the new Bastion icon in the top-left corner of the game. On PC, look for the new double-wide Bastion button!

If at any point you wish to opt-out of the Bastion beta, you can do so in the Settings menu. If you wish to opt-in again after that, you can do that as well through the Settings menu or by clicking on the small Bastion icon on the DPS box in the top-left corner.

We Want to Hear What YOU Think!

You can provide feedback on the Bastion via the in-game support option, or by visiting the Official Idle Champions Discord and adding feedback to the #bastion_feedback channel.

Please let us know what you think, and if you have any suggestions that could make the Bastion system even MORE helpful!
September 2nd
Highharvestide & 9th Anniversary Celebration! 
Posted in Idle Champions.

    Faerûn's Savage Frontier has no shortage of dangers, but that hasn't stopped the citizens of Triboar from carving out a living in this picturesque stretch of fertile northern farmland.

    This year, however, the people of Triboar are in need of aid. As the Highharvestide Festival approaches, bandits have begun causing trouble for farmers attempting to bring in their harvests, and it's up to the Champions to put an end to it!

Highharvestide returns with one New Champion and three fresh rebalances! Caramon Majere, Raistlin's twin brother, and the latest Heroes of the Lance Champion to come to the game, is available to unlock today!

Instead of a single reworked Champion this month, THREE of this event's Champions have had targeted rebalances, pumping up their numbers to make them more effective in your formations. You'll find updates to Stoki, Pwent, and Corazón available for flex slots now!

For more information about this year's Highharvestide Event, read on!

Featured Champion

Caramon

Born strong of arm and broad of shoulder with a heart of gold, Caramon Majere is the Sword to his younger twin brother Raistlin's Sorcery. Loyal to a fault, Caramon gives his all to protect his beloved friends and family, even (and often) to his detriment. Together with his fellow Heroes of the Lance, Caramon wields his brute strength tempered with good morals against Takhisis, the Dragon Queen.


Learn more about Caramon in his Champion Spotlight.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
D'hani
seat 1
Stoki
REBALANCED!
seat 4
Certainty Dran
seat 5
Pwent
REBALANCED!
seat 5
Egbert
seat 7
Farideh
seat 7
Corazón
REBALANCED!
seat 8
Cazrin
seat 10
Torogar
seat 10
Wulfgar
seat 10
Bobby
seat 12

Stoki Rebalance

  • We've rebalanced Stoki with a focus on making her gold find ability more comparable to other gold find Champions in her seat whose names start with "Er" and end with "ic".
  • We've adjusted Golden Palm to make it more competitive with other Champions in the same bench seat. The base value has been slightly lowered, but it now stacks multiplicatively, allowing for a much higher ceiling.
  • Building Focus: Encouragement has been buffed to reduce the base attack cooldown of adjacent Champions by 1 second instead of 0.5 seconds.
  • We've made the feat and equipment buffs to Stoki's specializations buff the pre-stack values instead of the post-stack values. This has necessitated some small tweaks to her specialization stacks and base effects:
    • All Out Assault now only counts attacks within the last 5 seconds instead of 10, but the base value is twice as large, so it works out to roughly the same values unbuffed, and significantly more when buffed by equipment.
    • We've made a similar change to A Little Bit Faster Now, halving the stacks but doubling the base value.
  • We have redone all of Stoki's upgrades.

Pwent Rebalance

  • We've rebalanced Pwent with a focus on increasing his flexibility and power in both Companions of the Hall and Dwarf-based formations.
  • Gutbuster Recruits now only loses half its stacks when changing areas, instead of all of its stacks. This should increase Pwent's effectiveness when completing areas near your wall.
  • Bruenor, Me King! can now be buffed by feats and equipment, and these buffs apply to the pre-stack value.
  • We've adjusted some of Pwent's specializations to realize more power for dwarf-centered formations:
    • Recruiting Drive now causes crits from any Dwarves in the formation to always count towards Gutbuster Recruits.
    • Critical Wound's critical hit chance increase is now doubled for Dwarves.
  • We have redone all of Pwent's upgrades.

Corazón Rebalance

  • We've rebalanced Corazón with a focus on increasing his support number.
  • Pirate's Code's effect has been increased based on the number of Champions affected by it, with this additional effect being buffed pre-stack by feats and equipment.
  • Honorary Crewmates now buffs the base effect of Pirate's Code based on how many non-neutral Champions it makes neutral.
  • G.O.A.T. Pirate has been tweaked to increase its potential. It no longer lasts until reset, but now stacks multiplicatively with a higher base effect and reset when a boss area is completed.
  • The Mage Hand specialization now causes Corazón's base attack to also be Magical, allowing him to be used in magic-centered formations.
  • We have redone all of Corazón's upgrades.

Event Augments for Highharvestide 2026

  • Golden Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
    Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Challenge Week: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation building skills and earn unique rewards.
  • Supercharged Damage Boon: The Global Damage Boon is supercharged, granting 2,000,000% additional damage per level, instead of 200% (stacking multiplicatively).
You can check out which Augments are active at any time by mousing over the Event Banner.

9th Anniversary Celebration!


