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December 6th
2024 Champion Spotlight: Stoki  
Posted in Idle Champions.

    Stami Gackle was a fun-loving and reckless youth, but she fled her home when this carefree nature invited tragic loss into her life. She found shelter in Waterdeep with the monks of the Order of the Even-Handed, who gave her a new name and trained her in their ways. Now a capable adventurer, Stoki approaches problems with intense focus and careful consideration, having earned a reputation for being uncommonly stoic. However, Stoki's patient demeanor belies a warrior's ferocity, as she unleashes a rapid flurry of masterful blows to any foe who refuses to back down.
Stoki has received a significant rework along with a new niche focused on Champions who attack quickly. To support her kit, we are updating the Champion Search starting today as builds roll out to allow players to search by Champions based on their base attack cooldown. Let's talk about all things Stoki!

Stoki


Stoki
NAME
4
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
45
AGE
Lawful Neutral
ALIGNMENT
5
OVERWHELM
Gnome
SPECIES
Monk
CLASS
Support / Gold
ROLES
None
AFFILIATION
11
STR
18
DEX
15
CON
13
INT
17
WIS
12
CHA
86
TOT
Patron Eligibility: Vajra, Strahd, Elminster (until December 11, 2027)

Abilities

Basic Attack

  • Flurry of Blows (melee) - Stoki leaps out and attacks random enemies with her fists.

Formation Abilities

  • Focused Strike - When Stoki attacks, she gains a Focus Point for each enemy she hits. She increases the damage of all Champions with a base attack cooldown of 4.0s or faster by 10% for each Focus Point she has, stacking multiplicatively. Focus Points cap at 100 and are reduced by 50% (rounded down) when changing areas.
  • Golden Palm - Enemies that have been attacked by Stoki at any point in the current area drop 100% more gold when killed for each Focus Point she has, stacking additively.
  • Building Focus - Stoki keeps track of the total Focus Point she has gained in the current adventure. If Stoki's Focus Points are capped for a given area, she still counts new ones towards this ability. Upon reaching certain milestones, the following effects activate:

    - 100 Focus Points: Encouragement - Champions adjacent to Stoki have their base attack cooldowns lowered by 0.5s.
    - 1000 Focus Points: Flurry of Blows - For every 1000 levels Stoki has, she attacks an additional target with each attack. She prefers to attack different targets but will attack the same target multiple times if she has already attacked everyone.
    - 5000 Focus Points: Leadership - Champions adjacent to Stoki have a 0.45% chance to reset their base attack cooldown after attacking for each Focus Point she currently has. Caps at 90%.
    - 12500 Focus Points: Overflow - When Stoki attacks an enemy that she already attacked, there is a 20% chance the enemy will be stunned for 3 seconds.
    - 25000 Focus Points: Explosion - If Stoki hits the same enemy two or more times with the same base attack, power radiates from the enemy, dealing 5 seconds worth of BUD damage to itself and all other nearby enemies. Triggers with each extra hit.
  • Frenzied Friends - Stoki additively increases the Focus Points cap of Focused Strike by 10 for each Champion in the formation whose base attack cooldown is 4.0s or lower.

Specializations

  • All Out Assault - Stoki tracks the number of attacks her allies have performed in the past 10 seconds and increases the effect of Focused Strike by 15% for each one, stacking multiplicatively.
  • Bend It Like Birdsong - Stoki counts the number of Champions in the formation with a DEX score of 16 or higher. For each such Champion, her base attack cooldown is decreased by 0.1 seconds, stacking additively, and the effect of Focused Strike is increased by 100%, stacking multiplicatively.
  • A Little Bit Faster Now - Stoki reduces the base attack cooldown of all Champions with a default base attack cooldown of 6.0 seconds or higher to 4.0 seconds so that they qualify for Frenzied Friends. Their damage is increased by 100% for every 0.1 seconds their base attack cooldown is reduced by this ability, stacking multiplicatively.

