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February 1st
Idle Champions: Grand Revel 6 
Posted in Idle Champions.

As Camp Vengeance gets ready to celebrate Grand Revel, a lone Templar approaches the Champions. Her merchant friend's caravan is missing. The investigation found only scattered supplies and wreckage along the trail. If there are any survivors, they seem to have been taken into the jungles of Chult...

Grand Revel 6 introduces Brother Uriah, the good hearted cleric of the Black Dice Society, and brings back Vi, the planes-walking, gun-toting, gnome artificer played by Jeremy Crawford on Acquisitions Incorporated, and Hew Maan, a definitely human Champion and not three kobolds in a trench coat! Players have until Monday, February 13th at 12 PM Pacific to complete their Grand Revel 6 unlocks and objectives.

I. Brother Uriah

Dungeons & Dragons Uriah Midwinter
    Brother Uriah Macawber is a native of Ravenloft, born in the dread domain of Darkon under the iron rule of Azalin Rex. After a horrifying childhood encounter at the Carnival with the demonic entity known as The Caller, Uriah would embrace the worship of the goddess Ezra, Lady of the Mists, offering protection from the forces of darkness to all those in need. Upon joining with the other future members of The Black Dice Society, Uriah would go on to find friendship, true love, and dark truths about himself and his past.


Brother Uriah is a Support and Healing Champion that completes the Black Dice Society affiliation. As a faithful Cleric of Ezra, Brother Uriah heals nearby champions as well as increasing their damage. In stressful situations, he becomes possessed by the spirit of Azalin Rex. While possessed, he increases the damage of Nahara and any Evil champions in the formation. Once unlocked, you can find this human cleric opposite Makos in Slot 9.

For more details about Brother Uriah and his abilities, check out his Champion Spotlight!

Year Six Variants


  • Adventure Variant 1: Perhaps I'd Be Safer in the Middle? - Discover the fate of some merchants in the jungles of Chult. Brother Uriah joins the formation and can't be moved or removed. Only Champions in the middle two columns can deal damage.
    Complete Area 75.


  • Adventure Variant 2: Perhaps an Escort is in Order? - Some Raven friends join the search for the missing merchants. Brother Uriah joins the formation and can be moved, but not removed. His Ezra's Embrace ability starts unlocked. Two Ravents join the formation. Every 10 seconds a boulder falls on a random Champion dealing 25% of their total health in damage.
    Complete Area 125.


  • Adventure Variant 3: Perhaps We Should Make Haste? - The quickest Champions help push through the jungles of Chult. Brother Uriah joins the formation and can be moved, but not removed. You can only use Champions from the Black Dice Society affiliation or Champions with a normal attack cooldown of 5 seconds or less.
    Complete Area 175.

Let us know what you think about your Grand Revel adventures in a Community Q&A on our Twitch channel, the Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 27th
Idle Champion Spotlight: Brother Uriah 
Posted in Idle Champions.

It can be difficult to find faith in the domains of dread, and almost impossible to find a truly good person. Which is why Brother Uriah is absolutely exceptional, and a cherished member of the Black Dice Society! He is the final member of that affiliation to join Idle Champions, and brings his do-good nature to the roster during Grand Revel 6.

I. Brother Uriah

Dungeons & Dragons Uriah Midwinter
    Brother Uriah Macawber is a native of Ravenloft, born in the dread domain of Darkon under the iron rule of Azalin Rex. After a horrifying childhood encounter at the Carnival with the demonic entity known as The Caller, Uriah would embrace the worship of the goddess Ezra, Lady of the Mists, offering protection from the forces of darkness to all those in need. Upon joining with the other future members of The Black Dice Society, Uriah would go on to find friendship, true love, and dark truths about himself and his past.


Brother Uriah is a Support and Healing Champion that completes the Black Dice Society affiliation. As a faithful Cleric of Ezra, Brother Uriah heals nearby champions as well as increasing their damage. In stressful situations, he becomes possessed by the spirit of Azalin Rex. While possessed, he increases the damage of Nahara and any Evil champions in the formation. Once unlocked, you can find this human cleric opposite Makos in Slot 9.

II. Brother Uriah's Stats

Race: Human Alignment: Lawful Good
Class: Cleric Gender: Male Pronouns: He/Him
Age: 33
Affiliation: Black Dice Society

STR: 10 DEX: 10 CON: 12
INT: 12 WIS: 22 CHA: 15

Role: Support, Healing
Eligible for Patrons: Mirt, Zariel
Slot: 9 (Makos)


III. Brother Uriah's Design

The Idle Champions community is very familiar with Mark Meer and the excellent work he does as an actor, voice over artist, and TTRPG player in a huge variety of places. He's also helped us bring Baeloth the Entertainer to life in the game as well as several seasons of Idle Champions Presents! But this is the first chance we've had to bring in a Champion he has created wholly himself.