Idle Champions turns NINE next week! We're celebrating with a huge week of FREE Champions, anniversary rewards, and a few surprises along the way! For the next week, simply log into Idle champion to receive the following:
  • Raistlin, Laurana, and Caramon UNLOCKED!
  • 9 Platinum Champion Chests for EACH of them!
  • 1 Level 9 Legendary Equipment Potion!
  • 9 Epic Blacksmithing Contracts!
You can also claim free daily rewards during the Anniversary Celebration! These daily chests include things like Epic Potions, Modron Chests, Time Gate Pieces, and even Scales of Tiamat! Collect any four of the seven daily reward Chests to unlock:
  • Volo (Seat 2)
  • 3 Gold Volo Chests
  • Volo's Guest Lecturer skin
  • A powerful Epic Feat for Volo!
But we're not done yet! The celebration continues into next week, when we'll roll the new Bastions system out to PC players in Beta, followed shortly thereafter by console and mobile players.

The Bastion System

Recently, many of our big content updates have focused on Mastery Challenges and Mastery Variants, giving long-time players new challenges to take on.

The Bastion is something different. It’s a system designed for everyone, with a particular focus on helping newer players find their way through everything Idle Champions has to offer!

Have you ever found yourself wondering...
  • What should I tackle next?
  • What systems haven't I unlocked yet?
  • Where was that feature again?
Your Bastion is here to help. The Bastion system is a new pathing and navigation system that guides you through Idle Champions' many features and brings them together in one convenient place. Whether you're discovering the game for the first time or you're a seasoned adventurer looking for what to tackle next, your Bastion can help point the way.

Join David and Justin on Dev Insights this Thursday at 2 PM PT for a deeper dive!

Feedback on Highharvestide

Year 10 of Idle Champions has begun, and with it, the latest Hero of the Lance: Caramon! What do you think about him and the rebalances to Stoki, Pwent, and Corazón? Let us know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
August 28th
Idle Champion Spotlight: Caramon Majere 
Posted in Idle Champions.

    Born strong of arm and broad of shoulder with a heart of gold, Caramon Majere is the Sword to his younger twin brother Raistlin's Sorcery. Loyal to a fault, Caramon gives his all to protect his beloved friends and family, even (and often) to his detriment. Together with his fellow Heroes of the Lance, Caramon wields his brute strength tempered with good morals against Takhisis, the Dragon Queen.
Caramon is a Tanking and Support Champion whose main buff (a versatile Specialization choice called Raise Spirits) can be duplicated by other Champions in the formation and applied multiple times. Once unlocked, you can find this Human Fighter in Seat 3 (Nayeli).

To learn everything you need to know about Caramon Majere in Idle Champions, read on!

Caramon

Caramon
name
3
seat
2.5%
crit chance
100%
crit damage
Male (He/Him)
gender
25
age
Lawful Good
alignment
25
overwhelm
Human
species
Fighter
class
Support / Tanking
roles
Heroes of the Lance
affiliation
19
str
11
dex
17
con
12
int
11
wis
15
cha
85
tot
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until September 2nd, 2029)

Abilities

Basic Attack

  • Mighty Blow (melee) - Caramon attacks the nearest enemy for one hit.

Passive Abilities

Caramon has a passive ability that allows him to tag along whenever his brother is allowed in the formation. With Caramon's release, Raistlin will also gain a similar passive ability, ensuring the twins can stand together!
  • Brothers Majere (Caramon) - If Raistlin is in the formation, Caramon may be used as well, regardless of any active variant or patron restrictions.
  • Brothers Majere (Raistlin) - If Caramon is in the formation, Raistlin may be used as well, regardless of any active variant or patron restrictions.

Raise Spirits Specializations

  • Raise Spirits: Encirclement - Caramon increases the damage of all adjacent Champions by 100%.
  • Raise Spirits: Overwatch - Caramon increases the damage of all Champions in the same column as him and the column in front of him by 100%.
  • Raise Spirits: Spearhead - Caramon increases the damage of all Champions in the two columns behind him by 100%.

Formation Abilities

  • Protect the Weak - Caramon increases the health of all Champions targeted by his Raise Spirits Specialization by 10% of his max health. If a Champion is targeted multiple times (via his Allies Specialization), this ability applies multiple times.
  • Close Ranks - Whenever Caramon is attacked by an enemy, the effect of his Raise Spirits Specialization is increased by 100%, stacking multiplicatively. This can stack up to 25 times and loses half of its stacks when changing areas.
  • Brother's Keeper - Caramon increases the effect of his Raise Spirits Specialization by 100% for each Champion in the formation not affected by Raise Spirits.

Allies Specializations

  • Staunch Allies - Caramon recruits all other Tanking Champions in the formation. Caramon's Raise Spirits Specialization emanates from each eligible Champion as if each were a separate formation ability for the purposes of Champions that care about such things.
  • Sympathetic Allies - Caramon recruits all other Good Champions in the formation. Caramon's Raise Spirits Specialization emanates from each eligible Champion as if each were a separate formation ability for the purposes of Champions that care about such things.
  • Stalwart Allies - Caramon recruits all other Champions in the formation with a STR score of 16 or higher. Caramon's Raise Spirits Specialization emanates from each eligible Champion as if each were a separate formation ability for the purposes of Champions that care about such things.

