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January 11th
Idle Champions: Midwinter 6 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 6 introduces Fen, the Drow Dhampir Warlock from the Black Dice Society, and brings back Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild, and Talin Uran, a Combat Wheelchair-using Tiefling Rogue. Players have until Monday, January 23rd at 12 PM Pacific to complete their Midwinter 6 unlocks and objectives.

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her row, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

For more details on Fen and her abilities, check out her Champion Blog, or her Spotlight Video below!

Year Six Variants


  • Adventure Variant 1: Mirtwinter Day - Patrol the outskirts of Longsaddle on Deadwinter Day with Mirt the Moneylender. Fen joins the formation and can be moved, but not removed. Mirt also joins the formation and only Champions in Mirt's column can deal damage.
    Complete Area 75.

  • Adventure Variant 2: The Wise and the Warlocks - Patrol the outskirts of Longsaddle on Deadwinter Day with the wisest of your Champions. Fen joins the formation and can be moved, but not removed. Vajra and redeemed Zariel also join the formation; they're here for moral support. You may only use Warlocks, Black Dice Society Champions, or Champions with WIS 15+.
    Complete Area 125.

  • Adventure Variant 3: Oh Great, More Mist! - Patrol the outskirts of Longsaddle on Deadwinter Day as the mists of Ravenloft envelop the city. Fen joins the formation and can be moved, but not removed. Since the weather is foggy, you can't use Champions with ranged attacks, except for Desmond. 1-2 zombies spawn with each wave; they don't drop gold or count toward quest progress. Strahd spawns as a second boss in each boss area and he must also be defeated to progress.
    Complete Area 175.

If you have feedback to share, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
November 30th, 2022
Idle Champions: Simril 6 
Posted in Idle Champions.

Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

Simril 6 introduces Warduke, the legendary mercenary for hire human fighter! Simril also brings back Yorven Springpaw, the resident murder bunny Harengon Barbarian Druid, and Lucius the High Elf Sorcerer of the High Rollers: Aerois party! Players have until Monday, December 12th at 12PM Pacific to complete their Simril 6 unlocks and objectives.

I. Warduke



    Warduke's services as a remorseless killer-for-hire can be easily bought. The evil swordsman isn't terribly bright, which is why he leaves the plotting and scheming to others. He just likes to hit things with his sword.

This deadly warrior is a Tanking and DPS Champion who grows more powerful the more he swings his sword, all while inverting the positional formation abilities of the other Champions. Once you have unlocked his services, you can swap Warduke with Delina in Slot 8. For more information on Warduke and his abilities, check out his Champion Spotlight, or watch the quick video overview linked below!

Year Six Variants


  • A Figure of Action - Simril is ruined! Someone has pilfered the food supplies and the lack of calories is making everyone attack slowly! Warduke joins the formation, and can't be moved or removed. Warduke's normal attack speed cooldown is reduced by 1 seconds while all other Champions have their normal attack speed cooldown increased by 3 seconds!
    Complete Area 75

  • Yield! - Strongheart thinks you are responsible for the stolen food supplies! Warduke joins the formation, and can't be moved or removed. Only Evil Champions, Chaotic Champions, or Champions with the Gold Find role can be used. Strongheart spawns in each boss area and must additionally be defeated to progress.
    Reach Area 125

  • Strike That, Reverse It - Only specific Champions are able to save Simril now! Warduke joins the formation, and can't be moved or removed. You may only use Warduke and Champions that have positional formation abilities.
    Reach Area 175

  • If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 3rd, 2022
    Idle Champions: Season 1 Reward Shop Update 
    Posted in Idle Champions.

    As we approach the end of Season 1: Heroes of Aerois, we have an announcement regarding our plans for the Season 1 reward shop.

    Season 1 Image

    Season 1 will officially end on Wednesday, November 23rd at 12 PM Pacific. However, the Season 1 reward shop will remain open for one additional week. While players will not be able to complete quests during this time, it allows players to spend any remaining currency before the Season 1 reward shop closes on Wednesday, November 30th at 12 PM Pacific.