Dungeons & Dragons Fen

Brother Uriah is designed to work well with the Black Dice Society affiliation, featuring multiple positional formation abilities for Valentine, a dead/escort synergy for Desmond, a buff for Nahara and evil champions, and is the first healer for the group. With Doomed in Darkon he increases the damage of Champions in his column and behind, while healing all Champions within two slots of him with Ezra's Embrace. After a while he succumbs to being In The Grip of Azalin Rex, who focuses on increasing the damage of Nahara as well as all evil Champions in the formation.

There are two different books that Brother Uriah can choose from when picking a specialization. The Book of Exalted Deeds encourages the destruction of Undead and Fiends, making them his Favored Foes and buffing all Champion damage against them. But if he chooses the Book of Vile Darkness he'll further increase the damage bonus to Nahara and all evil Champions. Brother Uriah prefers to attack damaged enemies with Toll the Dead, and when a more Ultimate attack is necessary he will create a Blade Barrier that whirls across the screen, slashing at enemies with razor-sharp blades of magical energy!

IV. Brother Uriah's Abilities

Basic Attack

  • Toll the Dead - Brother Uriah points at a random enemy and deals one hit of magical damage. Brother Uriah prefers to attack enemies that are already damaged.

Formation Abilities

  • Doomed in Darkon - Brother Uriah increases the damage of all Champions in his column and the column behind him by +100%.
  • Ezra's Embrace - Brother Uriah heals all champions within two slots for 5 health per second. This effect is increased by 25% for each formation slot containing a dead champion or an escort, stacking additively and applying multiplicatively.
  • In the Grip of Azalin Rex - After 100 normal attacks by Champions in the formation, Azalin Rex takes over Brother Uriah for 20 seconds. While controlled by Azalin Rex, Brother Uriah increases the damage of Nahara and all evil Champions by +1000%.

Specializations

  • Book of Exalted Deeds - Brother Uriah reads from the Book of Exalted Deeds, making Undead and Fiends his Favored Foes and all Champions deal +200% damage to them.
  • Book of Vile Darkness - Azalin reads from the Book of Vile Darkness, increasing the effect of In the Grip of Azalin Rex by 100%.

Ultimate Ability

  • Blade Barrier - Brother Uriah creates a wall of whirling, razor-sharp blades of magical energy to appear in front of the formation, quickly slides across the screen, ending close to where enemies are spawned. Each enemy that passes through the barrier (or has the barrier pass over) takes one hit of ultimate damage. The barrier lasts for 10 seconds after it reaches its final location. If an enemy is pushed back through it and/or walks through it a second time they take another hit.

V. Brother Uriah's Epic Equipment



Slot 1: Global Damage
Slot 2: Doomed in Darkon
Slot 3: Ezra's Embrace
Slot 4: In the Grip of Azlain Rex
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society affiliation is complete! Let us know how much you're enjoying Brother Uriah in your formations, and how well he's working with the rest of his companions, on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 25th
Idle Champions: The Grand Tour, Part 7b 
Posted in Idle Champions.

We've managed to reclaim the Eye of Vecna from Acererak and return it to Candlekeep for safety. Then we followed the Book of Tarchamus’s memories to find the Hand in the keeping of Lord Bel of Avernus. He informed us that the Hand and Eye can only be destroyed if they are both attuned to a willing creature who is then slain by the Sword of Kas. Now we're headed to Kas himself to persuade the vampire to help us!

Note: You will need to have completed the previous two Grand Tour Adventures, Return to the Tomb and Heatwave, in order to access these new Adventures.



The Dread Domain of Tovag

Race across the dread domain to reach Kas the Bloody-Handed!
  • Variant: Weak Doesn't Mean Feeble - We don't need our strongest to get to across this domain!
    • You can't use Champions that have STR as their highest ability score, including ties.
    • Complete area 475

The Castle of a Thousand Vecnas

Join the troops of Kas and learn that Vecna could be around ANY corner.
  • Variant: Clumsy Doesn't Mean Inept - The troops of Kas don't need dexterous Champions!
    • You can't use Champions that have DEX as their highest ability score, including ties.
    • Complete area 475

More details and information can be found in the game!
January 13th
BW2: Celebrate Nate's Birthday Event! 
Posted in Bush Whacker 2.

Happy Birthday Nate!

