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December 6th
2024 Champion Spotlight: Stoki  
Posted in Idle Champions.

    Stami Gackle was a fun-loving and reckless youth, but she fled her home when this carefree nature invited tragic loss into her life. She found shelter in Waterdeep with the monks of the Order of the Even-Handed, who gave her a new name and trained her in their ways. Now a capable adventurer, Stoki approaches problems with intense focus and careful consideration, having earned a reputation for being uncommonly stoic. However, Stoki's patient demeanor belies a warrior's ferocity, as she unleashes a rapid flurry of masterful blows to any foe who refuses to back down.
Stoki has received a significant rework along with a new niche focused on Champions who attack quickly. To support her kit, we are updating the Champion Search starting today as builds roll out to allow players to search by Champions based on their base attack cooldown. Let's talk about all things Stoki!

Stoki


Stoki
NAME
4
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
45
AGE
Lawful Neutral
ALIGNMENT
5
OVERWHELM
Gnome
SPECIES
Monk
CLASS
Support / Gold
ROLES
None
AFFILIATION
11
STR
18
DEX
15
CON
13
INT
17
WIS
12
CHA
86
TOT
Patron Eligibility: Vajra, Strahd, Elminster (until December 11, 2027)

Abilities

Basic Attack

  • Flurry of Blows (melee) - Stoki leaps out and attacks random enemies with her fists.

Formation Abilities

  • Focused Strike - When Stoki attacks, she gains a Focus Point for each enemy she hits. She increases the damage of all Champions with a base attack cooldown of 4.0s or faster by 10% for each Focus Point she has, stacking multiplicatively. Focus Points cap at 100 and are reduced by 50% (rounded down) when changing areas.
  • Golden Palm - Enemies that have been attacked by Stoki at any point in the current area drop 100% more gold when killed for each Focus Point she has, stacking additively.
  • Building Focus - Stoki keeps track of the total Focus Point she has gained in the current adventure. If Stoki's Focus Points are capped for a given area, she still counts new ones towards this ability. Upon reaching certain milestones, the following effects activate:

    - 100 Focus Points: Encouragement - Champions adjacent to Stoki have their base attack cooldowns lowered by 0.5s.
    - 1000 Focus Points: Flurry of Blows - For every 1000 levels Stoki has, she attacks an additional target with each attack. She prefers to attack different targets but will attack the same target multiple times if she has already attacked everyone.
    - 5000 Focus Points: Leadership - Champions adjacent to Stoki have a 0.45% chance to reset their base attack cooldown after attacking for each Focus Point she currently has. Caps at 90%.
    - 12500 Focus Points: Overflow - When Stoki attacks an enemy that she already attacked, there is a 20% chance the enemy will be stunned for 3 seconds.
    - 25000 Focus Points: Explosion - If Stoki hits the same enemy two or more times with the same base attack, power radiates from the enemy, dealing 5 seconds worth of BUD damage to itself and all other nearby enemies. Triggers with each extra hit.
  • Frenzied Friends - Stoki additively increases the Focus Points cap of Focused Strike by 10 for each Champion in the formation whose base attack cooldown is 4.0s or lower.

Specializations

  • All Out Assault - Stoki tracks the number of attacks her allies have performed in the past 10 seconds and increases the effect of Focused Strike by 15% for each one, stacking multiplicatively.
  • Bend It Like Birdsong - Stoki counts the number of Champions in the formation with a DEX score of 16 or higher. For each such Champion, her base attack cooldown is decreased by 0.1 seconds, stacking additively, and the effect of Focused Strike is increased by 100%, stacking multiplicatively.
  • A Little Bit Faster Now - Stoki reduces the base attack cooldown of all Champions with a default base attack cooldown of 6.0 seconds or higher to 4.0 seconds so that they qualify for Frenzied Friends. Their damage is increased by 100% for every 0.1 seconds their base attack cooldown is reduced by this ability, stacking multiplicatively.

Ultimate Ability

  • Quivering Palm (melee) - Stoki leaps out and attacks five random enemies with extremely powerful palm thrusts. Over the next 10 seconds, all affected enemies take massive damage over time.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Golden Palm Buff
SLOT 3
Focused Strike Buff
SLOT 4
BuffsStoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Frugal
    Increases all Gold found by 10%.
  • Palm Thrust
    Increases the effect of Stoki's Focused Strike ability by 20%.
  • Touch of Silver
    Increases the effect of Stoki's Golden Palm ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Lucky
    Increases all Gold found by 25%.
  • Dragon Fist
    Increases the effect of Stoki's Focused Strike ability by 40%.
  • Grasp of Gold
    Increases the effect of Stoki's Golden Palm ability by 40%.
  • Monastic Discipline
    Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 40%
Epic
  • Lightning Palm
    Increases the attack cooldown reduction of Stoki's Building Focus - Encouragement ability to 1 second.
    Unlockable as an Event Reward
  • Mastery of the Self
    Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 80%
    Available for 50,000 Gems or in the Sharran Stoki Theme Pack
  • Entertainer
    Increases the Charisma score of Stoki by 2.
    Unlockable as an Event Reward

We Want YOUR Feedback

How do you feel about this update to the first Event Champion? Will you have a use for Stoki? Let us know!

Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:

November 29th
Idle Champions Spotlight: Halsin 
Posted in Idle Champions.

    Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.
Halsin is a Support, Healing, and Speed Champion who excels in formations with other Good Champions. He drives the Champions forward, potentially completing area quest requirements early, while his druidic healing keeps his allies alive.

Read on to learn more...

Halsin

Halsin
NAME
3
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
350
AGE
Neutral Good
ALIGNMENT
5
OVERWHELM
Elf (Wood)
SPECIES
Druid
CLASS
Support / Healing / Speed
ROLES
Absolute Adversaries
AFFILIATION
16
STR
11
DEX
14
CON
10
INT
17
WIS
13
CHA
81
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until December 4th, 2027)

Abilities

Basic Attack

  • Thorn Whip (magic) - Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.

Formation Abilities

  • Archdruid of Emerald Grove - Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by 100% for each Harmony stack, stacking multiplicatively.
  • Call To Action - In non-boss areas, every time the area quest progresses, there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is 20% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.