    The following exclusive items from the Season 1 reward shop will become available in Wild Offers six months after the end of Season 1, on May 23, 2023:
    • Season 1 Feats
        Season 1 Feats will also become available for 50,000 Gems each.
    • Season 1 Skins
    • Season 1 Familiar: Tiangong
    • Season 1 Modron Core: Aerois Core
    We want to thank everyone who has been playing through Season 1: Heroes of Aerois in Idle Champions since it launched on September 14th. We also want to give another special shout out to the players who have provided feedback and shared their progress on the Official Idle Champions Discord.
    September 13th, 2022
    Idle Champions: Seasons 
    Posted in Idle Champions.

    There are many reasons our players enjoy Idle Champions of the Forgotten Realms: the challenge of formation strategy, the joy of playing with familiar Champions, an appreciation for the D&D story and lore...and of course, cool rewards! So we're excited to introduce Seasons as another way to have fun and get awesome rewards in the process!

    What are Seasons?

    Seasons are multi-month events that run roughly 10 weeks. During a Season, you can complete daily, weekly, and Season-long quests, increase your Season level, and purchase Season Rewards from the Season Shop. Seasons have a wide variety of rewards for players of all levels, including exclusive skins, feats, and even modron cores!

    Each season focuses on a group of five existing Champions. The chosen Champions receive balance changes at the start of the Season, and the rewards for the season are focused on those five Champions.

    What can I earn during Seasons?

    Season rewards include basic items like potions, chests, and contracts, but also include unique items such as skins, feats, and even a modron core. There are also exclusive, one-time item level boosts for the Season Champions, meaning those Season Champions will come out of the Season with a significant amount of power!

    There is also a Season-long Buff that gets more powerful as you level up your Season level or buy rewards, and focuses on buffing the season Champions. If a Season has a modron core as a reward, the core's outputs will usually mimic some of the Champion-specific power gained from the Season Buff. At the end of the Season, you can convert your Season favor into favor for ALL of your permanent campaigns deities!

    Season Pass
    A Season Pass

    Do I need to buy a Season Pass to participate?

    A Season pass is not necessary to participate in the Season system, though many of the more exclusive rewards require it. You can complete Season quests, claim many rewards, and convert your Season favor when the Season ends all without a Season pass.

    What are Season Quests?

    Season Quests are like patron challenges. They come in three varieties: Daily Quests, Seasonal Quests, and Milestone Quests. All Season Quests reward Season XP, Season Favor, and Season Currency when completed.
    • Three new Daily Quests are made available every day. These are simple quests that can be completed quickly and easily. If you get a Daily Quests you don't want, you can optionally replace it with another. You can only do this once per day for each Daily Quest slot.
    • Seven Seasonal Quests are released each week. You have until the end of the Season to complete these quests, though only ten of them can be active at a time. These are generally more challenging quests that will require a bit more time or imagination to complete, so don't delay!
    • Ten Milestone Quests are available from the very beginning of the season, each having ten tiers. Completing one tier of a Milestone Quest will unlock the next tier of that Milestone Quest. These are challenging, long-term Quests which will require significant investment to complete all ten tiers.

    What is Season XP?

    Season XP is earned by completing Season Quests and used to increase your Season Level. When you level up, you unlock an additional effect for your Season Buff and may unlock new reward tiers.

    What is Season Favor?

    Season Favor is earned by completing Season Quests. When a Season ends, you will convert your Season Favor into favor for all of your unlocked permanent campaigns. The more you have, the bigger your boost will be!

    What is Season Currency?

    Season Currency is earned by completing Season Quests and used to purchase Season Rewards from the Season Rewards Shop.

    How do I unlock new reward tiers?