It's that time of year again! Help celebrate Nate Dragon's birthday by decorating the Commons for him....because no one else will.

Safety First

First and foremost, whenever Nate is involved, safety becomes a priority. Find Safety Coins in the bushes and bring them to the stations in the Commons to stock up on protective gear. Turn in 10 coins at each station 50 times for an achievement. You can see the number of turn-ins you've completed at a station when you turn in a set of coins. The Kevlar Pad station is there on the first day of the event, and the Fire Extinguisher and Band Aid stations will unlock as the event goes on.

Party Preparation

Then it seems Nate needs decorations and activities to set up in the Commons. Go out daily and find things for his party. Have fun trying out the activity stations as many times as you want!

Dragon Costuming

If you're trying to get Tiny Little Arms or Just Like Nate achievements, or if you just want to have a little fun, you need to be wearing all pieces of the Dragon gear or the Nate outfit (available from the vendor's Bush Bucks store if it's your first time playing this event) while completing the 4 party Stations: Dynamite Activity, Campfire Activity, Digging Activity and the Training Whacking Activity.

Fire! Fire!

If you've built the Town Hall, you can expect an fiery visitor to the party as well!

New for 2023

This year's update includes:

- a new cursed cubes quest, with a new companion to collect!
- new costume items in the store!
- new ranch items in the store!
- new pet packs!
- new mount packs!
- new 2023 holiday 100% reward!

Holiday Rubber Duckies

As this is the first event of 2023, we're introducing a new 2023 100% reward set - Holiday Rubber Duckies! Collect them all to fill out the holiday duck pond, released later this year!

Nate's Generous Uncle

New year, new gift from Nate's uncle! He seems apologetic enough, so maybe this one won't be cursed...

Achievements

-- POSSIBLE SPOILER ALERT
There are a total TWENTY ONE possible Achievements to earn in the Nate's Birthday 2023 event:

Returning Achievements

Safety First - You completed a turn-in at each of the Safety Stations.
Safety Inspector - You completed 50 turn-ins at each of the Safety Stations.
Without a Hitch - You helped Nate with all of his Birthday quests!
Neverending Supply - You completed all 4 of the Birthday event daily quests 3 times.
Firefighter - You put out a fire and saved a building in the Commons! [Requires the Town Hall built]
Dragon Slayer - You scared off a dragon and saved the Commons!
Surprise Explosions! - You helped organize a surprise party for Nate.
A Heroic Gift - Help Natalie make Nate look like a hero for his birthday.
Cursed Cubes! - You removed the cube curse!

New Achievements

Nate's Novelties - You bought all the 2023 Nate's Birthday event items!

Retired Achievements

We have 11 achievements from previous year's events, which may be earned by spending some Bush Bucks, if a player was not present during the initial year:

Nate-tional Treasure - You bought all the 2022 Nate's Birthday event items! Birthday Spoils - You bought all the 2021 Nate's Birthday event items!
Birthday Blowout - You bought all the 2020 Nate's Birthday event items!
Nate-Nacs - You bought all the 2019 Nate's Birthday event items!
Nate's Treasures - You bought all the 2018 Nate's Birthday event items!
Birthday Souvenirs - You bought all the 2017 Nate's Birthday event items!
Nate's Finer Things - You bought all the 2016 Nate's Birthday event items!
Nate's Stash - You bought all the 2015 Nate's Birthday event items!
Tiny Little Arms - You bungled each activity station while dressed like a Dragon
Nate's Inventory - You bought all the 2014 Nate's Birthday event items!
Just Like Nate! - You bungled each activity station while dressed like Nate.

*The mini-golf piece is not included in the Nate's Novelties achievement, and therefore it is not required to purchase it.

Grab a new winter companion!

Mount Packs

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from December Jan 13th to 16th!

The Fae Dragon mount comes free with your first purchase of 100 Bush Bucks or more!

The Corrupt Fae Dragon and Aether Fae Dragon are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!

Pet Packs

Three new pets can be seen in the event area later on. You can pick them up January 20th to 23rd in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle!



Many other pets and ranch items available from previous years via "Nate's Olde Mischief Market". Talk to the event store clerk to view this store!

This event runs until Friday January 27th, 2023 @ Noon PST (8pm UTC).

Post your thoughts and feedback here!
January 9th
Idle Champions: January 2023 Updates 
Posted in Idle Champions.

Our team saw an opportunity to make some quality of life updates at the beginning of this year, so over the next few weeks we'll be making these changes and adding them to this blog. Read on for details!