Ultimate Ability

  • Endure All (magic) - Caramon's health is completely refilled, and the effect of his Raise Spirits Specialization is increased by 100% for every 10% of Caramon's health that was missing (rounding up), stacking multiplicatively and lasting for 30 seconds. This Ultimate ability triggers if Caramon would be knocked out by an incoming attack.

Equipment

Global DPS Buff
slot 1
Health Increase
slot 2
Buffs Raise Spirits Specializations
slot 3
Close Ranks Buff
slot 4
Brother's Keeper Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of Caramon by 15%
  • Defensive Duelist
    Caramon takes 5 more Enemies attacking to get overwhelmed
  • Dig In
    Increases the effect of Caramon's Close Ranks ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of Caramon by 30%
  • Calm Under Pressure
    Caramon takes 10 more Enemies attacking to get overwhelmed
  • Battle Cry
    Increases the effect of Caramon's Raise Spirits Specializations by 40%
  • Entrenched
    Increases the effect of Caramon's Close Ranks ability by 40%
  • His Brother's Sword
    Increases the effect of Caramon's Brother's Keeper ability by 40%
Epic
  • His Brother's Strength
    Increases the effect of Caramon's Brother's Keeper ability by 80%
    Available in the Caramon, Guardian of the Future Theme Pack
  • His Own Path
    Brother's Keeper now increases the effect of Caramon's Raise Spirits Specialization by 100% for each Champion in the formation affected by at least two instances of Raise Spirits.
    Unlockable as an Event Reward
  • Taunt
    Increases the damage of all Champions by 100%
    Caramon's Attacks have a 50% chance to taunt enemies
    Unlockable as an Event Reward

Countdown to the 9th Anniversary!


Idle Champions turns NINE next week! We're celebrating with a huge week of FREE Champions, anniversary rewards, and a few surprises along the way!
  • MONDAY, Aug 31 (Noon PT):
      The brand-new Founder's Pack IX arrives, featuring the first of September's Back-to-School skins: Arcane Professor Makos!

  • TUESDAY, Sep 1 (11:30 AM PT):
      Ask us anything! Executive Producer Chris Dupuis takes over Reddit for a live Q&A, answering your questions about Idle Champions, and maybe dropping a tease or two along the way!

  • WEDNESDAY, Sep 2 (Noon PT): THE BIG DAY!
      Highharvestide begins with the release of Caramon Majere, and our 9th Anniversary Celebration kicks off with FREE rewards for ALL players!

      Just by logging in during the Celebration, you'll receive:
      • Raistlin, Laurana, and Caramon UNLOCKED!
      • 9 Platinum Champion Chests for EACH of them!
      • 1 Level 9 Legendary Equipment Potion!
      • 9 Epic Blacksmithing Contracts!

  • THURSDAY Sept 3 (2 PM PT):
      Dev Insights returns! Join David and Justin for a first look at the new Bastion system, and news on when the Beta will become available for PC players!

We Want YOUR Feedback

The Heroes of the Lance affiliation continues to grow with the release of Caramon! We hope you'll join us next week to celebrate 9 years of adventuring together!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
August 26th
Idle Champions - Mastery Variants: August 2026 
Posted in Idle Champions.

As we prepare for our 9th Anniversary next week, we're back with the latest wave of Mastery Variants for August 2026! Today's batch of Mastery Variants is connected to the second adventures in each of the first 8 campaigns (all campaigns except for Vecna & Tales).

As a reminder from last month's Introducing Mastery Variants Blog, in order to see the Mastery Variants, you need to:
  1. Have all 10 campaigns unlocked.
  2. Have completed all three variants of the base adventure
Read on to learn more about this month's exciting Mastery Variants, our latest Legendary Feat, and the countdown to our 9th Anniversary on September 2nd!

August 2026 Mastery Variants

A Grand Tour of the Sword Coast: The Cursed Farmer

Variant: Mastery - This Formation is Cursed

Investigate the cursed farm you passed earlier with every curse imaginable.
  • A chicken takes up a slot in the formation. Champions adjacent to the Chicken must have at least one ability score that is 18 or higher.
  • A mad cow takes up a slot in the formation. Champions adjacent to the Cow must have a base attack speed higher than 5 seconds.
  • All slots in the formation are cursed, except for one. Champions placed in cursed slots cannot attack with their base attacks or use their ultimate abilities.
  • Complete Area 1,450

Tomb of Annihilation: Seeking Allies

Variant: Mastery - Thay It Ain't So

Attempt to get on the good side of some red-robed academic wizards.
  • Three Red Wizards join the formation. An Abjurer at the front, an Illusionist in the top left corner, and a Transmuter in the bottom left corner.
  • Champions placed between the Abjurer and another Red Wizard must be either dwarves or Small Champions (Small Champions are fairy, gnome, goblin, halfling, kender, kobold, and plasmoid Champions.)
  • Champions placed between the Illusionist and another Red Wizard must have a magic base attack.
  • Champions placed between the Transmuter and another Red Wizard must have a total ability score of 78 or lower.
  • These restrictions persist even if any or all of the Red Wizards are defeated.
  • Complete Area 1,550