    New Reward Tiers are unlocked in the Season Rewards Shop by leveling up your Season Level. You can do this simply by completing Season Quests!

    What happens when a Season ends?

    When a Season ends, all incomplete Season Quests are abandoned. Any unpurchased rewards are forfeited and your Season Favor can be converted into favor for all of your unlocked permanent campaign deities. Unpurchased premium items will be added to the wild offer pool at some point in the future.

    Will there be more Seasons in the future?

    Our current plan is to run four Seasons per year, using them as an opportunity to highlight and potentially majorly rework up to twenty Champions per year.


    Season 1 Image

    Season One Begins September 14th, 2022 at 12pm Pacific!
    Champions: The Heroes of Aerois: Aila, Qillek, Sentry, Nova, and Lucius

    All five Aerois affiliated Champions have received balance changes, with the most significant going to Nova and Lucius. The main thrust of the design changes was to make the Aerois Champions work well together, with their high-level focus being on slowing, stunning, and rooting enemies. When this occurs, they get more powerful.

    Additionally, Time Gate costs for the Heroes of Aerois will be cut in half during Season 1! So until the end of Season 1, all Time Gates for Aila, Qillek, Sentry, Nova, and Lucius will cost 3 pieces instead of the usual 6!

    Aila

    Aila's Aerois Synergy ability has changed to add stack each time an Electrified enemy is attacked, so that it can stack up even when a single enemy remains on screen. Stacks are lost upon changing areas and the number of stacks affects the damage done to electrified enemies. Both Shielding Storm and Aila's ultimate, Storm Herald, were adjusted to scale based on Aerois Synergy stacks. Storm Soul's damage bonus is now increased more by Electrified boss enemies. Finally, Aila's fifth equipment slot increases the effect of Aerois Synergy instead of increasing ultimate damage.

    Qillek

    Qillek's Aerois Synergy ability has been changed to stack up the longer you're in an area, rather than being a complicated algorithm based on effective healing that only stacks high with certain enemy attacks. Stacks are lost upon changing areas and the number of stacks continues to affect Bless. Aside from that, a new ability, Slow Sanctions, has been added to increase gold drops from stunned, slowed, or rooted enemies. His existing specializations were tweaked and a new one was added to support his new gold find ability. Finally, Qillek's fifth equipment slot increases the effect of Aerois Synergy instead of increasing ultimate damage.

    Sentry

    Sentry's Aerois Synergy ability has been changed to stack each time an enemy spawns and each second a boss is alive. Stacks are lost upon changing areas and the number of stacks continues to affect Guardian of Solwynn. Speaking of Guardian of Solwynn, this ability no longer requires Sentry to be in the front-most column to have an effect -- instead a new specialization choice increases its effectiveness in exchange for adding this existing restriction back on. This new specialization replaces Sentry's old Echo's Will specialization, which increased the effectiveness of Sentry's speed ability Echo Resolution. But don't worry, that effectiveness increase is now available all the time via a new Feat. Finally, as with the previous Champions, Sentry's fifth equipment slot now increases the effect of Aerois Synergy instead of increasing ultimate damage.

    Nova

    Nova has been completely reworked from the ground up. Curiosity has been replaced by a new ability with the same name that increases the damage enemies take the longer they are alive. Discovery has been replaced by a new ability called The Crew which increases the damage of Champions near Nova based on the sum of those Champions' levels, stacking multiplicatively. Nova's Close Encounters ability has been removed. Failsafe has been changed so that the damage shield also applies to other Champions in Nova's column and now includes a big damage buff while the shields remain. It also scales with Nova's HP rather than a fixed amount. Nova's Aerois Synergy now stacks whenever an enemy is stunned, slowed, or rooted. Stacks are lost upon changing areas and the number of stacks increases the effect of The Crew. Slow and Protective Field remain the two only unchanged abilities. Nova's specializations have been adjusted to support her new abilities. Her ultimate, Active Tiangong, now scales with Aerois Synergy stacks, and finally, her fifth equipment slot increases the effect of Aerois Synergy instead of increasing ultimate damage.