Legendary Trials Update: January 25th, 2023

We've made some updates to how Legendary equipment is crafted, and added some new rewards for completing the Trials of Mount Tiamat!

New Champion Skins: The first time you complete a specific adventure during the Trials of Mount Tiamat, you will unlock a specific Champion skin. Now we've added five new skin rewards for completing those adventures a second time! Unlock new Wyrmspeaker Skins for Bruenor, Warden, Celeste, Jamilah, and Delina by challenging Tiamat once again! Unlocking these skins does not unlock the Champion, but those skins will be saved for when you get that Champion.

Changes To Crafting Legendary Equipment: We've made it cheaper to craft and upgrade Legendary Equipment so that you can get more legendries onto more Champions.
  • The initial crafting cost of a piece of Legendary Equipment is now tied to the total pieces of Legendary Equipment equipped to a Champion. This should make it easier to outfit all Champions with Legendary Equipment.
  • An estimated difference in cost has been refunded to players who crafted using the old system.
  • The cost to upgrade a piece of Legendary Equipment has been reduced.
  • A hard cap of 20 has been implemented on each piece of Legendary Equipment. Equipment over the cap has been reduced to the cap. A refund of scales has been credited if this occurred.
  • The cost to reforge a piece of Legendary Equipment is unchanged.
We've put together two tables to give some details to what you can expect:
Dungeons & Dragons Legendary tables We hope these updates bring even more excitement to your next assault on Mount Tiamat!

Feat Update: January 18th, 2023

It's time for an update to Feats! We have added two new Feat slots to all Champions! This doubles the number of Feats that can be equipped to four. Existing feat slots unlock at ~e18 and ~e60, and the new slots will unlock at ~e36 and ~e90. This should be very useful, especially for Champions who have feats that increase ability scores to make them eligible for certain Patrons as well as other restrictions.

Enjoy your new Feat slots!

Patron Challenge Update: January 9th, 2023

Mirt, Vajra, Strahd and Zariel have updated the challenges they request from you every week. It's time to get your formations together and earn some Coins and Symbols for your favorite Patrons!!

Thanks to player feedback, we've made updates to our weekly Patron challenges for all four patrons. In general, our design goal was to allow all challenges to be buffed by Fen, the Champion releasing on Jan 11th, so things that required a certain number of resets now require a certain number of areas cleared. We got rid of some annoying challenges and refreshed others to take into account newer and currently-meta Champions.

Challenge Changes

  • Removed all challenges that were like "Complete X patron free plays in area Y or higher," as those required multiple resets and we want to ensure all challenges are completable in a single run if you're lucky and/or clever.
  • Removed all challenges that were like "Complete X areas WITHOUT any [tag] Champions in your formation in any patron variants or free plays," as they were generally viewed as annoying and forced an uninteresting formation build.
  • Removed all challenges that were like "Reset any patron variant or free play in area X+ with specific Champion as your highest total damage dealing, excluding ultimate," as those were confusing and generally viewed as annoying.
  • Added new challenges like "Complete X areas in patron variants or free plays," which are intended to replace the "Complete X patron free plays in area..." challenges
  • Added new challenges like "Complete X areas in patron variants or free plays with a specific champion as your BUD-setting DPS," which are intended to replace the "Reset in area X+ with specific Champions..." challenges. These encourage builds around certain Champions, but generally include only popular/meta Champions.
  • Updated all the challenges that were like "Complete X areas with three specific champions in your formation in any patron variants or free plays" to new combinations.

New Patron Perk Tiers

All four patrons are getting Tier 8 and 9 local and global perks! These powerful new perks include damage bonuses, gold find increases, and things each patron would be especially interested in.

  • Mirt Local Perks
    • High Interest Loan: Gold Find +4%
    • The Old Wolf: Beast enemies take an additional 50% damage.
  • Mirt Global Perks
    • Rich Friends: Damage +15% for each Gold Find Champion in the formation (additive)
    • Expert Adventurer: Global Damage +10%
  • Vajra Local Perks
    • Irresistible: Damage of Champions with a magic attack +50%
    • We're All Aligned: Damage of Champions with an affiliation +25%
  • Vajra Global Perks
    • Ley Lines: Damage +5% for each Champion in the formation with a magic attack (additive)
    • Champion of Splendors: Global Damage +10%
  • Strahd Local Perks
    • The Flesh Strengthens: Tank Champions Healing Taken +2.5%
    • Fellow Conquerors: Global Damage +25%
  • Strahd Global Perks
    • Strahd's Chosen: Damage of Evil Champions +10%
    • Glory of Ravenloft: Global Damage +10%
  • Zariel Local Perks
    • Friends of my Enemy: Increase the damage done by Champions while at least one Fiend enemy is alive by 100%
    • Endless Descent: Increase the damage of all Champions by 50%
  • Zariel Global Perks
    • Holy Redemption: Increase the healing taken by Good Champions by 5%
    • Veteran of Avernus: Increase the damage of all Champions by 10%
Between these updates and Fen helping you complete challenges quickly, we hope you'll find Patron challenges to be fun, rewarding, and fast! If you are new to Patrons and want to find out more, details can be found in the game or in our Patron Blog.