Waterdeep: Dragon Heist: Building Trust

Variant: Mastery - Wizened Waterdeep Walkabout

Is it wise to escort a mysterious noble through a dangerous night out in Waterdeep?
  • No two Champions in the formation can share the same WIS score. If they do, the damage of all Champions is set to 0.
  • Only Champions with an INT score of 12 or higher may be used.
  • A fancy red panda in a top hat riding a unicycle (don't ask) takes up a slot in the formation. You must have at least one core or evergreen Champion adjacent to the red panda, or else the damage of all Champions is set to 0.
  • Complete Area 1,650

Baldur's Gate: Descent into Avernus: The Dead Three

Variant: Mastery - Absolute Entourage

Patrol the streets of Baldur's Gate with some heroes from Baldur's Gate.
  • You may only use Champions from the Heroes of Baldur's Gate or Absolute Adversary affiliations.
  • Minsc starts in the formation.
  • Once a Champion is added to the formation they may not be removed or swapped out.
  • After a Champion has been in the formation for 500 areas, they are removed and can not be used for the rest of the adventure. Minsc is immune to this effect.
  • Complete Area 1,750

Icewind Dale: Rime of the Frostmaiden: The Everlasting Rime

Variant: Mastery - Hallucinations of Mithral Hall

Continue to Ten-Towns with the Companions of the Hall while trying not to get distracted.
  • Wulfgar must be unlocked to start this variant.
  • Wulfgar starts in the formation and can not be removed or swapped out.
  • Only Champions from the Companions of the Hall affiliation can deal damage.
  • Chadwick joined the formation. He's still experimenting with some spell scrolls, so Champions adjacent to Chadwick deal 0 damage to normal enemies and bosses.
  • Three random Illusory Enemies from other campaigns appear with the first wave of each area. They do not drop gold nor count toward quest progress, but in addition to the normal quest, you must also defeat these enemies in order to advance. Only Champions adjacent to Chadwick can deal damage to Illusory Enemies.
  • Complete Area 1,850

The Wild Beyond the Witchlight: The Witchlight Carnival

Variant: Mastery - Very Familiar

Uncover the mysteries of the Witchlight Carnival with Nat & several familiars.
  • Nat and Gale the Miniature Giant Seahorse take up slots in the formation
  • They must be distracted by more familiar friends or else the damage of your formation will suffer.
  • If you have fewer than 17 familiars assigned to your formation, the damage of all Champions is reduced by 99.9% for each unassigned familiar.
  • If you have fewer than 11 familiars assigned to your formation, the damage of all Champions is set to 0.
  • Only Champions with a CHA score of 13 or higher may be used.
  • No two adjacent Champions in the formation may have a DEX score that is within one. If they do, the damage of all Champions is set to 0.
  • Complete Area 1,950

Light of Xaryxis: The Evacuation of Waterdeep

Variant: Mastery - Squiddly Versus The Space Clowns

Get to the Dock Ward before the city is overrun and your Champions are burnt to a crisp.
  • Squiddly riding a rocket joins the formation.
  • Squiddly has figured out his fuse issues from the previous Mastery Variant and his rocket will not explode if you take too long to complete an area. Instead, the blast from the rocket damages Champions in the columns behind him for 25% of their max health every 5 seconds.
  • Only Champions with a WIS score of 12 or lower can be placed in the columns behind Squiddly, because... why would you stand there?
  • If Squiddly is defeated, his rocket explodes, instantly killing all the Champions in the columns behind him.
  • One Red Wizard Transmuter spawns with each wave. When it's defeated, it polymorphs into a Space Clown. The Space Clown has 5 hits-based health, moves 200% faster, and ignores all taunt abilities. This is why kids are afraid of clowns.
  • Complete Area 2,050

Turn of Fortune's Wheel: The End is the Beginning

Variant: Mastery - The Four Pillars

WWWW JJJJ HHHH HHHH?
  • Four slots in the formation have glowing, sparking, or pulsing pillars in them.
  • Each Champion in a slot with a glowing pillar must count as more than one species. If they don't, the damage of all Champions is set to 0.
  • Each Champion in a slot with a sparking pillar must count as more than one alignment. If they don't, the damage of all Champions is set to 0.
  • Each Champion in a slot with a pulsing pillar must count as more than one class. If they don't, the damage of all Champions is set to 0.
  • All Champions with a positional formation ability must be adjacent to at least one Champion without a positional formation ability. If they're not, the damage of all Champions is set to 0.
  • Complete Area 2,150


New Legendary Feat

With 8 new Mastery Variants available today, players can earn another Legendary Feat from the Mastery Shop, choosing from Drizzt, Pwent, and Wulfgar. Three more play-reward Legendary Feats will be added to the Mastery Shop in October. In the meantime, a new Legendary Feat for Shadowheart is available today via DLC!