  • Nature's Revival - Halsin heals Champions affected by Archdruid of Emerald Grove by 10 health every second.
  • Vow of Harmony - Halsin provides benefits based on the number of Harmony stacks he has.
    3+ Harmony stacks: Nurturing: The effect of Nature's Revival is increased by 20% for each Harmony stack he has, stacking additively.
    5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by 50%.
    7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.
    9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by 400%.

Specializations

  • Harbinger of the Wilds - Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis).
  • Sage of the Transformed - Halsin increases the number of Ceremorphosis stacks the party has by 40%, rounded down.

  • Protector of the Grove - Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering.

Ultimate Ability

  • Bear Form - Halsin transforms into a bear for 20 seconds, and his base attack changes to Bear Strike.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Archdruid of Emerald Grove Buff
SLOT 3
Call To Action Buff
SLOT 4
Nature's Revival Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Emerald Prayer
    Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 20%.
  • No Time to Wait
    Increases the effect of Halsin's Call To Action ability by 20%.
  • Green Thumb
    Increases the effect of Halsin's Nature's Revival ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Emerald Oath
    Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 40%.
  • Righteous Momentum
    Increases the effect of Halsin's Call To Action ability by 40%.
  • Nature's Bounty
    Increases the effect of Halsin's Nature's Revival ability by 40%.
  • Rejuvenating Touch
    Increases the healing of the Nurturing component of Halsin's Vow of Harmony ability by 40%.
Epic
  • Kick the Door Down
    Increases the effect of Halsin's Call To Action ability by 80%.
    Unlockable as an Event Reward
  • Bear Hug
    Increases the cooldown reduction of the Recharging component of Halsin's Vow of Harmony ability by 80%.
    Unlockable as an Event Reward
  • Rampant Growth
    Increases the bonus of the Growing component of Halsin's Vow of Harmony ability by 80%.
    Available for 50,000 Gems or in the Moonlight Halsin Theme Pack

We Want YOUR Feedback

How do you feel about Halsin? Will this Archdruid take on an important role in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

November 7th
2024 Champion Spotlight: Sgt. Knox 
Posted in Idle Champions.

    The imposing presence of Sergeant Knox came to Neverwinter when the Mintarn mercenaries were hired to retake the city following the eruption of Mount Hotenow. Soon he became a daily presence and mentor for new Adventurers in the city. Celeste reached out to her old friend following the catastrophic events at Elturel, hoping the veteran mercenary would join the Champions as they face the greatest foe the Sword Coast has ever seen!

Sergeant Alphonse Knox has received a moderate rework to improve his core theme of being an excellent early game party member for Celeste and Makos. For details on the Sgt. Knox Rebalance, read on...

Sgt. Knox

Sgt. Knox
NAME
6
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
50
AGE
Neutral Good
ALIGNMENT
25
OVERWHELM
Human
SPECIES
Fighter
CLASS
Tanking / Support
ROLES
None
AFFILIATION
19
STR
12
DEX
15
CON
12
INT
10
WIS
14
CHA
82
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until November 13th, 2027)

Abilities

Basic Attack

  • Battleaxe (melee) - Sgt. Knox swings his enormous Battleaxe through a random group of enemies.

Formation Abilities

  • Rallying Cry - Increases the damage of Champions in all the columns behind Sgt. Knox by 100% for each positional formation ability affecting them, stacking multiplicatively and including this one.
  • Defense of Neverwinter - When Sgt. Knox is in the formation, Celeste and Makos become eligible for the current adventure, even if a Patron, Variant, or other restriction would say otherwise.
  • Squad Leader - If they are in the formation, Sgt. Knox increases the effect of Celeste's Crusader's Mantle and Makos' Specialization Choice by 100% for each completed base Grand Tour adventure, stacking multiplicatively.
  • Hero of Neverwinter - Increases the Health of all other Champions by 25% of Sgt. Knox's Max Health. If affected by Celeste's Mass Cure Wounds, Sgt. Knox takes 25% less damage from all attacks, excluding attacks that instantly kill him.
  • Master Defender - Sgt. Knox keeps track of the highest number of enemies that have been attacking him at one time and the highest number of enrage stacks there have been in the current area. The effect of Squad Leader is increased by 100% for each enemy and enrage stack, stacking additively.

Specializations

  • Impromptu Allies - The effect of Celeste's Crusader's Mantle is increased by 100% for each unaffiliated Champion in the formation, stacking multiplicatively.
  • For The Greater Good - Makos completes his quest to become a lich and gains the Undead tag. His damage is increased by 400% and his critical hit damage is increased by 100%. His base attack now targets up to 5 enemies at once, and he has a 20% higher chance to critically hit.
  • Shield Wall - Increases the max health of Sgt. Knox by 200%. His base attack now taunts enemies he hits to target him.

Ultimate Ability

  • Break The Line (melee) - Sgt. Knox swings his axe in an arc, knocking nearby enemies back, damaging, and stunning them for 2 seconds. He then leaps at a random enemy and swings his axe in an overhead blow, dealing even more damage and stunning enemies in the area for 5 seconds.

Equipment

Global DPS Buff
SLOT 1
Squad Leader Buff
SLOT 2
Buffs all Specializations
SLOT 3
Rallying Cry Buff
SLOT 4
Master Defender Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selfless
    Increases the damage of all Champions by 10%.
  • Tough
    Increases the health of Sgt. Knox by 15%.
  • Mintarn Chant
    Increases the effect of Sgt. Knox's Rallying Cry ability by 20%.
  • Defensive Duelist
    Sgt. Knox takes 5 more Enemies attacking to get overwhelmed.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Resilient
    Increases the health of Sgt. Knox by 30%.
  • Neverwinter Anthem
    Increases the effect of Sgt. Knox's Rallying Cry ability by 40%.
  • Keen Mind
    Increases the Intelligence score of Sgt. Knox by 1.
  • Calm Under Pressure
    Sgt. Knox takes 10 more Enemies attacking to get overwhelmed.
  • Sergeant's Call
    Increases the effect of Sgt. Knox's Squad Leader ability by 40%.
  • Master at Arms
    Increases the effect of Sgt. Knox's Master Defender ability by 40%.
  • Adaptable Leadership
    Increases the effect of Sgt. Knox's Impromptu Allies, For The Greater Good, and Shield Wall specializations by 40%
Epic
  • Rally of the Protectors
    Increases the effect of Sgt. Knox's Rallying Cry ability by 80%.
  • Prodigal Leader
    Increases the damage of all Champions by 50%.
  • Siege Breaker
    Increases the effect of Sgt. Knox's Master Defender ability by 80%.
    Unlockable as an Event Reward
  • Singular Focus
    Increases the effect of Sgt. Knox's Impromptu Allies, For The Greater Good, and Shield Wall specializations by 80%
    Available for 50,000 Gems or in the Herald of Neverwinter Sgt. Knox Theme Pack

We Want YOUR Feedback

What do you think about the new and improved Sgt. Knox? Will he help your formations and synergize well with Celeste and Makos?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



November 1st
Idle Champion Spotlight: Minthara 
Posted in Idle Champions.