    Lucius

    Lucius has also seen significant changes that realign him as a main DPS rather than a quasi-support. Rather than a DoT, Arcane Chromat - Acid now increases Lucius' acid damage during subsequent attacks against the same enemies, stacking multiplicatively. Arcane Chromat - Cold now does massive damage to enemies that are slowed, stunned, or rooted (especially ones with multiple slows, stuns, or effects on them). Elemental Adept now scales its damage based off of Aerois Synergy stacks. Lucius' Aerois Synergy continues to stack when Elemental Adept triggers, but has been tweaked to be more similar to the other Aerois Champions' new Aerois Synergy abilities. It also now applies to all of Lucius' damage, instead of just his Acid damage. Lucius' specializations have all been reworked to support his adjusted abilities, and as expected, his fifth equipment slot increases the effect of Aerois Synergy instead of increasing ultimate damage.

    Conclusion

    In addition to the ability changes, all five Aerois Champions received a full second look at their upgrades, resulting in higher base multipliers for many of them.

    Taken together, the Aerois team now focuses on slowing, stunning, and otherwise delaying enemies from reaching the front lines, while simultaneously having a beefy front line that can hold back enemies long enough for Lucius to shred them to pieces, especially when combined with the team's stuns, slows, and roots. Aerois works well with other Champions that stun, slow, or root with their base attacks, such as Wulfgar or Penelope. We hope these changes, along with the excitement of the new season, will help you have a lot of fun playing with the full Aerois team!

    September 12th, 2022
    Idle Champions: Weekly Party 
    Posted in Idle Champions.

    The weekend buffs have been an excellent opportunity to take advantage of more powerful Champions and push through a tough variant or patron challenge. So we thought it would be fun to offer some more opportunities for Champions to get buff. So this week we're introducing a new weekly feature to Idle Champions: The Weekly Party!

    The Weekly Party feature runs from Noon Pacific on Monday to Noon Pacific Friday every week and functions similarly to weekend buffs, but with some important differences and improvements.

    Notably, the Weekly Party highlights just three Champions instead of five. One of the three Champions will be the same for all players each week (this first week is Widdle starting Sept 12!), while the other two will be randomly selected based on each individual player's Champion usage from the past several weeks. In this way, the Weekly Party will almost always include powerful Champions that you are actively using in your formations. All three Champions receive buffs to their abilities for the duration of the Weekly Party.

    Circle of Arrows
    The icon indicating the Weekly Party buff.


    In the shop, rather than having unique chests that contain gear for all three Champions, special chest packs are available while the weekly party is running that contains individual chests for each Champion. Some of these packs award more overall chests than normal for the price point, resulting in a quasi "bonus chests sale" for the chosen Champion chests each week. Additionally, the bonus Golden Epic equipment awarded for your first purchase is randomly selected from the pool of GEs available for the three Champions, increasing your odds of seeing a GE that you can immediately use. Finally, pack purchases during the Weekly Party will increase your Weekly Party buffs, making the chosen Champions even more potent.

    Please note that the release of the Weekly Party system will be delayed on Xbox, PlayStation, and Switch. We plan to roll Weekly Party out on those platforms in the coming weeks!

    We hope you enjoy this new feature and can make use of the buffs to push through a tough variant or patron challenge. As always, we will be listening to play feedback over the next few weeks and making adjustments as we see fit. You can leave feedback on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    August 24th, 2022
    Idle Champions: Brightswords 5 
    Posted in Idle Champions.

    Seeking rest and respite from a year of adventure, the Champions arrive in the tranquil town of Longsaddle - only to find it under siege! Drow from the Underdark are on the hunt in Longsaddle for a Harpell artifact, and it's a race against time to find it before they do...