Shadowheart

Astral-Touched Tadpole - Level 1: Shadowheart adds up the total Wisdom scores of all the Champions adjacent to her and increases the effect of Twilight Trickery by 100% for every 5 Wisdom she counts, stacking multiplicatively. If she has at least 20 stacks, your formation gains one additional Ceremorphosis stack.
  • Per Level Adjustment:

    • x2 damage buff per Feat level
    • -1 stacks required to activate additional Ceremorphosis
    • Caps at level 10
Please Note: Shadowheart's Legendary Feat will be exclusive to its DLC Pack for the first 6 months. Afterward, it will also be available through play as well.


Countdown to the 9th Anniversary!


Highharvestide returns NEXT WEEK alongside our in-game Anniversary Celebration, a new back to school collection of Skins, Founder's Pack IX release, and the arrival of our next Hero of the Lance: Caramon Majere!

Come back on Friday for Caramon's Champion Spotlight blog, and stay tuned to our Discord community to learn more about our week-long anniversary next week!


We Want YOUR Feedback

What do you think about today's update? Are you excited to challenge your skills and unlock your next Legendary Feat or Chromatic Skin? Join our community on one of our official platforms and let us know what you think!
August 7th
BW2: Dog Days of Summer 2026 Edition 
Posted in Bush Whacker 2.

Lazy, Hazy Days of Summer

The residents of the Commons want to close out summer with a blast! That big old event field sits there empty most of the time anyways. Help them build an awesome temporary pool to chill out beside. Once you've completed all three building quests, the residents will come in and there will be 3 turn-in stations where you can bring Towels, Sunscreen and Life Rings to get event tokens for buying this year's custom items!

Nate's New Puppies!

Plus, foster an adorable puppy for Nate. It seems he's accidentally ordered too many dogs (again!!) and needs your help to look after them temporarily. Choose one of the 3 to help him out! Once you equip your dog, Nate has some daily quests for you to do to keep the ball of energy that is your puppy occupied. Love the look of the dog? Permanently adopt it with a simple purchase! You can choose between the Cairn Newfoundland, Terrier, and Eurasier!

Puppy and Person Training

A professional dog trainer will help train your puppy AND you! As dog owners need to know how to care for their puppy.

Puppy Mill Protest

Miss Marbles is rooting out awful puppy mills this event, and could use your assistance! If you've helped her in the past, you'll help her feed many stray dogs wandering Bushwhackia.

Race Track

Check out the Companion Racing Track once it becomes available, and you'll be able to bet on pet races! You can only win the prizes once per day though.

The Next Race Track Champion

Later on in the event, you'll need to help an NPC train their unlikely companion to participate in the race!

New This Year

This year's update includes:

- new costume items in the store!
- new ranch items in the store!
- new tier 4 and 5 VIP rewards!
- new pet packs!
- new mount packs!
- new ribbons and 100% reward!
- new fishing quest!

Holiday Banners

If you can complete the event, you'll earn this awesome 100% reward: The Dog Days Banner! Collect them all!

Achievements

-- POSSIBLE SPOILER ALERT
There are up to TWENTY SIX possible achievements that can be picked up during this Dog Days event, depending on your game history.

Returning Achievements

Pool Digger - Build the Pool for the Dog Days event.
Safety First! - Help at each pool-side station during the event.
Safety to the Max! - Help at each pool station 50 times - must first complete "Safety First!"
Doggy Daycare - Complete all the doggy dailies.
Man's Best Friend- Level your doggy pet up to level 10.
Training Day - Complete all the puppy training quests.
Dog Days Race Track - Successfully win 5 bets on the Companion Race Track.
Pro Racer Assesser - Buy all the racer assessment upgrades for the Companion Race Track.
Track Trainer - Help Shayla Sharker train a companion for the Companion Race Track.
Cats Teaching Dogs - Help School Cat complete her thesis
Call the Dogtor - Train your puppy with Nate while dressed like a dog
The Right Cat-itude - Show School Cat you can look like a cat

New Achievements


Splashy Spoils - Purchase all the custom items for 2026*

Retired Achievements

We have the following achievements from previous years, which may be earned by spending some Bush Bucks, if a player was not present/didn't earn it during the initial year:
Dog Days Sale - Buy all the custom items and pool items from 2013
Dog Days Outlet - Buy all the custom items for 2014
Summer Supplies - Purchase all the custom items for 2015
Summer Souvenirs - Purchase all the custom items for 2016
Pool Party Procurer - Purchase all the custom items for 2017
Good Dog Goods - Purchase all the custom items for 2018
Dog Toy Takehomes - Purchase all the custom items for 2019
Doggie Dabbler - Purchase all the custom items for 2020
Pool Procurer - Purchase all the custom items for 2021
Sunshine Keepsakes - Purchase all the custom items for 2022
Sunny Stockpile - Purchase all the custom items for 2023
Floating Fancy - Purchase all the custom items for 2024
Warm Weather Wealth - Purchase all the custom items for 2025

* The Mini Golf piece is NOT included in the achievement, and therefore it is not a required purchase.

Mount Packs

All new mounts are available this weekend, from August 7th to 10th!

The Beach Ball mount comes free with your first purchase of 100 Bush Bucks or more!

The Pink Poodle and Water Jetpack are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts leave a sparkling trail when you ride them!

Get Ready!

Post your celebration plans on the forums!

The event will run until Friday August 21st at Noon PDT.