More To Come

Details about all these updates can be found in the game's Changelog! And make sure you keep an eye out for more January updates that we'll announce here!

As always we would love to hear your feedback! Leave messages on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 6th
Idle Champion Spotlight: Fen 
Posted in Idle Champions.

The mists of Ravenloft are full of stealthy hazards and creeping horrors. But this traveler from the Underdark is just mischievous and dangerous enough to survive!

Fen left her home to protect her family, and arrived in the domains of dread to find a new one. She joins her companions from the Black Dice Society in the Idle Champions roster during Midwinter 6!

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her column, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

II. Fen's Stats

Race: Dhampir Drow Alignment: Chaotic Evil
Class: Warlock/Rogue Gender: Female Pronouns: She/Her
Age: 200
Affiliation: Black Dice Society

STR: 14 DEX: 14 CON: 16
INT: 13 WIS: 12 CHA: 14

Role: DPS, Support
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 6 (Asharra)


Dungeons & Dragons Fen

III. Fen's Design

It's a rare treat to get the opportunity to work with a creator for several different characters, so we're thrilled to welcome Tanya DePass back to help us craft Fen from the The Black Dice Socity in Idle Champions! Previously we added her paladin Selise from the Rivals of Waterdeep, and she helped create Fenris the Dire Wolf Pup as a charity familiar. Outside of the work she has done with us, Tanya is the founder and Director of I Need Diverse Games, part of the development team behind Into The Mother Lands, and a prolific writer and consultant on a variety of projects.

Fen likes to get the job done as quickly as possible, so she focuses on making warlocks like herself faster and more deadly. She increases the damage of herself and all the Champions in her column because she is Mischievous, but Dangerous. That effect is boosted for fellow wise Champions or those from the Black Dice Society as she says I've Got You, Friends. She helps anyone who has made a Warlock Pact by increasing their attack speed, and her Patron's Oath means patron challenge progress will happen faster.

Depending on which Specialization Fen takes, she will focus on either her DPS or Support abilities. When the whole formation needs help, she'll call on the Shadows of the Underdark to imbue her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous. If Fen embraces the Curse of the Dhampir she'll greatly boost her own damage. With her regular attack she darts out to slash at the closest enemies with her Pact Blade, and her Ultimate attack lets her take on her Form of Dread. Draconic wings sprout from her back and she leaps into the air to charge across the battlefield in a flurry of slashes and knockbacks!

IV. Fen's Abilities

Basic Attack

  • Pact Blade - Fen darts out to the closest enemy and slashes with her longsword, dealing 1 hit to all nearby enemies.

Formation Abilities

  • Mischievous, but Dangerous - Fen increases the damage of all Champions, including herself, in her column by 100%.
  • Warlock Pact - Fen reduces the normal attack speed of all Warlocks, including herself, in the formation by 0.1 seconds for each point of Wisdom an adjacent Champion has above 10.
  • I've Got You, Friends - Fen increases the effect of Mischievous, but Dangerous by 100% for each Champion in the formation that is either a Black Dice Society affiliation member or has a Wisdom of 15+, stacking multiplicatively and then applying multiplicatively.
  • Patron's Oath - While Fen is in the formation and you are in a patron variant or free play, patron challenge progress made by her party is increased by 100%.

Specializations

  • Shadows of the Underdark - Fen imbues her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous by 100% and causing her normal attack to deal an additional 5 seconds of BUD based damage with each hit. Buffs of this ability increase the effect of Mischievous, but Dangerous.
  • Curse of the Dhampir - Fen embraces her Dhampir heritage and increases her damage by 1000%.

Ultimate Ability

  • Form of Dread - Fen transforms into her dread form. She sprouts wings, leaps into the air, and charges directly across the screen, dealing one hit of ultimate damage to all enemies she passes and knocking them back a short distance.

V. Fen's Epic Equipment



Slot 1: Fen's DPS
Slot 2: Global DPS
Slot 3: Mischievous, but Dangerous
Slot 4: I've Got You, Friends
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society has gained their stalwart Drow Dhampir and the whole affiliation grows stronger! Let us know how much you're enjoying Fen in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 4th
Idle Champions: Wild Beyond the Witchlight, Part 8 
Posted in Idle Champions.