Ultimate Ability

  • Quivering Palm (melee) - Stoki leaps out and attacks five random enemies with extremely powerful palm thrusts. Over the next 10 seconds, all affected enemies take massive damage over time.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Golden Palm Buff
SLOT 3
Focused Strike Buff
SLOT 4
BuffsStoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Frugal
    Increases all Gold found by 10%.
  • Palm Thrust
    Increases the effect of Stoki's Focused Strike ability by 20%.
  • Touch of Silver
    Increases the effect of Stoki's Golden Palm ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Lucky
    Increases all Gold found by 25%.
  • Dragon Fist
    Increases the effect of Stoki's Focused Strike ability by 40%.
  • Grasp of Gold
    Increases the effect of Stoki's Golden Palm ability by 40%.
  • Monastic Discipline
    Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 40%
Epic
  • Lightning Palm
    Increases the attack cooldown reduction of Stoki's Building Focus - Encouragement ability to 1 second.
    Unlockable as an Event Reward
  • Mastery of the Self
    Increases the effect of Stoki's All Out Assault, Bend It Like Birdsong, and A Little Bit Faster Now specializations by 80%
    Available for 50,000 Gems or in the Sharran Stoki Theme Pack
  • Entertainer
    Increases the Charisma score of Stoki by 2.
    Unlockable as an Event Reward

We Want YOUR Feedback

How do you feel about this update to the first Event Champion? Will you have a use for Stoki? Let us know!

Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:

December 4th
Idle Champions: Simril 8  
Posted in Idle Champions.

    Simril is ruined! Someone or something has been pillaging all the food stores of Luskan, leaving very little leftover for the feast of Simril, let alone the long, cold winter to follow. Your party has been hired to hunt down this ruiner-of-holidays and recover the stolen sustenance.
It is time to celebrate Faerûn's winter solstice once again, this time with the next companion character from Baldur's Gate 3 coming to Idle Champions along with a stunning rework of the first Event Champion we ever released!

Halsin the Archdruid has arrived all the way from the Emerald Grove. Our first Featured Champion is a devout follower of Silvanus who thrives in good-aligned formations. Halsin can be unlocked during Simril from December 4th through 25th.

The second Featured Champion is Stami "Stoki" Gackle, and she has received a significant reworked to focus on Champions who attack quickly. The 2024 Champion Spotlight for Stoki arrives on Friday, December 6th and the reworked Stoki will become available in Simril starting on Wednesday, December 11th.

For details on Simril 8 - and to learn about our Winterfest Celebration - read on!

Featured Champions

Halsin

Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.


Learn more about Halsin in his Champion Spotlight.

Stoki

Stami Gackle was a fun-loving and reckless youth, but she fled her home when this carefree nature invited tragic loss into her life. She found shelter in Waterdeep with the monks of the Order of the Even-Handed, who gave her a new name and trained her in their ways. Now a capable adventurer, Stoki approaches problems with intense focus and careful consideration, having earned a reputation for being uncommonly stoic. However, Stoki's patient demeanor belies a warrior's ferocity as she unleashes a rapid flurry of masterful blows to any foe who refuses to back down.


Learn more about Stoki's Rebalance when her Champion Spotlight goes live on Friday, December 6th.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Regis
SEAT 2
Talin
SEAT 2
Dhadius
SEAT 5
Krull
SEAT 6
Shadowheart
SEAT 6
Lucius
SEAT 7
Warduke
SEAT 8
Yorven
SEAT 10
Warden
SEAT 11

Event Augments

  • Refreshing Boons: Event boons obtained during this event last for 21 days and don't expire when the event ends. Obtaining another boon at any point during the event refreshes this timer. If your boon persists into the next event, it will stack with that event's boon until it expires. However, it will not unlock the supporter slot.
  • Boon Enhancements: An additional boon buff at each level increases gems dropped from bosses.

    Buff Tier 1 Tier 2 Tier 3 Tier 4
    Gem Drops 20% 40% 70% 100%

  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Worth the Wait: Rebalanced Champion Stoki releases at the start of week two of this event. Completing her tier 2+ variants awards double chests!
You can check out which Augments are active at any time by mousing over the Event Banner.

Winterfest Celebration

It's finally time for our Winterfest Celebration! Players will be able to unlock daily curated rewards along with exciting participation rewards that include the new Potent Gale Skin and the Chosen of Mystra Feat for everyone's favorite Waterdhavian Wizard, Gale Dekarios. Winterfest comes to a close next Wednesday, December 11th.

Player Feedback

We want to hear about your experiences in Idle Champions! What do you think about Halsin? Are you excited to learn more about the changes to Stoki? Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:

November 29th
Idle Champions Spotlight: Halsin 
Posted in Idle Champions.

    Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.
Halsin is a Support, Healing, and Speed Champion who excels in formations with other Good Champions. He drives the Champions forward, potentially completing area quest requirements early, while his druidic healing keeps his allies alive.

Read on to learn more...

Halsin

Halsin
NAME
3
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
350
AGE
Neutral Good
ALIGNMENT
5
OVERWHELM
Elf (Wood)
SPECIES
Druid
CLASS
Support / Healing / Speed
ROLES
Absolute Adversaries
AFFILIATION
16
STR
11
DEX
14
CON
10
INT
17
WIS
13
CHA
81
TOT
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until December 4th, 2027)

Abilities

Basic Attack

  • Thorn Whip (magic) - Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.