Check out the Release Notes here!
August 5th
Idle Champions: Ahghairon's Day 2026!  
Posted in Idle Champions.

    Ahghairon's Day commemorates the birthday of Ahghairon, the first Open Lord of Waterdeep and founder of the Lords of Waterdeep. In his name, Lords toast Ahghairon and the Watchful Order, while guildmasters toast the Lords in Ahghairon's name, and common folk leave violets at the base of Ahghairon's Tower, the Plinth, and atop the altars of the House of Wonder.

    As part of the festivities, the party is tasked with seeking out a Lord of Waterdeep who stepped down long ago. It seems like an easy request – but if it were easy, it wouldn't have come directly from the Open Lord of Waterdeep herself...
Ahghairon's Day returns with one New Champion and three fresh rebalances! Flint Fireforge, the cantankerous companion who is afraid of lakes and 'allergic' to horses, and the latest Heroes of the Lance Champion to come to the game, is available to unlock today with the launch of the event.

Instead of a single reworked Champion this month, THREE of this event's Champions have had targeted rebalances, pumping up their numbers to make them more effective in your formations. You'll find updates to Jim, Omin, and Prudence available for flex slots now!

For more information about this year's Ahghairon's Day, read on!

Featured Champions

Flint

Learn more about Flint in his Champion Spotlight.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired.

This event's Flex Slot pool includes the following Champions, three of which have been rebalanced:
Voronika
seat 1
Lae'zel
seat 2
Omin
REBALANCED!
seat 3
Ishi
seat 4
Prudence
REBALANCED!
seat 5
Valentine
seat 5
Shandie
seat 6
Jim
REBALANCED!
seat 7
Beadle
seat 8
Ellywick
seat 10
Baldric
seat 12

Jim Darkmagic Rebalance

  • We've buffed Jim's main Fan Club ability by a small amount, which, considering it's a pre-stack ability, should grant a few more areas of progress if Jim's your main DPS.
  • Magical Mystery Tour has been buffed and adjusted to make it easier to maintain stacks. The base effect is much higher, and only 20% of stacks are lost when changing areas instead of all of them.
  • Fashion Week was intentionally quite underpowered because it required (mostly paid) skins to max out. Considering how many more skins are available for gems in the modern game, we're switching it from additive to multiplicative and replacing Jim's Ultimate Damage equipment buff with a buff that targets it.
  • We also added a new feat for Fashion Week.
  • These combined changes, plus an updated set of upgrades, should provide an exciting boost to Jim!

Omin Dran Rebalance

  • Omin has been given his long-awaited pre-stack!
  • The base effect of Champion of Tymora has been buffed.
  • Adventuring Capital now scales up slowly as more stacks are gained.
  • Omin's specialization choices are now buffed pre-stack.
  • In order to make the above work, we have tweaked the effect of Long Term Investments so it gains stacks slower, but since they're buffed pre-stack, the overall effect is much higher!
  • The effect on Omin's gear that buffed Ultimate Damage now buffs all his Specialization choices.

Prudence Rebalance

  • Prudence has received a number of powerful buffs to her old but still solid kit.
  • Glee's base damage bonus and base stacks have been increased, and it now stacks multiplicatively and is buffed pre-stack by feats and equipment.
  • Delight now buffs the base damage of Glee, and its base effect has been increased.
  • The number of Glee stacks granted by Resolve has been lowered due to Glee now stacking multiplicatively.
  • Frustration hasn't received any changes, but due to some tweaks to her base attack, it now has a chance to add or remove multiple stacks per attack, shortening the frequency of its yo-yo effect.
  • The She Hungers spec has had its chance increased.
  • Added a new set of Specializations that increase the post-stack effect of Glee based on the number of Champions in the formation.
  • Changed her Ultimate Damage gear to instead buff Spec B. This should be more than offset by increases to Prudence's BUD potential.
  • Added new feats that buff Spec B.
  • Added new feats that increase the number of Eldritch Blast beams she fires with her base attack.

Hobbycraft Skins!

Flint Fireforge has arrived, and he's bringing more than just his legendary axe! Inspired by the master craftsman's passion for woodworking, this month's skins celebrate the hobbies that make each Champion unique. Ever wondered what your favorite Champions get up to when they're not saving the Sword Coast? Discover their creative side with a collection of all-new hobbycraft skins arriving throughout the month in Idle Champions!

Event Augments

We have four returning Augments this month, including the Supercharged Damage Boon, which grants 2 MILLION % additional damage per level (stacking multiplicatively). Use these Augments to help supercharge your Ahghairon's Day Variants & Mastery Challenges!
  • Golden Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
    Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Challenge Week: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation building skills and earn unique rewards.
  • Supercharged Damage Boon: The Global Damage Boon is supercharged, granting 2,000,000% additional damage per level, instead of 200% (stacking multiplicatively).
You can check out which Augments are active at any time by mousing over the Event Banner.

Feedback on Ahghairon's Day

Our final Year 9 Event is here, and with it, the latest Hero of the Lance: Flint! What do you think about him and the rebalances to Jim, Omin, and Prudence? Are you excited for the first Year 10 event next month?! Let us know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
July 31st
Idle Champion Spotlight: Flint Fireforge 
Posted in Idle Champions.