This week's update continues The Wild Beyond the Witchlight campaign with two new adventures and adventure variants. It's time to return to the Feywild and explore the final Prismeer domain!

We've travelled to Hither, Thither, and now we have arrived in Yon. We're off to rescue a friend-of-a-friend at the Motherhorn theater before heading to the Palace of Heart's Desire to help Zybilna save Prismeer.

Keep in mind that you will need to have completed the previous two Wild Beyond the Witchlight Adventures, The Minions of Endelyn Moongrave and Love Unsoiled, in order to access these new Adventures.



The Bitter End

Race through Motherhorn to rescue Gleam's sister before Endelyn figures out who you are!
  • Variant: A Nimble Approach - Rescue Gleam's sister with only your most Acrobatic champions.
    • Gleam joins the formation in search of her sister. She helps you by reducing the base attack speed cooldown of Champions next to her by 1 second and increases their damage by 1000%.
    • You can only use Champions that have DEX as their highest ability score, including ties.
    • Complete area 900

The Palace of Heart's Desire

Learn about the Palace of Heart's Desire as you navigate the gardens.
  • Adventure Variant: The Egg of Nat's Desire - It's time for the younger generation to learn all about the Palace of Heart's Desire.
    • Nat and Nat's Egg join the formation.
    • You may only use Gromma or Champions that are 40 years old or younger.
    • Complete area 950
All the details are available in the game! And we'd love to hear about your adventures in the Feywild! Leave messages on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

December 14th, 2022
Idle Champions: Winterfest & Dec 14th Adventure Variants 
Posted in Idle Champions.

Our Winterfest Celebration has arrived! There are new goodies for you to unlock and new adventures for you to enjoy, so read on to find out about what you can expect!

Dungeons & Dragons Winterfest reward

Daily Rewards

Every day during the Winterfest Celebration you can log in and open a new chest, but each chest is only available for 24 hours! Each chest contains 5 awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures. If you get goodies in those chests for content you have not yet unlocked, then your account will retain those items and save them for you to enjoy when you have unlocked those systems in the game.

Once you have claimed at least four daily chests, you unlock Lazaapz as well as an exclusive Spelljammer skin, an epic Lazaapz feat, and 3 gold Lazaapz chests!

Gem Shop Updates

Dungeons & Dragons Jeremy

A brand new familiar is now available in the gem shop! He's a little nervous, as he just started to exist after being pulled out of a Bag of Tricks. But we think you'll find Jeremy the Baby Tiger, available for 1000 gems, an excellent addition to your familiar family!

We're also adding Gladiator Minsc, Vecna Cultist Korth, and Birdie Lucius to the gem shop, all 20,000 gems!

Season 2 Champion Updates

Idle Champions Season 2: The Flayer Hunters will be focusing on five of the Heroes of Baldur's Gate. Ahead of the season starting on December 21st, we've made some updates and buffs to all of these Champions. Check out this video for a quick overview of the changes, with all the details available in game when Season 2 launches!

Adventure Variants

Winterfest also brings 10 new adventure variants for 5 different Campaigns!

Dungeons & Dragons Idle Champions Grand Tour of the Sword Coast Variants

Grand Tour of the Sword Coast Adventure Variants

  • The Dark Heart Variant 2: Underdark Chill
  • Travel to Vizeran DeVir in the middle of a snowfall? Underground?!?
    • The tunnels are unnaturally cold. The weather is snowing in every area. Ice Piercers spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress. You can't use Champions that have CON as their lowest ability score, including ties.
    • Complete area 450.

  • The Alien Underdark Variant 2: Brains on Ice
  • Assault a mind flayer colony with a brainy friend.
    • An Intellect Devourer riding a Snow Golem joins the formation. Champions next to the Intellect Devourer have their base attack cooldown increased by 5 seconds. Mind Flayer Zombies spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress.
    • Complete area 450.


Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist Variants

Waterdeep: Dragon Heist Adventure Variants

  • Wyllowwood Variant 3: Smooth Talkers
  • Convince the lady of Wyllowwood to guide you with your most persuasive heroes.
    • You can only use Champions that have CHA as their highest ability score, including ties.
    • Complete area 375.

  • An Illithid Undertaking Variant 3: An Owlbear of an Undertaking
  • Head deeper into the Illithid infested Undermountain with an oversized pet.
    • A Snowy Owlbear joins the formation. Every 5 seconds, it takes a bite out of a random Champion next to it, dealing damage equal to 25% of the Champion's max health.
    • Complete area 400.


Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus Variants

Baldur's Gate: Descent into Avernus Adventure Variants

  • Elturel Has Fallen Variant 3: Hailstorm!
  • The weather gets worse, so you'll need to be strong.
    • You can only use Champions that have STR as their highest ability score, including ties. Every 5 seconds, a large Hailstone falls from the sky striking a random Champion, dealing damage equal to 50% of the Champion's max health.
    • Complete area 350.

  • Resolve Amongst Chaos Variant 3: Avernus Frozen Over
  • Ice monsters and white abishai are making things extra difficult!
    • White Abishai spawn randomly with each wave, but they don't drop gold, nor do they count toward quest progress. Each Boss wave spawns an Ice Devil as an additional Boss. It must also be defeated to progress. You can't use Champions that have WIS as their lowest ability score, including ties. The weather is snowing in every area.
    • Complete area 375.


Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden Adventure Variants

  • Dwarven Rumors Variant 3: It's Cold Out There Today
  • Explore a rumor about invisible dwarves in Caer-Konig in the middle of a blizzard.
    • It's snowing heavily in all outdoor areas. Due to the blowing snow, it's too cold to hold weapons. You may only use Champions with magic attacks.
    • Complete area 400.

  • Sunblight Variant 3: It's Cold Out There Every Day
  • Learn what you can with those tough enough to handle the cold.
    • You can only use Champions that have CON as their highest ability score, including ties.
    • Complete area 425.

Dungeons & Dragons Idle Champions Wild Beyond the Witchlight Variants

Wild Beyond the Witchlight Adventure Variants

  • Will of the Feywild Variant 2: Will of the Frozen Feywild
  • Face off against the next member of the League of Malevolence while under assault by Winter Eladrin!
    • Winter Eladrin spawn randomly with each wave. They don't drop gold, nor do they count toward quest progress. You can't use Champions that have DEX as their lowest ability score, including ties.
    • Complete area 650.

  • Best Laid Plans Variant 2: G. O. A. T.
  • Face off against Skabatha Nightshade with the Greatest of All Time.
    • A giant goat joins the formation. You can't use Champions that have WIS as their lowest ability score, including ties.
    • Complete area 750.


See the in-game Change Log for more information!

Tell us all how your Winterfest is going on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

November 25th, 2022
Idle Champion Spotlight: Warduke 
Posted in Idle Champions.

“I speak with the flames and razor-sharp edges of my sword. They beat words to hell.”

No one knows what Warduke looks like under his dread helm. He never removes that helmet to reveal his face to others, only showing his piercing, red, glowing eyes. This Simril he dons that signature helmet again to take his place in the Idle Champions roster!

I. Warduke



    Warduke's services as a remorseless killer-for-hire can be easily bought. The evil swordsman isn't terribly bright, which is why he leaves the plotting and scheming to others. He just likes to hit things with his sword.

This deadly warrior is a Tanking and DPS Champion who grows more powerful the more he swings his sword, all while inverting the positional formation abilities of the other Champions. Once you have unlocked his services, you can swap Warduke with Delina in Slot 8.



II. Warduke's Stats

Race: Human Alignment: Chaotic Evil
Gender: Male Pronouns: He/Him
Age: 39 Class: Fighter

STR: 19 DEX: 11 CON: 17
INT: 9 WIS: 11 CHA: 11

Role: Tanking, DPS

Eligible for Patrons: Mirt & Vajra

Slot: 8 (Delina)


Dungeons & Dragons Warduke Marketing Gif

III. Warduke's Design

Fans of D&D will recognize Warduke from his most recent appearance in The Wild Beyond the Witchlight, working for the League of Malevolence as they try to acquire a powerful staff. But this imposing warrior has been in the D&D world for over 40 years, including appearing alongside Dungeon Master in the Dungeons & Dragons cartoon, and becoming an action figure produced in the 1980s! He's even a foe our players have already encountered in Idle Champions, so it's fun to be able to secure his services to help the Champions instead!

Warduke is A Trained Killer who relishes in battle, becoming more powerful every time he attacks or takes damage. He's often seen serving The League of Malevolence, as the odious assemblage of villains provides a convenient arrangement for achieving his goals. As a Bodyguard for the Highest Bidder he'll make sure his employers stay alive long enough to pay him, increasing the health of all Champions in the formation. However if a better offer were to come along, he would have no qualms about changing his allegiances. Those chaotic tendencies affect the rest of the Champions as well. Warduke inspires a Chaotic Inversion of positional formation abilities. This means when Champions in the formation have an ability that only affects certain slots, he will invert it so it affects the opposite slots instead! He's also Drawn to Power as his damage is increased for each positional formation ability affecting him.