Formation Abilities

  • Archdruid of Emerald Grove - Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by 100% for each Harmony stack, stacking multiplicatively.
  • Call To Action - In non-boss areas, every time the area quest progresses, there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is 20% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.

  • Nature's Revival - Halsin heals Champions affected by Archdruid of Emerald Grove by 10 health every second.
  • Vow of Harmony - Halsin provides benefits based on the number of Harmony stacks he has.
    3+ Harmony stacks: Nurturing: The effect of Nature's Revival is increased by 20% for each Harmony stack he has, stacking additively.
    5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by 50%.
    7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.
    9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by 400%.

Specializations

  • Harbinger of the Wilds - Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis).
  • Sage of the Transformed - Halsin increases the number of Ceremorphosis stacks the party has by 40%, rounded down.

  • Protector of the Grove - Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering.

Ultimate Ability

  • Bear Form - Halsin transforms into a bear for 20 seconds, and his base attack changes to Bear Strike.

Equipment

Global DPS Buff
SLOT 1
Global DPS Buff
SLOT 2
Archdruid of Emerald Grove Buff
SLOT 3
Call To Action Buff
SLOT 4
Nature's Revival Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Emerald Prayer
    Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 20%.
  • No Time to Wait
    Increases the effect of Halsin's Call To Action ability by 20%.
  • Green Thumb
    Increases the effect of Halsin's Nature's Revival ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Emerald Oath
    Increases the pre-stack effect of Halsin's Archdruid of Emerald Grove ability by 40%.
  • Righteous Momentum
    Increases the effect of Halsin's Call To Action ability by 40%.
  • Nature's Bounty
    Increases the effect of Halsin's Nature's Revival ability by 40%.
  • Rejuvenating Touch
    Increases the healing of the Nurturing component of Halsin's Vow of Harmony ability by 40%.
Epic
  • Kick the Door Down
    Increases the effect of Halsin's Call To Action ability by 80%.
    Unlockable as an Event Reward
  • Bear Hug
    Increases the cooldown reduction of the Recharging component of Halsin's Vow of Harmony ability by 80%.
    Unlockable as an Event Reward
  • Rampant Growth
    Increases the bonus of the Growing component of Halsin's Vow of Harmony ability by 80%.
    Available for 50,000 Gems or in the Moonlight Halsin Theme Pack

We Want YOUR Feedback

How do you feel about Halsin? Will this Archdruid take on an important role in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

December 20th, 2023
Idle Champions: Wintershield 7 
Posted in Idle Champions.

Wintershield sees a celebration of maps in the Realms, symbolizing our paths through the new year. As part of this year's tradition, the Champions have purchased a map from a Waterdeep street vendor. Then it started talking...

Wintershield 7 introduces Wyll, the Human Warlock from Baldur's Gate 3, and brings back two Heroes of Baldur's Gate-aligned Champions: Imoen the Human Rogue/Wizard, and the Viconia DeVir the Drow Cleric of Shar! Players have until Monday, January 1st, 2023 at 12 PM Pacific to complete their Wintershield 7 unlocks and objectives.

Wyll



    From a scion of a famed Baldurian house to a life of adventure on the road, Wyll’s life as the monster hunter called the Blade of Frontiers has made him one of the beating hearts of the Sword Coast. While he has done great deeds for the Coast’s people, the source of his power remains secret. The cambion Mizora drew Wyll into a warlock’s pact in a moment with many lives at stake, and cursed him with the duty of hunting her enemies. Mizora only asks Wyll to sacrifice devilish creatures to her, but a cambion’s ambitions are ever fickle, and Wyll wishes to escape the pact before its price grows cruel.

Wyll is a Support Champion ready to help whoever he can, so he supports all heroes from the most represented race, class, or affiliation in the formation. He is also cursed with a mind flayer's tadpole, providing further boosts with all of the Absolute Adversaries. This Human Warlock can be found in Seat 12 opposite Arkhan. You can find out more in the Wyll Champion Spotlight.



Year Seven Variants


Defender of the Innocent - Help a poor map find its way home for the holidays with Wyll!
  • Wyll joins the formation (Slot 5). He can be moved, but not removed.
  • Only Champions from the most represented races, classes, and affiliations in the formation may deal damage.
  • Getting to know Wyll: Wyll's support abilities target the most represented race, class, or affiliation in the formation. Which trait are you going to build around?
  • Reach Area 75.