    Flint Fireforge is many things - a fearless warrior, a renowned craftsman, and a loyal friend to the bitter end. He is the gruff and grumbling fatherly figure among his group of companions, fiercely protective of them despite seeming to be constantly frustrated by their choices (some moreso than others). He is swift to act when danger appears, leading the charge with fury and reckless abandon against the evil forces of Takhisis.
Flint is a Support and Tanking Champion who buffs Champions in his column and the column behind him based on how many Champions are adjacent to him. He also decreases the damage Champions take and increases the damage they do if an adventure has lots of Underground areas. Once unlocked, you can find this dwarf fighter in Seat 9 (Makos).

To learn everything you need to know about this cantankerous member of the Heroes of the Lance, read on!

Flint

Flint
name
9
seat
2.5%
crit chance
100%
crit damage
Male
gender
148
age
Neutral Good
alignment
30
overwhelm
Dwarf
species
Fighter
class
Support / Tanking
roles
Heroes of the Lance
affiliation
16
str
10
dex
18
con
10
int
12
wis
13
cha
79
tot
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until August 5th, 2029)

Abilities

Basic Attack

  • Battleaxe (melee) - Flint attacks the nearest enemy with his trusty battleaxe.

Passive Abilities

  • That Doorknob Kender - Despite how annoyed and frustrated Flint can be when it comes to Tasslehoff, the two are inseparable. If Tasslehoff qualifies for an adventure restriction based on his tags, age, ability scores, etc., Flint may be used as well.

Formation Abilities

  • Forged Bonds - Flint gains a Forged Bonds stack for each Champion adjacent to him. Flint buffs all Champions in his column and the column behind him by 100% for each Forged Bonds stack, stacking multiplicatively.
  • Stubborn Determination - Flint reduces the damage taken by all Champions by 10% for each Forged Bonds stack he currently has, stacking additively and capping at 90%.
  • Stonecunning - The effect of Forged Bonds is increased by 10% for each completed area in the current adventure that was Underground.
  • Take The Initiative - Until he takes damage in an area, Flint gains an Initiative stack whenever he attacks an enemy. Once he has taken damage, Flint gains Follow-Through stacks when he attacks instead. The damage of Forged Bonds is increased by 100% for each Follow-Through stack he has, stacking multiplicatively. The number of Follow-Through stacks can not exceed the number of Initiative stacks he has gained, and Initiative caps at 100 stacks. Both stacks reset when changing areas or when Flint is moved in the formation or removed from it.

Specializations A

  • Fatherly Advice - Increase the effect of Flint's Forged Bonds by 100% for each Champion in the formation who is 40 years old or younger, stacking multiplicatively.
  • Forged in War - Increase the effect of Flint's Forged Bonds by 150% for each Heroes of the Lance Champion in the formation, stacking multiplicatively.
  • Blood of Reorx - Increase the effect of Flint's Forged Bonds by 200% for each dwarf in the formation, stacking multiplicatively.

Specializations B

  • Craft Maker - Flint gains the Gold role and the party's Gold Find is increased proportionally based upon the max health of enemies in the current area. For each order of magnitude of max health the enemies have, the party's Gold Find is increased by 10%, stacking multiplicatively.
  • Foe Breaker - Flint gains the Breaker role. Attacks from Champions who are affected by Flint's Forged Bonds ability (including himself) remove an extra segment from enemies with segmented, armored, or critical health.
  • Life Taker - Flint gains the DPS role and increases his own damage by 1000% for each Forged Bonds stack he has, stacking multiplicatively. His base attack also gains a small cleave.

Ultimate Ability

  • Hammer of Reorx (melee) - Flint deals one ultimate hit to a small group of nearby enemies, knocking them far away and stunning them.

Equipment

Global DPS Buff
slot 1
Health Increase
slot 2
Forged Bonds Buff
slot 3
Take The Initiative Buff
slot 4
Buffs Specializations A
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of Flint by 15%
  • Defensive Duelist
    Flint takes 5 more Enemies attacking to get overwhelmed
  • Poor Initiative
    Increases the effect of Flint's Take The Initiative ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of Flint by 30%
  • Calm Under Pressure
    Flint takes 10 more Enemies attacking to get overwhelmed
  • Proven Bond
    Increases the effect of Flint's Forged Bonds ability by 40%
  • Stubborn Bond
    Flint's Forged Bonds ability gains one extra stack.
  • Practiced Initiative
    Increases the effect of Flint's Take The Initiative ability by 40%
  • Seasoned Veteran
    Increases the effect of Flint's first set of Specializations by 40%
Epic
  • Sentinel
    Flint takes 20 more Enemies attacking to get overwhelmed
    Unlockable as an Event Reward
  • Saved Place
    Flint's Forged Bonds ability gains three extra stacks if Tasslehoff is in the formation.
    Unlockable as an Event Reward
  • Wizened Elder
    Increases the effect of Flint's first set of Specializations by 80%
    Available in the Master Craftsman Flint Theme Pack

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July 29th
July 29th Variants & Ravenloft Emergence Event!  
Posted in Idle Champions.