This evil swordsman will work for anyone who has the coin, but Specializes in a few specific formations. If Chaos Reigns then Warduke will increase his damage for every fellow chaotic Champion in the formation. Or he can draw power from other evil Champions as if surrounded by the League of Malevolence. But if getting paid is all that matters, this Mercenary for Hire will hit harder the more gold find Champions there are! With his epic sword Nightwind in hand, Warduke is a deadly foe as he leaps forward to slash through multiple enemies. And when it's time to turn up the heat, Nightwind ignites into a Flame Tongue Sword so Warduke can deal the ultimate amount of damage possible!

IV. Warduke's Abilities

Basic Attack

  • Nightwind - Warduke moves up to the closest enemy and swings his sword, dealing one hit to all nearby enemies with a melee attack.

Formation Abilities

  • A Trained Killer - Each time Warduke attacks or is damaged, he gains a Remorseless stack. Warduke increases his damage by 100% for each Remorseless stack he has, stacking additively. Stacks are reset when traveling to a new area.
  • Bodyguard for the Highest Bidder - Increase the health of all Champions by 25% of Warduke's max health.
  • Chaotic Inversion - Most positional formation abilities' targets are inverted. Affected abilities will have "(Inverted)" appended to the ability name everywhere it is used.
  • Drawn to Power - Warduke's damage is increased by 100% for each positional formation ability affecting him, stacking multiplicatively. Buffs apply to the pre-stack multiplier.

Specializations

  • Chaos Reigns - Warduke's damage is increased by 100% for each chaotic Champion in the formation, stacking multiplicatively.
  • Mercenary for Hire - Warduke's damage is increased by 300% for each gold find Champion in the formation, stacking multiplicatively.
  • League of Malevolence - Warduke's damage is increased by 500% for each evil Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Flame Tongue Sword - Warduke's sword Nightwind ignites in flames for 30 seconds. For the duration, Warduke deals an additional 1000% damage with his normal attacks and he takes half damage from all sources.

V. Warduke's Epic Equipment



Slot 1: Self DPS
Slot 2: A Trained Killer
Slot 3: Drawn to Power
Slot 4: Specializations
Slot 5: Heath Increase
Slot 6: Ultimate Cooldown

VI. Conclusion

Are you ready to hire this terrifying swordsman? We think he will be an epic addition to your formation! Let us know how deadly Warduke is in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

November 23rd, 2022
Idle Champions: Wild Beyond the Witchlight, Part 7 
Posted in Idle Champions.

We left Thither and travelled to Yon, the final of the 3 areas within Zybilna's fey domain. We're on the hunt for the final hag of the Hourglass Coven and the route to the Palace of Heart's desire!

This week's update to The Wild Beyond the Witchlight campaign brings two new adventures and adventure variants, as well as Tier 4 Blessings! It's time to dive back into the Feywild!

Note: you will need to have completed the previous two Wild Beyond the Witchlight Adventures, Best Laid Plans and The Howling Peaks of Yon, in order to access these new Adventures.



The Minions of Endelyn Moongrave

Negotiate a peace between the Korreds and Brigganocks of Yon.
  • Variant: Between a Brigganock and a Hard Place - These peace talks would be easier if we weren't literally between the two groups!
    • A Korred and Brigganock join the formation. Champions next to them deal no damage due to their constant squabbling.
    • Complete area 800

Love Unsoiled

Gain Endelyn's allegiance by performing the epic tragedy: Love Unsoiled!
  • Adventure Variant: The Play's the Thing! - Put your best actors on stage to make this play shine!
    • You may only use Champions with a Charisma of 17 or higher.
    • The damage of all Champions is increased by 100% for each Champion in the formation with a custom costume (aka a skin), stacking additively.
    • Complete area 850

Witchlight Tier 4 Blessings

With the release of Part 7 of The Wild Beyond the Witchlight campaign, the fourth tier of blessings have also been added to the game:
  • Magic Medley - Local: Increases the damage of all Champions by 10% for each magic attacking Champion in the formation.
  • Health Kick - Local: Increase the base health of all Champions by 10%.
  • Recruit Blooshi - Local: Increases the damage of all Champions by 100% and Blooshi by an additional 100%.
  • Reliable Friends - Increase the damage of the non-core evergreen Champions by +400%
You can find all this information, and even more details, in game!

We would love to hear about your experiences in the Feywild on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!