The Infernal and the Demonic - Help a poor map find its way home for the holidays as Wyll teaches Tiefling children how to fight!
  • Wyll joins the formation (Slot 5). He can be moved, but not removed.
  • Squiddy also joins the formation to be taught how to fight by the Blade of Frontiers!
  • Each wave spawns an additional fiend. These foes don't drop gold nor count towards quest progress.
  • Getting to know Wyll: Wyll's favored foes are Fiends, so the formation deals more damage against them when Wyll is in the formation.
  • Reach Area 125.

Reading the Fine Print - Help a poor map find its way home with advice for Wyll's Pact boon!
  • Wyll joins the formation (Slot 5) He can be moved, but not removed.
  • You may only use Champions with a melee or magic attack. And Astarion, 'cause he's special.
  • Only Wyll and Champions with a familiar assigned to level them up can deal damage.
  • Getting to know Wyll: Wyll's favored foes are Fiends, so the formation deals more damage against them when Wyll is in the formation.
  • Reach Area 175.

We would love to hear about your experiences in Idle Champions on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!



November 29th, 2023
Idle Champions: Simril 7 
Posted in Idle Champions.

Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

Simril 7 introduces Shadowheart, the half-elf Cleric of Shar from Baldur's Gate 3! Simril also brings back Warduke, the legendary mercenary for hire human fighter, and Yorven Springpaw, the resident murder bunny Harengon Barbarian Druid! Players have until Monday, December 11th at 12PM Pacific to complete their Simril 7 unlocks and objectives.

Shadowheart



    A devoted cleric of Shar, Shadowheart agreed to have her memories wiped as part of a holy mission. Now its sole survivor, she must deliver a powerful relic back to her kin in order to win Shar's love and have her memories restored – but all the while, she is tormented by strange, painful magic that she struggles to understand.

Shadowheart is a Support and Healing Champion who joins her fellow Baldur's Gate 3 companions in fighting the transformation into a Mind Flayer. Once unlocked, you can find this Half-Elf Cleric in seat 6 opposite Asharra. Learn more about Shadowheart in her Champion Spotlight!

Year Seven Variants


Witness Our Adoration - Simril is ruined! Shadowheart is mad that someone has pilfered the food supplies!
  • Shadowheart joins the formation (Slot 4). She can't be moved or removed.
  • Only Shadowheart and Champions within two slots of her can deal damage.
  • Getting to know Shadowheart: Shadowheart increases the damage of all Champions within two slots of her. Place your damage dealing Champions to take advantage of this!
  • Reach Area 75.

Childhood Fears - Simril is ruined! A wolf has pilfered the food supplies!
  • Shadowheart joins the formation (Slot 4). She can be moved, but not removed.
  • A wolf also joins the formation. It's so scary that Champions next to it deal no damage with their normal attacks.
  • Every 5 seconds, the wolf bites a Champion directly in front of it, dealing damage equal to 20% of the Champion's total health.
  • Getting to know Shadowheart: Shadowheart heals Champions in the two columns ahead of her. Place her to protect your tanks and anyone else that might be getting hurt!
  • Reach Area 125.

Duplicity without Duplicates - Simril is ruined! Someone has requests all the Champions have unique Dexterity scores!
  • Shadowheart joins the formation (Slot 4). She can be moved, but not removed.
  • Each Champion in the formation must have a unique DEX score.
  • Getting to know Shadowheart: Shadowheart summons an Illusionary Duplicate in the same slot as the Champion with the highest DEX. The Duplicate buffs and heals nearby Champions similar to Shadowheart herself.
  • Reach Area 175.

We would love to hear about your experiences in Idle Champions on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!



November 20th, 2023
Idle Champion Spotlight: Shadowheart 
Posted in Idle Champions.

"Everyone has to suffer, it's a fact of life."

How far would you go to serve your deity? Shadowheart was willing to lose her memories and undertake a perilous mission, all in devotion to the Goddess of Darkness and Loss. But an Illithid tadpole has made her journey much more complicated. Fortunately she has a new group of Champions to help her on her quest!

I. Shadowheart



    A devoted cleric of Shar, Shadowheart agreed to have her memories wiped as part of a holy mission. Now its sole survivor, she must deliver a powerful relic back to her kin in order to win Shar's love and have her memories restored – but all the while, she is tormented by strange, painful magic that she struggles to understand.

Shadowheart is a Support and Healing Champion who joins her fellow Baldur's Gate 3 companions in fighting the transformation into a Mind Flayer. Once unlocked, you can find this Half-Elf Cleric in seat 6 opposite Asharra.