Strahd zombies from Barovia have invaded the Sword Coast!

Today's Variants Update introduces 7 Ravenloft-themed Adventure Variants to the Grand Tour of the Sword Coast, and the Light of Xaryxis campaigns. The capstone Variant for the Light of Xaryxis campaign is also included in today's batch!

Today's update also heralds a new emergence! Until Aug 5th at 12 PM PT, Strahd zombies will appear in Free Play Adventures, continuing their chaotic march across the Sword Coast!

Learn more below...

A Grand Tour of the Sword Coast

The Prison of Velkynvelve

Variant: Prisoners of Strahd

You awake in the underdark and try to figure out how to escape from Strahd.
  • You may only use Champions with an Intelligence of 16 or higher.
  • 1-2 Strahd Zombies spawn with each wave. When they are killed, their limbs keep on fighting.
  • In each boss area Strahd on Horseback appears. You must defeat this additional boss to advance. When defeated, he runs off the screen.
  • Areas with no weather are instead dark and foggy.
  • Complete Area 425

Lost in the Underdark

Variant: In Your Element

Find your way to Sloobludop while drow and their elemental bodyguards hunt you!
  • You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.
  • 1-2 Lesser Earth Elementals spawn with each wave. They don't drop gold nor count towards quest progress.
  • Elemental enemies protect other enemies. Non-elemental enemies can't be attacked while an elemental is present in the area.
  • Complete Area 425

Leemooggoogoon Rises

Variant: Hoard and Horde

Help the Kuo-toa while you try to barter for a boat with Champions that know something about gold.
  • You may only use Champions with the Gold Find role.
  • Undead enemies have their speed and damage increased by 300%.
  • 1-2 Strahd Zombies spawn with each wave. When they are killed, their limbs keep on fighting.
  • Areas with no weather are instead dark and foggy.
  • Complete Area 425

Neutral No More

Variant: No More Neutral

Head to Mantol-Derith, to learn more about the relentless undead incursion into the Underdark.
  • You may not use Champions that are Neutral in any way.
  • 1-2 Relentless Undead spawn with each wave. When they are killed, Relentless Undead don't disappear. Instead, after 3 seconds, they get back up and start attacking again.
  • Areas with no weather are instead dark and foggy.
  • Complete Area 475

Light of Xaryxis

The Last Light of Xaryxis

Variant: 5 Minutes to Doomsday

Must go faster!
  • Every 50 areas starting at area 1, a 5 minute countdown starts. If the countdown hits 0 before getting through the 50 areas, every Champion in the formation is removed and can't be used for the rest of the adventure.
  • Anytime there are less than 3 minutes left in the countdown you can't remove Champions from the formation. This restriction is removed when the countdown timer reaches 0 until the countdown starts again.
  • Complete Area 1250

Realmspace Restored

Variant: Undead to the Core

Return to Toril and stop Undead Mind Flayers from taking over Waterdeep!
  • You may only use Champions with a Wisdom of 12 or lower.
  • 1-2 Undead Mind Flayers with 4 armored health spawn with each wave.
  • Aberration and Undead enemies have their speed and damage increased by 300%.
  • Areas with no weather are instead dark and foggy.
  • Complete Area 1250

Realmspace Restored

Variant: Smart and Suave

Return to Toril and stop Mind Flayers from eating your charismatic brains!
  • Champions can't be removed from the formation once they have been added.
  • Every 50 areas, the Champion with the lowest total Intelligence and Charisma is removed from the formation and can not be used again in the adventure. If there is a tie, the tie is broken randomly.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
  • Complete Area 1300
  • Rewards:
    • 5 Modron Component Chests
    • Two Feats for Commodore Krux: CHA +2 & INT +2
    • 1,250 Corrupted Gems

Ravenloft Emergence

The Ravenloft Emergence brings Golden Epics for Drizzt, Ezmerelda, and Van Richten, Feats for Laurana, Raistlin, Lucius, Kyre, and Van Richten, and the new Zombie Hunter Drizzt Skin!

New Items Added to the Thayan Enclave!
  • Golden Epics - 20,000 Corrupted Gems Each
    • Van Richten Slot 3 - Blessed Bandolier (Triumph Buff)
    • Ezmerelda Slot 3 - Dagger of Lathander (Training Montage Buff)
    • Drizzt Slot 5 - Figurine of Guenhwyvar (Buff Ultimate Damage)
  • Feats - 10,000 Corrupted Gems Each
    • Raistlin - Devastating Arcana (Debilitating Magic Buff)
    • Laurana - Prodigal Leader (Global Champion Damage Buff)
    • Van Richten - Inevitable Triumph (Triumph Buff)
    • Lucius - Abrasive Magic (Increases the health segments broken by Armor Eating Acid by 1)
    • Kyre - Blinding Force (Stun duration for 20 seconds for Stunning Strike)
  • Skins - 10,000 Corrupted Gems Each
    • Zombie Hunter Drizzt
  • Chests
    • Unlimited Ravenloft Emergence Emergence Chests - 2,500 Corrupted Gems each
      • Contains gear for Ezmerelda, Drizzt, Kyre, Laurana, Lucius, Raistlin, and Van Richten

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