    Brightswords 5 introduces Dob the upbeat, half-orc bard from The Oxventure crew, and brings back his teammate Corazón de Ballena, the dashing Human Pirate, and Lazaapz, the Goblin Armorer Artificer. Players have until Monday, September 5th at 12PM PDT to complete their event unlocks and objectives.

    I. New Champion: Dob

    Dungeons & Dragons Dob Key Art

      Dob never knew his parents. When he fell ill as a baby, his sister Suzette searched far and wide for a cure. She successfully saved his life, but on the last of her trips out to find medicine, Suzette never returned. So Dob became a self-taught traveling bard, sleeping under the stars and roaming town to town in search of his lost sister. This brought him into contact with the Oxventurers, with whom he shares in many bizarre adventures, including one that did indeed see him reuniting at last with his long-lost sister!

    Dob is a Support and Gold Find Champion, increasing the damage of Champions not next to him while boosting gold find based on how many Champions are adjacent. He has the unfortunate habit of dumping all that hard-found gold into a nearby lake to keep it safe, but he'll make sure to make it up to the formation! For more information on Dob and his abilities, check out his Champion Spotlight!

    Year Five Variants

    • Half-Orc's Charm - Dob starts in the formation, and can't be moved or removed. Champions next to Dob deal no damage.
    • Complete Area 75.

    • Making Friends - Dob starts in the formation, and can be moved but not removed. Only Champions with a Charisma and/or Dexterity of 17+ may be used.
    • Reach Area 125.

    • Skeletons! (on Strike) - Dob starts in the formation, and ce can be moved, but not removed. His Ultimate starts unlocked and its cooldown duration is half as long. Each wave spawns a relentless Striking Skeleton, who is slow, but deal 400% damage. In addition, if they are defeated, they respawn in the same location after 5 seconds.
    • Reach Area 175.


    See the in-game FAQ for more information!

    June 2nd, 2022
    Idle Champions: Amani the Songbird Familiar 
    Posted in Idle Champions.

    This Pride, we at Codename Entertainment are delighted announce that we collaborated with Omega Jones to create a unique familiar for our Lambert House charity drive! Codename Entertainment will be donating the net proceeds from all sales of Amani the Songbird through June 21st, 2022, to Lambert House.

    Dungeons & Dragons Amani Key Art

    Lambert House

    Lambert House empowers lesbian, gay, bisexual, transgender, and questioning youth through the development of leadership, social, and life skills. We at Codename Entertainment are thrilled to be supporting Lambert House, which is a fantastic cause we really believe in.

    Amani the Songbird Familiar will be available on June 8th, 2022 at Noon Pacific in the in-game shop on all platforms. Net proceeds from all Amani the Songbird Familiar sales through June 21st, 2022, will be donated to Lambert House! Check out the in-game store for more details!

    Dungeons & Dragons Amani Gif

    A Familiar Harmony

    To celebrate the release of Amani, we will have a special one shot D&D livestream on Wednesday June 8th at 3pm Pacific! Omega Jones will be joining Brian Gray and Michelle Nguyen Bradley as players in a game DMed by Lauren Urban. That lovely game will cap off a full day of streaming celebrating Amani, so join us on our Twitch Channel!

    Familiars

    Familiars are NPCs that players can assign to specific tasks, such as clicking enemies, leveling up Champions, or using ultimate abilities. Familiars will click at different rates depending on the task they are assigned to. For more information, check out our How To Play Idle Champions video!



    June 1st, 2022
    Idle Champions: June 1st 2022 Update 
    Posted in Idle Champions.

    We've rolled out some big updates and changes recently, including several that have gone live today. So we thought it was a good idea to go into detail about the balancing, redistribution, dismantling, and more!

    Table of Contents

    Spring Balance Update

    Dungeons & Dragons Spring Balance Update

    We are in the final week of our six-week Spring Balance Update, where we have been making adjustments to Champions that didn't require a major rework. The final updates have been made, and you can read about all of the details in the in-game changelog or our blog post.