II. Shadowheart's Stats

Race: Half-Elf Alignment: Lawful Neutral
Gender: Female Pronouns: She/Her
Age: 48 Affiliation: Absolute Adversaries Class: Cleric

STR: 12 DEX: 14 CON: 14
INT: 10 WIS: 16 CHA: 10

Role: Support, Healing

Eligible for Patrons: Vajra

Seat: 6 (Asharra)


III. Shadowheart's Design

As a pragmatic cleric, Shadowheart focuses on straightforward buffs and excels at healing. Champions within two slots of her have their damage increased, and because she also carries a Mind Flayer tadpole in her brain, she can tap into its power to boost her damage buff even more. She keeps the two columns ahead of her healed all while she calls mystical lunar flame down to damage her enemies. But Shadowheart has a tricky skill she can use to create a copy of herself. This illusory duplicate hides next to the Champion with the highest Dexterity, and offers buffs and heals to nearby Champions similar to Shadowheart herself.

Shadowheart can choose one of three Specializations to give an extra boost to her already impressive buffs. One choice dramatically increases her buff to the Champions in front of her if her illusory duplicate stands by her side. Another selection boosts her support if her duplicate is far from her in the formation. The final option means Shadowheart stops attacking and focuses on helping others do damage, so she'll cast Guidance on the biggest damage dealer in your formation. Repeatedly. The mysterious relic that Shadowheart carries can also be called upon when things are looking dire. It flies into the air and sends out a pulse of power, striking back enemies and making the formation immune to damage for a moment!

This daughter of darkness may be guarded with her past, but she will use all of her cleric skills to support her fellow Champions on their mission!

Dungeons & Dragons Shadowheart Marketing Gif

IV. Shadowheart's Abilities

Basic Attack

Shadowheart has two normal attacks: her base attack (Sacred Flame) and one that is enabled by a specialization choice (Guidance).
  • Sacred Flame - Shadowheart raises her mace into the air and casts a spell, briefly engulfing a random enemy in mystical lunar flame, dealing 1 hit.
  • Guidance - Shadowheart increases the damage of your BUD-setting Champion's next attack by 200%, stacking multiplicatively up to 5 times.

Formation Abilities

  • Twilight Trickery - Shadowheart increases the damage of Champions within two slots of her by 100%.
  • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in Shadowheart's brain. Shadowheart increases the effect of Twilight Trickery by 100% for each Ceremorphosis stack, stacking multiplicatively.
  • Light In The Dark - Shadowheart heals Champions in the two columns ahead of her for 10 every second.
  • Invoke Duplicity - Shadowheart creates an illusory duplicate of herself which hides in the formation and applies Twilight Trickery and Light in the Dark to Champions relative to itself with half the range as normal. The duplicate positions itself in the same formation slot as the Champion in the formation with the highest DEX score. Ties go to the Champion in the highest bench seat.

Specialization

  • Guidance - Shadowheart's base attack is replaced by Guidance. When she casts Guidance, she increases the damage of your BUD-setting Champion's next attack by 200%. Stacks multiplicatively up to 5 times.
  • Sister of Darkness - If Shadowheart's Illusory Duplicate is placed in the same slot as she is, increase the effect of Twilight Trickery by 400%.
  • Find Yourself - The effects of Twilight Trickery and Light In The Dark from Shadowheart's Illusory Duplicate are increased by 100% for each formation slot away from Shadowheart the duplicate is (following the shortest path), stacking multiplicatively.

Ultimate Ability

  • Absolute Sanctuary - Shadowheart raises her artefact, which flies into the air and sends out a circular pulse, dealing a massive hit to all enemies and knocking them back a short distance. In addition, your Champions are immune to all damage for 10 seconds or until you change areas, whichever is shorter.

V. Shadowheart's Epic Equipment



Slot 1: Global DPS
Slot 2: Twilight Trickery
Slot 3: Ceremorphosis
Slot 4: Light in the Dark
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Shadowheart will bring healing and support to your Champions, even through the darkness and loss of Shar. Tell us how much you enjoy her in your formations:
November 30th, 2022
Idle Champions: Simril 6 
Posted in Idle Champions.

Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

Simril 6 introduces Warduke, the legendary mercenary for hire human fighter! Simril also brings back Yorven Springpaw, the resident murder bunny Harengon Barbarian Druid, and Lucius the High Elf Sorcerer of the High Rollers: Aerois party! Players have until Monday, December 12th at 12PM Pacific to complete their Simril 6 unlocks and objectives.