    Minthara, once a House Matron from the esteemed House Baenre in Menzoberranzan, was cast aside by the Absolute after failing to recover a powerful and mysterious artifact. Having broken free from the Absolute's control, she now harbors an intense hatred for her former master. Fueled by vengeance and a desire to reclaim her lost honor, Minthara channels her dark powers and cunning to oppose the Absolute and any who stand in her way.

Minthara Baenre is a Support, Debuff, and Tanking Champion who excels in formations with other Evil Champions. She provides resilience to other Champions and amplifies damage dealt to enemies. For details on this Nightwarden of House Baenre, read on!

Minthara

Minthara
NAME
3
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
150
AGE
Neutral Evil
ALIGNMENT
25
OVERWHELM
Elf (Drow)
SPECIES
Paladin
CLASS
Support / Debuff / Tanking
ROLES
Absolute Adversaries
AFFILIATION
16
STR
15
DEX
14
CON
10
INT
12
WIS
17
CHA
84
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until November 6th, 2027)

Abilities

Basic Attack

  • Double Maces (melee) - Minthara dashes toward the healthiest enemy and damages nearby foes with a swing of her maces.

Formation Abilities

  • Noble of Menzoberranzan - Minthara gains a Strife stack for each Evil Champion in the formation, including herself. Minthara increases the damage of these Champions by 100% for each Strife stack, stacking multiplicatively.
  • Soul Branding - When Minthara damages an enemy, they take 100% additional damage from all subsequent attacks, stacking multiplicatively up to the number of Strife stacks Minthara has.
  • Oath of Vengeance - Minthara provides benefits based on the number of Strife stacks she has.
    3+ Strife stacks: Unyielding: Minthara increases her health by 10% for each Strife stack she has, stacking additively.
    5+ Strife stacks: Piercing: Enemies affected by at least two Soul Branding stacks lose an additional armor or segmented health piece when they are attacked.
    7+ Strife stacks: Scarring: When Minthara damages an enemy, she immediately applies the maximum possible number of Soul Branding stacks.
    9+ Strife stacks: Nobility: Increases the base value of Noble of Menzoberranzan by 400%.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Minthara's brain. Minthara increases the health of all other Champions by 20% of her max health, plus 2% for each Ceremorphosis stack the formation has, stacking additively.

Specializations

  • House Matron - Noble of Menzoberranzan now also grants Strife stacks for Neutral Champions in the formation (on the Good/Evil axis).
  • True Soul - Your formation gains 2 additional Ceremorphosis stacks.
  • Soul Destroyer - The maximum number of Soul Branding stacks is doubled.

Ultimate Ability

  • Spider's Lyre (melee) - Minthara summons Kar'niss the Drider to attack all enemies. In a non-boss area, the Champions advance to the next area if no enemies remain after the attack.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Health Increase
SLOT 3
Noble of Menzoberranzan Buff
SLOT 4
Soul Branding Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Tough
    Increases the health of Minthara by 15%.
  • Defensive Duelist
    Minthara takes 5 more Enemies attacking to get overwhelmed.
  • Drow Noble
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Resilient
    Increases the health of Minthara by 30%.
  • Calm Under Pressure
    Minthara takes 10 more Enemies attacking to get overwhelmed.
  • Drow Survivor
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 40%.
  • Compelling Strife
    Increases the effect of Minthara's Soul Branding ability by 40%.
Epic
  • Daughter of House Baenre
    Increases the effect of Minthara's Noble of Menzoberranzan ability by 80%.
    Available for 50,000 Gems or in the Herald of the Absolute Minthara Theme Pack
  • Nightwarden's Oath
    Increases the effect of Minthara's Oath of Vengeance ability by 80%.
    Unlockable as an Event Reward

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:
October 4th
2024 Champion Spotlight: Voronika 
Posted in Idle Champions.

    A young Eladrin woman, raised to be the Queen of Koshmarr, what was meant to be an idyllic life took a dark turn on the night of her wedding. Pulled into the machinations of greater powers, she found herself in Mordent, now one of the many wandering ghosts. A person of great interest both to Azalin Rex and Strahd, she sought to negotiate her freedom from these dread domains. Her longtime companions and their newfound friends wanted the same and imbued her soul into Desmond’s sword. As they traveled in search of returning her soul to her body, Voronika took matters into her own hands and used the Crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika and soon she discovered herself a new darklord in her domain of Koshmarr.
Voronika has received a significant rework to help streamline and simplify her overall design. For details about Voronika's updated design, read on...

Voronika

Voronika
NAME
1
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female (she/her)
GENDER
31
AGE
Chaotic Evil
ALIGNMENT
5
OVERWHELM
Elf (Eladrin)
SPECIES
Druid
CLASS
Support
ROLES
Black Dice Society
AFFILIATION
10
STR
18
DEX
18
CON
12
INT
23
WIS
17
CHA
98
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until October 9th, 2027)

Abilities

Basic Attack

  • Produce Flame (magic) - Voronika creates a flame in her hand which she fires at a random enemy. If Voronika has achieved her Darklord form, the target is lit on fire and takes 1 second of BUD damage every second for 5 seconds.

Passive Abilities

  • Wed, then Undead - After being killed on her wedding night, Voronika became a ghost. The following rules apply:
    • Voronika can be attacked like normal and she can be "killed", at which point it stops granting all effects like any dead Champion would.
    • Voronika counts as "undead" for the purposes of effects that care about dead Champions (Desmond), but "alive" for all other purposes. She still counts as undead even after reaching her Darklord form.