    Soft Cap Increase

    It's time to level up! Your adventures in Faerun have continued to take some twists and turns, heading into the Feywild realm of Prismeer and facing down the most dangerous of the Demon Lords in today's update. This week's update for Idle Champions brings with it increases to the upgrade cap for all 101 Champions! This newfound strength will help your formations to push further than ever before. Good luck!

    Item Level Cap Redistribution

    Players have equipment that is leveled over its item level cap, but those extra levels are not providing any benefit. Today's update fixes this issue! A check will be done every time the game loads, a new adventure is started, or you switch parties. The sum of all levels over the cap will be calculated, the items will be reduced to the level cap, and the game will refund the excess levels in the form of Blacksmithing Contracts. Now if you have (or obtain) an item over its cap, you'll be able to use additional levels elsewhere!

    Briv Steelmarrow Update

    Briv's mechanics allow him to bypass important content that we've intended players to encounter. Challenging bosses are a big part of some adventures, variants, and patron variants' difficulty, and completely skipping these reduces the adventures' challenge to an unintended degree. We've made some changes to the way his skipping works, both to avoid bypassing that content and also improve his skipping in offline progress and background parties.
    • Briv can no longer skip bosses in base adventures, variants, patron variants, Time Gates, and special adventures such as split the party or the Trials of Mount Tiamat. He can still skip bosses in free play, including Time Gate free play. If Briv was going to skip a boss area, he instead skips TO the boss area. Once that boss is defeated, he then skips to the area that would have been skipped to.
    • A new feat has been added that limits Briv to skipping at most 4 areas. It has no effect if Briv is not capable of skipping at least 4 100% of the time.

    Hew Maan Update

    Hew Maan's quest-progression-increasing mechanic is in need of a balance. This is ironic given the name of the upgrade that buffs it is Perfectly Balanced. It is much easier to gain massive speed increases with Hew Maan compared with essentially every other speed Champion, putting them in a class of their own in the speed Champion rankings. We are not completely against being able to beat an area in only a few kills, but this power should not be easily obtainable with a single Champion.
    • We have reduced the base effect of Zrang's Teamwork from 25% to 20%.
    • We have reduced the base effect of Carefully Balanced from 10% per Champion to 5% per Champion.
    • We have capped Hew Maan's slot 4 item at 2501 item levels for non-gilded items, 1615 for shiny, and 1172 for golden. Players with more than the maximum number of item levels will have their excess item levels refunded as blacksmithing contracts.

    Dismantle Champion System

    Dungeons & Dragons Dismantle Champion System Due to the changes listed above to Briv and Hew Maan, the Dismantle Champions system will be available for Asharra, Briv, and Hew Maan for the next 3 weeks. As noted below, we will also have a Legendary Dismantle event for all Champions during that same time frame.

    As many of you know, we've been working on the Dismantle Champion System for a few weeks now (following the recent updates to Asharra). Since then we've been listening to player feedback and making some adjustments, and the system is now ready to be released!

    After a specific Champion has had a significant balance change, and we choose to allow it to be dismantled, the Dismantle Champion System will become available for that Champion for 3 weeks. You can only dismantle a Champion once during this time period, and only the Champion(s) we have selected (The current list includes Asharra, Briv, and Hew Maan). You will find the button to start the process in the Champion's character sheet, near their portrait.