I. Warduke



    Warduke's services as a remorseless killer-for-hire can be easily bought. The evil swordsman isn't terribly bright, which is why he leaves the plotting and scheming to others. He just likes to hit things with his sword.

This deadly warrior is a Tanking and DPS Champion who grows more powerful the more he swings his sword, all while inverting the positional formation abilities of the other Champions. Once you have unlocked his services, you can swap Warduke with Delina in Slot 8. For more information on Warduke and his abilities, check out his Champion Spotlight, or watch the quick video overview linked below!

Year Six Variants


  • A Figure of Action - Simril is ruined! Someone has pilfered the food supplies and the lack of calories is making everyone attack slowly! Warduke joins the formation, and can't be moved or removed. Warduke's normal attack speed cooldown is reduced by 1 seconds while all other Champions have their normal attack speed cooldown increased by 3 seconds!
    Complete Area 75

  • Yield! - Strongheart thinks you are responsible for the stolen food supplies! Warduke joins the formation, and can't be moved or removed. Only Evil Champions, Chaotic Champions, or Champions with the Gold Find role can be used. Strongheart spawns in each boss area and must additionally be defeated to progress.
    Reach Area 125

  • Strike That, Reverse It - Only specific Champions are able to save Simril now! Warduke joins the formation, and can't be moved or removed. You may only use Warduke and Champions that have positional formation abilities.
    Reach Area 175

  • If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    December 17th, 2021
    Idle Champion Spotlight: Viconia DeVir 
    Posted in Idle Champions.

    There are many ways a cleric can assist their companions. While some focus on healing or offering buffs, others embrace the power to control those who would try and cause them harm. Because sometimes the best way to protect your allies is to turn your enemies into more allies!

    Viconia DeVir was cast out of Menzoberranzan and house DeVir after refusing to sacrifice a child to the spider goddess Lolth. She has lived a dangerous and difficult life, and she joins the Champions at the behest of some of her acquaintances from Baldur's Gate this Wintershield!

    I. Viconia DeVir



      Viconia DeVir is a devout cleric of Shar, the goddess of darkness and loss. But don't mistake her cleric powers as a sign of her working for good. She may not approve of how the Champions operate, but if the quest and the payout are worthwhile, she's here and ready to assist.

    Viconia is an evil alignment buffer who can reanimate dead enemies and turn them against their former friends. She also heals, but only if you get damaged enough to make it worth her time. Once unlocked, you can find this displaced drow in Slot 5 (Calliope)

    Ia. Heroes of Baldur's Gate Update

    When Viconia launches on December 22nd, 2021, we will also be expanding the Champions with the Heroes of Baldur's Gate affiliation to include all Champions from the Baldur's Gate Video Game Series e.g. Viconia, Baeloth, and Jahiera. They will join the Champions from the Heroes of Baldur's Gate Comic: Shandie, Minsc, Nerys, Krydle, and Delina who are already listed as members.

    II. Viconia's Stats

    Race: Elf (Drow) Alignment: Neutral Evil
    Gender: Female Pronouns: She/Her
    Class: Cleric Age: 270
    Affiliation: Heroes of Baldur's Gate

    STR: 10 DEX: 19 CON: 8
    INT: 16 WIS: 18 CHA: 14

    Role: Support, Healing

    Eligible for Patrons: Mirt, Strahd, Zariel

    Slot: 5, (Calliope)


    III. Viconia's Design

    Viconia DeVir is a character from the original Baldur's Gate video game, as well as Baldur's Gate II and Baldur's Gate: Siege of Dragonspear. Many of her powers, abilities, and personality were drawn from those games. We're excited to have another evil Champion joining the roster, as well as another member of the Heroes of Baldur's Gate! She may begrudgingly call Baeloth and Minsc 'friends', but the rest of the Champions are just allies that can help her accomplish her goals and earn some coin. She'll offer the other Heroes of Baldur's Gate buffs with her Cleric of Shar ability, and heal those Champions who are in dire need with Cure Medium Wounds. But her main focus during battle is seizing control of the lifeless bodies of their enemies and using Animate Dead to send them back against their former allies!

    IV. Viconia's Abilities

    Basic Attack

    • Sling — Viconia slings a stone at a random enemy.

    Formation Abilities

    • Cleric of Shar — Increase the damage of Evil Champions and Heroes of Baldur's Gate Champions by 100%.
    • Animate Dead — When a non-boss enemy is killed there is a 20% chance that Viconia will seize control of its lifeless body and turn it against its former allies for 10 seconds, stopping their movement. While it is re-animated, it deals 20% of your BUD to nearby enemies each second. Multiple enemies can be animated at once, each of which will do its own damage, but despawn during area transitions.
    • Cure Medium Wounds — Heals allies that are under 50% health for 20 health per second for 5 seconds.