Formation Abilities

  • Puppet Master - Voronika claims the BUD-setting Champion as her Puppet. The damage of her chosen Puppet is increased by 100%. Voronika only changes her Puppet if a different Champion is the BUD-setting Champion for more than 30 seconds in a row. Voronika's Puppet gains the Black Dice Society affiliation.
  • Calculating Guidance - Voronika increases the damage of all Champions in one column in front of her by 100%. Voronika's key allies are members of the Black Dice Society. The effect of this ability is increased by 100% for each key ally in the formation. This stacks additively until Voronika completes her Search for the Crown, when it changes to stack multiplicatively.
  • Search for the Crown - Voronika's search for the Crown of the Raven Queen requires her to complete 3 goals. When Voronika completes all 3 goals, she acquires the crown, transforms into her Darklord Form, unlocks her ultimate attack, and improves her base attack. Her goals include:
    • Voronika reaches level 750
    • Use 50 Ultimate Attacks with other Champions
    • One additional goal unlocked by her first Specialization choice.
  • Speed Run - The effect of Puppet Master is increased by 10,000%. This value multiplicatively decreases by 10% five minutes after the adventure starts and decreases by another 10% for every minute after that, but doesn't decrease after Voronika has completed her Search for the Crown.
  • Ultimate Power - Voronika increases the effect of Calculating Guidance by 0.1% for each use of an Ultimate while she is in the formation, stacking multiplicatively. Caps at 100,000 stacks. These stacks persist until reset.

Specializations A

  • Embrace Evil - For the third Quest for the Crown goal, Calculating Guidance's key allies must kill 2,500 enemies. The key allies for Calculating Guidance now also include Champions who have the Evil alignment.
  • Hunt The Favored - For the third Quest for the Crown goal, you must kill 500 enemies who are the Favored Foe of any Champion in the formation. The key allies for Calculating Guidance now also include Champions who have a Favored Foe.
  • Weaken The Fools - For the third Quest for the Crown goal, you must apply 1750 Debuffs to enemies. The key allies for Calculating Guidance now also include Champions who have the Debuff role.

Specializations B

  • Battle Magic - Voronika's Puppet additionally casts an explosive magic missile at a random target after each attack which deals 1000% of their normal damage to all enemies in a small area.
  • Powerful Focus - Voronika's Puppet has all of their incoming positional damage effects increased by 75%, and their basic attack now knocks back any enemies it hits a short distance.
  • Strike First, Strike Hard - Voronika's Puppet attacks 1.0 seconds faster and their damage is increased by 150% for each Champion adjacent to them, stacking multiplicatively.

Ultimate Ability

  • Horrifying Visage - Voronika moves in front of the party, magically pushing back all monsters a short distance, especially the ones in front. All enemies take ultimate damage, and then all surviving enemies deal 90% less damage for 30 seconds. In addition, the boss/enemy enrage timer fills 200% slower for 30 seconds.

Equipment

Global DPS buff
SLOT 1
Puppet Master buff
SLOT 2
Calculating Guidance buff
SLOT 3
Ultimate Power buff
SLOT 4
Speed Run buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Explorer of Nightmares
    Increases the effect of Voronika's Puppet Master ability by 20%
  • A Finger on the Scale
    Increases the effect of Voronika's Calculating Guidance ability by 20%
  • Dreamscape Walk
    Increases the effect of Voronika's Speed Run ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Koshmarr's Embrace
    Increases the effect of Voronika's Puppet Master ability by 40%
  • Shaped By My Will
    Increases the effect of Voronika's Calculating Guidance ability by 40%
  • Nightmarish Sprint
    Increases the effect of Voronika's Speed Run ability by 40%
  • Strength of Will
    Increases the effect of Voronika's Ultimate Power ability by 40%
  • Skilled Puppeteer
    Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 40%
  • Keen Mind
    Increases the Intelligence score of Voronika by 1
Epic
  • Calculated Movements
    Increases the base effect of Speed Run by 900%, increases the reduction to 20%, and the effect amount starts reducing at 1 minute.
    Available in the new Vampire Hunter Voronika Theme Pack or for 50,000 Gems.
  • Master Puppeteer
    Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 80%
    Unlockable as an Event Reward
  • Kindred Allies
    Adds Elves to Calculating Guidance's key allies.
    Unlockable as an Event Reward
  • Prodigal Leader
    Increases the damage of all Champions by 50%
  • Dark Lady
    Increases the effect of Voronika's Calculating Guidance ability by 80%
  • Extended Support
    Changes Calculating Guidance to target the next two columns.
  • Unlimited Potential
    Increases the effect of Voronika's Ultimate Power ability by 80%

We Want YOUR Feedback

What do you think about Voronika's rework? Will you find a place for this Darklord of Koshmarr in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



September 27th
Idle Champion Spotlight: Kas 
Posted in Idle Champions.

    Once the Lieutenant of Vecna, Kas betrayed his former master in a fight resulting in the dreaded artifacts, the Hand and Eye of Vecna. Kas is a vampire, legendary swordfighter, and ruthless warlord, and he is driven primarily by one thing: his hatred for Vecna.
Kas is a DPS and Healing Champion that excels when used with Evil Champions. In addition, this Vampire Lord can turn living Champions into his thralls, granting the ability to recover lost hit points with every attack they make. Once unlocked, you can find this Human Fighter in Seat 6 (Asharra).

Read on to learn more...

Kas the Bloody Handed

Dungeons & Dragons Kas Bloody Handed Vecna D&D Eve of Ruin
Kas
NAME
6
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male (He/Him)
GENDER
976
AGE
Neutral Evil
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Fighter
CLASS
DPS / Healing
ROLES
None
AFFILIATION
26
STR
20
DEX
22
CON
24
INT
19
WIS
26
CHA
137
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 2nd, 2027)

Abilities

Basic Attack

  • Vengeful Swing (melee) - Kas moves up to the closest enemy and swings his sword, dealing one hit to all enemies in a small area.