    Dismantling a Champion has the following effects:
    • All equipment item levels are set to level 1.
      • Equipment item levels are returned in the form of Blacksmithing Contracts with a total value equal to the item levels removed.
      • Capped iLevels - The number of item levels you can dismantle is capped at 10K per slot. Any additional item levels will remain on the dismantled champion.
    • Collected equipment is retained, and your max rarity of each equipment slot is retained. If you're fully epic, you'll remain fully epic, just at a reduced item level.
    • Golden items are reverted to the non-golden version of themselves.
      • An Epic Golden Potion is awarded for each.
    • Shiny items are reverted to the non-shiny version of themselves.
      • A Potion of Polish is awarded for each.
    • Legendary items are reverted to epic rarity.
      • A Legendary Potion - Level # is awarded for each.
    • Feats that can be purchased for gems are removed.
      • Gems equivalent to the total purchase price are awarded.
      • Refunded feats will be available to purchase again for gems.
    When we trigger a Champion Dismantle for a specific Champion, we will also trigger a Legendary Dismantle Event for all Champions. This is based on player feedback, and will allow players to adjust their legendary investment in Support Champions that were used in conjunction with the nerfed Champion.

    New and Updated Items

    In order to make these changes outlined above easy for players to work with, we have made some updates to existing items as well as added new types of items!
    • Potion of Polish (Updated): Potions of Polish have been upgraded to be targetable. This means that players can choose both the Champion and the equipment slot to use this potion on. All existing Potions of Polish will gain this ability.

    • Epic Golden Potion: The Epic Golden Potion turns the item of a player's choice into a golden item, provided we have released that item as a GE previously. Players can choose both the Champion and the equipment slot to use this potion on. If the item is not already epic, this potion makes it epic as well.

    • Legendary Potion - Level #: Legendary Potions can be used on an epic or legendary piece of equipment. It will make that equipment a legendary item, and add the levels listed on the potion. A Legendary Potion can not be used on an item that is already of an equal or higher legendary level. Players can choose both the Champion and the equipment slot to use this potion on. It functions as if the player crafted and/or leveled up the item to the target level, without paying any associated costs.

    • Legendary Blacksmithing Contract: This new blacksmithing contract grants more levels (120) than was available with the existing blacksmithing contracts (1, 2, 6, or 24).

    Thank You

    Thank you to all of the players who have provided valuable feedback! Your help and input have been extremely valuable as we craft these updates and changes. All of this information will be available in the game, including updates in the Changelog.

    We continue to listen to your suggestions and comments on the Idle Champions Subreddit, on the Steam forums, and on the Official Idle Champions Discord!

    April 15th, 2022
    Idle Champions: Dottie the Dandelion Familiar 
    Posted in Idle Champions.

    We are proud to announce that we collaborated with Hope LaVelle to create a unique familiar for our Earth Day charity drive! Codename Entertainment will be donating the net proceeds from all sales of the Dottie the Dandelion Familiar Pack through May 3, 2022, to Conservation International.

    Dungeons & Dragons Dottie Dandelion Gif

    Conservation International protects nature for the benefit of humanity. Through science, policy, fieldwork and finance, we spotlight and secure the most important places in nature for the climate, for biodiversity and for people. With offices in 30 countries and projects in more than 100 countries, Conservation International partners with governments, companies, civil society, Indigenous peoples and local communities to help people and nature thrive together.

    Familiars are NPCs that players can assign to specific tasks, such as clicking enemies, leveling up Champions, or using ultimate abilities. Familiars will click at different rates depending on the task they are assigned to. For more information, see our check out our How To Play Idle Champions video!



    The Dottie the Dandelion Familiar will be available on April 20th at Noon Pacific in the in-game shop on all platforms. Net proceeds from all Dottie the Dandelion Familiar sales through May 3, 2022, will be donated to Conservation International.

    We are also thrilled to announce that Hope LaVelle will be playing in some D&D games on our Twitch Channel! On Monday April 18th at 5pm Pacific she will be playing her familiar Dottie as a guest on A Familiar Quest! And then on Wednesday, April 20th on 5pm Pacific she will be a guest player on The Pear Passage, a special one shot D&D game DMed by our very own Lauren Urban, and including other talented players from the Dungeons & Dragons community. So make sure to tune in and join us for a fantastic time!
    March 23rd, 2022
    Idle Champions: Spring Extravaganza 2022 
    Posted in Idle Champions.