    Specializations

    • Holy Power — Increase the effect of Cleric of Shar by 100% for each column away from the back-most column she is, stacking multiplicatively.
    • Begrudging Respect — Cleric of Shar now affects Neutral champions instead of Evil ones. Heroes of Baldur's Gate are still covered under this new plan.
    • Turn Undead — Increase the chance for Animate Dead to trigger by 100%.

    Ultimate Ability

    • Unholy Blight — Viconia summons a cloying miasma of cold and greasy darkness that damages all enemies and increases the odds of any enemies killed by it triggering Animate Dead by 50%.

    V. Viconia's Epic Equipment



    Slot 1: Global DPS
    Slot 2: Cleric of Shar
    Slot 3: Animate Dead
    Slot 4: Cure Medium Wounds
    Slot 5: Ultimate Attack Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    Bring another Hero of Baldur's Gate to your formation this Wintershield, and enjoy Viconia turning your enemies against each other! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    December 8th, 2021
    Idle Champions: Simril 5 
    Posted in Idle Champions.

    Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

    Simril 5 introduces Yorven Springpaw, resident murder bunny Harengon Barbarian Druid. Simril also brings back Lucius the High Elf Sorcerer of the High Rollers: Aerois party, and Krull, the Tortle Death Cleric of Tiamat from Baldur's Gate: Descent into Avernus. Players have until Monday, December 20th at 12PM Pacific to complete their Simril 5 unlocks and objectives.

    I. Yorven Springpaw



      When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

    As a barbarian druid, Yorven has plenty of muscle and power to bring to the Champion roster, and he uses his massive harengon legs to leap into battle with speed and ferocity! He's a DPS and Support Champion covered in magical tattoos and scars and is ready to scrap when you swap him with Tyril (Slot 10) to add him to your formation!

    II. Yorven's Stats

    Race: Harengon Alignment: Chaotic Neutral
    Class: Barbarian/Druid Gender: Male
    Age: 39

    STR: 20 DEX: 14 CON: 14
    INT: 8 WIS: 13 CHA: 12

    Role: DPS, Support

    Eligible for Patrons: Vajra, can become eligible for Zariel with a feat

    Slot: 10, (Tyril)


    III. Yorven's Design

    Our own sweet murder bunny. As the latest CNE Original this dark and dramatic seeker of vengeance has an endless flurry of epic monologues at the ready. When the Harengon became a playable race in Dungeons & Dragons, our Stream Executive Producer Dylan Wilks was inspired by the powerful bonus action jump ability to find out how dangerous he could make a hopping tank. Drawing on some of the newest character-building options available, he crafted a beastial barbarian who could cross entire battlefields in one giant leap! Once the Champion stats and basic backstory were created, our Content Designer Erin M. Evans began crafting the voice of Yorven, giving him his melodramatic flair.

    For more information on Yorven and his abilities, check out his Champion Spotlight!

    Year Five Variants


    • Adventure Variant 1: Raven Swarm — Yorven Springpaw begins in the formation. He can't be moved or removed. Three Ravens appear in each area. The ravens drop no gold, nor do they count towards quest progress. Every 5 areas an additional raven spawns in the swarm.
      Getting to know Yorven: If you choose the Hunger for Blood specialization, once Yorven defeats an enemy, he'll jump to another enemy to attack them as well!
      Complete Area 75.

    • Adventure Variant 2: Fangclaw — In each boss area, a vicious rabbit boss enemy appears. It must also be defeated in order to progress. Gold Find is reduced by 99%. Only Champions with DEX of 14 or higher can be used.
      Complete Area 125.

    • Adventure Variant 3: Raven Queen's Memories — Yorven Springpaw is haunted by his time in the shadowfell. A Wraith escorts the formation, increasing the base attack cooldown of each adjacent Champion by 4 seconds. If Yorven is in the formation, the increase is only 2 seconds instead. Enemies move 200% faster.
      Complete Area 175.

    IV. New DLC

    Dungeons & Dragons Icewind Dale Prudence

    Also launching with Simril is the Icewind Dale Prudence Skin & Feat Pack! This pack includes an unlock for Prudence, the new Icewind Dale Prudence Skin, Prudence's Spell Master Epic Feat, which increases her damage by 120%, and 7 Gold Prudence Chests with 1 Guaranteed Shiny Equipment Card.