Formation Abilities

  • Vampire Lord - Kas is Undead and counts as "dead" for the purposes of effects that care about dead Champions, but "alive" for all other purposes. Via his abilities, Kas may cause one or more other Champions in the formation to become his Vampire Spawns, which are also Undead.
  • Born Into Evil - Kas increases his damage by 100% for each Evil Champion in the formation, stacking multiplicatively.
  • Mortal Pawns - Every time an area is completed, Kas gains Pawn stacks equal to the number of Champions in the formation that are not one of his Vampire Spawns. Each Pawn stack increases the effect of Born Into Evil by 0.5%, stacking multiplicatively.
  • Life Drain - When an Undead Champion in the formation attacks, they regain 50 Hit Points.
  • Spawn of Kas - When a Champion that is not already Undead dies, they immediately resurrect at full health as a Vampire Spawn, counting as Undead for the rest of the adventure. The effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively.

Specializations

  • Kas the Bloody Handed - Kas increases the effect of Life Drain by 100% and Evil Champions attack faster as their base attack cooldown is reduced by 0.5 seconds.
  • Kas the Betrayer - Kas' damage against Boss enemies is increased by 100%, and the effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively
  • Kas the Destroyer - Increase the effect of Born Into Evil by 100%. In addition, Champions adjacent to Kas gain the Evil tag. This does not affect their other alignment tags, and doesn't affect whether they are eligible for the adventure.

Ultimate Ability

  • Rise, Fallen Soldier! (magic) - Kas summons two specters that move towards enemies, dealing ultimate damage each second for 15 seconds.

Equipment

Born Into Evil Buff
SLOT 1
Mortal Pawns Buff
SLOT 2
Life Drain Buff
SLOT 3
Spawn of Kas Buff
SLOT 4
Buffs all Specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of Kas by 30%
  • Born in Darkness
    Increases the effect of Kas' Born Into Evil ability by 20%
  • Familiars
    Increases the effect of Kas' Mortal Pawns ability by 20%
  • Life From Death
    Increases the effect of Kas' Life Drain ability by 20%
Rare
  • Grappler
    Increases the damage of Kas by 60%
  • Evil Begets Evil
    Increases the effect of Kas' Born Into Evil ability by 40%
  • Followers
    Increases the effect of Kas' Mortal Pawns ability by 40%
  • Sanguine Wine
    Increases the effect of Kas' Life Drain ability by 40%
  • Live Again
    Increases the effect of Kas' Spawn of Kas ability by 40%
  • Dark Powers' Embrace
    Increases the effect of Kas' Kas the Bloody Handed, Kas the Betrayer, and Kas the Destroyer specializations by 40%
Epic
  • My Creatures
    Increases the effect of Kas' Spawn of Kas ability by 80%
    Unlockable as an Event Reward
  • The Sword of Kas
    Kas' damage is increased by 400% and his base attack cooldown is reset at the start of every area.
    Available in the Darklord Kas Theme Pack, or for 50,000 Gems
  • Stake to the Heart
    Increases the damage of Kas by 400%. Kas' attacks prevent the target from healing for 10 seconds.
    Unlockable as an Event Reward

We Want YOUR Feedback

We have been excited to bring Kas the Bloody Handed to Idle Champions for a long time, and that day is almost here. What do you think about his design? Will you be using this legendary vampire in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

September 6th
2024 Champion Spotlight: Rosie 
Posted in Idle Champions.

    Weighing in at just under 30 pounds and with a grandmotherly demeanor befitting her advanced age, Rosie Beestinger is easily mistaken for someone on the wrong side of the 'aggressor/victim' relationship. But this is a mix-up that few people make more than once.

Originally released in March 2019, Rosie Beestinger is a sassy Halfling Shadow Monk created by Kate Welch for Acquisitions Inc: The "C" Team. And now it is time for a Rosie rework!

Rosie has been significantly reworked to better lean into her niches - adventures with ranged enemies, and formations with younger Champions. In addition, she has been given a new niche as the first Champion who can affect the BUD decay rate. For more information about Rosie's updated design, read on...

Rosie Beestinger

Dungeons & Dragons Rosie Beestinger Acquisitions Incorporated The C Team Kate Welch
Rosie
NAME
10
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female (She/Her)
GENDER
110
AGE
Chaotic Good
ALIGNMENT
5
OVERWHELM
Halfling
SPECIES
Monk
CLASS
DPS
ROLES
Acq Inc "C" Team
AFFILIATION
8
STR
16
DEX
12
CON
12
INT
14
WIS
14
CHA
76
TOT
Patron Eligibility: Mirt, Elminster (until September 11th, 2027)

Abilities

Basic Attack

  • Shadow Step - Rosie Shadow Steps behind one of the three closest enemies at random and hits them with a flurry of blows.

Formation Abilities

  • Sassy - Rosie deals +400% increased damage for every Champion in the formation younger than she is, stacking multiplicatively.
  • Deflect Missiles - Rosie gains a deflect stack every time she attacks. She can store up to 100 deflect stacks at once. Whenever an enemy attacks the formation with a ranged/magic attack, Rosie consumes a deflect stack and reflects it back at the attacker. The reflected attack deals Rosie's damage with a 100% additively increased chance of dealing a critical hit. This effect can trigger as often as necessary, as long as Rosie has deflect stacks available.
  • Timeless Body - Rosie gains a Timeless Body stack every time she successfully deflects a ranged/magic attack with Deflect Missiles. For each Timeless Body stack she has, Rosie increases the effect of Sassy by 1%, stacking additively. Stacks persist between adventures.
  • Slow Decay - Whenever Rosie is your BUD-setting Champion, the rate of BUD decay is decreased by 50%.
  • Shadow Arts - Rosie's critical hit damage is increased by 100% for every 100 levels she has been leveled up, stacking multiplicatively. Additionally, for every 4th attack, Rosie makes a Shadow Arts attack that deals 10 seconds worth of BUD damage to all enemies in a small area.

Specializations A

  • Matriarch - Increases the effect of Sassy by 100% for every Female or Nonbinary Champion in the formation who is younger than Rosie, stacking multiplicatively.
  • Familiar Friends - Increases the effect of Sassy by 100% for every Champion in the formation that belongs to the "C"-team, Acquisitions Incorporated, or Wafflecrew affiliations, stacking multiplicatively.
  • Grandmother Night - Increases the effect of Sassy by 100% for every Champion in the formation that is a Halfling, Rogue, or Monk, stacking multiplicatively.