    Spring is here and this year our Spring Extravaganza is back! This year's celebration brings a day of streaming, daily rewards, an update to the Wild Beyond the Witchlight campaign, and a new Evergreen Champion unlock.

    If you're interested in learning more about what's coming with today's update, you've come to the right place...

    Table of Contents


    Dungeons & Dragons Spring Extravaganza

    Spring Extravaganza

    Players who claim a daily chest on at least four days will be able to earn exclusive rewards!

    Dungeons & Dragons Spring Extravaganza Daily Rewards

    Daily Rewards

    Each daily chest grants you five awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures.

    These rewards are unlocked once you have claimed at least four days worth of rewards during the Spring Extravaganza.

    • Exclusive Prismeer Nayeli Skin
    • A Rare Feat for Nayeli - Prodigal Leader increases Global DPS by 50%
    • 5 Gold Chests

    Dungeons & Dragons Spring Extravaganza Daily Rewards

    Days of Streaming

    We have an exciting day of streaming scheduled to kick off our annual Spring Extravaganza! Tune in to our Twitch Channel for more information!

    Dungeons & Dragons Spring Extravaganza Gem Shop Update

    Gem Shop Update

    We've added the following skins to the gem shop, which are visible and available once you've unlocked the corresponding Champion:
    • Ascendant Minsc Skin
    • Ascendant Avren Skin
    • Ascendant Havilar Skin
    • Ascendant Freely Skin
    • Ascendant Baeloth Skin
    • Ascendant Shaka Skin
    • Icewind Dale Asharra
    • Icewind Dale Zorbu
    • Solstice Shandie


    Dungeons & Dragons Spring Extravaganza Witchlight

    Wild Beyond the Witchlight, Part 4

    Wild Beyond the Witchlight, Part 4 brings our latest Evergreen Champion, Blooshi I. Blooshi I can be unlocked by completing Bully for You! the second variant for The Fairy Rings of Thither adventure.

    Dungeons & Dragons Spring Extravaganza New Evergreen Champion Blooshi I

    New Evergreen Champion: Blooshi I

    Blooshi is a Support and Tank Champion who hails from the Soggy Court in Prismeer. She enjoys taunting her enemies, and when she becomes overwhelmed relies on the power of her undead patron to return as a spirit and a formidable tank. Once unlocked you can add her to your formation by swapping her out with Celeste (Slot 2).

    For more information about our latest Evergreen Champion, check out the Idle Champion Spotlight: Blooshi I blog post!



    Dungeons & Dragons Spring Extravaganza New DLC

    New DLC Packs

    Four new DLC Packs are now available!

    The Polymorphed Yorven Skin & Feat Pack includes an unlock for Yorven, the new Polymorphed Yorven Skin, Yorven's Furry Fury Feat, and 7 Gold Yorven Chests with 1 Guaranteed Shiny Equipment Card.

    The Polymorphed Minsc Skin & Feat Pack includes the new Polymorphed Minsc Skin, Minsc's Prodigal Leader Feat, and 7 Supply Chests with 1 Potion of Polish.

    The Prismeer Sentry Skin & Feat Pack includes an unlock for Sentry, the new Prismeer Sentry Skin, Sentry's Prodigal Leader Feat, and 7 Gold Sentry Chests with 1 Guaranteed Shiny Equipment Card.

    The Prismeer Shandie Theme Pack includes an unlock for Shandie, the new Prismeer Shandie Skin, Shandie's Prodigal Leader Feat, and 7 Gold Shandie Chests with 1 Guaranteed Shiny Equipment Card.


    Feedback Wanted!

    These changes are scheduled to go live at approximately 12:00PM PDT on Wednesday, March 23rd. We very much look forward to your feedback, so please let us know what you think in a Community Q&A or feedback post on the Idle Champions Subreddit, a post on the Steam forums, or on the Official Idle Champions Discord!

    Enjoy :)