    For information on previous years' variants, check out the Simril 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    December 2nd, 2020
    Idle Champions: Simril 4 
    Posted in Idle Champions.

    Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

    Simril 4 introduces Lucius the High Elf Sorcerer, and final member of the High Rollers: Aerois party. Simril also brings back Krull, the Tortle Death Cleric of Tiamat from Baldur's Gate: Descent into Avernus, and Warden, the corrupted Warforged Warlock. Players have until Monday, December 14th at 12PM Pacific to complete their Simril 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    New Champion: Lucius Virion-Elluin Elenasto

    Dungeons & Dragons Lucius Elenasto High Rollers

    Lucius' Bio

      Lucius Virion-Elluin Elenasto was born to high nobility. He thought he knew what he was getting into when he joined the Heroes of Aerois, but then he met his first cow. Dreadful, evil creatures.

      Lucius is slowly coming out of his nobility shell as he continues to learn the true value of comradery, friendship, and a world without barriers.

    II. Lucius' Stats

    Race: Elf Alignment: Lawful Neutral
    Class: Sorcerer Gender: Male
    Age: 76 Affiliation: Heroes of Aerois

    STR: 13 DEX: 14 CON: 13
    INT: 11 WIS: 13 CHA: 18

    Role: DPS
    Eligible for Patrons: none Slot: 7, (Minsc)


    Lucius' Abilities

    Lucius is a DPS Champion with a colorful style. As a trained Arcane Chromat, Lucius uses the colors of the world around him to fuel his magical power, focusing on acid and cold spells with alternating Acid Splash and Ray of Frost basic attacks. He causes further damage with Arcane Chromat - Acid and Arcane Chromat - Cold debuffs combining in an explosion with Elemental Adept.

    Lucius is the final piece of the Aerois team, and with Aerois Synergy he is buffed by his teammates. A glass cannon, Lucius's unique fighting style causes area of effect devastation to his enemies, but he falls apart if harmed in combat. A young, sheltered noble, Lucius has a fabulous style, our artists were delighted to work on Lucius' colorful wardrobe and a really gorgeous skin that Aerois fans may recognize!

    For more information on Lucius and his abilities, check out his Champion Spotlight!


    Year Four Variants


    • No Rest for the Gifted — Only Champions with Charisma of 14 or higher can be used. Quest Goals are doubled.
      Reach Area 75.

    • Udderly Deadly — Lucius starts in the formation and cannot be moved. Lucius is the only Champion that can deal damage. All other Champions have their DPS disabled, but their formation abilities are active. Lucius' attacks twice as fast as normal and his Ultimate cooldown is reduced to 30 seconds. In each area, a cursed cow appears, if the cursed cow attacks a Champion, that Champion becomes cursed, disabling all of their upgrades until you change areas.
      Reach Area 125.

    • Lucius' Bedtime Stories — Nat, Jenks, and Squiddly join the Champions for their first Simril outside of Waterdeep! They each take up a slot in the formation. Lesser Gibbering Mouthers appear in each area, and move 100% faster (as nightmares do).
      Reach Area 175.
      Unlocks the Fae Lucius Skin.

    For information on previous years' variants, check out the Simril 3 blog.

    New Aerois Skins


    The Fae Lucius Skin is unlocked when a player completes the Lucius' Bedtime Stories variant in the Simril event or later through a Time Gate!



    The Sentinel Prime Sentry Skin & Feat Pack unlocks the Sentinel Prime Sentry Skin, the ‘Her Majesty's Rose’ Epic Feat - increases the effect of Sentry's Guardian of Solwynn ability by 80%, and 7 Gold Sentry Chests with 1 guaranteed shiny. It will also unlock the Sentry Champion if you don't already have her.



    The Hadar Qillek Skin & Feat Pack unlocks the Hadar Qillek Skin, the ‘Dark Blessing’ Epic Feat - increases the effect of Qillek's Bless ability by 80%, and 7 Gold Qillek Chests with 1 guaranteed shiny. It will also unlock the Qillek Champion if you don't already have him.



    The Valkyrian Empire Nova Skin is now available in the in-game Gem Shop for 40,000 gems. This skin is only available if you already have Nova V'Ger unlocked.



    Lastly, but certainly not least the Valkyrie Aila Skin & Feat Pack is now discounted for the duration of Simril in the in-game Shop! This DLC unlocks the Valkyrie Aila Skin, ‘Storm Warden’ Epic Feat - increases the effect of Aila's Storm Soul ability by 80%, and 7 Gold Aila Chests. It will also unlock the Aila Champion if you don't already have her.