Specializations B

  • Grandma-Bod - The damage bonus provided by Timeless Body stacks is increased by 200%, and whenever she deflects a ranged/magic attack with Deflect Missiles she gains 4 stacks of Timeless Body instead of 1.
  • Busy Beestinger - Rosie's attack speed cooldown is lowered by 0.5 seconds (stacking additively) and her damage is increased by 400% (stacking multiplicatively) for each member of the "C"-Team in the formation, including herself.
  • Slower Decay - Increases Rosie's critical hit damage by 600% and the effect of Slow Decay is set to 75%.

Ultimate Ability

  • Grammamancy - Rosie roots all enemies in place for 5 seconds and becomes a blur of movement, pummeling up to 10 enemies on screen for ultimate damage, and refilling her deflect stacks to max.

Equipment

Self DPS
SLOT 1
Specializations A
SLOT 2
Sassy
SLOT 3
Timeless Body
SLOT 4
Specializations B
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Tavern Brawler
    'Increases the damage of Rosie by 30%
  • Grandmother Night
    Increases the effect of Rosie's Sassy ability by 20%
  • Halfling from Toril
    Increases the effect of Rosie's Timeless Body ability by 20%
  • Best Damn Grandma
    Increases the effect of Rosie's Matriarch, Familiar Friends, and Grandmother Night abilities by 20%
  • Tactical Prowess
    Additively increases the Crit Chance of Rosie by 5%
  • Devastating Impact
    Increases the Crit Damage of Rosie by 30%
Rare
  • Grappler
    Increases the damage of Rosie by 60%
  • Sassiest Grandma
    Increases the effect of Rosie's Sassy ability by 40%
  • These Hands Catch
    Increases max stacks of Deflect Missiles by 50
  • Shadow Routine
    Increases the effect of Rosie's Timeless Body ability by 40%
  • Beestinger Reunion
    Increases the effect of Rosie's Matriarch, Familiar Friends, and Grandmother Night abilities by 40%
  • Not Your Grandma's Grandma
    Increases the effect of Rosie's Grandma-Bod, Busy Beestinger, and Slower Decay abilities by 40%
  • Keen Mind
    Increases the Intelligence score of Rosie by 1
  • Battle Expertise
    Additively increases the Crit Chance of Rosie by 10%
  • Cataclysmic Strike
    Increases the Crit Damage of Rosie by 60%
Epic
  • G-Ma Workout Routine
    Increases the bonus Timeless Body stacks provided by Grandma-Bod by 100%
    Unlockable in the Harvestguard Rosie Theme Pack
  • Tenacious
    Increases the Constitution score of Rosie by 2
    Unlockable as a Tier 3 Event Reward
  • Heavy Lifter
    Increases the Strength score of Rosie by 2
    Unlockable as a Tier 4 Event Reward

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:

August 30th
Idle Champion Spotlight: Bobby 
Posted in Idle Champions.

    Bobby is the youngest of the group that was transported to the magical world of Dungeons & Dragons. As a brave and loyal Barbarian, he wields a powerful magical club that enhances his strength. Bobby has close ties to his sister Sheila and his pet unicorn, Uni. Despite his impulsiveness, Bobby's courage and determination are key assets in the search to find the way back home.

Bobby is a DPS and Support character who prefers to be on the front-line. Regardless of whether he's used as a damage dealer or to buff your formation, his abilities are increased for each column behind him. He can also help your formation find more Scales of Tiamat. Once unlocked, you can find this daring Human Barbarian in Seat 12 (Arkhan).

Read on to learn more...

Bobby the Barbarian

Bobby
NAME
12
SEAT
Male (He/Him)
GENDER
8
AGE
Chaotic Good
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Barbarian
CLASS
DPS / Support
ROLES
Saturday Morning Squad
AFFILIATION
18
STR
15
DEX
12
CON
9
INT
8
WIS
10
CHA
72
TOT
Patron Eligibility: Mirt, Elminster (until September 4th, 2027)

Abilities

Basic Attack

  • Thunder Club (Melee) - Bobby swings his club at the closest enemy.

Formation Abilities

  • Critical Hit - Bobby's base chance to Critical Hit is 20%.
  • Charge Into Battle - Bobby increases his damage by 100% for each column behind him, stacking multiplicatively.
  • Uni, the Unicorn - Uni takes her place next to Bobby. Uni (in Bobby's slot) increases the damage of Bobby and all other Champions next to her by 100%. If Uni is in Dungeon Master's formation slot, this is further increased by 400%.
  • Now We're Talking - Whenever Bobby lands a Critical Hit, the effect of Charge Into Battle is increased by 100%, stacking multiplicatively up to 10 times and resetting when changing areas.
  • Scales of Tiamat Scavenger - Bobby can help scavenge up to (5,000 + 150/day) additional Scales of Tiamat when killing bosses. While this cap is not reached, Bobby has a 10% chance of scavenging 10 Scales of Tiamat each time a boss is defeated. The cap increases by 150 every day.

Specializations A

  • Stunning Strength - Bobby increases his damage by 100%. When Bobby scores a Critical Hit, the enemies are also knocked back and stunned for 5 seconds.
  • Group Charge - Bobby's Charge Into Battle now also increases the damage of all Champions behind Bobby by 100% of the buff it provides to Bobby.

Specializations B

  • Not So Low - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.
  • Still Growing Up - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation that is 20 years old or younger, stacking multiplicatively.
  • Strong Armed - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation with a Strength of 15 or higher, stacking multiplicatively.

Ultimate Ability

  • Bobby-quake - Bobby strikes the ground with his club, knocking all enemies up and back and stunning them for 5 seconds.

Equipment

Global DPS Buff
SLOT 1
Charge Into Battle Buff
SLOT 2
Uni, the Unicorn Buff
SLOT 3
Buffs Specialization A
SLOT 4
Buffs Specialization B
SLOT 5
Ultimate Cooldown Buff
SLOT 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of Bobby by 30%
  • Tactical Prowess
    Additively increases the Crit Chance of Bobby by 5%
  • Selflessness
    Increases the damage of all Champions by 10%
  • Lead the Party
    Increases the effect of Bobby's Charge Into Battle ability by 20%
  • Oh, Uni!
    Increases the effect of Bobby's Uni, the Unicorn ability by 20%
Rare
  • Grappler
    Increases damage of Bobby by 60%
  • Battle Expertise
    Additively increases the Crit Chance of Bobby by 10%.
  • Cataclysmic Strike
    Increases the Crit Damage of Bobby by 60%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Lead the Charge
    Increases the effect of Bobby's Charge Into Battle ability by 40%
  • Uni, Watch Out!
    Increases the base damage of of Bobby's Uni, the Unicorn ability by 40%
  • A Magical Friend
    Increases damage boost Bobby's Uni, the Unicorn ability receives when Uni is in Dungeon Master's slot by 40%
  • Barbarian Confidence
    Increases the effect of Bobby's Now We're Talking ability by 40%
  • Rage!
    Increases the effect of Bobby's Stunning Strength and Group Charge specializations by 40%
  • Playground Rules
    Increases the effect of Bobby's Not So Low, Still Growing Up, and Strong Armed Specializations by 40%
Epic
  • Lead the Unicorns
    Increases the effect of Bobby's Charge Into Battle ability by 80%
    Available in the Harvestguard Bobby Theme Pack
  • Barbarian Strength
    Increases the max stacks of Now We're Talking by 100%
    Unlockable as a Tier 3 Event Reward

We Want YOUR Feedback

What do you think of our Saturday Morning Squad so far? Are you as excited as we are to add Bobby the Barbarian to your formations?

Join the discussion on the official Idle Champions Discord or the Idle Champions Subreddit!
August 9th
Idle Champion 2024 Spotlight: Ellywick Tumblestrum 
Posted in Idle Champions.

Ellywick Tumblestrum is the greatest bard in the multiverse, and joined Idle Champions back in year 4 with her triumphant song! But every performer needs to adjust their shows to make them better for the next tour. So this year Ellywick is getting an update to her set list during Ahghairon's Day!

I. Ellywick Tumblestrum

Dungeons & Dragons Ellywick

    Thanks to a lucky draw from the notorious Deck of Many Things, Ellywick Tumblestrum is now the Greatest Bard in the Multiverse! Her magnificent music has dazzled beings across many planes, including royalty from the Feywild. The Summer Queen and the Queen of Air and Darkness were so moved by her performance that they gifted the bard her exquisite instrument, the beautiful lute Morningmist. She tells tales of her amazing adventures at the Witchlight Carnival, aided by her frog companion Groak.


Ellywick is a Support, Gold Find, and Healing Champion who uses the Deck of Many Things to augment her abilities. When you want her bardic skills to inspire your formation, she can be swapped out with Tyril in seat 10.

Check out our Champion Spotlight Video embedded below for a quick overview of Ellywick's abilities, and read on to get all of the details!

II. Ellywick's Stats

Race: Gnome Alignment: Chaotic Neutral
Gender: Female Pronouns: She/Her
Age: 125 Affiliation: None Class: Bard

STR: 12 DEX: 17 CON: 14
INT: 13 WIS: 12 CHA: 20

Role: Support, Gold Find, Healing
Eligible for Patrons: Vajra, Strahd, Zariel, Elminster (until August 7th 2027)
Seat: 10 (Tyril)


Dungeons & Dragons Ellywick Key Art

III. Ellywick's Abilities

Basic Attack

  • Quick Strum - Ellywick strums her lute three times in quick succession, sending out three streaks of magical musical energy that damages random enemies; a single enemy can be affected by multiple streaks.

Formation Abilities

  • Powerful Following - Ellywick increases the damage of Champions in the column behind her by 100%.
  • Fortunate Soul - Gold Find is increased by 50%.
  • The Deck Of Many Things - Ellywick draws a random card from the Deck of Many Things after every 25th enemy kill or after 60 seconds, whichever comes first. She can draw up to 5 cards at once and most duplicate card effects stack multiplicatively. Cards are discarded when she uses her ultimate ability, Call Of The Feywild. Her card options are:
    • Knight - Powerful Following +100%
    • Moon - Fortunate Soul +100%
    • The Fates - Other active card effects +5%
    • Flames - Enemies move 100% faster and deal 100% more damage.
    • Gem - Bosses drop 10% more gems
  • Greatest Song In The Multiverse - Ellywick counts the total number of cards she has drawn in the adventure. She increases the effect of Powerful Following by 3% for each card she has drawn, stacking multiplicatively and capping at 1,000 cards.
  • Call Of The Feywild - Ellywick unlocks her ultimate ability and, when she uses it, discards her current hand of cards. There is an instant effect based on each card discarded:
    • Knight - All enemies currently spawned take 500% more damage from all attacks, stacks multiplicatively.
    • Moon - Instantly drop 10% of the gold from all currently spawned enemies but enemies do not die, stacks multiplicatively
    • The Fates - Champions gain temporary hit points for 50% of their max health, stacks additively.
    • Flames - All currently spawned enemies move 50% slower and deal 50% less damage, stacks multiplicatively.
    • Gem - The next X bosses you fight has their max health reduced by 50%, where X is equal to the number of gem stacks.

Specializations

  • For The Fans - Additively increase the odds of Knight cards by 20% (additively reducing the odds of each other card by 5%)
  • Faster Tempo - Additively increase the odds of Moon cards by 20% (additively reducing the odds of each other card by 5%)
  • All That Sparkles - Additively increase the odds of Gem cards by 20% (additively reducing the odds of each other card by 5%)

Ultimate Ability

  • Call Of The Feywild - Ellywick draws six fey creatures to her; they appear on the right side of the screen and dash towards her across the enemies, dealing damage as they pass by. Once they are gathered, Ellywick plays a short solo riff in celebration and then they dash off again to the right, dealing damage to any remaining or newly spawned enemies.


IV. Ellywick's Epic Equipment



Slot 1: Greatest Song in the Multiverse
Slot 2: Deck of Many Things
Slot 3: Powerful Following
Slot 4: Fortunate Soul
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

V. Ellywick's Achievement and Adventure Variants

Achievement:

  • Stack The Deck - Have Ellywick draw an entire hand with all 5 of the same cards.

Adventure Variants:

Pixie Trickery -
  • One Slot is taken up in the formation by a Pixie riding an intellect devourer, who is along to watch Ellywick do her thing.
  • Each time a boss arrives on screen, all Champions are stunned for 5 seconds. If Ellywick is in the formation, the stun does not take effect.
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

Fey Harmonies -
  • Ellywick starts in your formation. She can be moved.
  • Every area, 2 Satyrs arrive to harmonize. While any Satyrs are on screen, all enemies can only be damaged by bards.
  • Only Champions with CHA 14 or higher can be used.
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

Draconic Dissonance -
  • Every area (including boss areas), 5 chromatic Dragon Wyrmlings spawn with the second wave. Each type of Dragon buffs the Dragons on screen in a unique way:
    • White - When a Dragon attacks, it heals 20% of its health.
    • Blue - Increase the normal attack cooldown of Champions by .5 seconds.
    • Black - When a non-boss Dragon dies, there's a 25% chance that it immediately respawns.
    • Red - Dragons move 100% faster.
    • Green - Dragons deal 100% additional damage.
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Ellywick's new tour is in full swing! Let us know how much you are enjoying the show:
August 2nd
Idle Champion 2024 Spotlight: Rust on the Harbour 
Posted in Idle Champions.

Many are excited by the thrilling life of a pirate on the high sea. But all the swashbuckling skills in the world cannot help when you are afraid of water!

Rust on the Harbour is the sweetest, nicest sellsword to ever be shot out of a cannon, and it was time we gave a new shine to his one gold piece. So read on to learn all about this terrific tabaxi and the changes we've made to make him even better!

I. Rust

Dungeons & Dragons Rust

    Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.


Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you need his assistance in the formation, he'll be counting his coin in seat 11 opposite Jamilah.

We are fortunate to get to work with a huge variety of liveplay D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that this Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy. Along with their impressive DM skills, Johnny has made content for Eurogamer, GameSpot, and Dicebreaker, and currently creates videos about tabletop and video games for their Patreon.

Check out our Champion Spotlight Video embedded below for a quick overview of Rust's abilities, and read on to get all of the details!

II. Rust's Stats

Race: Tabaxi Alignment: Neutral
Gender: Male Pronouns: He/Him
Age: 23 Affiliation: Oxventurers Guild Class: Rogue

STR: 12 DEX: 18 CON: 15
INT: 11 WIS: 12 CHA: 14

Role: Support, Gold Find
Eligible for Patrons: Vajra, Zariel, Elminster (until August 7th, 2027)
Seat: 11 (Jamilah)


Dungeons & Dragons Rust Masquerade

III. Rust's Abilities

Rust has received a rework that super charges his gold find build-around, especially the buffs he gives and how much better he is at holding on to his shiny gold piece. His new abilities let him affect the weather, decrease cooldowns, and generally provide more bonuses to his affiliation and his fellow gold find Champions!

Basic Attack

Rust has two different attacks that he rotates through. He attacks once with Bang Bang, then drops his pistols and will attack with his Rapier three times before retrieving the pistols and starting over.
  • Bang Bang - Rust shoots a random enemy with his pistols, once from each pistol.
  • Stabby Stabby - Rust leaps out and stabs a random enemy with his Rapier once.

Formation Abilities

  • Hello, Friends! - Rust increases the damage of all Champions by 400% for each Champion in the formation with the Gold Find role or the Oxventurers Guild affiliation, stacking multiplicatively.
  • One Gold Piece - Assuming Rust does not already have one, he has a 10% chance to find a shiny gold piece after any kill that drops gold (not just his own). Each time Rust finds a shiny gold piece he gains a Riches stack. Rust increases the effect of Hello, Friends by 10% for each Riches stack he has, stacking multiplicatively. Rust loses his shiny gold piece whenever you use his ultimate ability. Riches stacks are capped at the highest area unlocked / 5, rounded up.
  • Rust For Hire - Rust increases your gold find by 400%.
  • Highest Bidder - Rust increases the damage of all Champions by 100% for each order of magnitude of your Gold Find percentage, stacking multiplicatively.
  • Rags to Riches - Whenever Rust is holding a shiny gold piece, increase the effect of Hello, Friends by 200%. Whenever Rust is NOT holding a shiny gold piece, increase the effect of Rust For Hire by 200%.

Specializations

  • Get Rich Quick - When Rust uses his ultimate, all other Champions with the Gold Find role or Oxventurers Guild affiliation have their remaining ultimate cooldowns reduced by 10%.
  • Even More Riches - Increase the cap of One Gold Piece's Riches stacks by 20% for each Champion in the formation with the Gold Find role or Oxventurers Guild affiliation, stacking multiplicatively.
  • Rust's Fever Dream - Whenever Rust uses his ultimate ability, the weather changes to "raining gold", causing gold coins to rain from the sky. You gain gold equal to 5% of a monster kill (including your gold find modifier) in the current area every second.

Ultimate Ability

  • Cannonball! - Rust loads himself into a cannon and fires himself toward the enemies, dealing damage in a large area upon landing. If Rust has a shiny gold piece, he drops it while flying through the air.

IV. Rust's Epic Equipment



Slot 1: Global DPS
Slot 2: One Gold Piece
Slot 3: Rust For Hire
Slot 4: Highest Bidder
Slot 5: Hello, Friends
Slot 6: Ultimate Cooldown

V. Rust's Achievement and Adventure Variants

Achievement:

  • What's Lost Is Found Again - Gain 300 of Rust's One Gold Piece Riches stacks in a single adventure.

Adventure Variants:

Gold Devourer - Rust increases your damage based on your total gold find. Use gold find buffing Champions in your formation to boost his support abilities!
  • Rust begins in the formation. He can't be moved or removed from the formation.
  • The Devourer appears as a secondary boss on area 25. It must be defeated in order to advance.
  • Gold Find is reduced by 99%.
  • Gold Find is increased by 200% per Champion in formation with the Gold Find Tag.
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

Deadwinter Drama
  • Only Champions with CON of 14 or higher can be used.
  • Every area, frozen skeleton archers that attack a random Champion from range appear. These enemies do not drop gold, nor do they count towards quest progress.
  • If any undead enemy attacks a Champion, that Champion is stunned for 1 second.
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

Heads or Tails
  • Rust begins in the formation with his One Gold Piece ability unlocked. He can't be moved or removed from the formation.
  • When Rust is not holding his shiny gold piece, adjacent champions damage is disabled.
  • When Rust is holding his shiny gold piece, non-adjacent champion damage is disabled.
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Has Rust joined your gold find formations to gain even bigger rewards? Tell us all about it: